| ofs | hex dump | ascii |
|---|
| 0000 | 00 00 0f 81 00 00 30 a4 00 00 00 15 00 00 10 00 00 00 00 00 32 30 31 39 2e 33 2e 36 66 31 00 fe | ......0.............2019.3.6f1.. |
| 0020 | ff ff ff 01 02 00 00 00 0b 04 00 00 00 ff ff 66 9a 86 21 eb 14 35 98 39 dd 34 1d 51 0e c1 f3 42 | ...............f..!..5.9.4.Q...B |
| 0040 | 00 00 00 ed 00 00 00 02 00 00 00 00 00 00 00 37 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 | ...............7................ |
| 0060 | 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 | ................................ |
| 0080 | 00 00 00 00 00 00 00 01 00 01 00 0d 00 00 00 45 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 | ...............E................ |
| 00a0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 | ...............#................ |
| 00c0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 | ...............,................ |
| 00e0 | 00 00 00 00 00 00 00 01 00 01 00 35 00 00 00 61 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 | ...........5...a................ |
| 0100 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 | ...............#................ |
| 0120 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 | ...............,................ |
| 0140 | 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 | ...............r................ |
| 0160 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 | ...............#................ |
| 0180 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 | ...............,................ |
| 01a0 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 | ...........H.................... |
| 01c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 | ...........1...1............@... |
| 01e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 | ................................ |
| 0200 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 | ...........Q...j................ |
| 0220 | 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 4a 00 00 00 ff ff ff ff 0f 00 00 00 00 c0 00 00 00 | ...............J................ |
| 0240 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 10 00 00 00 00 80 00 00 00 | ...........1...1................ |
| 0260 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 11 00 00 00 00 00 00 00 00 | ................................ |
| 0280 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 12 00 00 00 00 80 00 00 00 | ...............j................ |
| 02a0 | 00 00 00 00 00 00 00 01 00 04 00 5c 00 00 00 9b 00 00 80 ff ff ff ff 13 00 00 00 00 80 00 00 00 | ...........\.................... |
| 02c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 72 00 00 00 ff ff ff ff 14 00 00 00 00 80 00 00 00 | ...........H...r................ |
| 02e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 15 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0300 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 16 00 00 00 01 00 00 00 00 | ................................ |
| 0320 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 17 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0340 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 77 00 00 00 ff ff ff ff 18 00 00 00 00 80 00 00 00 | ...........H...w................ |
| 0360 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 19 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0380 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1a 00 00 00 01 00 00 00 00 | ................................ |
| 03a0 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1b 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 03c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 80 00 00 00 ff ff ff ff 1c 00 00 00 00 80 00 00 00 | ...........H.................... |
| 03e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 1d 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0400 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1e 00 00 00 01 00 00 00 00 | ................................ |
| 0420 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1f 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0440 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 20 00 00 00 00 00 00 00 00 | ...........y.................... |
| 0460 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 21 00 00 00 01 00 80 00 00 | ...............#.......!........ |
| 0480 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 22 00 00 00 01 00 80 00 00 | ...............,......."........ |
| 04a0 | 00 00 00 00 00 00 00 01 00 01 00 11 03 00 80 85 00 00 00 ff ff ff ff 23 00 00 00 01 40 08 00 00 | .......................#....@... |
| 04c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 24 00 00 00 01 00 08 00 00 | ...........1...1.......$........ |
| 04e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 25 00 00 00 01 00 08 00 00 | .......................%........ |
| 0500 | 00 00 00 00 00 00 00 01 00 03 00 2e 03 00 80 6a 00 00 80 08 00 00 00 26 00 00 00 01 00 08 00 00 | ...............j.......&........ |
| 0520 | 00 00 00 00 00 00 00 01 00 01 00 d5 03 00 80 93 00 00 00 ff ff ff ff 27 00 00 00 00 80 00 00 00 | .......................'........ |
| 0540 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 28 00 00 00 00 c0 00 00 00 | ...........1...1.......(........ |
| 0560 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 29 00 00 00 00 00 00 00 00 | .......................)........ |
| 0580 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 2a 00 00 00 00 80 00 00 00 | ...............j.......*........ |
| 05a0 | 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b 00 00 80 ff ff ff ff 2b 00 00 00 00 80 00 00 00 | ...........H...........+........ |
| 05c0 | 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 00 00 80 ff ff ff ff 2c 00 00 00 01 40 00 00 00 | ...........1...1.......,....@... |
| 05e0 | 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b 03 00 80 04 00 00 00 2d 00 00 00 01 00 00 00 00 | .......................-........ |
| 0600 | 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a 00 00 80 01 00 00 00 2e 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0620 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 2f 00 00 00 00 00 00 00 00 | ...........y.........../........ |
| 0640 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 30 00 00 00 01 00 80 00 00 | ...............#.......0........ |
