| ofs | hex dump | ascii |
|---|
| 0000 | 00 00 0f 81 00 00 28 44 00 00 00 15 00 00 10 00 00 00 00 00 32 30 31 39 2e 33 2e 36 66 31 00 fe | ......(D............2019.3.6f1.. |
| 0020 | ff ff ff 01 02 00 00 00 0b 04 00 00 00 ff ff 66 9a 86 21 eb 14 35 98 39 dd 34 1d 51 0e c1 f3 42 | ...............f..!..5.9.4.Q...B |
| 0040 | 00 00 00 ed 00 00 00 02 00 00 00 00 00 00 00 37 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 | ...............7................ |
| 0060 | 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 | ................................ |
| 0080 | 00 00 00 00 00 00 00 01 00 01 00 0d 00 00 00 45 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 | ...............E................ |
| 00a0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 | ...............#................ |
| 00c0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 | ...............,................ |
| 00e0 | 00 00 00 00 00 00 00 01 00 01 00 35 00 00 00 61 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 | ...........5...a................ |
| 0100 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 | ...............#................ |
| 0120 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 | ...............,................ |
| 0140 | 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 | ...............r................ |
| 0160 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 | ...............#................ |
| 0180 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 | ...............,................ |
| 01a0 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 | ...........H.................... |
| 01c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 | ...........1...1............@... |
| 01e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 | ................................ |
| 0200 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 | ...........Q...j................ |
| 0220 | 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 4a 00 00 00 ff ff ff ff 0f 00 00 00 00 c0 00 00 00 | ...............J................ |
| 0240 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 10 00 00 00 00 80 00 00 00 | ...........1...1................ |
| 0260 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 11 00 00 00 00 00 00 00 00 | ................................ |
| 0280 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 12 00 00 00 00 80 00 00 00 | ...............j................ |
| 02a0 | 00 00 00 00 00 00 00 01 00 04 00 5c 00 00 00 9b 00 00 80 ff ff ff ff 13 00 00 00 00 80 00 00 00 | ...........\.................... |
| 02c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 72 00 00 00 ff ff ff ff 14 00 00 00 00 80 00 00 00 | ...........H...r................ |
| 02e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 15 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0300 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 16 00 00 00 01 00 00 00 00 | ................................ |
| 0320 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 17 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0340 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 77 00 00 00 ff ff ff ff 18 00 00 00 00 80 00 00 00 | ...........H...w................ |
| 0360 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 19 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0380 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1a 00 00 00 01 00 00 00 00 | ................................ |
| 03a0 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1b 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 03c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 80 00 00 00 ff ff ff ff 1c 00 00 00 00 80 00 00 00 | ...........H.................... |
| 03e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 1d 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0400 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1e 00 00 00 01 00 00 00 00 | ................................ |
| 0420 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1f 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0440 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 20 00 00 00 00 00 00 00 00 | ...........y.................... |
| 0460 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 21 00 00 00 01 00 80 00 00 | ...............#.......!........ |
| 0480 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 22 00 00 00 01 00 80 00 00 | ...............,......."........ |
| 04a0 | 00 00 00 00 00 00 00 01 00 01 00 11 03 00 80 85 00 00 00 ff ff ff ff 23 00 00 00 01 40 08 00 00 | .......................#....@... |
| 04c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 24 00 00 00 01 00 08 00 00 | ...........1...1.......$........ |
| 04e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 25 00 00 00 01 00 08 00 00 | .......................%........ |
| 0500 | 00 00 00 00 00 00 00 01 00 03 00 2e 03 00 80 6a 00 00 80 08 00 00 00 26 00 00 00 01 00 08 00 00 | ...............j.......&........ |
| 0520 | 00 00 00 00 00 00 00 01 00 01 00 d5 03 00 80 93 00 00 00 ff ff ff ff 27 00 00 00 00 80 00 00 00 | .......................'........ |
