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Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md')
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md b/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md new file mode 100644 index 0000000..57d5b0a --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/wf_about.md @@ -0,0 +1,10 @@ +# Using the Timeline window + +Use the Timeline window to create Timeline Assets and Timeline instances, record animation, schedule animation, and create cinematic content. This section shows you how to do the following tasks: + +* [Create a Timeline Asset and Timeline instance](wf_instance.md) +* [Record basic animation with an Infinite clip](wf_rec_anim.md) +* [Convert an Infinite clip to an Animation clip](wf_conv_infinite.md) +* [Animate a humanoid](wf_char_anim.md) +* [Use Animation Override tracks and Avatar Masking](wf_mask.md) +* [Nest Timeline Instances](wf_nested.md) |
