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-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs42
1 files changed, 0 insertions, 42 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs
deleted file mode 100644
index aa1dd5b..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-namespace UnityEditor.Timeline
-{
- class TimelineActiveMode : TimelineMode
- {
- public TimelineActiveMode()
- {
- headerState = new HeaderState
- {
- breadCrumb = TimelineModeGUIState.Enabled,
- options = TimelineModeGUIState.Enabled,
- sequenceSelector = TimelineModeGUIState.Enabled
- };
-
- trackOptionsState = new TrackOptionsState
- {
- newButton = TimelineModeGUIState.Enabled,
- editAsAssetButton = TimelineModeGUIState.Hidden
- };
- mode = TimelineModes.Active;
- }
-
- public override bool ShouldShowTimeCursor(WindowState state)
- {
- return true;
- }
-
- public override bool ShouldShowPlayRange(WindowState state)
- {
- return state.playRangeEnabled;
- }
-
- public override TimelineModeGUIState ToolbarState(WindowState state)
- {
- return TimelineModeGUIState.Enabled;
- }
-
- public override TimelineModeGUIState TrackState(WindowState state)
- {
- return TimelineModeGUIState.Enabled;
- }
- }
-}