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-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/Menus/TimelineContextMenu.cs448
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/Menus/TimelineContextMenu.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/Menus/TimelineContextMenu.cs
new file mode 100644
index 0000000..495a9c3
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/Menus/TimelineContextMenu.cs
@@ -0,0 +1,448 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+using Object = UnityEngine.Object;
+
+namespace UnityEditor.Timeline
+{
+ static class SequencerContextMenu
+ {
+ static readonly TimelineAction[] MarkerHeaderCommonOperations =
+ {
+ new PasteAction()
+ };
+
+ public static readonly TimelineAction[] MarkerHeaderMenuItems =
+ TimelineAction.AllActions.OfType<MarkerHeaderAction>().
+ Where(a => a.showInMenu).
+ Union(MarkerHeaderCommonOperations).
+ ToArray();
+
+
+ static class Styles
+ {
+ public static readonly string addItemFromAssetTemplate = L10n.Tr("Add {0} From {1}");
+ public static readonly string addSingleItemFromAssetTemplate = L10n.Tr("Add From {1}");
+ public static readonly string addItemTemplate = L10n.Tr("Add {0}");
+ public static readonly string typeSelectorTemplate = L10n.Tr("Select {0}");
+ public static readonly string trackGroup = L10n.Tr("Track Group");
+ public static readonly string trackSubGroup = L10n.Tr("Track Sub-Group");
+ public static readonly string addTrackLayer = L10n.Tr("Add Layer");
+ public static readonly string layerName = L10n.Tr("Layer {0}");
+ }
+
+ public static void ShowMarkerHeaderContextMenu(Vector2? mousePosition, WindowState state)
+ {
+ var menu = new GenericMenu();
+ List<MenuActionItem> items = new List<MenuActionItem>(100);
+ BuildMarkerHeaderContextMenu(items, mousePosition, state);
+ MenuItemActionBase.BuildMenu(menu, items);
+ menu.ShowAsContext();
+ }
+
+ public static void ShowNewTracksContextMenu(ICollection<TrackAsset> tracks, WindowState state)
+ {
+ var menu = new GenericMenu();
+ List<MenuActionItem> items = new List<MenuActionItem>(100);
+ BuildNewTracksContextMenu(items, tracks, state);
+ MenuItemActionBase.BuildMenu(menu, items);
+ menu.ShowAsContext();
+ }
+
+ public static void ShowNewTracksContextMenu(ICollection<TrackAsset> tracks, WindowState state, Rect rect)
+ {
+ var menu = new GenericMenu();
+ List<MenuActionItem> items = new List<MenuActionItem>(100);
+ BuildNewTracksContextMenu(items, tracks, state);
+ MenuItemActionBase.BuildMenu(menu, items);
+ menu.DropDown(rect);
+ }
+
+ public static void ShowTrackContextMenu(TrackAsset[] tracks, Vector2? mousePosition)
+ {
+ if (tracks == null || tracks.Length == 0)
+ return;
+
+ var items = new List<MenuActionItem>();
+ var menu = new GenericMenu();
+ BuildTrackContextMenu(items, tracks, mousePosition);
+ MenuItemActionBase.BuildMenu(menu, items);
+ menu.ShowAsContext();
+ }
+
+ public static void ShowItemContextMenu(Vector2 mousePosition, TimelineClip[] clips, IMarker[] markers)
+ {
+ var menu = new GenericMenu();
+ var items = new List<MenuActionItem>();
+ BuildItemContextMenu(items, mousePosition, clips, markers);
+ MenuItemActionBase.BuildMenu(menu, items);
+ menu.ShowAsContext();
+ }
+
+ internal static void BuildItemContextMenu(List<MenuActionItem> items, Vector2 mousePosition, TimelineClip[] clips, IMarker[] markers)
+ {
+ var state = TimelineWindow.instance.state;
+
+ TimelineAction.GetMenuEntries(TimelineAction.MenuActions, mousePosition, items);
+ ItemAction<TimelineClip>.GetMenuEntries(clips, items);
+ ItemAction<IMarker>.GetMenuEntries(markers, items);
+
+ if (clips.Length > 0)
+ AddMarkerMenuCommands(items, clips.Select(c => c.parentTrack).Distinct().ToList(), TimelineHelpers.GetCandidateTime(state, mousePosition));
+ }
+
+ internal static void BuildNewTracksContextMenu(List<MenuActionItem> menuItems, ICollection<TrackAsset> parentTracks, WindowState state, string format = null)
+ {
+ if (parentTracks == null)
