| ofs | hex dump | ascii |
|---|
| 0000 | 00 00 0f 81 00 00 26 b0 00 00 00 15 00 00 10 00 00 00 00 00 32 30 31 39 2e 33 2e 36 66 31 00 fe | ......&.............2019.3.6f1.. |
| 0020 | ff ff ff 01 02 00 00 00 0b 04 00 00 00 ff ff 66 9a 86 21 eb 14 35 98 39 dd 34 1d 51 0e c1 f3 42 | ...............f..!..5.9.4.Q...B |
| 0040 | 00 00 00 ed 00 00 00 02 00 00 00 00 00 00 00 37 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 | ...............7................ |
| 0060 | 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 | ................................ |
| 0080 | 00 00 00 00 00 00 00 01 00 01 00 0d 00 00 00 45 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 | ...............E................ |
| 00a0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 | ...............#................ |
| 00c0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 | ...............,................ |
| 00e0 | 00 00 00 00 00 00 00 01 00 01 00 35 00 00 00 61 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 | ...........5...a................ |
| 0100 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 | ...............#................ |
| 0120 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 | ...............,................ |
| 0140 | 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 | ...............r................ |
| 0160 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 | ...............#................ |
| 0180 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 | ...............,................ |
| 01a0 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 | ...........H.................... |
| 01c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 | ...........1...1............@... |
| 01e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 | ................................ |
| 0200 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 | ...........Q...j................ |
| 0220 | 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 4a 00 00 00 ff ff ff ff 0f 00 00 00 00 c0 00 00 00 | ...............J................ |
| 0240 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 10 00 00 00 00 80 00 00 00 | ...........1...1................ |
| 0260 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 11 00 00 00 00 00 00 00 00 | ................................ |
| 0280 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 12 00 00 00 00 80 00 00 00 | ...............j................ |
| 02a0 | 00 00 00 00 00 00 00 01 00 04 00 5c 00 00 00 9b 00 00 80 ff ff ff ff 13 00 00 00 00 80 00 00 00 | ...........\.................... |
| 02c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 72 00 00 00 ff ff ff ff 14 00 00 00 00 80 00 00 00 | ...........H...r................ |
| 02e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 15 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0300 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 16 00 00 00 01 00 00 00 00 | ................................ |
| 0320 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 17 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0340 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 77 00 00 00 ff ff ff ff 18 00 00 00 00 80 00 00 00 | ...........H...w................ |
| 0360 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 19 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0380 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1a 00 00 00 01 00 00 00 00 | ................................ |
| 03a0 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1b 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 03c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 80 00 00 00 ff ff ff ff 1c 00 00 00 00 80 00 00 00 | ...........H.................... |
| 03e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 1d 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0400 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1e 00 00 00 01 00 00 00 00 | ................................ |
| 0420 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1f 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0440 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 20 00 00 00 00 00 00 00 00 | ...........y.................... |
| 0460 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 21 00 00 00 01 00 80 00 00 | ...............#.......!........ |
| 0480 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 22 00 00 00 01 00 80 00 00 | ...............,......."........ |
| 04a0 | 00 00 00 00 00 00 00 01 00 01 00 11 03 00 80 85 00 00 00 ff ff ff ff 23 00 00 00 01 40 08 00 00 | .......................#....@... |
| 04c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 24 00 00 00 01 00 08 00 00 | ...........1...1.......$........ |
| 04e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 25 00 00 00 01 00 08 00 00 | .......................%........ |
