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-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs13
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs45
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs133
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs129
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs.meta11
8 files changed, 0 insertions, 364 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs
deleted file mode 100644
index 0c5894b..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using System;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- [Serializable]
- [NotKeyable]
- class AudioClipProperties : PlayableBehaviour
- {
- [Range(0.0f, 1.0f)]
- public float volume = 1.0f;
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs.meta
deleted file mode 100644
index a044757..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioClipProperties.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs
deleted file mode 100644
index c5bdf8c..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-using System;
-using UnityEngine.Audio;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- [Serializable]
- class AudioMixerProperties : PlayableBehaviour
- {
- [Range(0.0f, 1.0f)]
- public float volume = 1.0f;
-
- [Range(-1.0f, 1.0f)]
- public float stereoPan = 0.0f;
-
- [Range(0.0f, 1.0f)]
- public float spatialBlend = 0.0f;
-
- public override void PrepareFrame(Playable playable, FrameData info)
- {
- if (!playable.IsValid() || !playable.IsPlayableOfType<AudioMixerPlayable>())
- return;
-
- var inputCount = playable.GetInputCount();
-
- for (int i = 0; i < inputCount; ++i)
- {
- if (playable.GetInputWeight(i) > 0.0f)
- {
- var input = playable.GetInput(i);
-
- if (input.IsValid() && input.IsPlayableOfType<AudioClipPlayable>())
- {
- var audioClipPlayable = (AudioClipPlayable)input;
- var audioClipProperties = input.GetHandle().GetObject<AudioClipProperties>();
-
- audioClipPlayable.SetVolume(Mathf.Clamp01(volume * audioClipProperties.volume));
- audioClipPlayable.SetStereoPan(Mathf.Clamp(stereoPan, -1.0f, 1.0f));
- audioClipPlayable.SetSpatialBlend(Mathf.Clamp01(spatialBlend));
- }
- }
- }
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs.meta
deleted file mode 100644
index fa975ef..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioMixerProperties.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs
deleted file mode 100644
index 7ff40fc..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs
+++ /dev/null
@@ -1,133 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine.Audio;
-#if UNITY_EDITOR
-using System.ComponentModel;
-#endif
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- /// <summary>
- /// PlayableAsset wrapper for an AudioClip in Timeline.
- /// </summary>
- [Serializable]
-#if UNITY_EDITOR
- [DisplayName("Audio Clip")]
-#endif
- public class AudioPlayableAsset : PlayableAsset, ITimelineClipAsset
- {
- [SerializeField] AudioClip m_Clip;
-#pragma warning disable 649 //Field is never assigned to and will always have its default value
- [SerializeField] bool m_Loop;
- [SerializeField, HideInInspector] float m_bufferingTime = 0.1f;
- [SerializeField] AudioClipProperties m_ClipProperties = new AudioClipProperties();
-
- // the amount of time to give the clip to load prior to it's start time
- internal float bufferingTime
- {
- get { return m_bufferingTime; }
- set { m_bufferingTime = value; }
- }
-
-#if UNITY_EDITOR
- Playable m_LiveClipPlayable = Playable.Null;
-
-#endif
-
- /// <summary>
- /// The audio clip to be played
- /// </summary>
- public AudioClip clip
- {
- get { return m_Clip; }
- set { m_Clip = value; }
- }
-
- /// <summary>
- /// Whether the audio clip loops.
- /// </summary>
- /// <remarks>
- /// Use this to loop the audio clip when the duration of the timeline clip exceeds that of the audio clip.
- /// </remarks>
- public bool loop
- {
- get { return m_Loop; }
- set { m_Loop = value; }
- }
-
- /// <summary>
- /// Returns the duration required to play the audio clip exactly once
- /// </summary>
- public override double duration
- {
- get
- {
- if (m_Clip == null)
- return base.duration;
-
- // use this instead of length to avoid rounding precision errors,
- return (double)m_Clip.samples / m_Clip.frequency;
- }
- }
-
- /// <summary>
- /// Returns a description of the PlayableOutputs that may be created for this asset.
- /// </summary>
- public override IEnumerable<PlayableBinding> outputs
- {
- get { yield return AudioPlayableBinding.Create(name, this); }
- }
-
- /// <summary>
- /// Creates the root of a Playable subgraph to play the audio clip.
- /// </summary>
- /// <param name="graph">PlayableGraph that will own the playable</param>
- /// <param name="go">The GameObject that triggered the graph build</param>
- /// <returns>The root playable of the subgraph</returns>
- public override Playable CreatePlayable(PlayableGraph graph, GameObject go)
- {
- if (m_Clip == null)
- return Playable.Null;
-
- var audioClipPlayable = AudioClipPlayable.Create(graph, m_Clip, m_Loop);
- audioClipPlayable.GetHandle().SetScriptInstance(m_ClipProperties.Clone());
-
-#if UNITY_EDITOR
- m_LiveClipPlayable = audioClipPlayable;
-#endif
-
- return audioClipPlayable;
- }
-
- /// <summary>
- /// Returns the capabilities of TimelineClips that contain an AudioPlayableAsset
- /// </summary>
- public ClipCaps clipCaps
- {
- get
- {
- return ClipCaps.ClipIn |
- ClipCaps.SpeedMultiplier |
- ClipCaps.Blending |
- (m_Loop ? ClipCaps.Looping : ClipCaps.None);
- }
- }
-
-#if UNITY_EDITOR
- internal void LiveLink()
- {
- if (!m_LiveClipPlayable.IsValid())
- return;
-
- var audioMixerProperties = m_LiveClipPlayable.GetHandle().GetObject<AudioClipProperties>();
-
- if (audioMixerProperties == null)
- return;
-
- audioMixerProperties.volume = m_ClipProperties.volume;
- }
-
-#endif
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs.meta
deleted file mode 100644
index 1b64816..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioPlayableAsset.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 4f10dd60657c6004587f237a7e90f8e4
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
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- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs
deleted file mode 100644
index d35fac6..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs
+++ /dev/null
@@ -1,129 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine.Audio;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- /// <summary>
- /// A Timeline track that can play AudioClips.