| 0540 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 28 00 00 00 00 c0 00 00 00 | ...........1...1.......(........ |
| 0560 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 29 00 00 00 00 00 00 00 00 | .......................)........ |
| 0580 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 2a 00 00 00 00 80 00 00 00 | ...............j.......*........ |
| 05a0 | 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b 00 00 80 ff ff ff ff 2b 00 00 00 00 80 00 00 00 | ...........H...........+........ |
| 05c0 | 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 00 00 80 ff ff ff ff 2c 00 00 00 01 40 00 00 00 | ...........1...1.......,....@... |
| 05e0 | 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b 03 00 80 04 00 00 00 2d 00 00 00 01 00 00 00 00 | .......................-........ |
| 0600 | 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a 00 00 80 01 00 00 00 2e 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0620 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 2f 00 00 00 00 00 00 00 00 | ...........y.........../........ |
| 0640 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 30 00 00 00 01 00 80 00 00 | ...............#.......0........ |
| 0660 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 31 00 00 00 01 00 80 00 00 | ...............,.......1........ |
| 0680 | 00 00 00 00 00 00 00 01 00 01 00 20 03 00 80 a7 00 00 00 02 00 00 00 32 00 00 00 00 40 00 00 00 | .......................2....@... |
| 06a0 | 00 00 00 00 00 00 00 01 00 01 00 be 02 00 80 b6 00 00 00 0c 00 00 00 33 00 00 00 00 40 00 00 00 | .......................3....@... |
| 06c0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 34 00 00 00 01 00 80 00 00 | ...............#.......4........ |
| 06e0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 35 00 00 00 01 00 80 00 00 | ...............,.......5........ |
| 0700 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 bb 00 00 00 ff ff ff ff 36 00 00 00 01 80 00 00 00 | ...........H...........6........ |
| 0720 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 37 00 00 00 01 40 00 00 00 | ...........1...1.......7....@... |
| 0740 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 38 00 00 00 01 00 00 00 00 | .......................8........ |
| 0760 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 39 00 00 00 01 00 00 00 00 | ...........Q...j.......9........ |
| 0780 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 c6 00 00 00 ff ff ff ff 3a 00 00 00 01 80 00 00 00 | ...........H...........:........ |
| 07a0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3b 00 00 00 01 40 00 00 00 | ...........1...1.......;....@... |
| 07c0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 3c 00 00 00 01 00 00 00 00 | .......................<........ |
| 07e0 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 3d 00 00 00 01 00 00 00 00 | ...........Q...j.......=........ |
| 0800 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 d8 00 00 00 ff ff ff ff 3e 00 00 00 01 80 00 00 00 | ...........H...........>........ |
| 0820 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3f 00 00 00 01 40 00 00 00 | ...........1...1.......?....@... |
| 0840 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 40 00 00 00 01 00 00 00 00 | .......................@........ |
| 0860 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 41 00 00 00 01 00 00 00 00 | ...........Q...j.......A........ |
| 0880 | 00 00 00 00 00 00 00 4d 6f 6e 6f 49 6d 70 6f 72 74 65 72 00 50 50 74 72 3c 45 64 69 74 6f 72 45 | .......MonoImporter.PPtr<EditorE |
| 08a0 | 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 50 74 72 | xtension>.m_FileID.m_PathID.PPtr |
| 08c0 | 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 45 78 74 65 72 6e 61 6c 4f 62 6a 65 63 | <PrefabInstance>.m_ExternalObjec |
| 08e0 | 74 73 00 53 6f 75 72 63 65 41 73 73 65 74 49 64 65 6e 74 69 66 69 65 72 00 74 79 70 65 00 61 73 | ts.SourceAssetIdentifier.type.as |
| 0900 | 73 65 6d 62 6c 79 00 6e 61 6d 65 00 6d 5f 55 73 65 64 46 69 6c 65 49 44 73 00 6d 5f 44 65 66 61 | sembly.name.m_UsedFileIDs.m_Defa |
| 0920 | 75 6c 74 52 65 66 65 72 65 6e 63 65 73 00 65 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 69 63 6f | ultReferences.executionOrder.ico |
| 0940 | 6e 00 6d 5f 55 73 65 72 44 61 74 61 00 6d 5f 41 73 73 65 74 42 75 6e 64 6c 65 4e 61 6d 65 00 6d | n.m_UserData.m_AssetBundleName.m |
| 0960 | 5f 41 73 73 65 74 42 75 6e 64 6c 65 56 61 72 69 61 6e 74 00 00 00 00 00 73 00 00 00 00 ff ff a3 | _AssetBundleVariant.....s....... |
| 0980 | 47 f1 d7 dc 8f 5a 35 36 a0 3a 21 40 69 c1 4a 2a 00 00 00 81 00 00 00 05 00 00 00 15 01 00 80 37 | G....Z56.:!@i.J*...............7 |
| 09a0 | 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 | ................................ |
| 09c0 | 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 00 00 00 00 45 | ...............................E |
| 09e0 | 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a00 | 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a20 | 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 28 00 00 00 61 | ...........................(...a |