| 0500 | 00 00 00 00 00 00 00 01 00 03 00 2e 03 00 80 6a 00 00 80 08 00 00 00 26 00 00 00 01 00 08 00 00 | ...............j.......&........ |
| 0520 | 00 00 00 00 00 00 00 01 00 01 00 d5 03 00 80 93 00 00 00 ff ff ff ff 27 00 00 00 00 80 00 00 00 | .......................'........ |
| 0540 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 28 00 00 00 00 c0 00 00 00 | ...........1...1.......(........ |
| 0560 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 29 00 00 00 00 00 00 00 00 | .......................)........ |
| 0580 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 2a 00 00 00 00 80 00 00 00 | ...............j.......*........ |
| 05a0 | 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b 00 00 80 ff ff ff ff 2b 00 00 00 00 80 00 00 00 | ...........H...........+........ |
| 05c0 | 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 00 00 80 ff ff ff ff 2c 00 00 00 01 40 00 00 00 | ...........1...1.......,....@... |
| 05e0 | 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b 03 00 80 04 00 00 00 2d 00 00 00 01 00 00 00 00 | .......................-........ |
| 0600 | 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a 00 00 80 01 00 00 00 2e 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0620 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 2f 00 00 00 00 00 00 00 00 | ...........y.........../........ |
| 0640 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 30 00 00 00 01 00 80 00 00 | ...............#.......0........ |
| 0660 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 31 00 00 00 01 00 80 00 00 | ...............,.......1........ |
| 0680 | 00 00 00 00 00 00 00 01 00 01 00 20 03 00 80 a7 00 00 00 02 00 00 00 32 00 00 00 00 40 00 00 00 | .......................2....@... |
| 06a0 | 00 00 00 00 00 00 00 01 00 01 00 be 02 00 80 b6 00 00 00 0c 00 00 00 33 00 00 00 00 40 00 00 00 | .......................3....@... |
| 06c0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 34 00 00 00 01 00 80 00 00 | ...............#.......4........ |
| 06e0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 35 00 00 00 01 00 80 00 00 | ...............,.......5........ |
| 0700 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 bb 00 00 00 ff ff ff ff 36 00 00 00 01 80 00 00 00 | ...........H...........6........ |
| 0720 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 37 00 00 00 01 40 00 00 00 | ...........1...1.......7....@... |
| 0740 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 38 00 00 00 01 00 00 00 00 | .......................8........ |
| 0760 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 39 00 00 00 01 00 00 00 00 | ...........Q...j.......9........ |
| 0780 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 c6 00 00 00 ff ff ff ff 3a 00 00 00 01 80 00 00 00 | ...........H...........:........ |
| 07a0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3b 00 00 00 01 40 00 00 00 | ...........1...1.......;....@... |
| 07c0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 3c 00 00 00 01 00 00 00 00 | .......................<........ |
| 07e0 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 3d 00 00 00 01 00 00 00 00 | ...........Q...j.......=........ |
| 0800 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 d8 00 00 00 ff ff ff ff 3e 00 00 00 01 80 00 00 00 | ...........H...........>........ |
| 0820 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3f 00 00 00 01 40 00 00 00 | ...........1...1.......?....@... |
| 0840 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 40 00 00 00 01 00 00 00 00 | .......................@........ |
| 0860 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 41 00 00 00 01 00 00 00 00 | ...........Q...j.......A........ |
| 0880 | 00 00 00 00 00 00 00 4d 6f 6e 6f 49 6d 70 6f 72 74 65 72 00 50 50 74 72 3c 45 64 69 74 6f 72 45 | .......MonoImporter.PPtr<EditorE |
| 08a0 | 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 50 74 72 | xtension>.m_FileID.m_PathID.PPtr |
| 08c0 | 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 45 78 74 65 72 6e 61 6c 4f 62 6a 65 63 | <PrefabInstance>.m_ExternalObjec |
| 08e0 | 74 73 00 53 6f 75 72 63 65 41 73 73 65 74 49 64 65 6e 74 69 66 69 65 72 00 74 79 70 65 00 61 73 | ts.SourceAssetIdentifier.type.as |
| 0900 | 73 65 6d 62 6c 79 00 6e 61 6d 65 00 6d 5f 55 73 65 64 46 69 6c 65 49 44 73 00 6d 5f 44 65 66 61 | sembly.name.m_UsedFileIDs.m_Defa |
| 0920 | 75 6c 74 52 65 66 65 72 65 6e 63 65 73 00 65 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 69 63 6f | ultReferences.executionOrder.ico |
| 0940 | 6e 00 6d 5f 55 73 65 72 44 61 74 61 00 6d 5f 41 73 73 65 74 42 75 6e 64 6c 65 4e 61 6d 65 00 6d | n.m_UserData.m_AssetBundleName.m |
| 0960 | 5f 41 73 73 65 74 42 75 6e 64 6c 65 56 61 72 69 61 6e 74 00 00 00 00 00 73 00 00 00 00 ff ff a3 | _AssetBundleVariant.....s....... |