| 0660 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 31 00 00 00 01 00 80 00 00 | ...............,.......1........ |
| 0680 | 00 00 00 00 00 00 00 01 00 01 00 20 03 00 80 a7 00 00 00 02 00 00 00 32 00 00 00 00 40 00 00 00 | .......................2....@... |
| 06a0 | 00 00 00 00 00 00 00 01 00 01 00 be 02 00 80 b6 00 00 00 0c 00 00 00 33 00 00 00 00 40 00 00 00 | .......................3....@... |
| 06c0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 34 00 00 00 01 00 80 00 00 | ...............#.......4........ |
| 06e0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 35 00 00 00 01 00 80 00 00 | ...............,.......5........ |
| 0700 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 bb 00 00 00 ff ff ff ff 36 00 00 00 01 80 00 00 00 | ...........H...........6........ |
| 0720 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 37 00 00 00 01 40 00 00 00 | ...........1...1.......7....@... |
| 0740 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 38 00 00 00 01 00 00 00 00 | .......................8........ |
| 0760 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 39 00 00 00 01 00 00 00 00 | ...........Q...j.......9........ |
| 0780 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 c6 00 00 00 ff ff ff ff 3a 00 00 00 01 80 00 00 00 | ...........H...........:........ |
| 07a0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3b 00 00 00 01 40 00 00 00 | ...........1...1.......;....@... |
| 07c0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 3c 00 00 00 01 00 00 00 00 | .......................<........ |
| 07e0 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 3d 00 00 00 01 00 00 00 00 | ...........Q...j.......=........ |
| 0800 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 d8 00 00 00 ff ff ff ff 3e 00 00 00 01 80 00 00 00 | ...........H...........>........ |
| 0820 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3f 00 00 00 01 40 00 00 00 | ...........1...1.......?....@... |
| 0840 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 40 00 00 00 01 00 00 00 00 | .......................@........ |
| 0860 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 41 00 00 00 01 00 00 00 00 | ...........Q...j.......A........ |
| 0880 | 00 00 00 00 00 00 00 4d 6f 6e 6f 49 6d 70 6f 72 74 65 72 00 50 50 74 72 3c 45 64 69 74 6f 72 45 | .......MonoImporter.PPtr<EditorE |
| 08a0 | 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 50 74 72 | xtension>.m_FileID.m_PathID.PPtr |
| 08c0 | 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 45 78 74 65 72 6e 61 6c 4f 62 6a 65 63 | <PrefabInstance>.m_ExternalObjec |
| 08e0 | 74 73 00 53 6f 75 72 63 65 41 73 73 65 74 49 64 65 6e 74 69 66 69 65 72 00 74 79 70 65 00 61 73 | ts.SourceAssetIdentifier.type.as |
| 0900 | 73 65 6d 62 6c 79 00 6e 61 6d 65 00 6d 5f 55 73 65 64 46 69 6c 65 49 44 73 00 6d 5f 44 65 66 61 | sembly.name.m_UsedFileIDs.m_Defa |
| 0920 | 75 6c 74 52 65 66 65 72 65 6e 63 65 73 00 65 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 69 63 6f | ultReferences.executionOrder.ico |
| 0940 | 6e 00 6d 5f 55 73 65 72 44 61 74 61 00 6d 5f 41 73 73 65 74 42 75 6e 64 6c 65 4e 61 6d 65 00 6d | n.m_UserData.m_AssetBundleName.m |
| 0960 | 5f 41 73 73 65 74 42 75 6e 64 6c 65 56 61 72 69 61 6e 74 00 00 00 00 00 73 00 00 00 00 ff ff a3 | _AssetBundleVariant.....s....... |
| 0980 | 47 f1 d7 dc 8f 5a 35 36 a0 3a 21 40 69 c1 4a 2a 00 00 00 81 00 00 00 05 00 00 00 15 01 00 80 37 | G....Z56.:!@i.J*...............7 |
| 09a0 | 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 | ................................ |
| 09c0 | 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 00 00 00 00 45 | ...............................E |
| 09e0 | 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a00 | 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a20 | 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 28 00 00 00 61 | ...........................(...a |
| 0a40 | 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a60 | 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a80 | 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 | ...............................r |
| 0aa0 | 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0ac0 | 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0ae0 | 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab | ...........................H.... |
| 0b00 | 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0b20 | 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0b40 | 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0b60 | 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ea | ...........................H.... |
| 0b80 | 01 00 80 ff ff ff ff 0f 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0ba0 | 00 00 80 ff ff ff ff 10 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0bc0 | 03 00 80 04 00 00 00 11 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0be0 | 00 00 80 01 00 00 00 12 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 3d | ...............................= |
| 0c00 | 00 00 00 ff ff ff ff 13 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0c20 | 00 00 80 ff ff ff ff 14 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ................................ |
| 0c40 | 03 00 80 04 00 00 00 15 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a | ...............................j |
| 0c60 | 00 00 80 ff ff ff ff 16 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b | ...........................H.... |
| 0c80 | 00 00 80 ff ff ff ff 17 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 | ...........................1...1 |
| 0ca0 | 00 00 80 ff ff ff ff 18 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b | ............@................... |
| 0cc0 | 03 00 80 04 00 00 00 19 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a | ...........................Q...j |
| 0ce0 | 00 00 80 01 00 00 00 1a 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a | ...........................y.... |
| 0d00 | 03 00 80 0c 00 00 00 1b 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 16 | ................................ |
| 0d20 | 00 00 00 04 00 00 00 1c 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 1f | ................................ |
| 0d40 | 00 00 00 08 00 00 00 1d 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 79 02 00 80 51 | ...........................y...Q |
| 0d60 | 00 00 00 0c 00 00 00 1e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0d80 | 00 00 00 04 00 00 00 1f 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0da0 | 00 00 00 08 00 00 00 20 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 de 00 00 80 58 | ...............................X |
| 0dc0 | 00 00 00 04 00 00 00 21 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 69 | .......!...................H...i |
| 0de0 | 00 00 00 ff ff ff ff 22 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ......."...................1...1 |
| 0e00 | 00 00 80 ff ff ff ff 23 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......#....@................... |
| 0e20 | 03 00 80 04 00 00 00 24 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......$...................Q...j |
| 0e40 | 00 00 80 01 00 00 00 25 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 75 | .......%...................H...u |
| 0e60 | 00 00 00 ff ff ff ff 26 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | .......&...................1...1 |
| 0e80 | 00 00 80 ff ff ff ff 27 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......'....@................... |
| 0ea0 | 03 00 80 04 00 00 00 28 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......(...................Q...j |
| 0ec0 | 00 00 80 01 00 00 00 29 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 50 50 74 72 3c 45 64 69 74 | .......)...............PPtr<Edit |
| 0ee0 | 6f 72 45 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 | orExtension>.m_FileID.m_PathID.P |
| 0f00 | 50 74 72 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 44 65 66 61 75 6c 74 52 65 66 | Ptr<PrefabInstance>.m_DefaultRef |
| 0f20 | 65 72 65 6e 63 65 73 00 6d 5f 49 63 6f 6e 00 6d 5f 45 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 | erences.m_Icon.m_ExecutionOrder. |
| 0f40 | 6d 5f 43 6c 61 73 73 4e 61 6d 65 00 6d 5f 4e 61 6d 65 73 70 61 63 65 00 00 00 00 00 02 00 00 00 | m_ClassName.m_Namespace......... |
| 0f60 | 03 00 00 00 00 00 00 00 00 00 00 00 5c 00 00 00 00 00 00 00 e0 79 af 00 00 00 00 00 60 00 00 00 | ............\........y......`... |
| 0f80 | 44 20 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | D............................... |
| 0fa0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fc0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fe0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1020 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 e0 79 af 00 00 00 00 00 00 00 00 00 | .....................y.......... |
| 1040 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1060 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1080 | 00 00 00 00 00 00 00 00 17 00 00 00 50 61 72 74 69 63 6c 65 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 | ............ParticleControlPlaya |
| 10a0 | 62 6c 65 00 b1 1f 00 00 75 73 69 6e 67 20 53 79 73 74 65 6d 3b 0a 75 73 69 6e 67 20 55 6e 69 74 | ble.....using.System;.using.Unit |
| 10c0 | 79 45 6e 67 69 6e 65 2e 50 6c 61 79 61 62 6c 65 73 3b 0a 0a 6e 61 6d 65 73 70 61 63 65 20 55 6e | yEngine.Playables;..namespace.Un |
| 10e0 | 69 74 79 45 6e 67 69 6e 65 2e 54 69 6d 65 6c 69 6e 65 0a 7b 0a 20 20 20 20 2f 2f 2f 20 3c 73 75 | ityEngine.Timeline.{.....///.<su |
| 1100 | 6d 6d 61 72 79 3e 0a 20 20 20 20 2f 2f 2f 20 50 6c 61 79 61 62 6c 65 20 74 68 61 74 20 73 79 6e | mmary>.....///.Playable.that.syn |
| 1120 | 63 68 72 6f 6e 69 7a 65 73 20 61 20 70 61 72 74 69 63 6c 65 20 73 79 73 74 65 6d 20 73 69 6d 75 | chronizes.a.particle.system.simu |
| 1140 | 6c 61 74 69 6f 6e 2e 0a 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 70 | lation......///.</summary>.....p |
| 1160 | 75 62 6c 69 63 20 63 6c 61 73 73 20 50 61 72 74 69 63 6c 65 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 | ublic.class.ParticleControlPlaya |
| 1180 | 62 6c 65 20 3a 20 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 0a 20 20 20 20 7b 0a 20 20 | ble.:.PlayableBehaviour.....{... |
| 11a0 | 20 20 20 20 20 20 63 6f 6e 73 74 20 66 6c 6f 61 74 20 6b 55 6e 73 65 74 54 69 6d 65 20 3d 20 2d | ......const.float.kUnsetTime.=.- |
| 11c0 | 31 3b 0a 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 6d 5f 4c 61 73 74 54 69 6d 65 20 3d 20 6b 55 | 1;.........float.m_LastTime.=.kU |
| 11e0 | 6e 73 65 74 54 69 6d 65 3b 0a 20 20 20 20 20 20 20 20 75 69 6e 74 20 6d 5f 52 61 6e 64 6f 6d 53 | nsetTime;.........uint.m_RandomS |
| 1200 | 65 65 64 20 3d 20 31 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 20 70 61 72 74 69 63 6c 65 53 79 73 | eed.=.1;..........//.particleSys |
| 1220 | 74 65 6d 2e 74 69 6d 65 20 63 61 6e 20 6e 6f 74 20 62 65 20 72 65 6c 69 65 64 20 6f 6e 20 66 6f | tem.time.can.not.be.relied.on.fo |
| 1240 | 72 20 61 6e 20 61 63 63 75 72 61 74 65 20 74 69 6d 65 2e 20 49 74 20 64 6f 65 73 20 6e 6f 74 20 | r.an.accurate.time..It.does.not. |
| 1260 | 61 64 76 61 6e 63 65 20 75 6e 74 69 6c 20 61 20 64 65 6c 74 61 20 74 68 72 65 73 68 6f 6c 64 20 | advance.until.a.delta.threshold. |
| 1280 | 69 73 20 72 65 61 63 68 65 64 28 66 69 78 65 64 55 70 64 61 74 65 29 20 61 6e 64 20 75 6e 74 69 | is.reached(fixedUpdate).and.unti |
| 12a0 | 6c 20 74 68 65 20 73 74 61 72 74 20 64 65 6c 61 79 20 68 61 73 20 65 6c 61 70 73 65 64 2e 0a 20 | l.the.start.delay.has.elapsed... |
| 12c0 | 20 20 20 20 20 20 20 66 6c 6f 61 74 20 6d 5f 53 79 73 74 65 6d 54 69 6d 65 3b 0a 0a 20 20 20 20 | .......float.m_SystemTime;...... |
| 12e0 | 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 43 72 | ....///.<summary>.........///.Cr |
| 1300 | 65 61 74 65 73 20 61 20 50 6c 61 79 61 62 6c 65 20 77 69 74 68 20 61 20 50 61 72 74 69 63 6c 65 | eates.a.Playable.with.a.Particle |
| 1320 | 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 20 62 65 68 61 76 69 6f 75 72 20 61 74 74 61 63 68 | ControlPlayable.behaviour.attach |
| 1340 | 65 64 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 | ed.........///.</summary>....... |
| 1360 | 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 67 72 61 70 68 22 3e 54 68 65 20 50 6c | ..///.<param.name="graph">The.Pl |
| 1380 | 61 79 61 62 6c 65 47 72 61 70 68 20 74 6f 20 69 6e 6a 65 63 74 20 74 68 65 20 50 6c 61 79 61 62 | ayableGraph.to.inject.the.Playab |
| 13a0 | 6c 65 20 69 6e 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 | le.into.</param>.........///.<pa |