- /// </summary>
- [Serializable]
- [TrackClipType(typeof(AudioPlayableAsset), false)]
- [TrackBindingType(typeof(AudioSource))]
- [ExcludeFromPreset]
- public class AudioTrack : TrackAsset
- {
- [SerializeField]
- AudioMixerProperties m_TrackProperties = new AudioMixerProperties();
-
-#if UNITY_EDITOR
- Playable m_LiveMixerPlayable = Playable.Null;
-
-#endif
-
- /// <summary>
- /// Create an TimelineClip for playing an AudioClip on this track.
- /// </summary>
- /// <param name="clip">The audio clip to play</param>
- /// <returns>A TimelineClip with an AudioPlayableAsset asset.</returns>
- public TimelineClip CreateClip(AudioClip clip)
- {
- if (clip == null)
- return null;
-
- var newClip = CreateDefaultClip();
-
- var audioAsset = newClip.asset as AudioPlayableAsset;
- if (audioAsset != null)
- audioAsset.clip = clip;
-
- newClip.duration = clip.length;
- newClip.displayName = clip.name;
-
- return newClip;
- }
-
- internal override Playable CompileClips(PlayableGraph graph, GameObject go, IList<TimelineClip> timelineClips, IntervalTree<RuntimeElement> tree)
- {
- var clipBlender = AudioMixerPlayable.Create(graph, timelineClips.Count);
-
-#if UNITY_EDITOR
- clipBlender.GetHandle().SetScriptInstance(m_TrackProperties.Clone());
- m_LiveMixerPlayable = clipBlender;
-#else
- if (hasCurves)
- clipBlender.GetHandle().SetScriptInstance(m_TrackProperties.Clone());
-#endif
-
- for (int i = 0; i < timelineClips.Count; i++)
- {
- var c = timelineClips[i];
- var asset = c.asset as PlayableAsset;
- if (asset == null)
- continue;
-
- var buffer = 0.1f;
- var audioAsset = c.asset as AudioPlayableAsset;
- if (audioAsset != null)
- buffer = audioAsset.bufferingTime;
-
- var source = asset.CreatePlayable(graph, go);
- if (!source.IsValid())
- continue;
-
- if (source.IsPlayableOfType<AudioClipPlayable>())
- {
- // Enforce initial values on all clips
- var audioClipPlayable = (AudioClipPlayable)source;
- var audioClipProperties = audioClipPlayable.GetHandle().GetObject<AudioClipProperties>();
-
- audioClipPlayable.SetVolume(Mathf.Clamp01(m_TrackProperties.volume * audioClipProperties.volume));
- audioClipPlayable.SetStereoPan(Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f));
- audioClipPlayable.SetSpatialBlend(Mathf.Clamp01(m_TrackProperties.spatialBlend));
- }
-
- tree.Add(new ScheduleRuntimeClip(c, source, clipBlender, buffer));
- graph.Connect(source, 0, clipBlender, i);
- source.SetSpeed(c.timeScale);
- source.SetDuration(c.extrapolatedDuration);
- clipBlender.SetInputWeight(source, 1.0f);
- }
-
- ConfigureTrackAnimation(tree, go, clipBlender);
-
- return clipBlender;
- }
-
- /// <inheritdoc/>
- public override IEnumerable<PlayableBinding> outputs
- {
- get { yield return AudioPlayableBinding.Create(name, this); }
- }
-
-#if UNITY_EDITOR
- internal void LiveLink()
- {
- if (!m_LiveMixerPlayable.IsValid())
- return;
-
- var audioMixerProperties = m_LiveMixerPlayable.GetHandle().GetObject<AudioMixerProperties>();
-
- if (audioMixerProperties == null)
- return;
-
- audioMixerProperties.volume = m_TrackProperties.volume;
- audioMixerProperties.stereoPan = m_TrackProperties.stereoPan;
- audioMixerProperties.spatialBlend = m_TrackProperties.spatialBlend;
- }
-
-#endif
-
- void OnValidate()
- {
- m_TrackProperties.volume = Mathf.Clamp01(m_TrackProperties.volume);
- m_TrackProperties.stereoPan = Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f);
- m_TrackProperties.spatialBlend = Mathf.Clamp01(m_TrackProperties.spatialBlend);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs.meta
deleted file mode 100644
index 2a826c9..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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