diff options
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner')
4 files changed, 0 insertions, 145 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs deleted file mode 100644 index c5c4405..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs +++ /dev/null @@ -1,109 +0,0 @@ -using System; -using UnityEngine; -using UnityEngine.Timeline; - -namespace UnityEditor.Timeline -{ - static class CurvesOwnerInspectorHelper - { - // Because what is animated is not the asset, but the instanced playable, - // we apply the animation clip here to preview what is being shown - // This could be improved doing something more inline with animation mode, - // and reverting values that aren't be recorded later to avoid dirtying the asset - public static void PreparePlayableAsset(ICurvesOwnerInspectorWrapper wrapper) - { - if (Event.current.type != EventType.Repaint) - return; - - if (wrapper.serializedPlayableAsset == null) - return; - - var curvesOwner = wrapper.curvesOwner; - if (curvesOwner == null || curvesOwner.curves == null) - return; - - var timelineWindow = TimelineWindow.instance; - if (timelineWindow == null || timelineWindow.state == null) - return; - - // requires preview mode. reset the eval time so previous value is correct value is displayed while toggling - if (!timelineWindow.state.previewMode) - { - wrapper.lastEvalTime = -1; - return; - } - - var time = wrapper.ToLocalTime(timelineWindow.state.editSequence.time); - - // detect if the time has changed, or if the curves have changed - if (Math.Abs(wrapper.lastEvalTime - time) < TimeUtility.kTimeEpsilon) - { - int curveVersion = AnimationClipCurveCache.Instance.GetCurveInfo(curvesOwner.curves).version; - if (curveVersion == wrapper.lastCurveVersion) - return; - - wrapper.lastCurveVersion = curveVersion; - } - - wrapper.lastEvalTime = time; - - var clipInfo = AnimationClipCurveCache.Instance.GetCurveInfo(curvesOwner.curves); - int count = clipInfo.bindings.Length; - if (count == 0) - return; - - wrapper.serializedPlayableAsset.Update(); - - var prop = wrapper.serializedPlayableAsset.GetIterator(); - while (prop.NextVisible(true)) - { - if (curvesOwner.IsParameterAnimated(prop.propertyPath)) - { - var curve = curvesOwner.GetAnimatedParameter(prop.propertyPath); - switch (prop.propertyType) - { - case SerializedPropertyType.Boolean: - prop.boolValue = curve.Evaluate((float)time) > 0; - break; - case SerializedPropertyType.Float: - prop.floatValue = curve.Evaluate((float)time); - break; - case SerializedPropertyType.Integer: - prop.intValue = Mathf.FloorToInt(curve.Evaluate((float)time)); - break; - case SerializedPropertyType.Color: - SetAnimatedValue(curvesOwner, prop, "r", time); - SetAnimatedValue(curvesOwner, prop, "g", time); - SetAnimatedValue(curvesOwner, prop, "b", time); - SetAnimatedValue(curvesOwner, prop, "a", time); - break; - case SerializedPropertyType.Quaternion: - case SerializedPropertyType.Vector4: - SetAnimatedValue(curvesOwner, prop, "w", time); - goto case SerializedPropertyType.Vector3; - case SerializedPropertyType.Vector3: - SetAnimatedValue(curvesOwner, prop, "z", time); - goto case SerializedPropertyType.Vector2; - case SerializedPropertyType.Vector2: - SetAnimatedValue(curvesOwner, prop, "x", time); - SetAnimatedValue(curvesOwner, prop, "y", time); - break; - } - } - } - - wrapper.serializedPlayableAsset.ApplyModifiedPropertiesWithoutUndo(); - } - - static void SetAnimatedValue(ICurvesOwner clip, SerializedProperty property, string path, double localTime) - { - var prop = property.FindPropertyRelative(path); - if (prop != null) - { - var curve = clip.GetAnimatedParameter(prop.propertyPath); - if (curve != null) - prop.floatValue = curve.Evaluate((float)localTime); - } - } - } -} diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs.meta deleted file mode 100644 index 17e8bb3..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/CurvesOwnerInspectorHelper.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 9a371bcbba2084dd0a8ebc6826aa8794 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs deleted file mode 100644 index 0ce6f58..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs +++ /dev/null @@ -1,14 +0,0 @@ -using UnityEngine.Timeline; - -namespace UnityEditor.Timeline -{ - interface ICurvesOwnerInspectorWrapper - { - ICurvesOwner curvesOwner { get; } - SerializedObject serializedPlayableAsset { get; } - int lastCurveVersion { get; set; } - double lastEvalTime { get; set; } - - double ToLocalTime(double time); - } -} diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs.meta deleted file mode 100644 index 746e970..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/CurvesOwner/ICurvesOwnerInspectorWrapper.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 926a61ff0dec44a5aab649acb411e9ad -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |
