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ofshex dumpascii
0000 00 00 0f 81 00 00 3a e4 00 00 00 15 00 00 10 00 00 00 00 00 32 30 31 39 2e 33 2e 36 66 31 00 fe ......:.............2019.3.6f1..
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0060 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 ................................
0080 00 00 00 00 00 00 00 01 00 01 00 0d 00 00 00 45 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 ...............E................
00a0 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 ...............#................
00c0 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 ...............,................
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0180 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 ...............,................
01a0 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 ...........H....................
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01e0 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 ................................
0200 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 ...........Q...j................
0220 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 4a 00 00 00 ff ff ff ff 0f 00 00 00 00 c0 00 00 00 ...............J................
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05a0 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b 00 00 80 ff ff ff ff 2b 00 00 00 00 80 00 00 00 ...........H...........+........
05c0 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 00 00 80 ff ff ff ff 2c 00 00 00 01 40 00 00 00 ...........1...1.......,....@...
05e0 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b 03 00 80 04 00 00 00 2d 00 00 00 01 00 00 00 00 .......................-........
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06a0 00 00 00 00 00 00 00 01 00 01 00 be 02 00 80 b6 00 00 00 0c 00 00 00 33 00 00 00 00 40 00 00 00 .......................3....@...
06c0 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 34 00 00 00 01 00 80 00 00 ...............#.......4........
06e0 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 35 00 00 00 01 00 80 00 00 ...............,.......5........
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0740 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 38 00 00 00 01 00 00 00 00 .......................8........
0760 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 39 00 00 00 01 00 00 00 00 ...........Q...j.......9........
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07a0 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3b 00 00 00 01 40 00 00 00 ...........1...1.......;....@...
07c0 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 3c 00 00 00 01 00 00 00 00 .......................<........
07e0 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 3d 00 00 00 01 00 00 00 00 ...........Q...j.......=........
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0820 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3f 00 00 00 01 40 00 00 00 ...........1...1.......?....@...
0840 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 40 00 00 00 01 00 00 00 00 .......................@........
0860 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 41 00 00 00 01 00 00 00 00 ...........Q...j.......A........
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09c0 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 00 00 00 00 45 ...............................E
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0a20 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 28 00 00 00 61 ...........................(...a
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0a80 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 ...............................r
0aa0 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 ................................
0ac0 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f ................................
0ae0 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab ...........................H....
0b00 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 ...........................1...1
0b20 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b ............@...................
0b40 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a ...........................Q...j
0b60 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ea ...........................H....
0b80 01 00 80 ff ff ff ff 0f 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 ...........................1...1
0ba0 00 00 80 ff ff ff ff 10 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b ............@...................
0bc0 03 00 80 04 00 00 00 11 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a ...........................Q...j
0be0 00 00 80 01 00 00 00 12 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 3d ...............................=
0c00 00 00 00 ff ff ff ff 13 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 ...........................1...1
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0c40 03 00 80 04 00 00 00 15 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a ...............................j
0c60 00 00 80 ff ff ff ff 16 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b ...........................H....
0c80 00 00 80 ff ff ff ff 17 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 ...........................1...1
0ca0 00 00 80 ff ff ff ff 18 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b ............@...................
0cc0 03 00 80 04 00 00 00 19 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a ...........................Q...j
0ce0 00 00 80 01 00 00 00 1a 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a ...........................y....
0d00 03 00 80 0c 00 00 00 1b 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 16 ................................
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0d40 00 00 00 08 00 00 00 1d 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 79 02 00 80 51 ...........................y...Q
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0d80 00 00 00 04 00 00 00 1f 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f ................................
0da0 00 00 00 08 00 00 00 20 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 de 00 00 80 58 ...............................X
0dc0 00 00 00 04 00 00 00 21 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 69 .......!...................H...i
0de0 00 00 00 ff ff ff ff 22 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 ......."...................1...1
0e00 00 00 80 ff ff ff ff 23 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b .......#....@...................