| 13c0 | 72 61 6d 20 6e 61 6d 65 3d 22 63 6f 6d 70 6f 6e 65 6e 74 22 3e 54 68 65 20 70 61 72 74 69 63 6c | ram.name="component">The.particl |
| 13e0 | 65 20 73 79 73 74 74 65 6d 20 74 6f 20 63 6f 6e 74 72 6f 6c 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 | e.systtem.to.control</param>.... |
| 1400 | 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 72 61 6e 64 6f 6d 53 65 65 64 | .....///.<param.name="randomSeed |
| 1420 | 22 3e 41 20 72 61 6e 64 6f 6d 20 73 65 65 64 20 74 6f 20 75 73 65 20 66 6f 72 20 70 61 72 74 69 | ">A.random.seed.to.use.for.parti |
| 1440 | 63 6c 65 20 73 69 6d 75 6c 61 74 69 6f 6e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f | cle.simulation</param>........./ |
| 1460 | 2f 2f 20 3c 72 65 74 75 72 6e 73 3e 52 65 74 75 72 6e 73 20 74 68 65 20 63 72 65 61 74 65 64 20 | //.<returns>Returns.the.created. |
| 1480 | 50 6c 61 79 61 62 6c 65 2e 3c 2f 72 65 74 75 72 6e 73 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c | Playable.</returns>.........publ |
| 14a0 | 69 63 20 73 74 61 74 69 63 20 53 63 72 69 70 74 50 6c 61 79 61 62 6c 65 3c 50 61 72 74 69 63 6c | ic.static.ScriptPlayable<Particl |
| 14c0 | 65 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 3e 20 43 72 65 61 74 65 28 50 6c 61 79 61 62 6c | eControlPlayable>.Create(Playabl |
| 14e0 | 65 47 72 61 70 68 20 67 72 61 70 68 2c 20 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 20 63 6f 6d | eGraph.graph,.ParticleSystem.com |
| 1500 | 70 6f 6e 65 6e 74 2c 20 75 69 6e 74 20 72 61 6e 64 6f 6d 53 65 65 64 29 0a 20 20 20 20 20 20 20 | ponent,.uint.randomSeed)........ |
| 1520 | 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 63 6f 6d 70 6f 6e 65 6e 74 20 3d 3d 20 | .{.............if.(component.==. |
| 1540 | 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 53 63 72 | null).................return.Scr |
| 1560 | 69 70 74 50 6c 61 79 61 62 6c 65 3c 50 61 72 74 69 63 6c 65 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 | iptPlayable<ParticleControlPlaya |
| 1580 | 62 6c 65 3e 2e 4e 75 6c 6c 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 68 61 6e 64 | ble>.Null;..............var.hand |
| 15a0 | 6c 65 20 3d 20 53 63 72 69 70 74 50 6c 61 79 61 62 6c 65 3c 50 61 72 74 69 63 6c 65 43 6f 6e 74 | le.=.ScriptPlayable<ParticleCont |
| 15c0 | 72 6f 6c 50 6c 61 79 61 62 6c 65 3e 2e 43 72 65 61 74 65 28 67 72 61 70 68 29 3b 0a 20 20 20 20 | rolPlayable>.Create(graph);..... |
| 15e0 | 20 20 20 20 20 20 20 20 68 61 6e 64 6c 65 2e 47 65 74 42 65 68 61 76 69 6f 75 72 28 29 2e 49 6e | ........handle.GetBehaviour().In |
| 1600 | 69 74 69 61 6c 69 7a 65 28 63 6f 6d 70 6f 6e 65 6e 74 2c 20 72 61 6e 64 6f 6d 53 65 65 64 29 3b | itialize(component,.randomSeed); |
| 1620 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 68 61 6e 64 6c 65 3b 0a 20 20 20 20 | .............return.handle;..... |
| 1640 | 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 | ....}..........///.<summary>.... |
| 1660 | 20 20 20 20 20 2f 2f 2f 20 54 68 65 20 70 61 72 74 69 63 6c 65 20 73 79 73 74 65 6d 20 74 6f 20 | .....///.The.particle.system.to. |
| 1680 | 63 6f 6e 74 72 6f 6c 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 | control.........///.</summary>.. |
| 16a0 | 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 20 70 61 72 | .......public.ParticleSystem.par |
| 16c0 | 74 69 63 6c 65 53 79 73 74 65 6d 20 7b 20 67 65 74 3b 20 70 72 69 76 61 74 65 20 73 65 74 3b 20 | ticleSystem.{.get;.private.set;. |
| 16e0 | 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 | }..........///.<summary>........ |
| 1700 | 20 2f 2f 2f 20 49 6e 69 74 69 61 6c 69 7a 65 73 20 74 68 65 20 62 65 68 61 76 69 6f 75 72 20 77 | .///.Initializes.the.behaviour.w |
| 1720 | 69 74 68 20 61 20 70 61 72 74 69 63 6c 65 20 73 79 73 74 65 6d 20 61 6e 64 20 72 61 6e 64 6f 6d | ith.a.particle.system.and.random |
| 1740 | 20 73 65 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 | .seed..........///.</summary>... |
| 1760 | 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 73 22 3e 3c 2f 70 61 72 | ......///.<param.name="ps"></par |
| 1780 | 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 72 61 6e | am>.........///.<param.name="ran |
| 17a0 | 64 6f 6d 53 65 65 64 22 3e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 | domSeed"></param>.........public |
| 17c0 | 20 76 6f 69 64 20 49 6e 69 74 69 61 6c 69 7a 65 28 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 20 | .void.Initialize(ParticleSystem. |
| 17e0 | 70 73 2c 20 75 69 6e 74 20 72 61 6e 64 6f 6d 53 65 65 64 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 | ps,.uint.randomSeed).........{.. |
| 1800 | 20 20 20 20 20 20 20 20 20 20 20 6d 5f 52 61 6e 64 6f 6d 53 65 65 64 20 3d 20 4d 61 74 68 2e 4d | ...........m_RandomSeed.=.Math.M |
| 1820 | 61 78 28 31 2c 20 72 61 6e 64 6f 6d 53 65 65 64 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 70 | ax(1,.randomSeed);.............p |
| 1840 | 61 72 74 69 63 6c 65 53 79 73 74 65 6d 20 3d 20 70 73 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | articleSystem.=.ps;............. |
| 1860 | 6d 5f 53 79 73 74 65 6d 54 69 6d 65 20 3d 20 30 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 53 65 | m_SystemTime.=.0;.............Se |
| 1880 | 74 52 61 6e 64 6f 6d 53 65 65 64 28 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 23 69 66 20 | tRandomSeed();..............#if. |
| 18a0 | 55 4e 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 21 41 70 | UNITY_EDITOR.............if.(!Ap |
| 18c0 | 70 6c 69 63 61 74 69 6f 6e 2e 69 73 50 6c 61 79 69 6e 67 20 26 26 20 55 6e 69 74 79 45 64 69 74 | plication.isPlaying.&&.UnityEdit |
| 18e0 | 6f 72 2e 50 72 65 66 61 62 55 74 69 6c 69 74 79 2e 49 73 50 61 72 74 4f 66 50 72 65 66 61 62 49 | or.PrefabUtility.IsPartOfPrefabI |
| 1900 | 6e 73 74 61 6e 63 65 28 70 73 29 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 55 6e 69 | nstance(ps)).................Uni |
| 1920 | 74 79 45 64 69 74 6f 72 2e 50 72 65 66 61 62 55 74 69 6c 69 74 79 2e 70 72 65 66 61 62 49 6e 73 | tyEditor.PrefabUtility.prefabIns |
| 1940 | 74 61 6e 63 65 55 70 64 61 74 65 64 20 2b 3d 20 4f 6e 50 72 65 66 61 62 55 70 64 61 74 65 64 3b | tanceUpdated.+=.OnPrefabUpdated; |
| 1960 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 23 65 6e 64 69 66 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 | .............#endif.........}... |