| 0a40 | 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a60 | 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a80 | 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 | ...............................r |
| 0aa0 | 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0ac0 | 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0ae0 | 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab | ...........................H.... |
| 0b00 | 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0b20 | 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0b40 | 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0b60 | 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ea | ...........................H.... |
| 0b80 | 01 00 80 ff ff ff ff 0f 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0ba0 | 00 00 80 ff ff ff ff 10 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0bc0 | 03 00 80 04 00 00 00 11 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0be0 | 00 00 80 01 00 00 00 12 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 3d | ...............................= |
| 0c00 | 00 00 00 ff ff ff ff 13 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0c20 | 00 00 80 ff ff ff ff 14 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ................................ |
| 0c40 | 03 00 80 04 00 00 00 15 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a | ...............................j |
| 0c60 | 00 00 80 ff ff ff ff 16 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b | ...........................H.... |
| 0c80 | 00 00 80 ff ff ff ff 17 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 | ...........................1...1 |
| 0ca0 | 00 00 80 ff ff ff ff 18 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b | ............@................... |
| 0cc0 | 03 00 80 04 00 00 00 19 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a | ...........................Q...j |
| 0ce0 | 00 00 80 01 00 00 00 1a 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a | ...........................y.... |
| 0d00 | 03 00 80 0c 00 00 00 1b 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 16 | ................................ |
| 0d20 | 00 00 00 04 00 00 00 1c 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 1f | ................................ |
| 0d40 | 00 00 00 08 00 00 00 1d 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 79 02 00 80 51 | ...........................y...Q |
| 0d60 | 00 00 00 0c 00 00 00 1e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0d80 | 00 00 00 04 00 00 00 1f 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0da0 | 00 00 00 08 00 00 00 20 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 de 00 00 80 58 | ...............................X |
| 0dc0 | 00 00 00 04 00 00 00 21 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 69 | .......!...................H...i |
| 0de0 | 00 00 00 ff ff ff ff 22 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ......."...................1...1 |
| 0e00 | 00 00 80 ff ff ff ff 23 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......#....@................... |
| 0e20 | 03 00 80 04 00 00 00 24 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......$...................Q...j |
| 0e40 | 00 00 80 01 00 00 00 25 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 75 | .......%...................H...u |
| 0e60 | 00 00 00 ff ff ff ff 26 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | .......&...................1...1 |
| 0e80 | 00 00 80 ff ff ff ff 27 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......'....@................... |
| 0ea0 | 03 00 80 04 00 00 00 28 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......(...................Q...j |
| 0ec0 | 00 00 80 01 00 00 00 29 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 50 50 74 72 3c 45 64 69 74 | .......)...............PPtr<Edit |
| 0ee0 | 6f 72 45 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 | orExtension>.m_FileID.m_PathID.P |
| 0f00 | 50 74 72 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 44 65 66 61 75 6c 74 52 65 66 | Ptr<PrefabInstance>.m_DefaultRef |
| 0f20 | 65 72 65 6e 63 65 73 00 6d 5f 49 63 6f 6e 00 6d 5f 45 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 | erences.m_Icon.m_ExecutionOrder. |
| 0f40 | 6d 5f 43 6c 61 73 73 4e 61 6d 65 00 6d 5f 4e 61 6d 65 73 70 61 63 65 00 00 00 00 00 02 00 00 00 | m_ClassName.m_Namespace......... |
| 0f60 | 03 00 00 00 00 00 00 00 00 00 00 00 5c 00 00 00 00 00 00 00 e0 79 af 00 00 00 00 00 60 00 00 00 | ............\........y......`... |
| 0f80 | e4 17 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fa0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fc0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fe0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1020 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 e0 79 af 00 00 00 00 00 00 00 00 00 | .....................y.......... |
| 1040 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1060 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1080 | 00 00 00 00 00 00 00 00 15 00 00 00 50 72 65 66 61 62 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c | ............PrefabControlPlayabl |
