diff options
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Playables/ITimeControl.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Playables/ITimeControl.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Playables/ITimeControl.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Playables/ITimeControl.cs new file mode 100644 index 0000000..5d986ae --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Playables/ITimeControl.cs @@ -0,0 +1,27 @@ +namespace UnityEngine.Timeline +{ + /// <summary> + /// Interface that can be implemented by MonoBehaviours indicating that they receive time-related control calls from a PlayableGraph. + /// </summary> + /// <remarks> + /// Implementing this interface on MonoBehaviours attached to GameObjects under control by control-tracks will cause them to be notified when associated Timeline clips are active. + /// </remarks> + public interface ITimeControl + { + /// <summary> + /// Called each frame the Timeline clip is active. + /// </summary> + /// <param name="time">The local time of the associated Timeline clip.</param> + void SetTime(double time); + + /// <summary> + /// Called when the associated Timeline clip becomes active. + /// </summary> + void OnControlTimeStart(); + + /// <summary> + /// Called when the associated Timeline clip becomes deactivated. + /// </summary> + void OnControlTimeStop(); + } +} |