| 0980 | 47 f1 d7 dc 8f 5a 35 36 a0 3a 21 40 69 c1 4a 2a 00 00 00 81 00 00 00 05 00 00 00 15 01 00 80 37 | G....Z56.:!@i.J*...............7 |
| 09a0 | 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 | ................................ |
| 09c0 | 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 00 00 00 00 45 | ...............................E |
| 09e0 | 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a00 | 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a20 | 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 28 00 00 00 61 | ...........................(...a |
| 0a40 | 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a60 | 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a80 | 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 | ...............................r |
| 0aa0 | 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0ac0 | 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0ae0 | 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab | ...........................H.... |
| 0b00 | 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0b20 | 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0b40 | 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0b60 | 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ea | ...........................H.... |
| 0b80 | 01 00 80 ff ff ff ff 0f 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0ba0 | 00 00 80 ff ff ff ff 10 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0bc0 | 03 00 80 04 00 00 00 11 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0be0 | 00 00 80 01 00 00 00 12 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 3d | ...............................= |
| 0c00 | 00 00 00 ff ff ff ff 13 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0c20 | 00 00 80 ff ff ff ff 14 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ................................ |
| 0c40 | 03 00 80 04 00 00 00 15 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a | ...............................j |
| 0c60 | 00 00 80 ff ff ff ff 16 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b | ...........................H.... |
| 0c80 | 00 00 80 ff ff ff ff 17 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 | ...........................1...1 |
| 0ca0 | 00 00 80 ff ff ff ff 18 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b | ............@................... |
| 0cc0 | 03 00 80 04 00 00 00 19 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a | ...........................Q...j |
| 0ce0 | 00 00 80 01 00 00 00 1a 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a | ...........................y.... |
| 0d00 | 03 00 80 0c 00 00 00 1b 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 16 | ................................ |
| 0d20 | 00 00 00 04 00 00 00 1c 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 1f | ................................ |
| 0d40 | 00 00 00 08 00 00 00 1d 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 79 02 00 80 51 | ...........................y...Q |
| 0d60 | 00 00 00 0c 00 00 00 1e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0d80 | 00 00 00 04 00 00 00 1f 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0da0 | 00 00 00 08 00 00 00 20 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 de 00 00 80 58 | ...............................X |
| 0dc0 | 00 00 00 04 00 00 00 21 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 69 | .......!...................H...i |
| 0de0 | 00 00 00 ff ff ff ff 22 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ......."...................1...1 |
| 0e00 | 00 00 80 ff ff ff ff 23 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......#....@................... |
| 0e20 | 03 00 80 04 00 00 00 24 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......$...................Q...j |
| 0e40 | 00 00 80 01 00 00 00 25 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 75 | .......%...................H...u |
| 0e60 | 00 00 00 ff ff ff ff 26 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | .......&...................1...1 |
| 0e80 | 00 00 80 ff ff ff ff 27 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......'....@................... |
| 0ea0 | 03 00 80 04 00 00 00 28 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......(...................Q...j |
| 0ec0 | 00 00 80 01 00 00 00 29 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 50 50 74 72 3c 45 64 69 74 | .......)...............PPtr<Edit |
| 0ee0 | 6f 72 45 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 | orExtension>.m_FileID.m_PathID.P |
| 0f00 | 50 74 72 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 44 65 66 61 75 6c 74 52 65 66 | Ptr<PrefabInstance>.m_DefaultRef |
| 0f20 | 65 72 65 6e 63 65 73 00 6d 5f 49 63 6f 6e 00 6d 5f 45 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 | erences.m_Icon.m_ExecutionOrder. |