| 10a0 | 65 00 00 00 53 17 00 00 75 73 69 6e 67 20 53 79 73 74 65 6d 3b 0a 75 73 69 6e 67 20 55 6e 69 74 | e...S...using.System;.using.Unit |
| 10c0 | 79 45 6e 67 69 6e 65 2e 50 6c 61 79 61 62 6c 65 73 3b 0a 75 73 69 6e 67 20 55 6e 69 74 79 45 6e | yEngine.Playables;.using.UnityEn |
| 10e0 | 67 69 6e 65 2e 53 63 65 6e 65 4d 61 6e 61 67 65 6d 65 6e 74 3b 0a 0a 6e 61 6d 65 73 70 61 63 65 | gine.SceneManagement;..namespace |
| 1100 | 20 55 6e 69 74 79 45 6e 67 69 6e 65 2e 54 69 6d 65 6c 69 6e 65 0a 7b 0a 20 20 20 20 2f 2f 2f 20 | .UnityEngine.Timeline.{.....///. |
| 1120 | 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 2f 2f 2f 20 50 6c 61 79 61 62 6c 65 20 74 68 61 74 20 | <summary>.....///.Playable.that. |
| 1140 | 63 6f 6e 74 72 6f 6c 73 20 61 6e 64 20 69 6e 73 74 61 6e 74 69 61 74 65 73 20 61 20 50 72 65 66 | controls.and.instantiates.a.Pref |
| 1160 | 61 62 2e 0a 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 70 75 62 6c 69 | ab......///.</summary>.....publi |
| 1180 | 63 20 63 6c 61 73 73 20 50 72 65 66 61 62 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 20 3a 20 | c.class.PrefabControlPlayable.:. |
| 11a0 | 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 0a 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 | PlayableBehaviour.....{......... |
| 11c0 | 47 61 6d 65 4f 62 6a 65 63 74 20 6d 5f 49 6e 73 74 61 6e 63 65 3b 0a 0a 23 69 66 20 55 4e 49 54 | GameObject.m_Instance;..#if.UNIT |
| 11e0 | 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 70 72 69 76 61 74 65 20 62 6f 6f 6c 20 6d 5f | Y_EDITOR.........private.bool.m_ |
| 1200 | 49 73 41 63 74 69 76 65 43 61 63 68 65 64 3b 0a 23 65 6e 64 69 66 0a 0a 20 20 20 20 20 20 20 20 | IsActiveCached;.#endif.......... |
| 1220 | 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 43 72 65 61 74 65 | ///.<summary>.........///.Create |
| 1240 | 73 20 61 20 50 6c 61 79 61 62 6c 65 20 77 69 74 68 20 61 20 50 72 65 66 61 62 43 6f 6e 74 72 6f | s.a.Playable.with.a.PrefabContro |
| 1260 | 6c 50 6c 61 79 61 62 6c 65 20 62 65 68 61 76 69 6f 75 72 20 61 74 74 61 63 68 65 64 0a 20 20 20 | lPlayable.behaviour.attached.... |
| 1280 | 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 | .....///.</summary>.........///. |
| 12a0 | 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 67 72 61 70 68 22 3e 54 68 65 20 50 6c 61 79 61 62 6c 65 | <param.name="graph">The.Playable |
| 12c0 | 47 72 61 70 68 20 74 6f 20 69 6e 6a 65 63 74 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 69 6e 74 | Graph.to.inject.the.Playable.int |
| 12e0 | 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 | o.</param>.........///.<param.na |
| 1300 | 6d 65 3d 22 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 22 3e 54 68 65 20 70 72 65 66 61 62 | me="prefabGameObject">The.prefab |
| 1320 | 20 74 6f 20 69 6e 73 74 61 6e 74 69 61 74 65 20 66 72 6f 6d 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 | .to.instantiate.from</param>.... |
| 1340 | 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 61 72 65 6e 74 54 72 61 6e | .....///.<param.name="parentTran |
| 1360 | 73 66 6f 72 6d 22 3e 54 72 61 6e 73 66 6f 72 6d 20 74 6f 20 70 61 72 65 6e 74 20 69 6e 73 74 61 | sform">Transform.to.parent.insta |
| 1380 | 6e 63 65 20 74 6f 2e 20 43 61 6e 20 62 65 20 6e 75 6c 6c 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 | nce.to..Can.be.null.</param>.... |
| 13a0 | 20 20 20 20 20 2f 2f 2f 20 3c 72 65 74 75 72 6e 73 3e 52 65 74 75 72 6e 73 20 61 20 50 6c 61 79 | .....///.<returns>Returns.a.Play |
| 13c0 | 61 62 65 20 77 69 74 68 20 50 72 65 66 61 62 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 20 62 | abe.with.PrefabControlPlayable.b |
| 13e0 | 65 68 61 76 69 6f 75 72 20 61 74 74 61 63 68 65 64 2e 3c 2f 72 65 74 75 72 6e 73 3e 0a 20 20 20 | ehaviour.attached.</returns>.... |
| 1400 | 20 20 20 20 20 70 75 62 6c 69 63 20 73 74 61 74 69 63 20 53 63 72 69 70 74 50 6c 61 79 61 62 6c | .....public.static.ScriptPlayabl |
| 1420 | 65 3c 50 72 65 66 61 62 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 3e 20 43 72 65 61 74 65 28 | e<PrefabControlPlayable>.Create( |
| 1440 | 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 67 72 61 70 68 2c 20 47 61 6d 65 4f 62 6a 65 63 74 20 | PlayableGraph.graph,.GameObject. |
| 1460 | 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 2c 20 54 72 61 6e 73 66 6f 72 6d 20 70 61 72 65 | prefabGameObject,.Transform.pare |
| 1480 | 6e 74 54 72 61 6e 73 66 6f 72 6d 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 | ntTransform).........{.......... |
| 14a0 | 20 20 20 69 66 20 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 20 3d 3d 20 6e 75 6c 6c 29 | ...if.(prefabGameObject.==.null) |
| 14c0 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 53 63 72 69 70 74 50 6c | .................return.ScriptPl |
| 14e0 | 61 79 61 62 6c 65 3c 50 72 65 66 61 62 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 3e 2e 4e 75 | ayable<PrefabControlPlayable>.Nu |
| 1500 | 6c 6c 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 68 61 6e 64 6c 65 20 3d 20 53 63 | ll;..............var.handle.=.Sc |
| 1520 | 72 69 70 74 50 6c 61 79 61 62 6c 65 3c 50 72 65 66 61 62 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 | riptPlayable<PrefabControlPlayab |
| 1540 | 6c 65 3e 2e 43 72 65 61 74 65 28 67 72 61 70 68 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 68 | le>.Create(graph);.............h |
| 1560 | 61 6e 64 6c 65 2e 47 65 74 42 65 68 61 76 69 6f 75 72 28 29 2e 49 6e 69 74 69 61 6c 69 7a 65 28 | andle.GetBehaviour().Initialize( |
| 1580 | 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 2c 20 70 61 72 65 6e 74 54 72 61 6e 73 66 6f 72 | prefabGameObject,.parentTransfor |
| 15a0 | 6d 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 68 61 6e 64 6c 65 3b 0a 20 | m);.............return.handle;.. |
| 15c0 | 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a | .......}..........///.<summary>. |
| 15e0 | 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 65 20 69 6e 73 74 61 6e 63 65 20 6f 66 20 74 68 65 20 | ........///.The.instance.of.the. |
| 1600 | 70 72 65 66 61 62 20 63 72 65 61 74 65 64 20 62 79 20 74 68 69 73 20 62 65 68 61 76 69 6f 75 72 | prefab.created.by.this.behaviour |
| 1620 | 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 | .........///.</summary>......... |
| 1640 | 70 75 62 6c 69 63 20 47 61 6d 65 4f 62 6a 65 63 74 20 70 72 65 66 61 62 49 6e 73 74 61 6e 63 65 | public.GameObject.prefabInstance |
| 1660 | 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 67 65 74 20 7b 20 72 65 74 | .........{.............get.{.ret |
| 1680 | 75 72 6e 20 6d 5f 49 6e 73 74 61 6e 63 65 3b 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 | urn.m_Instance;.}.........}..... |
| 16a0 | 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 49 | .....///.<summary>.........///.I |
| 16c0 | 6e 69 74 69 61 6c 69 7a 65 73 20 74 68 65 20 62 65 68 61 76 69 6f 75 72 20 77 69 74 68 20 61 20 | nitializes.the.behaviour.with.a. |
| 16e0 | 70 72 65 66 61 62 20 61 6e 64 20 70 61 72 65 6e 74 20 74 72 61 6e 73 66 6f 72 6d 0a 20 20 20 20 | prefab.and.parent.transform..... |
| 1700 | 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c | ....///.</summary>.........///.< |
| 1720 | 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 22 3e 54 68 | param.name="prefabGameObject">Th |
| 1740 | 65 20 70 72 65 66 61 62 20 74 6f 20 69 6e 73 74 61 6e 74 69 61 74 65 20 66 72 6f 6d 3c 2f 70 61 | e.prefab.to.instantiate.from</pa |
| 1760 | 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 61 | ram>.........///.<param.name="pa |
| 1780 | 72 65 6e 74 54 72 61 6e 73 66 6f 72 6d 22 3e 54 72 61 6e 73 66 6f 72 6d 20 74 6f 20 70 61 72 65 | rentTransform">Transform.to.pare |
| 17a0 | 6e 74 20 69 6e 73 74 61 6e 63 65 20 74 6f 2e 20 43 61 6e 20 62 65 20 6e 75 6c 6c 2e 3c 2f 70 61 | nt.instance.to..Can.be.null.</pa |
| 17c0 | 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 72 65 74 75 72 6e 73 3e 54 68 65 20 63 72 | ram>.........///.<returns>The.cr |
| 17e0 | 65 61 74 65 64 20 69 6e 73 74 61 6e 63 65 3c 2f 72 65 74 75 72 6e 73 3e 0a 20 20 20 20 20 20 20 | eated.instance</returns>........ |
| 1800 | 20 70 75 62 6c 69 63 20 47 61 6d 65 4f 62 6a 65 63 74 20 49 6e 69 74 69 61 6c 69 7a 65 28 47 61 | .public.GameObject.Initialize(Ga |
| 1820 | 6d 65 4f 62 6a 65 63 74 20 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 2c 20 54 72 61 6e 73 | meObject.prefabGameObject,.Trans |
| 1840 | 66 6f 72 6d 20 70 61 72 65 6e 74 54 72 61 6e 73 66 6f 72 6d 29 0a 20 20 20 20 20 20 20 20 7b 0a | form.parentTransform).........{. |
| 1860 | 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 | ............if.(prefabGameObject |
| 1880 | 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 68 72 6f 77 20 | .==.null).................throw. |
| 18a0 | 6e 65 77 20 41 72 67 75 6d 65 6e 74 4e 75 6c 6c 45 78 63 65 70 74 69 6f 6e 28 22 50 72 65 66 61 | new.ArgumentNullException("Prefa |
| 18c0 | 62 20 63 61 6e 6e 6f 74 20 62 65 20 6e 75 6c 6c 22 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 | b.cannot.be.null");............. |
| 18e0 | 20 69 66 20 28 6d 5f 49 6e 73 74 61 6e 63 65 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 | .if.(m_Instance.!=.null)........ |
| 1900 | 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 44 65 62 75 67 2e 4c 6f 67 | .....{.................Debug.Log |
| 1920 | 57 61 72 6e 69 6e 67 46 6f 72 6d 61 74 28 22 50 72 65 66 61 62 20 43 6f 6e 74 72 6f 6c 20 50 6c | WarningFormat("Prefab.Control.Pl |
| 1940 | 61 79 61 62 6c 65 20 28 7b 30 7d 29 20 68 61 73 20 61 6c 72 65 61 64 79 20 62 65 65 6e 20 69 6e | ayable.({0}).has.already.been.in |
| 1960 | 69 74 69 61 6c 69 7a 65 64 20 77 69 74 68 20 61 20 50 72 65 66 61 62 20 28 7b 31 7d 29 2e 22 2c | itialized.with.a.Prefab.({1}).", |
| 1980 | 20 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 2e 6e 61 6d 65 2c 20 6d 5f 49 6e 73 74 61 6e | .prefabGameObject.name,.m_Instan |
| 19a0 | 63 65 2e 6e 61 6d 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 | ce.name);.............}......... |
| 19c0 | 20 20 20 20 65 6c 73 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 | ....else.............{.......... |
| 19e0 | 20 20 20 20 20 20 20 23 69 66 20 55 4e 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 | .......#if.UNITY_EDITOR......... |
| 1a00 | 20 20 20 20 20 20 20 20 69 66 20 28 21 41 70 70 6c 69 63 61 74 69 6f 6e 2e 69 73 50 6c 61 79 69 | ........if.(!Application.isPlayi |
| 1a20 | 6e 67 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 | ng).................{........... |
| 1a40 | 20 20 20 20 20 20 20 20 20 20 6d 5f 49 6e 73 74 61 6e 63 65 20 3d 20 28 47 61 6d 65 4f 62 6a 65 | ..........m_Instance.=.(GameObje |
| 1a60 | 63 74 29 55 6e 69 74 79 45 64 69 74 6f 72 2e 50 72 65 66 61 62 55 74 69 6c 69 74 79 2e 49 6e 73 | ct)UnityEditor.PrefabUtility.Ins |
| 1a80 | 74 61 6e 74 69 61 74 65 50 72 65 66 61 62 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 2c | tantiatePrefab(prefabGameObject, |
| 1aa0 | 20 70 61 72 65 6e 74 54 72 61 6e 73 66 6f 72 6d 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | .parentTransform);.............. |
| 1ac0 | 20 20 20 20 20 20 20 55 6e 69 74 79 45 64 69 74 6f 72 2e 50 72 65 66 61 62 55 74 69 6c 69 74 79 | .......UnityEditor.PrefabUtility |
| 1ae0 | 2e 70 72 65 66 61 62 49 6e 73 74 61 6e 63 65 55 70 64 61 74 65 64 20 2b 3d 20 4f 6e 50 72 65 66 | .prefabInstanceUpdated.+=.OnPref |
| 1b00 | 61 62 55 70 64 61 74 65 64 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 | abUpdated;.................}.... |
| 1b20 | 20 20 20 20 20 20 20 20 20 20 20 20 20 65 6c 73 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | .............else............... |
| 1b40 | 20 20 23 65 6e 64 69 66 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 | ..#endif.................{...... |
| 1b60 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 49 6e 73 74 61 6e 63 65 20 3d 20 4f 62 6a 65 | ...............m_Instance.=.Obje |
| 1b80 | 63 74 2e 49 6e 73 74 61 6e 74 69 61 74 65 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 2c | ct.Instantiate(prefabGameObject, |
| 1ba0 | 20 70 61 72 65 6e 74 54 72 61 6e 73 66 6f 72 6d 2c 20 66 61 6c 73 65 29 3b 0a 20 20 20 20 20 20 | .parentTransform,.false);....... |
| 1bc0 | 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 49 6e | ..........}.................m_In |
| 1be0 | 73 74 61 6e 63 65 2e 6e 61 6d 65 20 3d 20 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 2e 6e | stance.name.=.prefabGameObject.n |
| 1c00 | 61 6d 65 20 2b 20 22 20 5b 54 69 6d 65 6c 69 6e 65 5d 22 3b 0a 20 20 20 20 20 20 20 20 20 20 20 | ame.+.".[Timeline]";............ |
| 1c20 | 20 20 20 20 20 6d 5f 49 6e 73 74 61 6e 63 65 2e 53 65 74 41 63 74 69 76 65 28 66 61 6c 73 65 29 | .....m_Instance.SetActive(false) |
| 1c40 | 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 53 65 74 48 69 64 65 46 6c 61 67 73 52 65 | ;.................SetHideFlagsRe |
| 1c60 | 63 75 72 73 69 76 65 28 6d 5f 49 6e 73 74 61 6e 63 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 | cursive(m_Instance);............ |
| 1c80 | 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 6d 5f 49 6e 73 74 61 6e 63 65 | .}.............return.m_Instance |
| 1ca0 | 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 | ;.........}..........///.<summar |
| 1cc0 | 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 69 73 20 | y>.........///.This.function.is. |
| 1ce0 | 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 74 68 61 74 20 6f 77 | called.when.the.Playable.that.ow |
| 1d00 | 6e 73 20 74 68 65 20 50 6c 61 79 61 62 6c 65 42 65 68 61 76 69 6f 75 72 20 69 73 20 64 65 73 74 | ns.the.PlayableBehaviour.is.dest |
| 1d20 | 72 6f 79 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 | royed..........///.</summary>... |
| 1d40 | 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 | ......///.<param.name="playable" |
| 1d60 | 3e 54 68 65 20 70 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 61 76 69 6f 75 72 20 69 73 20 | >The.playable.this.behaviour.is. |
| 1d80 | 61 74 74 61 63 68 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 | attached.to.</param>.........pub |
| 1da0 | 6c 69 63 20 6f 76 65 72 72 69 64 65 20 76 6f 69 64 20 4f 6e 50 6c 61 79 61 62 6c 65 44 65 73 74 | lic.override.void.OnPlayableDest |
| 1dc0 | 72 6f 79 28 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 61 62 6c 65 29 0a 20 20 20 20 20 20 20 20 7b | roy(Playable.playable).........{ |
| 1de0 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f 49 6e 73 74 61 6e 63 65 29 0a 20 20 20 | .............if.(m_Instance).... |
| 1e00 | 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 41 | .........{.................if.(A |
| 1e20 | 70 70 6c 69 63 61 74 69 6f 6e 2e 69 73 50 6c 61 79 69 6e 67 29 0a 20 20 20 20 20 20 20 20 20 20 | pplication.isPlaying)........... |
| 1e40 | 20 20 20 20 20 20 20 20 20 20 4f 62 6a 65 63 74 2e 44 65 73 74 72 6f 79 28 6d 5f 49 6e 73 74 61 | ..........Object.Destroy(m_Insta |
| 1e60 | 6e 63 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 6c 73 65 0a 20 20 20 20 20 | nce);.................else...... |
| 1e80 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4f 62 6a 65 63 74 2e 44 65 73 74 72 6f 79 49 6d 6d | ...............Object.DestroyImm |
| 1ea0 | 65 64 69 61 74 65 28 6d 5f 49 6e 73 74 61 6e 63 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | ediate(m_Instance);............. |