+ parentTracks = new TrackAsset[0];
+
+ if (string.IsNullOrEmpty(format))
+ format = "{0}";
+
+ // Add Group or SubGroup
+ var title = string.Format(format, parentTracks.Any(t => t != null) ? Styles.trackSubGroup : Styles.trackGroup);
+ var menuState = MenuActionDisplayState.Visible;
+ if (state.editSequence.isReadOnly)
+ menuState = MenuActionDisplayState.Disabled;
+ if (parentTracks.Any() && parentTracks.Any(t => t != null && t.lockedInHierarchy))
+ menuState = MenuActionDisplayState.Disabled;
+
+ GenericMenu.MenuFunction command = () =>
+ {
+ SelectionManager.Clear();
+ if (parentTracks.Count == 0)
+ Selection.Add(TimelineHelpers.CreateTrack<GroupTrack>(null, title));
+
+ foreach (var parentTrack in parentTracks)
+ Selection.Add(TimelineHelpers.CreateTrack<GroupTrack>(parentTrack, title));
+
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
+ };
+
+ menuItems.Add(
+ new MenuActionItem()
+ {
+ category = string.Empty,
+ entryName = title,
+ shortCut = string.Empty,
+ isActiveInMode = true,
+ isChecked = false,
+ priority = MenuOrder.AddGroupItemStart,
+ state = menuState,
+ callback = command
+ }
+ );
+
+
+ var allTypes = TypeUtility.AllTrackTypes().Where(x => x != typeof(GroupTrack) && !TypeUtility.IsHiddenInMenu(x)).ToList();
+
+ int builtInPriority = MenuOrder.AddTrackItemStart;
+ int customPriority = MenuOrder.AddCustomTrackItemStart;
+ foreach (var trackType in allTypes)
+ {
+ var trackItemType = trackType;
+
+ command = () =>
+ {
+ SelectionManager.Clear();
+
+ if (parentTracks.Count == 0)
+ SelectionManager.Add(TimelineHelpers.CreateTrack((Type)trackItemType, null));
+
+ foreach (var parentTrack in parentTracks)
+ SelectionManager.Add(TimelineHelpers.CreateTrack((Type)trackItemType, parentTrack));
+ };
+
+ menuItems.Add(
+ new MenuActionItem()
+ {
+ category = TimelineHelpers.GetTrackCategoryName(trackType),
+ entryName = string.Format(format, TimelineHelpers.GetTrackMenuName(trackItemType)),
+ shortCut = string.Empty,
+ isActiveInMode = true,
+ isChecked = false,
+ priority = TypeUtility.IsBuiltIn(trackType) ? builtInPriority++ : customPriority++,
+ state = menuState,
+ callback = command
+ }
+ );
+ }
+ }
+
+ internal static void BuildMarkerHeaderContextMenu(List<MenuActionItem> menu, Vector2? mousePosition, WindowState state)
+ {
+ TimelineAction.GetMenuEntries(MarkerHeaderMenuItems, null, menu);
+
+ var timeline = state.editSequence.asset;
+ var time = TimelineHelpers.GetCandidateTime(state, mousePosition);
+ var enabled = timeline.markerTrack == null || !timeline.markerTrack.lockedInHierarchy;
+
+ var addMarkerCommand = new Action<Type, Object>
+ (
+ (type, obj) => AddSingleMarkerCallback(type, time, timeline, state.editSequence.director, obj)
+ );
+
+ AddMarkerMenuCommands(menu, new TrackAsset[] {timeline.markerTrack}, addMarkerCommand, enabled);
+ }
+
+ internal static void BuildTrackContextMenu(List<MenuActionItem> items, TrackAsset[] tracks, Vector2? mousePosition)
+ {
+ if (tracks == null || tracks.Length == 0)
+ return;
+
+ TimelineAction.GetMenuEntries(TimelineAction.MenuActions, mousePosition, items);
+ TrackAction.GetMenuEntries(TimelineWindow.instance.state, mousePosition, tracks, items);
+ AddLayeredTrackCommands(items, tracks);
+
+ var first = tracks.First().GetType();
+ var allTheSame = tracks.All(t => t.GetType() == first);
+ if (allTheSame)
+ {
+ if (first != typeof(GroupTrack))
+ {
+ var candidateTime = TimelineHelpers.GetCandidateTime(TimelineWindow.instance.state, mousePosition, tracks);
+ AddClipMenuCommands(items, tracks, candidateTime);
+ AddMarkerMenuCommands(items, tracks, candidateTime);
+ }
+ else
+ {
+ BuildNewTracksContextMenu(items, tracks, TimelineWindow.instance.state, Styles.addItemTemplate);
+ }
+ }
+ }
+
+ static void AddLayeredTrackCommands(List<MenuActionItem> menuItems, ICollection<TrackAsset> tracks)
+ {
+ if (tracks.Count == 0)
+ return;
+
+ var layeredType = tracks.First().GetType();
+ // animation tracks have a special menu.