| 1980 | 20 20 20 20 20 20 20 23 69 66 20 55 4e 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 | .......#if.UNITY_EDITOR......... |
| 19a0 | 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 | ///.<summary>.........///.This.f |
| 19c0 | 75 6e 63 74 69 6f 6e 20 69 73 20 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 | unction.is.called.when.the.Playa |
| 19e0 | 62 6c 65 20 74 68 61 74 20 6f 77 6e 73 20 74 68 65 20 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 | ble.that.owns.the.PlayableBehavi |
| 1a00 | 6f 75 72 20 69 73 20 64 65 73 74 72 6f 79 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f | our.is.destroyed..........///.</ |
| 1a20 | 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 | summary>.........///.<param.name |
| 1a40 | 3d 22 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 20 70 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 | ="playable">The.playable.this.be |
| 1a60 | 68 61 76 69 6f 75 72 20 69 73 20 61 74 74 61 63 68 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a | haviour.is.attached.to.</param>. |
| 1a80 | 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 76 6f 69 64 20 4f 6e 50 | ........public.override.void.OnP |
| 1aa0 | 6c 61 79 61 62 6c 65 44 65 73 74 72 6f 79 28 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 61 62 6c 65 | layableDestroy(Playable.playable |
| 1ac0 | 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 21 41 70 70 | ).........{.............if.(!App |
| 1ae0 | 6c 69 63 61 74 69 6f 6e 2e 69 73 50 6c 61 79 69 6e 67 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 | lication.isPlaying)............. |
| 1b00 | 20 20 20 20 55 6e 69 74 79 45 64 69 74 6f 72 2e 50 72 65 66 61 62 55 74 69 6c 69 74 79 2e 70 72 | ....UnityEditor.PrefabUtility.pr |
| 1b20 | 65 66 61 62 49 6e 73 74 61 6e 63 65 55 70 64 61 74 65 64 20 2d 3d 20 4f 6e 50 72 65 66 61 62 55 | efabInstanceUpdated.-=.OnPrefabU |
| 1b40 | 70 64 61 74 65 64 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 76 6f 69 64 20 | pdated;.........}..........void. |
| 1b60 | 4f 6e 50 72 65 66 61 62 55 70 64 61 74 65 64 28 47 61 6d 65 4f 62 6a 65 63 74 20 67 6f 29 0a 20 | OnPrefabUpdated(GameObject.go).. |
| 1b80 | 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 57 68 65 6e 20 74 68 65 | .......{.............//.When.the |
| 1ba0 | 20 69 6e 73 74 61 6e 63 65 20 69 73 20 75 70 64 61 74 65 64 20 66 72 6f 6d 2c 20 74 68 69 73 20 | .instance.is.updated.from,.this. |
| 1bc0 | 77 69 6c 6c 20 63 61 75 73 65 20 74 68 65 20 6e 65 78 74 20 65 76 61 6c 75 61 74 65 20 74 6f 20 | will.cause.the.next.evaluate.to. |
| 1be0 | 72 65 73 69 6d 75 6c 61 74 65 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 55 6e 69 74 | resimulate..............if.(Unit |
| 1c00 | 79 45 64 69 74 6f 72 2e 50 72 65 66 61 62 55 74 69 6c 69 74 79 2e 47 65 74 52 6f 6f 74 47 61 6d | yEditor.PrefabUtility.GetRootGam |
| 1c20 | 65 4f 62 6a 65 63 74 28 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 29 20 3d 3d 20 67 6f 29 0a 20 | eObject(particleSystem).==.go).. |
| 1c40 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 4c 61 73 74 54 69 6d 65 20 3d 20 6b 55 6e 73 | ...............m_LastTime.=.kUns |
| 1c60 | 65 74 54 69 6d 65 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 23 65 6e 64 69 | etTime;.........}..........#endi |
| 1c80 | 66 0a 0a 20 20 20 20 20 20 20 20 76 6f 69 64 20 53 65 74 52 61 6e 64 6f 6d 53 65 65 64 28 29 0a | f..........void.SetRandomSeed(). |
| 1ca0 | 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 70 61 72 74 69 63 6c 65 53 79 | ........{.............particleSy |
| 1cc0 | 73 74 65 6d 2e 53 74 6f 70 28 74 72 75 65 2c 20 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 53 74 | stem.Stop(true,.ParticleSystemSt |
| 1ce0 | 6f 70 42 65 68 61 76 69 6f 72 2e 53 74 6f 70 45 6d 69 74 74 69 6e 67 41 6e 64 43 6c 65 61 72 29 | opBehavior.StopEmittingAndClear) |
| 1d00 | 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 73 79 73 74 65 6d 73 20 3d 20 70 61 72 74 | ;.............var.systems.=.part |
| 1d20 | 69 63 6c 65 53 79 73 74 65 6d 2e 67 61 6d 65 4f 62 6a 65 63 74 2e 47 65 74 43 6f 6d 70 6f 6e 65 | icleSystem.gameObject.GetCompone |
| 1d40 | 6e 74 73 49 6e 43 68 69 6c 64 72 65 6e 3c 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 28 29 3b | ntsInChildren<ParticleSystem>(); |
| 1d60 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 75 69 6e 74 20 73 65 65 64 20 3d 20 6d 5f 52 61 6e 64 6f | .............uint.seed.=.m_Rando |
| 1d80 | 6d 53 65 65 64 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 65 61 63 68 20 28 76 61 72 20 | mSeed;.............foreach.(var. |
| 1da0 | 70 73 20 69 6e 20 73 79 73 74 65 6d 73 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 | ps.in.systems).............{.... |
| 1dc0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 64 6f 6e 27 74 20 6f 76 65 72 77 72 69 74 65 20 | .............//.don't.overwrite. |
| 1de0 | 75 73 65 72 20 73 65 74 20 72 61 6e 64 6f 6d 20 73 65 65 64 73 0a 20 20 20 20 20 20 20 20 20 20 | user.set.random.seeds........... |
| 1e00 | 20 20 20 20 20 20 69 66 20 28 70 73 2e 75 73 65 41 75 74 6f 52 61 6e 64 6f 6d 53 65 65 64 29 0a | ......if.(ps.useAutoRandomSeed). |
| 1e20 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ................{............... |
| 1e40 | 20 20 20 20 20 20 70 73 2e 75 73 65 41 75 74 6f 52 61 6e 64 6f 6d 53 65 65 64 20 3d 20 66 61 6c | ......ps.useAutoRandomSeed.=.fal |
| 1e60 | 73 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 73 2e 72 61 6e 64 6f | se;.....................ps.rando |
| 1e80 | 6d 53 65 65 64 20 3d 20 73 65 65 64 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | mSeed.=.seed;................... |
| 1ea0 | 20 20 73 65 65 64 2b 2b 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 | ..seed++;.................}..... |
| 1ec0 | 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f | ........}.........}........../// |
| 1ee0 | 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 | .<summary>.........///.This.func |
| 1f00 | 74 69 6f 6e 20 69 73 20 63 61 6c 6c 65 64 20 64 75 72 69 6e 67 20 74 68 65 20 50 72 65 70 61 72 | tion.is.called.during.the.Prepar |
| 1f20 | 65 46 72 61 6d 65 20 70 68 61 73 65 20 6f 66 20 74 68 65 20 50 6c 61 79 61 62 6c 65 47 72 61 70 | eFrame.phase.of.the.PlayableGrap |