| 1ec0 | 7d 0a 0a 23 69 66 20 55 4e 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 20 20 20 20 | }..#if.UNITY_EDITOR............. |
| 1ee0 | 55 6e 69 74 79 45 64 69 74 6f 72 2e 50 72 65 66 61 62 55 74 69 6c 69 74 79 2e 70 72 65 66 61 62 | UnityEditor.PrefabUtility.prefab |
| 1f00 | 49 6e 73 74 61 6e 63 65 55 70 64 61 74 65 64 20 2d 3d 20 4f 6e 50 72 65 66 61 62 55 70 64 61 74 | InstanceUpdated.-=.OnPrefabUpdat |
| 1f20 | 65 64 3b 0a 23 65 6e 64 69 66 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f | ed;.#endif.........}..........// |
| 1f40 | 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e | /.<summary>.........///.This.fun |
| 1f60 | 63 74 69 6f 6e 20 69 73 20 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c | ction.is.called.when.the.Playabl |
| 1f80 | 65 20 70 6c 61 79 20 73 74 61 74 65 20 69 73 20 63 68 61 6e 67 65 64 20 74 6f 20 50 6c 61 79 61 | e.play.state.is.changed.to.Playa |
| 1fa0 | 62 6c 65 73 2e 50 6c 61 79 53 74 61 74 65 2e 50 6c 61 79 69 6e 67 2e 0a 20 20 20 20 20 20 20 20 | bles.PlayState.Playing.......... |
| 1fc0 | 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 | ///.</summary>.........///.<para |
| 1fe0 | 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 3e 54 68 65 20 50 6c 61 79 61 62 6c 65 20 74 | m.name="playable">The.Playable.t |
| 2000 | 68 61 74 20 6f 77 6e 73 20 74 68 65 20 63 75 72 72 65 6e 74 20 50 6c 61 79 61 62 6c 65 42 65 68 | hat.owns.the.current.PlayableBeh |
| 2020 | 61 76 69 6f 75 72 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 | aviour.</param>.........///.<par |
| 2040 | 61 6d 20 6e 61 6d 65 3d 22 69 6e 66 6f 22 3e 41 20 46 72 61 6d 65 44 61 74 61 20 73 74 72 75 63 | am.name="info">A.FrameData.struc |
| 2060 | 74 75 72 65 20 74 68 61 74 20 63 6f 6e 74 61 69 6e 73 20 69 6e 66 6f 72 6d 61 74 69 6f 6e 20 61 | ture.that.contains.information.a |
| 2080 | 62 6f 75 74 20 74 68 65 20 63 75 72 72 65 6e 74 20 66 72 61 6d 65 20 63 6f 6e 74 65 78 74 2e 3c | bout.the.current.frame.context.< |
| 20a0 | 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 | /param>.........public.override. |
| 20c0 | 76 6f 69 64 20 4f 6e 42 65 68 61 76 69 6f 75 72 50 6c 61 79 28 50 6c 61 79 61 62 6c 65 20 70 6c | void.OnBehaviourPlay(Playable.pl |
| 20e0 | 61 79 61 62 6c 65 2c 20 46 72 61 6d 65 44 61 74 61 20 69 6e 66 6f 29 0a 20 20 20 20 20 20 20 20 | ayable,.FrameData.info)......... |
| 2100 | 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f 49 6e 73 74 61 6e 63 65 20 3d 3d 20 | {.............if.(m_Instance.==. |
| 2120 | 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 0a 20 | null).................return;... |
| 2140 | 20 20 20 20 20 20 20 20 20 20 20 6d 5f 49 6e 73 74 61 6e 63 65 2e 53 65 74 41 63 74 69 76 65 28 | ...........m_Instance.SetActive( |
| 2160 | 74 72 75 65 29 3b 0a 0a 23 69 66 20 55 4e 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 | true);..#if.UNITY_EDITOR........ |
| 2180 | 20 20 20 20 20 6d 5f 49 73 41 63 74 69 76 65 43 61 63 68 65 64 20 3d 20 74 72 75 65 3b 0a 23 65 | .....m_IsActiveCached.=.true;.#e |
| 21a0 | 6e 64 69 66 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d | ndif.........}..........///.<sum |
| 21c0 | 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 66 75 6e 63 74 69 6f 6e 20 | mary>.........///.This.function. |
| 21e0 | 69 73 20 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 61 62 6c 65 20 70 6c 61 79 | is.called.when.the.Playable.play |
| 2200 | 20 73 74 61 74 65 20 69 73 20 63 68 61 6e 67 65 64 20 74 6f 20 50 6c 61 79 53 74 61 74 65 2e 50 | .state.is.changed.to.PlayState.P |
| 2220 | 61 75 73 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 | aused..........///.</summary>... |
| 2240 | 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 70 6c 61 79 61 62 6c 65 22 | ......///.<param.name="playable" |
| 2260 | 3e 54 68 65 20 70 6c 61 79 61 62 6c 65 20 74 68 69 73 20 62 65 68 61 76 69 6f 75 72 20 69 73 20 | >The.playable.this.behaviour.is. |
| 2280 | 61 74 74 61 63 68 65 64 20 74 6f 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f | attached.to.</param>........./// |
| 22a0 | 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 69 6e 66 6f 22 3e 41 20 46 72 61 6d 65 44 61 74 61 20 | .<param.name="info">A.FrameData. |
| 22c0 | 73 74 72 75 63 74 75 72 65 20 74 68 61 74 20 63 6f 6e 74 61 69 6e 73 20 69 6e 66 6f 72 6d 61 74 | structure.that.contains.informat |
| 22e0 | 69 6f 6e 20 61 62 6f 75 74 20 74 68 65 20 63 75 72 72 65 6e 74 20 66 72 61 6d 65 20 63 6f 6e 74 | ion.about.the.current.frame.cont |
| 2300 | 65 78 74 2e 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 | ext.</param>.........public.over |
| 2320 | 72 69 64 65 20 76 6f 69 64 20 4f 6e 42 65 68 61 76 69 6f 75 72 50 61 75 73 65 28 50 6c 61 79 61 | ride.void.OnBehaviourPause(Playa |
| 2340 | 62 6c 65 20 70 6c 61 79 61 62 6c 65 2c 20 46 72 61 6d 65 44 61 74 61 20 69 6e 66 6f 29 0a 20 20 | ble.playable,.FrameData.info)... |
| 2360 | 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 4f 6e 42 65 68 61 76 69 6f | ......{.............//.OnBehavio |
| 2380 | 75 72 50 61 75 73 65 20 63 61 6e 20 62 65 20 63 61 6c 6c 65 64 20 69 66 20 74 68 65 20 67 72 61 | urPause.can.be.called.if.the.gra |
