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Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md | 10 |
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md b/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md deleted file mode 100644 index 57d5b0a..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md +++ /dev/null @@ -1,10 +0,0 @@ -# Using the Timeline window - -Use the Timeline window to create Timeline Assets and Timeline instances, record animation, schedule animation, and create cinematic content. This section shows you how to do the following tasks: - -* [Create a Timeline Asset and Timeline instance](wf_instance.md) -* [Record basic animation with an Infinite clip](wf_rec_anim.md) -* [Convert an Infinite clip to an Animation clip](wf_conv_infinite.md) -* [Animate a humanoid](wf_char_anim.md) -* [Use Animation Override tracks and Avatar Masking](wf_mask.md) -* [Nest Timeline Instances](wf_nested.md) |