+ if (layeredType == typeof(AnimationTrack))
+ return;
+
+ // must implement ILayerable
+ if (!typeof(UnityEngine.Timeline.ILayerable).IsAssignableFrom(layeredType))
+ return;
+
+ if (tracks.Any(t => t.GetType() != layeredType))
+ return;
+
+ // only supported on the master track no nesting.
+ if (tracks.Any(t => t.isSubTrack))
+ return;
+
+ var enabled = tracks.All(t => t != null && !t.lockedInHierarchy) && !TimelineWindow.instance.state.editSequence.isReadOnly;
+ int priority = MenuOrder.TrackAddMenu.AddLayerTrack;
+ GenericMenu.MenuFunction menuCallback = () =>
+ {
+ foreach (var track in tracks)
+ TimelineHelpers.CreateTrack(layeredType, track, string.Format(Styles.layerName, track.GetChildTracks().Count() + 1));
+ };
+
+ var entryName = Styles.addTrackLayer;
+ menuItems.Add(
+ new MenuActionItem()
+ {
+ category = string.Empty,
+ entryName = entryName,
+ shortCut = string.Empty,
+ isActiveInMode = true,
+ isChecked = false,
+ priority = priority++,
+ state = enabled ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled,
+ callback = menuCallback
+ }
+ );
+ }
+
+ static void AddClipMenuCommands(List<MenuActionItem> menuItems, ICollection<TrackAsset> tracks, double candidateTime)
+ {
+ if (!tracks.Any())
+ return;
+
+ var trackAsset = tracks.First();
+ var trackType = trackAsset.GetType();
+ if (tracks.Any(t => t.GetType() != trackType))
+ return;
+
+ var enabled = tracks.All(t => t != null && !t.lockedInHierarchy) && !TimelineWindow.instance.state.editSequence.isReadOnly;
+ var assetTypes = TypeUtility.GetPlayableAssetsHandledByTrack(trackType);
+ var visibleAssetTypes = TypeUtility.GetVisiblePlayableAssetsHandledByTrack(trackType);
+
+ // skips the name if there is only a single type
+ var commandNameTemplate = assetTypes.Count() == 1 ? Styles.addSingleItemFromAssetTemplate : Styles.addItemFromAssetTemplate;
+ int builtInPriority = MenuOrder.AddClipItemStart;
+ int customPriority = MenuOrder.AddCustomClipItemStart;
+ foreach (var assetType in assetTypes)
+ {
+ var assetItemType = assetType;
+ var category = TimelineHelpers.GetItemCategoryName(assetType);
+ Action<Object> onObjectChanged = obj =>
+ {
+ if (obj != null)
+ {
+ foreach (var t in tracks)
+ {
+ TimelineHelpers.CreateClipOnTrack(assetItemType, obj, t, candidateTime);
+ }
+ }
+ };
+
+ foreach (var objectReference in TypeUtility.ObjectReferencesForType(assetType))
+ {
+ var isSceneReference = objectReference.isSceneReference;
+ var dataType = objectReference.type;
+ GenericMenu.MenuFunction menuCallback = () =>
+ {
+ ObjectSelector.get.Show(null, dataType, null, isSceneReference, null, (obj) => onObjectChanged(obj), null);
+ ObjectSelector.get.titleContent = EditorGUIUtility.TrTextContent(string.Format(Styles.typeSelectorTemplate, TypeUtility.GetDisplayName(dataType)));
+ };
+
+ menuItems.Add(
+ new MenuActionItem()
+ {
+ category = category,
+ entryName = string.Format(commandNameTemplate, TypeUtility.GetDisplayName(assetType), TypeUtility.GetDisplayName(objectReference.type)),
+ shortCut = string.Empty,
+ isActiveInMode = true,
+ isChecked = false,
+ priority = TypeUtility.IsBuiltIn(assetType) ? builtInPriority++ : customPriority++,
+ state = enabled ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled,
+ callback = menuCallback
+ }
+ );
+ }
+ }
+
+ foreach (var assetType in visibleAssetTypes)
+ {
+ var assetItemType = assetType;
+ var category = TimelineHelpers.GetItemCategoryName(assetType);
+ var commandName = string.Format(Styles.addItemTemplate, TypeUtility.GetDisplayName(assetType));
+ GenericMenu.MenuFunction command = () =>
+ {
+ foreach (var t in tracks)
+ {
+ TimelineHelpers.CreateClipOnTrack(assetItemType, t, candidateTime);
+ }
+ };
+
+ menuItems.Add(
+ new MenuActionItem()
+ {
+ category = category,
+ entryName = commandName,
+ shortCut = string.Empty,
+ isActiveInMode = true,
+ isChecked = false,
+ priority = TypeUtility.IsBuiltIn(assetItemType) ? builtInPriority++ : customPriority++,
+ state = enabled ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled,