| 23a0 | 70 68 20 69 73 20 73 74 6f 70 70 65 64 20 66 6f 72 20 61 20 76 61 72 69 65 74 79 20 6f 66 20 72 | ph.is.stopped.for.a.variety.of.r |
| 23c0 | 65 61 73 6f 6e 73 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 20 74 68 65 20 65 66 66 65 63 | easons.............//..the.effec |
| 23e0 | 74 69 76 65 50 6c 61 79 53 74 61 74 65 20 77 69 6c 6c 20 74 65 73 74 20 69 66 20 74 68 65 20 70 | tivePlayState.will.test.if.the.p |
| 2400 | 61 75 73 65 20 69 73 20 64 75 65 20 74 6f 20 74 68 65 20 63 6c 69 70 20 62 65 69 6e 67 20 6f 75 | ause.is.due.to.the.clip.being.ou |
| 2420 | 74 20 6f 66 20 62 6f 75 6e 64 73 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f 49 6e | t.of.bounds.............if.(m_In |
| 2440 | 73 74 61 6e 63 65 20 21 3d 20 6e 75 6c 6c 20 26 26 20 69 6e 66 6f 2e 65 66 66 65 63 74 69 76 65 | stance.!=.null.&&.info.effective |
| 2460 | 50 6c 61 79 53 74 61 74 65 20 3d 3d 20 50 6c 61 79 53 74 61 74 65 2e 50 61 75 73 65 64 29 0a 20 | PlayState.==.PlayState.Paused).. |
| 2480 | 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 49 | ...........{.................m_I |
| 24a0 | 6e 73 74 61 6e 63 65 2e 53 65 74 41 63 74 69 76 65 28 66 61 6c 73 65 29 3b 0a 23 69 66 20 55 4e | nstance.SetActive(false);.#if.UN |
| 24c0 | 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 49 73 41 | ITY_EDITOR.................m_IsA |
| 24e0 | 63 74 69 76 65 43 61 63 68 65 64 20 3d 20 66 61 6c 73 65 3b 0a 23 65 6e 64 69 66 0a 20 20 20 20 | ctiveCached.=.false;.#endif..... |
| 2500 | 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 23 69 66 20 55 4e 49 54 59 5f 45 | ........}.........}..#if.UNITY_E |
| 2520 | 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 76 6f 69 64 20 4f 6e 50 72 65 66 61 62 55 70 64 61 74 | DITOR.........void.OnPrefabUpdat |
| 2540 | 65 64 28 47 61 6d 65 4f 62 6a 65 63 74 20 67 6f 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 | ed(GameObject.go).........{..... |
| 2560 | 20 20 20 20 20 20 20 20 69 66 20 28 67 6f 20 3d 3d 20 6d 5f 49 6e 73 74 61 6e 63 65 29 0a 20 20 | ........if.(go.==.m_Instance)... |
| 2580 | 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 53 65 74 48 | ..........{.................SetH |
| 25a0 | 69 64 65 46 6c 61 67 73 52 65 63 75 72 73 69 76 65 28 67 6f 29 3b 0a 20 20 20 20 20 20 20 20 20 | ideFlagsRecursive(go);.......... |
| 25c0 | 20 20 20 20 20 20 20 67 6f 2e 53 65 74 41 63 74 69 76 65 28 6d 5f 49 73 41 63 74 69 76 65 43 61 | .......go.SetActive(m_IsActiveCa |
| 25e0 | 63 68 65 64 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a | ched);.............}.........}.. |
| 2600 | 23 65 6e 64 69 66 0a 0a 20 20 20 20 20 20 20 20 73 74 61 74 69 63 20 76 6f 69 64 20 53 65 74 48 | #endif..........static.void.SetH |
| 2620 | 69 64 65 46 6c 61 67 73 52 65 63 75 72 73 69 76 65 28 47 61 6d 65 4f 62 6a 65 63 74 20 67 61 6d | ideFlagsRecursive(GameObject.gam |
| 2640 | 65 4f 62 6a 65 63 74 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 | eObject).........{.............i |
| 2660 | 66 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 | f.(gameObject.==.null).......... |
| 2680 | 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 67 61 6d 65 | .......return;..............game |
| 26a0 | 4f 62 6a 65 63 74 2e 68 69 64 65 46 6c 61 67 73 20 3d 20 48 69 64 65 46 6c 61 67 73 2e 44 6f 6e | Object.hideFlags.=.HideFlags.Don |
| 26c0 | 74 53 61 76 65 49 6e 42 75 69 6c 64 20 7c 20 48 69 64 65 46 6c 61 67 73 2e 44 6f 6e 74 53 61 76 | tSaveInBuild.|.HideFlags.DontSav |
| 26e0 | 65 49 6e 45 64 69 74 6f 72 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 21 41 70 70 6c | eInEditor;.............if.(!Appl |
| 2700 | 69 63 61 74 69 6f 6e 2e 69 73 50 6c 61 79 69 6e 67 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | ication.isPlaying).............. |
| 2720 | 20 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 68 69 64 65 46 6c 61 67 73 20 7c 3d 20 48 69 64 65 46 | ...gameObject.hideFlags.|=.HideF |
| 2740 | 6c 61 67 73 2e 48 69 64 65 49 6e 48 69 65 72 61 72 63 68 79 3b 0a 20 20 20 20 20 20 20 20 20 20 | lags.HideInHierarchy;........... |
| 2760 | 20 20 66 6f 72 65 61 63 68 20 28 54 72 61 6e 73 66 6f 72 6d 20 63 68 69 6c 64 20 69 6e 20 67 61 | ..foreach.(Transform.child.in.ga |
| 2780 | 6d 65 4f 62 6a 65 63 74 2e 74 72 61 6e 73 66 6f 72 6d 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 | meObject.transform)............. |
| 27a0 | 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 53 65 74 48 69 64 65 46 6c 61 67 73 52 65 | {.................SetHideFlagsRe |
| 27c0 | 63 75 72 73 69 76 65 28 63 68 69 6c 64 2e 67 61 6d 65 4f 62 6a 65 63 74 29 3b 0a 20 20 20 20 20 | cursive(child.gameObject);...... |
| 27e0 | 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 7d 0a 7d 0a 00 00 00 00 00 | .......}.........}.....}.}...... |
| 2800 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 15 00 00 00 50 72 65 66 61 62 43 6f 6e 74 72 6f | ....................PrefabContro |
| 2820 | 6c 50 6c 61 79 61 62 6c 65 00 00 00 14 00 00 00 55 6e 69 74 79 45 6e 67 69 6e 65 2e 54 69 6d 65 | lPlayable.......UnityEngine.Time |
| 2840 | 6c 69 6e 65 | line |