| 1f40 | 68 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 | h..........///.</summary>....... |
| 1f60 | 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 | ..///.<param.name="playable">The |
| 1f80 | 20 50 6c 61 79 61 62 6c 65 20 74 68 61 74 20 6f 77 6e 73 20 74 68 65 20 63 75 72 72 65 6e 74 20 | .Playable.that.owns.the.current. |
| 1fa0 | 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 | PlayableBehaviour.</param>...... |
| 1fc0 | 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 64 61 74 61 22 3e 41 20 46 72 61 6d | ...///.<param.name="data">A.Fram |
| 1fe0 | 65 44 61 74 61 20 73 74 72 75 63 74 75 72 65 20 74 68 61 74 20 63 6f 6e 74 61 69 6e 73 20 69 6e | eData.structure.that.contains.in |
| 2000 | 66 6f 72 6d 61 74 69 6f 6e 20 61 62 6f 75 74 20 74 68 65 20 63 75 72 72 65 6e 74 20 66 72 61 6d | formation.about.the.current.fram |
| 2020 | 65 20 63 6f 6e 74 65 78 74 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 | e.context.</param>.........publi |
| 2040 | 63 20 6f 76 65 72 72 69 64 65 20 76 6f 69 64 20 50 72 65 70 61 72 65 46 72 61 6d 65 28 50 6c 61 | c.override.void.PrepareFrame(Pla |
| 2060 | 79 61 62 6c 65 20 70 6c 61 79 61 62 6c 65 2c 20 46 72 61 6d 65 44 61 74 61 20 64 61 74 61 29 0a | yable.playable,.FrameData.data). |
| 2080 | 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 70 61 72 74 69 63 | ........{.............if.(partic |
| 20a0 | 6c 65 53 79 73 74 65 6d 20 3d 3d 20 6e 75 6c 6c 20 7c 7c 20 21 70 61 72 74 69 63 6c 65 53 79 73 | leSystem.==.null.||.!particleSys |
| 20c0 | 74 65 6d 2e 67 61 6d 65 4f 62 6a 65 63 74 2e 61 63 74 69 76 65 49 6e 48 69 65 72 61 72 63 68 79 | tem.gameObject.activeInHierarchy |
| 20e0 | 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 0a 20 20 20 20 20 | ).................return;....... |
| 2100 | 20 20 20 20 20 20 20 66 6c 6f 61 74 20 6c 6f 63 61 6c 54 69 6d 65 20 3d 20 28 66 6c 6f 61 74 29 | .......float.localTime.=.(float) |
| 2120 | 70 6c 61 79 61 62 6c 65 2e 47 65 74 54 69 6d 65 28 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | playable.GetTime();............. |
| 2140 | 62 6f 6f 6c 20 73 68 6f 75 6c 64 55 70 64 61 74 65 20 3d 20 4d 61 74 68 66 2e 41 70 70 72 6f 78 | bool.shouldUpdate.=.Mathf.Approx |
| 2160 | 69 6d 61 74 65 6c 79 28 6d 5f 4c 61 73 74 54 69 6d 65 2c 20 6b 55 6e 73 65 74 54 69 6d 65 29 20 | imately(m_LastTime,.kUnsetTime). |
| 2180 | 7c 7c 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 4d 61 74 68 66 2e 41 70 70 72 6f 78 | ||.................!Mathf.Approx |
| 21a0 | 69 6d 61 74 65 6c 79 28 6d 5f 4c 61 73 74 54 69 6d 65 2c 20 6c 6f 63 61 6c 54 69 6d 65 29 3b 0a | imately(m_LastTime,.localTime);. |
| 21c0 | 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 73 68 6f 75 6c 64 55 70 64 61 74 65 29 0a 20 20 | ............if.(shouldUpdate)... |
| 21e0 | 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6c 6f 61 | ..........{.................floa |
| 2200 | 74 20 65 70 73 69 6c 6f 6e 20 3d 20 54 69 6d 65 2e 66 69 78 65 64 44 65 6c 74 61 54 69 6d 65 20 | t.epsilon.=.Time.fixedDeltaTime. |
| 2220 | 2a 20 30 2e 35 66 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 73 69 | *.0.5f;.................float.si |
| 2240 | 6d 54 69 6d 65 20 3d 20 6c 6f 63 61 6c 54 69 6d 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | mTime.=.localTime;.............. |
| 2260 | 20 20 20 66 6c 6f 61 74 20 65 78 70 65 63 74 65 64 44 65 6c 74 61 20 3d 20 73 69 6d 54 69 6d 65 | ...float.expectedDelta.=.simTime |
| 2280 | 20 2d 20 6d 5f 4c 61 73 74 54 69 6d 65 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | .-.m_LastTime;.................. |
| 22a0 | 2f 2f 20 20 54 68 65 20 66 69 72 73 74 20 69 74 65 72 61 74 69 6f 6e 20 69 6e 63 6c 75 64 65 73 | //..The.first.iteration.includes |
| 22c0 | 20 74 68 65 20 73 74 61 72 74 20 64 65 6c 61 79 2e 20 45 76 61 6c 75 61 74 65 28 70 61 72 74 69 | .the.start.delay..Evaluate(parti |
| 22e0 | 63 6c 65 53 79 73 74 65 6d 2e 72 61 6e 64 6f 6d 53 65 65 64 29 20 69 73 20 68 6f 77 20 74 68 65 | cleSystem.randomSeed).is.how.the |
| 2300 | 20 70 61 72 74 69 63 6c 65 20 73 79 73 74 65 6d 20 67 65 6e 65 72 61 74 65 73 20 74 68 65 20 72 | .particle.system.generates.the.r |
| 2320 | 61 6e 64 6f 6d 20 76 61 6c 75 65 20 69 6e 74 65 72 6e 61 6c 6c 79 2e 0a 20 20 20 20 20 20 20 20 | andom.value.internally.......... |
| 2340 | 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 73 74 61 72 74 44 65 6c 61 79 20 3d 20 70 61 72 74 69 | ........float.startDelay.=.parti |
| 2360 | 63 6c 65 53 79 73 74 65 6d 2e 6d 61 69 6e 2e 73 74 61 72 74 44 65 6c 61 79 2e 45 76 61 6c 75 61 | cleSystem.main.startDelay.Evalua |
| 2380 | 74 65 28 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 2e 72 61 6e 64 6f 6d 53 65 65 64 29 3b 0a 20 | te(particleSystem.randomSeed);.. |
| 23a0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 70 61 72 74 69 63 6c 65 53 79 73 | ...............float.particleSys |
| 23c0 | 74 65 6d 44 75 72 61 74 69 6f 6e 4c 6f 6f 70 30 20 3d 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 | temDurationLoop0.=.particleSyste |
| 23e0 | 6d 2e 6d 61 69 6e 2e 64 75 72 61 74 69 6f 6e 20 2b 20 73 74 61 72 74 44 65 6c 61 79 3b 0a 0a 20 | m.main.duration.+.startDelay;... |
| 2400 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 54 68 65 20 70 61 72 74 69 63 6c 65 20 73 | ...............//.The.particle.s |
| 2420 | 79 73 74 65 6d 20 74 69 6d 65 20 64 6f 65 73 20 6e 6f 74 20 69 6e 63 6c 75 64 65 20 74 68 65 20 | ystem.time.does.not.include.the. |
| 2440 | 73 74 61 72 74 20 64 65 6c 61 79 20 73 6f 20 77 65 20 6e 65 65 64 20 74 6f 20 72 65 6d 6f 76 65 | start.delay.so.we.need.to.remove |
| 2460 | 20 74 68 69 73 20 66 6f 72 20 6f 75 72 20 6f 77 6e 20 73 79 73 74 65 6d 20 74 69 6d 65 2e 0a 20 | .this.for.our.own.system.time... |
| 2480 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 65 78 70 65 63 74 65 64 53 79 73 | ...............float.expectedSys |
| 24a0 | 74 65 6d 54 69 6d 65 20 3d 20 73 69 6d 54 69 6d 65 20 3e 20 70 61 72 74 69 63 6c 65 53 79 73 74 | temTime.=.simTime.>.particleSyst |
| 24c0 | 65 6d 44 75 72 61 74 69 6f 6e 4c 6f 6f 70 30 20 3f 20 6d 5f 53 79 73 74 65 6d 54 69 6d 65 20 3a | emDurationLoop0.?.m_SystemTime.: |
| 24e0 | 20 6d 5f 53 79 73 74 65 6d 54 69 6d 65 20 2d 20 73 74 61 72 74 44 65 6c 61 79 3b 0a 0a 20 20 20 | .m_SystemTime.-.startDelay;..... |