| 0f40 | 6d 5f 43 6c 61 73 73 4e 61 6d 65 00 6d 5f 4e 61 6d 65 73 70 61 63 65 00 00 00 00 00 02 00 00 00 | m_ClassName.m_Namespace......... |
| 0f60 | 03 00 00 00 00 00 00 00 00 00 00 00 5c 00 00 00 00 00 00 00 e0 79 af 00 00 00 00 00 60 00 00 00 | ............\........y......`... |
| 0f80 | 50 16 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | P............................... |
| 0fa0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fc0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fe0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1020 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 e0 79 af 00 00 00 00 00 00 00 00 00 | .....................y.......... |
| 1040 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1060 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1080 | 00 00 00 00 00 00 00 00 19 00 00 00 41 63 74 69 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 | ............ActivationControlPla |
| 10a0 | 79 61 62 6c 65 00 00 00 b8 15 00 00 75 73 69 6e 67 20 55 6e 69 74 79 45 6e 67 69 6e 65 2e 50 6c | yable.......using.UnityEngine.Pl |
| 10c0 | 61 79 61 62 6c 65 73 3b 0a 0a 6e 61 6d 65 73 70 61 63 65 20 55 6e 69 74 79 45 6e 67 69 6e 65 2e | ayables;..namespace.UnityEngine. |
| 10e0 | 54 69 6d 65 6c 69 6e 65 0a 7b 0a 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 | Timeline.{.....///.<summary>.... |
| 1100 | 20 2f 2f 2f 20 50 6c 61 79 61 62 6c 65 20 74 68 61 74 20 63 6f 6e 74 72 6f 6c 73 20 74 68 65 20 | .///.Playable.that.controls.the. |
| 1120 | 61 63 74 69 76 65 20 73 74 61 74 65 20 6f 66 20 61 20 47 61 6d 65 4f 62 6a 65 63 74 2e 0a 20 20 | active.state.of.a.GameObject.... |
| 1140 | 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 70 75 62 6c 69 63 20 63 6c 61 73 | ..///.</summary>.....public.clas |
| 1160 | 73 20 41 63 74 69 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 20 3a 20 50 6c | s.ActivationControlPlayable.:.Pl |
| 1180 | 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 0a 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 2f 2f | ayableBehaviour.....{.........// |
| 11a0 | 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 65 20 73 74 61 74 | /.<summary>.........///.The.stat |
| 11c0 | 65 20 6f 66 20 61 20 47 61 6d 65 4f 62 6a 65 63 74 27 73 20 61 63 74 69 76 65 6e 65 73 73 20 77 | e.of.a.GameObject's.activeness.w |
| 11e0 | 68 65 6e 20 61 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 73 74 6f 70 73 2e 0a 20 20 20 20 20 | hen.a.PlayableGraph.stops....... |
| 1200 | 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 | ...///.</summary>.........public |
| 1220 | 20 65 6e 75 6d 20 50 6f 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 0a 20 20 20 20 20 20 20 20 | .enum.PostPlaybackState......... |
| 1240 | 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 | {.............///.<summary>..... |
| 1260 | 20 20 20 20 20 20 20 20 2f 2f 2f 20 53 65 74 20 74 68 65 20 47 61 6d 65 4f 62 6a 65 63 74 20 74 | ........///.Set.the.GameObject.t |
| 1280 | 6f 20 61 63 74 69 76 65 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 | o.active.when.the.PlayableGraph. |
| 12a0 | 73 74 6f 70 73 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 | stops..............///.</summary |
| 12c0 | 3e 0a 20 20 20 20 20 20 20 20 20 20 20 20 41 63 74 69 76 65 2c 0a 0a 20 20 20 20 20 20 20 20 20 | >.............Active,........... |
| 12e0 | 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 2f | ...///.<summary>............./// |
| 1300 | 20 53 65 74 20 74 68 65 20 47 61 6d 65 4f 62 6a 65 63 74 20 74 6f 20 69 6e 61 63 74 69 76 65 20 | .Set.the.GameObject.to.inactive. |
| 1320 | 77 68 65 6e 20 74 68 65 20 5b 5b 50 6c 61 79 61 62 6c 65 47 72 61 70 68 5d 5d 20 73 74 6f 70 73 | when.the.[[PlayableGraph]].stops |
| 1340 | 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 | ..............///.</summary>.... |
| 1360 | 20 20 20 20 20 20 20 20 20 49 6e 61 63 74 69 76 65 2c 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 | .........Inactive,.............. |
| 1380 | 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 2f 20 52 65 | ///.<summary>.............///.Re |
| 13a0 | 76 65 72 74 20 74 68 65 20 47 61 6d 65 4f 62 6a 65 63 74 20 74 6f 20 74 68 65 20 61 63 74 69 76 | vert.the.GameObject.to.the.activ |
| 13c0 | 65 20 73 74 61 74 65 20 69 74 20 77 61 73 20 62 65 66 6f 72 65 20 74 68 65 20 5b 5b 50 6c 61 79 | e.state.it.was.before.the.[[Play |
| 13e0 | 61 62 6c 65 47 72 61 70 68 5d 5d 20 73 74 61 72 74 65 64 2e 0a 20 20 20 20 20 20 20 20 20 20 20 | ableGraph]].started............. |
| 1400 | 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 20 20 20 20 52 65 76 65 | .///.</summary>.............Reve |
| 1420 | 72 74 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 65 6e 75 6d 20 49 6e 69 74 69 | rt.........}..........enum.Initi |
| 1440 | 61 6c 53 74 61 74 65 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 55 6e | alState.........{.............Un |
