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-rw-r--r--Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs51
1 files changed, 0 insertions, 51 deletions
diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs
deleted file mode 100644
index 0c29264..0000000
--- a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs
+++ /dev/null
@@ -1,51 +0,0 @@
-using System;
-using UnityEngine.TextCore;
-
-namespace TMPro
-{
- /// <summary>
- /// A basic element of text.
- /// </summary>
- [Serializable]
- public class TMP_Character : TMP_TextElement
- {
- /// <summary>
- /// Default constructor.
- /// </summary>
- public TMP_Character()
- {
- m_ElementType = TextElementType.Character;
- this.scale = 1.0f;
- }
-
- /// <summary>
- /// Constructor for new character
- /// </summary>
- /// <param name="unicode">Unicode value.</param>
- /// <param name="glyph">Glyph</param>
- public TMP_Character(uint unicode, Glyph glyph)
- {
- m_ElementType = TextElementType.Character;
-
- this.unicode = unicode;
- this.glyph = glyph;
- this.glyphIndex = glyph.index;
- this.scale = 1.0f;
- }
-
- /// <summary>
- /// Constructor for new character
- /// </summary>
- /// <param name="unicode">Unicode value.</param>
- /// <param name="glyphIndex">Glyph index.</param>
- internal TMP_Character(uint unicode, uint glyphIndex)
- {
- m_ElementType = TextElementType.Character;
-
- this.unicode = unicode;
- this.glyph = null;
- this.glyphIndex = glyphIndex;
- this.scale = 1.0f;
- }
- }
-}