| 2500 | 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 69 66 20 69 74 27 73 20 6e 6f 74 20 6c 6f 6f 70 | .............//.if.it's.not.loop |
| 2520 | 69 6e 67 2c 20 74 68 65 6e 20 74 68 65 20 73 79 73 74 65 6d 20 74 69 6d 65 20 77 6f 6e 27 74 20 | ing,.then.the.system.time.won't. |
| 2540 | 61 64 76 61 6e 63 65 20 70 61 73 74 20 74 68 65 20 65 6e 64 20 6f 66 20 74 68 65 20 64 75 72 61 | advance.past.the.end.of.the.dura |
| 2560 | 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 21 70 61 72 74 69 63 | tion.................if.(!partic |
| 2580 | 6c 65 53 79 73 74 65 6d 2e 6d 61 69 6e 2e 6c 6f 6f 70 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 | leSystem.main.loop)............. |
| 25a0 | 20 20 20 20 20 20 20 20 65 78 70 65 63 74 65 64 53 79 73 74 65 6d 54 69 6d 65 20 3d 20 4d 61 74 | ........expectedSystemTime.=.Mat |
| 25c0 | 68 2e 4d 69 6e 28 65 78 70 65 63 74 65 64 53 79 73 74 65 6d 54 69 6d 65 2c 20 70 61 72 74 69 63 | h.Min(expectedSystemTime,.partic |
| 25e0 | 6c 65 53 79 73 74 65 6d 2e 6d 61 69 6e 2e 64 75 72 61 74 69 6f 6e 29 3b 0a 0a 0a 20 20 20 20 20 | leSystem.main.duration);........ |
| 2600 | 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 63 6f 6e 64 69 74 69 6f 6e 73 20 66 6f 72 20 72 65 73 | ...........//.conditions.for.res |
| 2620 | 74 61 72 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 62 6f 6f 6c 20 72 65 73 74 61 72 | tart.................bool.restar |
| 2640 | 74 20 3d 20 28 73 69 6d 54 69 6d 65 20 3c 20 6d 5f 4c 61 73 74 54 69 6d 65 29 20 7c 7c 20 2f 2f | t.=.(simTime.<.m_LastTime).||.// |
| 2660 | 20 74 69 6d 65 20 77 65 6e 74 20 62 61 63 6b 77 61 72 64 73 0a 20 20 20 20 20 20 20 20 20 20 20 | .time.went.backwards............ |
| 2680 | 20 20 20 20 20 20 20 20 20 28 73 69 6d 54 69 6d 65 20 3c 20 65 70 73 69 6c 6f 6e 29 20 7c 7c 20 | .........(simTime.<.epsilon).||. |
| 26a0 | 2f 2f 20 74 69 6d 65 20 69 73 20 73 65 74 20 74 6f 20 30 0a 20 20 20 20 20 20 20 20 20 20 20 20 | //.time.is.set.to.0............. |
| 26c0 | 20 20 20 20 20 20 20 20 4d 61 74 68 66 2e 41 70 70 72 6f 78 69 6d 61 74 65 6c 79 28 6d 5f 4c 61 | ........Mathf.Approximately(m_La |
| 26e0 | 73 74 54 69 6d 65 2c 20 6b 55 6e 73 65 74 54 69 6d 65 29 20 7c 7c 20 2f 2f 20 6f 62 6a 65 63 74 | stTime,.kUnsetTime).||.//.object |
| 2700 | 20 64 69 73 61 62 6c 65 64 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 65 | .disabled.....................(e |
| 2720 | 78 70 65 63 74 65 64 44 65 6c 74 61 20 3e 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 2e 6d 61 | xpectedDelta.>.particleSystem.ma |
| 2740 | 69 6e 2e 64 75 72 61 74 69 6f 6e 29 20 7c 7c 20 2f 2f 20 6c 61 72 67 65 20 6a 75 6d 70 20 28 62 | in.duration).||.//.large.jump.(b |
| 2760 | 75 67 20 77 6f 72 6b 61 72 6f 75 6e 64 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ug.workaround).................. |
| 2780 | 20 20 20 21 28 4d 61 74 68 66 2e 41 62 73 28 65 78 70 65 63 74 65 64 53 79 73 74 65 6d 54 69 6d | ...!(Mathf.Abs(expectedSystemTim |
| 27a0 | 65 20 2d 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 2e 74 69 6d 65 29 20 3c 20 54 69 6d 65 2e | e.-.particleSystem.time).<.Time. |
| 27c0 | 6d 61 78 69 6d 75 6d 50 61 72 74 69 63 6c 65 44 65 6c 74 61 54 69 6d 65 29 3b 20 2f 2f 20 70 61 | maximumParticleDeltaTime);.//.pa |
| 27e0 | 72 74 69 63 6c 65 20 73 79 73 74 65 6d 20 69 73 6e 27 74 20 77 68 65 72 65 20 77 65 20 6c 65 66 | rticle.system.isn't.where.we.lef |
| 2800 | 74 20 69 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 72 65 73 74 61 72 74 | t.it.................if.(restart |
| 2820 | 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | ).................{............. |
| 2840 | 20 20 20 20 20 20 20 20 2f 2f 20 77 6f 72 6b 20 61 72 6f 75 6e 64 20 66 6f 72 20 61 20 62 75 67 | ........//.work.around.for.a.bug |
| 2860 | 20 77 68 65 72 65 20 73 69 6d 75 6c 61 74 65 28 73 69 6d 54 69 6d 65 2c 20 74 72 75 65 2c 20 74 | .where.simulate(simTime,.true,.t |
| 2880 | 72 75 65 29 20 64 6f 65 73 6e 27 74 20 77 6f 72 6b 20 6f 6e 20 6c 6f 6f 70 73 0a 20 20 20 20 20 | rue).doesn't.work.on.loops...... |
| 28a0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 2e 53 69 | ...............particleSystem.Si |
| 28c0 | 6d 75 6c 61 74 65 28 30 2c 20 74 72 75 65 2c 20 74 72 75 65 29 3b 0a 20 20 20 20 20 20 20 20 20 | mulate(0,.true,.true);.......... |
| 28e0 | 20 20 20 20 20 20 20 20 20 20 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 2e 53 69 6d 75 6c 61 | ...........particleSystem.Simula |
| 2900 | 74 65 28 73 69 6d 54 69 6d 65 2c 20 74 72 75 65 2c 20 66 61 6c 73 65 29 3b 0a 20 20 20 20 20 20 | te(simTime,.true,.false);....... |
| 2920 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 53 79 73 74 65 6d 54 69 6d 65 20 3d 20 73 69 6d | ..............m_SystemTime.=.sim |
| 2940 | 54 69 6d 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 | Time;.................}......... |
| 2960 | 20 20 20 20 20 20 20 20 65 6c 73 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 | ........else.................{.. |
| 2980 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 70 73 2e 74 69 6d 65 20 77 69 | ...................//.ps.time.wi |
| 29a0 | 6c 6c 20 77 72 61 70 2c 20 73 6f 20 77 65 20 6e 65 65 64 20 74 6f 20 61 63 63 6f 75 6e 74 20 66 | ll.wrap,.so.we.need.to.account.f |
| 29c0 | 6f 72 20 74 68 61 74 20 69 6e 20 63 6f 6d 70 75 74 69 6e 67 20 64 65 6c 74 61 20 74 69 6d 65 0a | or.that.in.computing.delta.time. |
| 29e0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 70 61 72 74 69 63 | ....................float.partic |
| 2a00 | 6c 65 53 79 73 74 65 6d 44 75 72 61 74 69 6f 6e 20 3d 20 73 69 6d 54 69 6d 65 20 3e 20 70 61 72 | leSystemDuration.=.simTime.>.par |
| 2a20 | 74 69 63 6c 65 53 79 73 74 65 6d 44 75 72 61 74 69 6f 6e 4c 6f 6f 70 30 20 3f 20 70 61 72 74 69 | ticleSystemDurationLoop0.?.parti |
| 2a40 | 63 6c 65 53 79 73 74 65 6d 2e 6d 61 69 6e 2e 64 75 72 61 74 69 6f 6e 20 3a 20 70 61 72 74 69 63 | cleSystem.main.duration.:.partic |
| 2a60 | 6c 65 53 79 73 74 65 6d 44 75 72 61 74 69 6f 6e 4c 6f 6f 70 30 3b 0a 20 20 20 20 20 20 20 20 20 | leSystemDurationLoop0;.......... |
| 2a80 | 20 20 20 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 66 72 61 63 54 69 6d 65 20 3d 20 73 69 6d 54 | ...........float.fracTime.=.simT |