| 1460 | 73 65 74 2c 0a 20 20 20 20 20 20 20 20 20 20 20 20 41 63 74 69 76 65 2c 0a 20 20 20 20 20 20 20 | set,.............Active,........ |
| 1480 | 20 20 20 20 20 49 6e 61 63 74 69 76 65 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 | .....Inactive.........}......... |
| 14a0 | 20 70 75 62 6c 69 63 20 47 61 6d 65 4f 62 6a 65 63 74 20 67 61 6d 65 4f 62 6a 65 63 74 20 3d 20 | .public.GameObject.gameObject.=. |
| 14c0 | 6e 75 6c 6c 3b 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 50 6f 73 74 50 6c 61 79 62 61 63 | null;.........public.PostPlaybac |
| 14e0 | 6b 53 74 61 74 65 20 70 6f 73 74 50 6c 61 79 62 61 63 6b 20 3d 20 50 6f 73 74 50 6c 61 79 62 61 | kState.postPlayback.=.PostPlayba |
| 1500 | 63 6b 53 74 61 74 65 2e 52 65 76 65 72 74 3b 0a 20 20 20 20 20 20 20 20 49 6e 69 74 69 61 6c 53 | ckState.Revert;.........InitialS |
| 1520 | 74 61 74 65 20 6d 5f 49 6e 69 74 69 61 6c 53 74 61 74 65 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f | tate.m_InitialState;..........// |
| 1540 | 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 43 72 65 61 74 65 73 20 | /.<summary>.........///.Creates. |
| 1560 | 61 20 53 63 72 69 70 74 50 6c 61 79 61 62 6c 65 20 77 69 74 68 20 61 6e 20 41 63 74 69 76 61 74 | a.ScriptPlayable.with.an.Activat |
| 1580 | 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 20 62 65 68 61 76 69 6f 75 72 20 61 74 74 | ionControlPlayable.behaviour.att |
| 15a0 | 61 63 68 65 64 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 | ached.........///.</summary>.... |
| 15c0 | 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 67 72 61 70 68 22 3e 50 6c 61 | .....///.<param.name="graph">Pla |
| 15e0 | 79 61 62 6c 65 47 72 61 70 68 20 74 68 61 74 20 77 69 6c 6c 20 6f 77 6e 20 74 68 65 20 70 6c 61 | yableGraph.that.will.own.the.pla |
| 1600 | 79 61 62 6c 65 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d | yable</param>.........///.<param |
| 1620 | 20 6e 61 6d 65 3d 22 67 61 6d 65 4f 62 6a 65 63 74 22 3e 54 68 65 20 47 61 6d 65 4f 62 6a 65 63 | .name="gameObject">The.GameObjec |
| 1640 | 74 20 74 68 61 74 20 74 72 69 67 67 65 72 65 64 20 74 68 65 20 67 72 61 70 68 20 62 75 69 6c 64 | t.that.triggered.the.graph.build |
| 1660 | 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 | </param>.........///.<param.name |
| 1680 | 3d 22 70 6f 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 22 3e 54 68 65 20 73 74 61 74 65 20 74 | ="postPlaybackState">The.state.t |
| 16a0 | 6f 20 6c 65 61 76 65 20 74 68 65 20 67 61 6d 65 4f 62 6a 65 63 74 20 61 66 74 65 72 20 74 68 65 | o.leave.the.gameObject.after.the |
| 16c0 | 20 67 72 61 70 68 20 69 73 20 73 74 6f 70 70 65 64 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 | .graph.is.stopped</param>....... |
| 16e0 | 20 20 2f 2f 2f 20 3c 72 65 74 75 72 6e 73 3e 52 65 74 75 72 6e 73 20 61 20 70 6c 61 79 61 62 6c | ..///.<returns>Returns.a.playabl |
| 1700 | 65 20 74 68 61 74 20 63 6f 6e 74 72 6f 6c 73 20 61 63 74 69 76 61 74 69 6f 6e 20 6f 66 20 61 20 | e.that.controls.activation.of.a. |
| 1720 | 67 61 6d 65 20 6f 62 6a 65 63 74 3c 2f 72 65 74 75 72 6e 73 3e 0a 20 20 20 20 20 20 20 20 70 75 | game.object</returns>.........pu |
| 1740 | 62 6c 69 63 20 73 74 61 74 69 63 20 53 63 72 69 70 74 50 6c 61 79 61 62 6c 65 3c 41 63 74 69 76 | blic.static.ScriptPlayable<Activ |
| 1760 | 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 3e 20 43 72 65 61 74 65 28 50 6c 61 | ationControlPlayable>.Create(Pla |
| 1780 | 79 61 62 6c 65 47 72 61 70 68 20 67 72 61 70 68 2c 20 47 61 6d 65 4f 62 6a 65 63 74 20 67 61 6d | yableGraph.graph,.GameObject.gam |
| 17a0 | 65 4f 62 6a 65 63 74 2c 20 41 63 74 69 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 | eObject,.ActivationControlPlayab |
| 17c0 | 6c 65 2e 50 6f 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 20 70 6f 73 74 50 6c 61 79 62 61 63 | le.PostPlaybackState.postPlaybac |
| 17e0 | 6b 53 74 61 74 65 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 | kState).........{.............if |
| 1800 | 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 | .(gameObject.==.null)........... |
| 1820 | 20 20 20 20 20 20 72 65 74 75 72 6e 20 53 63 72 69 70 74 50 6c 61 79 61 62 6c 65 3c 41 63 74 69 | ......return.ScriptPlayable<Acti |
| 1840 | 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 3e 2e 4e 75 6c 6c 3b 0a 0a 20 20 | vationControlPlayable>.Null;.... |
| 1860 | 20 20 20 20 20 20 20 20 20 20 76 61 72 20 68 61 6e 64 6c 65 20 3d 20 53 63 72 69 70 74 50 6c 61 | ..........var.handle.=.ScriptPla |
| 1880 | 79 61 62 6c 65 3c 41 63 74 69 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 3e | yable<ActivationControlPlayable> |
| 18a0 | 2e 43 72 65 61 74 65 28 67 72 61 70 68 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 | .Create(graph);.............var. |
| 18c0 | 70 6c 61 79 61 62 6c 65 20 3d 20 68 61 6e 64 6c 65 2e 47 65 74 42 65 68 61 76 69 6f 75 72 28 29 | playable.=.handle.GetBehaviour() |