+ callback = command
+ }
+ );
+ }
+ }
+
+ static void AddMarkerMenuCommands(List<MenuActionItem> menu, IEnumerable<Type> markerTypes, Action<Type, Object> addMarkerCommand, bool enabled)
+ {
+ int builtInPriority = MenuOrder.AddMarkerItemStart;
+ int customPriority = MenuOrder.AddCustomMarkerItemStart;
+ foreach (var markerType in markerTypes)
+ {
+ var markerItemType = markerType;
+ string category = TimelineHelpers.GetItemCategoryName(markerItemType);
+ menu.Add(
+ new MenuActionItem()
+ {
+ category = category,
+ entryName = string.Format(Styles.addItemTemplate, TypeUtility.GetDisplayName(markerType)),
+ shortCut = string.Empty,
+ isActiveInMode = true,
+ isChecked = false,
+ priority = TypeUtility.IsBuiltIn(markerType) ? builtInPriority++ : customPriority++,
+ state = enabled ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled,
+ callback = () => addMarkerCommand(markerItemType, null)
+ }
+ );
+
+ foreach (var objectReference in TypeUtility.ObjectReferencesForType(markerType))
+ {
+ var isSceneReference = objectReference.isSceneReference;
+ GenericMenu.MenuFunction menuCallback = () =>
+ {
+ var dataType = markerItemType;
+ ObjectSelector.get.Show(null, dataType, null, isSceneReference, null, (obj) => addMarkerCommand(markerItemType, obj), null);
+ ObjectSelector.get.titleContent = EditorGUIUtility.TrTextContent(string.Format(Styles.typeSelectorTemplate, TypeUtility.GetDisplayName(dataType)));
+ };
+
+ menu.Add(
+ new MenuActionItem()
+ {
+ category = TimelineHelpers.GetItemCategoryName(markerItemType),
+ entryName = string.Format(Styles.addItemFromAssetTemplate, TypeUtility.GetDisplayName(markerType), TypeUtility.GetDisplayName(objectReference.type)),
+ shortCut = string.Empty,
+ isActiveInMode = true,
+ isChecked = false,
+ priority = TypeUtility.IsBuiltIn(markerType) ? builtInPriority++ : customPriority++,
+ state = enabled ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled,
+ callback = menuCallback
+ }
+ );
+ }
+ }
+ }
+
+ static void AddMarkerMenuCommands(List<MenuActionItem> menuItems, ICollection<TrackAsset> tracks, double candidateTime)
+ {
+ if (tracks.Count == 0)
+ return;
+
+ var enabled = tracks.All(t => !t.lockedInHierarchy) && !TimelineWindow.instance.state.editSequence.isReadOnly;
+ var addMarkerCommand = new Action<Type, Object>((type, obj) => AddMarkersCallback(tracks, type, candidateTime, obj));
+
+ AddMarkerMenuCommands(menuItems, tracks, addMarkerCommand, enabled);
+ }
+
+ static void AddMarkerMenuCommands(List<MenuActionItem> menuItems, ICollection<TrackAsset> tracks, Action<Type, Object> command, bool enabled)
+ {
+ var markerTypes = TypeUtility.GetBuiltInMarkerTypes().Union(TypeUtility.GetUserMarkerTypes());
+ if (tracks != null)
+ markerTypes = markerTypes.Where(x => tracks.All(track => (track == null) || TypeUtility.DoesTrackSupportMarkerType(track, x))); // null track indicates marker track to be created
+
+ AddMarkerMenuCommands(menuItems, markerTypes, command, enabled);
+ }
+
+ static void AddMarkersCallback(ICollection<TrackAsset> targets, Type markerType, double time, Object obj)
+ {
+ SelectionManager.Clear();
+ foreach (var target in targets)
+ {
+ var marker = TimelineHelpers.CreateMarkerOnTrack(markerType, obj, target, time);
+ SelectionManager.Add(marker);
+ }
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
+ }
+
+ static void AddSingleMarkerCallback(Type markerType, double time, TimelineAsset timeline, PlayableDirector director, Object assignableObject)
+ {
+ timeline.CreateMarkerTrack();
+ var markerTrack = timeline.markerTrack;
+
+ SelectionManager.Clear();
+ var marker = TimelineHelpers.CreateMarkerOnTrack(markerType, assignableObject, markerTrack, time);
+ SelectionManager.Add(marker);
+
+ if (typeof(INotification).IsAssignableFrom(markerType) && director != null)
+ {
+ if (director != null && director.GetGenericBinding(markerTrack) == null)
+ director.SetGenericBinding(markerTrack, director.gameObject);
+ }
+
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
+ }
+ }
+}