0e20 03 00 80 04 00 00 00 24 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a .......$...................Q...j
0e40 00 00 80 01 00 00 00 25 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 75 .......%...................H...u
0e60 00 00 00 ff ff ff ff 26 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 .......&...................1...1
0e80 00 00 80 ff ff ff ff 27 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b .......'....@...................
0ea0 03 00 80 04 00 00 00 28 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a .......(...................Q...j
0ec0 00 00 80 01 00 00 00 29 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 50 50 74 72 3c 45 64 69 74 .......)...............PPtr<Edit
0ee0 6f 72 45 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 orExtension>.m_FileID.m_PathID.P
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0f80 84 2a 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 .*..............................
0fa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
0fc0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
0fe0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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1500 20 20 20 20 20 20 20 20 20 5b 54 6f 6f 6c 74 69 70 28 22 54 68 65 20 73 6f 75 72 63 65 20 41 6e .........[Tooltip("The.source.An
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1560 32 0a 20 20 20 20 20 20 20 20 7d 0a 0a 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 2.........}...........[Serialize
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1620 20 3d 20 56 65 63 74 6f 72 33 2e 7a 65 72 6f 3b 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c .=.Vector3.zero;.........[Serial
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1660 6b 4d 61 74 63 68 46 69 65 6c 64 73 20 3d 20 74 72 75 65 3b 0a 20 20 20 20 20 20 20 20 5b 53 65 kMatchFields.=.true;.........[Se
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16a0 74 46 69 65 6c 64 73 20 6d 5f 4d 61 74 63 68 54 61 72 67 65 74 46 69 65 6c 64 73 20 3d 20 4d 61 tFields.m_MatchTargetFields.=.Ma
16c0 74 63 68 54 61 72 67 65 74 46 69 65 6c 64 43 6f 6e 73 74 61 6e 74 73 2e 41 6c 6c 3b 0a 20 20 20 tchTargetFieldConstants.All;....
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1700 6f 6c 20 6d 5f 52 65 6d 6f 76 65 53 74 61 72 74 4f 66 66 73 65 74 20 3d 20 74 72 75 65 3b 20 2f ol.m_RemoveStartOffset.=.true;./
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1740 6f 20 63 6f 6d 70 69 6c 61 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 o.compilation.........[Serialize
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1780 4b 20 3d 20 74 72 75 65 3b 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 69 65 6c K.=.true;.........[SerializeFiel
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17c0 70 4d 6f 64 65 2e 55 73 65 53 6f 75 72 63 65 41 73 73 65 74 3b 0a 0a 0a 23 69 66 20 55 4e 49 54 pMode.UseSourceAsset;...#if.UNIT
17e0 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 70 72 69 76 61 74 65 20 41 6e 69 6d 61 74 69 Y_EDITOR.........private.Animati
1800 6f 6e 4f 66 66 73 65 74 50 6c 61 79 61 62 6c 65 20 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 66 73 onOffsetPlayable.m_AnimationOffs
1820 65 74 50 6c 61 79 61 62 6c 65 3b 0a 23 65 6e 64 69 66 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 etPlayable;.#endif..........///.
1840 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 65 20 74 72 61 6e 73 6c <summary>.........///.The.transl
1860 61 74 69 6f 6e 61 6c 20 6f 66 66 73 65 74 20 6f 66 20 74 68 65 20 63 6c 69 70 0a 20 20 20 20 20 ational.offset.of.the.clip......
1880 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 ...///.</summary>.........public
18a0 20 56 65 63 74 6f 72 33 20 70 6f 73 69 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 .Vector3.position.........{.....
18c0 20 20 20 20 20 20 20 20 67 65 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 ........get.............{.......
18e0 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 6d 5f 50 6f 73 69 74 69 6f 6e 3b 0a 20 20 20 ..........return.m_Position;....
1900 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 65 74 0a 20 20 20 20 20 .........}.............set......
1920 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 50 6f 73 69 74 .......{.................m_Posit
1940 69 6f 6e 20 3d 20 76 61 6c 75 65 3b 0a 23 69 66 20 55 4e 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 ion.=.value;.#if.UNITY_EDITOR...
