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diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Style.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Style.cs
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+++ b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Style.cs
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+using UnityEngine;
+using System.Collections;
+
+#pragma warning disable 0649 // Disabled warnings.
+
+namespace TMPro
+{
+
+ [System.Serializable]
+ public class TMP_Style
+ {
+ // PUBLIC PROPERTIES
+
+ /// <summary>
+ /// The name identifying this style. ex. <style="name">.
+ /// </summary>
+ public string name
+ { get { return m_Name; } set { if (value != m_Name) m_Name = value; } }
+
+ /// <summary>
+ /// The hash code corresponding to the name of this style.
+ /// </summary>
+ public int hashCode
+ { get { return m_HashCode; } set { if (value != m_HashCode) m_HashCode = value; } }
+
+ /// <summary>
+ /// The initial definition of the style. ex. <b> <u>.
+ /// </summary>
+ public string styleOpeningDefinition
+ { get { return m_OpeningDefinition; } }
+
+ /// <summary>
+ /// The closing definition of the style. ex. </b> </u>.
+ /// </summary>
+ public string styleClosingDefinition
+ { get { return m_ClosingDefinition; } }
+
+
+ public int[] styleOpeningTagArray
+ { get { return m_OpeningTagArray; } }
+
+
+ public int[] styleClosingTagArray
+ { get { return m_ClosingTagArray; } }
+
+
+ // PRIVATE FIELDS
+ [SerializeField]
+ private string m_Name;
+
+ [SerializeField]
+ private int m_HashCode;
+
+ [SerializeField]
+ private string m_OpeningDefinition;
+
+ [SerializeField]
+ private string m_ClosingDefinition;
+
+ [SerializeField]
+ private int[] m_OpeningTagArray;
+
+ [SerializeField]
+ private int[] m_ClosingTagArray;
+
+
+ //public TMP_Style()
+ //{
+ //Debug.Log("New Style with Name: " + m_Name + " was created. ID: ");
+ //}
+
+
+ /// <summary>
+ /// Function to update the content of the int[] resulting from changes to OpeningDefinition & ClosingDefinition.
+ /// </summary>
+ public void RefreshStyle()
+ {
+ m_HashCode = TMP_TextUtilities.GetSimpleHashCode(m_Name);
+
+ m_OpeningTagArray = new int[m_OpeningDefinition.Length];
+ for (int i = 0; i < m_OpeningDefinition.Length; i++)
+ m_OpeningTagArray[i] = m_OpeningDefinition[i];
+
+ m_ClosingTagArray = new int[m_ClosingDefinition.Length];
+ for (int i = 0; i < m_ClosingDefinition.Length; i++)
+ m_ClosingTagArray[i] = m_ClosingDefinition[i];
+
+#if UNITY_EDITOR
+ // Event to update objects when styles are changed in the editor.
+ TMPro_EventManager.ON_TEXT_STYLE_PROPERTY_CHANGED(true);
+#endif
+ }
+
+ }
+}