summaryrefslogtreecommitdiff
path: root/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Scripting/PlayableTrack.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Scripting/PlayableTrack.cs')
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Scripting/PlayableTrack.cs23
1 files changed, 0 insertions, 23 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Scripting/PlayableTrack.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Scripting/PlayableTrack.cs
deleted file mode 100644
index e785cbf..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Scripting/PlayableTrack.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using System;
-using UnityEngine;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- /// <summary>
- /// A PlayableTrack is a track whose clips are custom playables.
- /// </summary>
- /// <remarks>
- /// This is a track that can contain PlayableAssets that are found in the project and do not have their own specified track type.
- /// </remarks>
- [Serializable]
- public class PlayableTrack : TrackAsset
- {
- /// <inheritdoc />
- protected override void OnCreateClip(TimelineClip clip)
- {
- if (clip.asset != null)
- clip.displayName = clip.asset.GetType().Name;
- }
- }
-}