| 18e0 | 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 70 6c 61 79 61 62 6c 65 2e 67 61 6d 65 4f 62 6a 65 63 | ;.............playable.gameObjec |
| 1900 | 74 20 3d 20 67 61 6d 65 4f 62 6a 65 63 74 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 70 6c 61 79 | t.=.gameObject;.............play |
| 1920 | 61 62 6c 65 2e 70 6f 73 74 50 6c 61 79 62 61 63 6b 20 3d 20 70 6f 73 74 50 6c 61 79 62 61 63 6b | able.postPlayback.=.postPlayback |
| 1940 | 53 74 61 74 65 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 68 61 6e 64 6c | State;..............return.handl |
| 1960 | 65 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 | e;.........}..........///.<summa |
| 1980 | 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 69 73 | ry>.........///.This.function.is |
| 19a0 | 20 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 20 73 | .called.when.the.Playable.play.s |
| 19c0 | 74 61 74 65 20 69 73 20 63 68 61 6e 67 65 64 20 74 6f 20 50 6c 61 79 61 62 6c 65 73 2e 50 6c 61 | tate.is.changed.to.Playables.Pla |
| 19e0 | 79 53 74 61 74 65 2e 50 6c 61 79 69 6e 67 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 | yState.Playing..........///.</su |
| 1a00 | 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 | mmary>.........///.<param.name=" |
| 1a20 | 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 20 70 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 61 | playable">The.playable.this.beha |
| 1a40 | 76 69 6f 75 72 20 69 73 20 61 74 74 61 63 68 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 | viour.is.attached.to.</param>... |
| 1a60 | 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 69 6e 66 6f 22 3e 54 68 65 | ......///.<param.name="info">The |
| 1a80 | 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 61 62 6f 75 74 20 74 68 69 73 20 66 72 61 6d 65 3c 2f 70 | .information.about.this.frame</p |
| 1aa0 | 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 76 6f | aram>.........public.override.vo |
| 1ac0 | 69 64 20 4f 6e 42 65 68 61 76 69 6f 75 72 50 6c 61 79 28 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 | id.OnBehaviourPlay(Playable.play |
| 1ae0 | 61 62 6c 65 2c 20 46 72 61 6d 65 44 61 74 61 20 69 6e 66 6f 29 0a 20 20 20 20 20 20 20 20 7b 0a | able,.FrameData.info).........{. |
| 1b00 | 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 3d 3d 20 6e 75 | ............if.(gameObject.==.nu |
| 1b20 | 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 0a 20 20 20 | ll).................return;..... |
| 1b40 | 20 20 20 20 20 20 20 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 53 65 74 41 63 74 69 76 65 28 74 72 | .........gameObject.SetActive(tr |
| 1b60 | 75 65 29 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d | ue);.........}..........///.<sum |
| 1b80 | 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 | mary>.........///.This.function. |
| 1ba0 | 69 73 20 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 | is.called.when.the.Playable.play |
| 1bc0 | 20 73 74 61 74 65 20 69 73 20 63 68 61 6e 67 65 64 20 74 6f 20 50 6c 61 79 53 74 61 74 65 2e 50 | .state.is.changed.to.PlayState.P |
| 1be0 | 61 75 73 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 | aused..........///.</summary>... |
| 1c00 | 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 | ......///.<param.name="playable" |
| 1c20 | 3e 54 68 65 20 70 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 61 76 69 6f 75 72 20 69 73 20 | >The.playable.this.behaviour.is. |
| 1c40 | 61 74 74 61 63 68 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f | attached.to.</param>........./// |
| 1c60 | 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 69 6e 66 6f 22 3e 54 68 65 20 69 6e 66 6f 72 6d 61 74 | .<param.name="info">The.informat |
| 1c80 | 69 6f 6e 20 61 62 6f 75 74 20 74 68 69 73 20 66 72 61 6d 65 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 | ion.about.this.frame</param>.... |
| 1ca0 | 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 76 6f 69 64 20 4f 6e 42 65 68 61 | .....public.override.void.OnBeha |
| 1cc0 | 76 69 6f 75 72 50 61 75 73 65 28 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 61 62 6c 65 2c 20 46 72 | viourPause(Playable.playable,.Fr |
| 1ce0 | 61 6d 65 44 61 74 61 20 69 6e 66 6f 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 | ameData.info).........{......... |
| 1d00 | 20 20 20 20 2f 2f 20 4f 6e 42 65 68 61 76 69 6f 75 72 50 61 75 73 65 20 63 61 6e 20 62 65 20 63 | ....//.OnBehaviourPause.can.be.c |
| 1d20 | 61 6c 6c 65 64 20 69 66 20 74 68 65 20 67 72 61 70 68 20 69 73 20 73 74 6f 70 70 65 64 20 66 6f | alled.if.the.graph.is.stopped.fo |
| 1d40 | 72 20 61 20 76 61 72 69 65 74 79 20 6f 66 20 72 65 61 73 6f 6e 73 0a 20 20 20 20 20 20 20 20 20 | r.a.variety.of.reasons.......... |