| 2aa0 | 69 6d 65 20 25 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 44 75 72 61 74 69 6f 6e 3b 0a 20 20 | ime.%.particleSystemDuration;... |
| 2ac0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6c 6f 61 74 20 64 65 6c 74 61 54 69 6d | ..................float.deltaTim |
| 2ae0 | 65 20 3d 20 66 72 61 63 54 69 6d 65 20 2d 20 6d 5f 53 79 73 74 65 6d 54 69 6d 65 3b 0a 0a 20 20 | e.=.fracTime.-.m_SystemTime;.... |
| 2b00 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 64 65 6c 74 61 54 69 6d 65 20 | ..................if.(deltaTime. |
| 2b20 | 3c 20 2d 65 70 73 69 6c 6f 6e 29 20 2f 2f 20 64 65 74 65 63 74 20 77 72 61 70 70 69 6e 67 20 6f | <.-epsilon).//.detect.wrapping.o |
| 2b40 | 66 20 70 73 2e 74 69 6d 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | f.ps.time....................... |
| 2b60 | 20 20 64 65 6c 74 61 54 69 6d 65 20 3d 20 66 72 61 63 54 69 6d 65 20 2b 20 70 61 72 74 69 63 6c | ..deltaTime.=.fracTime.+.particl |
| 2b80 | 65 53 79 73 74 65 6d 44 75 72 61 74 69 6f 6e 4c 6f 6f 70 30 20 2d 20 6d 5f 53 79 73 74 65 6d 54 | eSystemDurationLoop0.-.m_SystemT |
| 2ba0 | 69 6d 65 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 61 72 74 69 63 | ime;......................partic |
| 2bc0 | 6c 65 53 79 73 74 65 6d 2e 53 69 6d 75 6c 61 74 65 28 64 65 6c 74 61 54 69 6d 65 2c 20 74 72 75 | leSystem.Simulate(deltaTime,.tru |
| 2be0 | 65 2c 20 66 61 6c 73 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d | e,.false);.....................m |
| 2c00 | 5f 53 79 73 74 65 6d 54 69 6d 65 20 2b 3d 20 64 65 6c 74 61 54 69 6d 65 3b 0a 20 20 20 20 20 20 | _SystemTime.+=.deltaTime;....... |
| 2c20 | 20 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 4c | ..........}..................m_L |
| 2c40 | 61 73 74 54 69 6d 65 20 3d 20 6c 6f 63 61 6c 54 69 6d 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 | astTime.=.localTime;............ |
| 2c60 | 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 | .}.........}..........///.<summa |
| 2c80 | 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 69 73 | ry>.........///.This.function.is |
| 2ca0 | 20 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 20 73 | .called.when.the.Playable.play.s |
| 2cc0 | 74 61 74 65 20 69 73 20 63 68 61 6e 67 65 64 20 74 6f 20 50 6c 61 79 61 62 6c 65 73 2e 50 6c 61 | tate.is.changed.to.Playables.Pla |
| 2ce0 | 79 53 74 61 74 65 2e 50 6c 61 79 69 6e 67 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 | yState.Playing..........///.</su |
| 2d00 | 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 | mmary>.........///.<param.name=" |
| 2d20 | 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 20 50 6c 61 79 61 62 6c 65 20 74 68 61 74 20 6f 77 6e 73 | playable">The.Playable.that.owns |
| 2d40 | 20 74 68 65 20 63 75 72 72 65 6e 74 20 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 2e 3c | .the.current.PlayableBehaviour.< |
| 2d60 | 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d | /param>.........///.<param.name= |
| 2d80 | 22 69 6e 66 6f 22 3e 41 20 46 72 61 6d 65 44 61 74 61 20 73 74 72 75 63 74 75 72 65 20 74 68 61 | "info">A.FrameData.structure.tha |
| 2da0 | 74 20 63 6f 6e 74 61 69 6e 73 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 61 62 6f 75 74 20 74 68 65 | t.contains.information.about.the |
| 2dc0 | 20 63 75 72 72 65 6e 74 20 66 72 61 6d 65 20 63 6f 6e 74 65 78 74 2e 3c 2f 70 61 72 61 6d 3e 0a | .current.frame.context.</param>. |
| 2de0 | 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 76 6f 69 64 20 4f 6e 42 | ........public.override.void.OnB |
| 2e00 | 65 68 61 76 69 6f 75 72 50 6c 61 79 28 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 61 62 6c 65 2c 20 | ehaviourPlay(Playable.playable,. |
| 2e20 | 46 72 61 6d 65 44 61 74 61 20 69 6e 66 6f 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 | FrameData.info).........{....... |
| 2e40 | 20 20 20 20 20 20 6d 5f 4c 61 73 74 54 69 6d 65 20 3d 20 6b 55 6e 73 65 74 54 69 6d 65 3b 0a 20 | ......m_LastTime.=.kUnsetTime;.. |
| 2e60 | 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a | .......}..........///.<summary>. |
| 2e80 | 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 69 73 20 63 61 6c | ........///.This.function.is.cal |
| 2ea0 | 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 20 73 74 61 74 65 | led.when.the.Playable.play.state |
| 2ec0 | 20 69 73 20 63 68 61 6e 67 65 64 20 74 6f 20 50 6c 61 79 53 74 61 74 65 2e 50 61 75 73 65 64 2e | .is.changed.to.PlayState.Paused. |
| 2ee0 | 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 | .........///.</summary>......... |
| 2f00 | 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 20 70 | ///.<param.name="playable">The.p |
| 2f20 | 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 61 76 69 6f 75 72 20 69 73 20 61 74 74 61 63 68 | layable.this.behaviour.is.attach |
| 2f40 | 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 | ed.to.</param>.........///.<para |
| 2f60 | 6d 20 6e 61 6d 65 3d 22 69 6e 66 6f 22 3e 41 20 46 72 61 6d 65 44 61 74 61 20 73 74 72 75 63 74 | m.name="info">A.FrameData.struct |
| 2f80 | 75 72 65 20 74 68 61 74 20 63 6f 6e 74 61 69 6e 73 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 61 62 | ure.that.contains.information.ab |
| 2fa0 | 6f 75 74 20 74 68 65 20 63 75 72 72 65 6e 74 20 66 72 61 6d 65 20 63 6f 6e 74 65 78 74 2e 3c 2f | out.the.current.frame.context.</ |
| 2fc0 | 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 76 | param>.........public.override.v |
| 2fe0 | 6f 69 64 20 4f 6e 42 65 68 61 76 69 6f 75 72 50 61 75 73 65 28 50 6c 61 79 61 62 6c 65 20 70 6c | oid.OnBehaviourPause(Playable.pl |
| 3000 | 61 79 61 62 6c 65 2c 20 46 72 61 6d 65 44 61 74 61 20 69 6e 66 6f 29 0a 20 20 20 20 20 20 20 20 | ayable,.FrameData.info)......... |
| 3020 | 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 4c 61 73 74 54 69 6d 65 20 3d 20 6b 55 6e 73 65 | {.............m_LastTime.=.kUnse |
| 3040 | 74 54 69 6d 65 3b 0a 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 7d 0a 7d 0a 00 00 00 00 00 00 00 | tTime;.........}.....}.}........ |
| 3060 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 17 00 00 00 50 61 72 74 69 63 6c 65 43 6f 6e 74 | ....................ParticleCont |
| 3080 | 72 6f 6c 50 6c 61 79 61 62 6c 65 00 14 00 00 00 55 6e 69 74 79 45 6e 67 69 6e 65 2e 54 69 6d 65 | rolPlayable.....UnityEngine.Time |
| 30a0 | 6c 69 6e 65 | line |