| 1d60 | 20 20 20 2f 2f 20 20 74 68 65 20 65 66 66 65 63 74 69 76 65 50 6c 61 79 53 74 61 74 65 20 77 69 | ...//..the.effectivePlayState.wi |
| 1d80 | 6c 6c 20 74 65 73 74 20 69 66 20 74 68 65 20 70 61 75 73 65 20 69 73 20 64 75 65 20 74 6f 20 74 | ll.test.if.the.pause.is.due.to.t |
| 1da0 | 68 65 20 63 6c 69 70 20 62 65 69 6e 67 20 6f 75 74 20 6f 66 20 62 6f 75 6e 64 73 0a 20 20 20 20 | he.clip.being.out.of.bounds..... |
| 1dc0 | 20 20 20 20 20 20 20 20 69 66 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 21 3d 20 6e 75 6c 6c 20 26 | ........if.(gameObject.!=.null.& |
| 1de0 | 26 20 69 6e 66 6f 2e 65 66 66 65 63 74 69 76 65 50 6c 61 79 53 74 61 74 65 20 3d 3d 20 50 6c 61 | &.info.effectivePlayState.==.Pla |
| 1e00 | 79 53 74 61 74 65 2e 50 61 75 73 65 64 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 | yState.Paused).............{.... |
| 1e20 | 20 20 20 20 20 20 20 20 20 20 20 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 53 65 74 41 63 74 69 76 | .............gameObject.SetActiv |
| 1e40 | 65 28 66 61 6c 73 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 | e(false);.............}......... |
| 1e60 | 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 | }..........///.<summary>........ |
| 1e80 | 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 69 73 20 63 61 6c 6c 65 64 20 64 75 72 | .///.This.function.is.called.dur |
| 1ea0 | 69 6e 67 20 74 68 65 20 50 72 6f 63 65 73 73 46 72 61 6d 65 20 70 68 61 73 65 20 6f 66 20 74 68 | ing.the.ProcessFrame.phase.of.th |
| 1ec0 | 65 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 | e.PlayableGraph..........///.</s |
| 1ee0 | 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d | ummary>.........///.<param.name= |
| 1f00 | 22 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 20 70 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 | "playable">The.playable.this.beh |
| 1f20 | 61 76 69 6f 75 72 20 69 73 20 61 74 74 61 63 68 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 | aviour.is.attached.to.</param>.. |
| 1f40 | 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 69 6e 66 6f 22 3e 41 20 | .......///.<param.name="info">A. |
| 1f60 | 46 72 61 6d 65 44 61 74 61 20 73 74 72 75 63 74 75 72 65 20 74 68 61 74 20 63 6f 6e 74 61 69 6e | FrameData.structure.that.contain |
| 1f80 | 73 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 61 62 6f 75 74 20 74 68 65 20 63 75 72 72 65 6e 74 20 | s.information.about.the.current. |
| 1fa0 | 66 72 61 6d 65 20 63 6f 6e 74 65 78 74 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f | frame.context.</param>........./ |
| 1fc0 | 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 75 73 65 72 44 61 74 61 22 3e 75 6e 75 73 65 64 | //.<param.name="userData">unused |
| 1fe0 | 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 | </param>.........public.override |
| 2000 | 20 76 6f 69 64 20 50 72 6f 63 65 73 73 46 72 61 6d 65 28 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 | .void.ProcessFrame(Playable.play |
| 2020 | 61 62 6c 65 2c 20 46 72 61 6d 65 44 61 74 61 20 69 6e 66 6f 2c 20 6f 62 6a 65 63 74 20 75 73 65 | able,.FrameData.info,.object.use |
| 2040 | 72 44 61 74 61 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 | rData).........{.............if. |
| 2060 | 28 67 61 6d 65 4f 62 6a 65 63 74 20 21 3d 20 6e 75 6c 6c 29 2f 2f 20 26 26 20 21 67 61 6d 65 4f | (gameObject.!=.null)//.&&.!gameO |
| 2080 | 62 6a 65 63 74 2e 61 63 74 69 76 65 53 65 6c 66 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | bject.activeSelf)............... |
| 20a0 | 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 53 65 74 41 63 74 69 76 65 28 74 72 75 65 29 3b 0a 20 20 | ..gameObject.SetActive(true);... |
| 20c0 | 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 | ......}..........///.<summary>.. |
| 20e0 | 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 69 73 20 63 61 6c 6c | .......///.This.function.is.call |
| 2100 | 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 74 68 61 74 20 6f | ed.when.the.PlayableGraph.that.o |
| 2120 | 77 6e 73 20 74 68 69 73 20 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 20 73 74 61 72 74 | wns.this.PlayableBehaviour.start |
| 2140 | 73 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 | s..........///.</summary>....... |
| 2160 | 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 | ..///.<param.name="playable">The |
| 2180 | 20 70 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 61 76 69 6f 75 72 20 69 73 20 61 74 74 61 | .playable.this.behaviour.is.atta |
| 21a0 | 63 68 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 | ched.to.</param>.........public. |
| 21c0 | 6f 76 65 72 72 69 64 65 20 76 6f 69 64 20 4f 6e 47 72 61 70 68 53 74 61 72 74 28 50 6c 61 79 61 | override.void.OnGraphStart(Playa |
| 21e0 | 62 6c 65 20 70 6c 61 79 61 62 6c 65 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 | ble.playable).........{......... |
| 2200 | 20 20 20 20 69 66 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 | ....if.(gameObject.!=.null)..... |
| 2220 | 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f | ........{.................if.(m_ |
| 2240 | 49 6e 69 74 69 61 6c 53 74 61 74 65 20 3d 3d 20 49 6e 69 74 69 61 6c 53 74 61 74 65 2e 55 6e 73 | InitialState.==.InitialState.Uns |
| 2260 | 65 74 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 49 6e 69 74 69 61 | et).....................m_Initia |
| 2280 | 6c 53 74 61 74 65 20 3d 20 67 61 6d 65 4f 62 6a 65 63 74 2e 61 63 74 69 76 65 53 65 6c 66 20 3f | lState.=.gameObject.activeSelf.? |
| 22a0 | 20 49 6e 69 74 69 61 6c 53 74 61 74 65 2e 41 63 74 69 76 65 20 3a 20 49 6e 69 74 69 61 6c 53 74 | .InitialState.Active.:.InitialSt |
| 22c0 | 61 74 65 2e 49 6e 61 63 74 69 76 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 | ate.Inactive;.............}..... |
| 22e0 | 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 | ....}..........///.<summary>.... |
| 2300 | 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 69 73 20 63 61 6c 6c 65 64 | .....///.This.function.is.called |
| 2320 | 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 74 68 61 74 20 6f 77 6e 73 20 74 68 65 | .when.the.Playable.that.owns.the |
| 2340 | 20 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 20 69 73 20 64 65 73 74 72 6f 79 65 64 2e | .PlayableBehaviour.is.destroyed. |
| 2360 | 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 | .........///.</summary>......... |
| 2380 | 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 20 70 | ///.<param.name="playable">The.p |
| 23a0 | 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 61 76 69 6f 75 72 20 69 73 20 61 74 74 61 63 68 | layable.this.behaviour.is.attach |
| 23c0 | 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 | ed.to.</param>.........public.ov |
| 23e0 | 65 72 72 69 64 65 20 76 6f 69 64 20 4f 6e 50 6c 61 79 61 62 6c 65 44 65 73 74 72 6f 79 28 50 6c | erride.void.OnPlayableDestroy(Pl |
| 2400 | 61 79 61 62 6c 65 20 70 6c 61 79 61 62 6c 65 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 | ayable.playable).........{...... |
| 2420 | 20 20 20 20 20 20 20 69 66 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 3d 3d 20 6e 75 6c 6c 20 7c 7c | .......if.(gameObject.==.null.|| |
| 2440 | 20 6d 5f 49 6e 69 74 69 61 6c 53 74 61 74 65 20 3d 3d 20 49 6e 69 74 69 61 6c 53 74 61 74 65 2e | .m_InitialState.==.InitialState. |
| 2460 | 55 6e 73 65 74 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 0a | Unset).................return;.. |
| 2480 | 20 20 20 20 20 20 20 20 20 20 20 20 73 77 69 74 63 68 20 28 70 6f 73 74 50 6c 61 79 62 61 63 6b | ............switch.(postPlayback |
| 24a0 | 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ).............{................. |
| 24c0 | 63 61 73 65 20 50 6f 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 2e 41 63 74 69 76 65 3a 0a 20 | case.PostPlaybackState.Active:.. |
| 24e0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 53 65 | ...................gameObject.Se |
| 2500 | 74 41 63 74 69 76 65 28 74 72 75 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | tActive(true);.................. |
| 2520 | 20 20 20 62 72 65 61 6b 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 63 61 73 65 20 | ...break;..................case. |
| 2540 | 50 6f 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 2e 49 6e 61 63 74 69 76 65 3a 0a 20 20 20 20 | PostPlaybackState.Inactive:..... |
| 2560 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 53 65 74 41 63 | ................gameObject.SetAc |
| 2580 | 74 69 76 65 28 66 61 6c 73 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | tive(false);.................... |
| 25a0 | 20 62 72 65 61 6b 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 63 61 73 65 20 50 6f | .break;..................case.Po |
| 25c0 | 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 2e 52 65 76 65 72 74 3a 0a 20 20 20 20 20 20 20 20 | stPlaybackState.Revert:......... |
| 25e0 | 20 20 20 20 20 20 20 20 20 20 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 53 65 74 41 63 74 69 76 65 | ............gameObject.SetActive |
| 2600 | 28 6d 5f 49 6e 69 74 69 61 6c 53 74 61 74 65 20 3d 3d 20 49 6e 69 74 69 61 6c 53 74 61 74 65 2e | (m_InitialState.==.InitialState. |
| 2620 | 41 63 74 69 76 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 62 72 65 | Active);.....................bre |
| 2640 | 61 6b 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 | ak;.............}.........}..... |
| 2660 | 7d 0a 7d 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 41 63 74 69 | }.}.........................Acti |
| 2680 | 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 00 00 00 14 00 00 00 55 6e 69 74 | vationControlPlayable.......Unit |
| 26a0 | 79 45 6e 67 69 6e 65 2e 54 69 6d 65 6c 69 6e 65 | yEngine.Timeline |