1960 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 66 ..............if.(m_AnimationOff
1980 73 65 74 50 6c 61 79 61 62 6c 65 2e 49 73 56 61 6c 69 64 28 29 29 0a 20 20 20 20 20 20 20 20 20 setPlayable.IsValid())..........
19a0 20 20 20 20 20 20 20 20 20 20 20 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 66 73 65 74 50 6c 61 79 ...........m_AnimationOffsetPlay
19c0 61 62 6c 65 2e 53 65 74 50 6f 73 69 74 69 6f 6e 28 70 6f 73 69 74 69 6f 6e 29 3b 0a 23 65 6e 64 able.SetPosition(position);.#end
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1a00 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 ....///.<summary>.........///.Th
1a20 65 20 72 6f 74 61 74 69 6f 6e 61 6c 20 6f 66 66 73 65 74 20 6f 66 20 74 68 65 20 63 6c 69 70 2c e.rotational.offset.of.the.clip,
1a40 20 65 78 70 72 65 73 73 65 64 20 61 73 20 61 20 51 75 61 74 65 72 6e 69 6f 6e 0a 20 20 20 20 20 .expressed.as.a.Quaternion......
1a60 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 ...///.</summary>.........public
1a80 20 51 75 61 74 65 72 6e 69 6f 6e 20 72 6f 74 61 74 69 6f 6e 0a 20 20 20 20 20 20 20 20 7b 0a 20 .Quaternion.rotation.........{..
1aa0 20 20 20 20 20 20 20 20 20 20 20 67 65 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 ...........get.............{....
1ac0 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 51 75 61 74 65 72 6e 69 6f 6e 2e 45 .............return.Quaternion.E
1ae0 75 6c 65 72 28 6d 5f 45 75 6c 65 72 41 6e 67 6c 65 73 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 uler(m_EulerAngles);............
1b00 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 65 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 .}..............set.............
1b20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 45 75 6c 65 72 41 6e 67 6c 65 73 20 {.................m_EulerAngles.
1b40 3d 20 76 61 6c 75 65 2e 65 75 6c 65 72 41 6e 67 6c 65 73 3b 0a 23 69 66 20 55 4e 49 54 59 5f 45 =.value.eulerAngles;.#if.UNITY_E
1b60 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f 41 6e 69 6d DITOR.................if.(m_Anim
1b80 61 74 69 6f 6e 4f 66 66 73 65 74 50 6c 61 79 61 62 6c 65 2e 49 73 56 61 6c 69 64 28 29 29 0a 20 ationOffsetPlayable.IsValid())..
1ba0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 ...................m_AnimationOf
1bc0 66 73 65 74 50 6c 61 79 61 62 6c 65 2e 53 65 74 52 6f 74 61 74 69 6f 6e 28 76 61 6c 75 65 29 3b fsetPlayable.SetRotation(value);
1be0 0a 23 65 6e 64 69 66 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a .#endif.............}.........}.
1c00 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f .........///.<summary>........./
1c20 2f 2f 20 54 68 65 20 72 6f 74 61 74 69 6f 6e 61 6c 20 6f 66 66 73 65 74 20 6f 66 20 74 68 65 20 //.The.rotational.offset.of.the.
1c40 63 6c 69 70 2c 20 65 78 70 72 65 73 73 65 64 20 69 6e 20 45 75 6c 65 72 20 61 6e 67 6c 65 73 0a clip,.expressed.in.Euler.angles.
1c60 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 ........///.</summary>.........p
1c80 75 62 6c 69 63 20 56 65 63 74 6f 72 33 20 65 75 6c 65 72 41 6e 67 6c 65 73 0a 20 20 20 20 20 20 ublic.Vector3.eulerAngles.......
1ca0 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 45 ..{.............get.{.return.m_E
1cc0 75 6c 65 72 41 6e 67 6c 65 73 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 65 74 0a 20 20 ulerAngles;.}.............set...
1ce0 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 45 75 ..........{.................m_Eu
1d00 6c 65 72 41 6e 67 6c 65 73 20 3d 20 76 61 6c 75 65 3b 0a 23 69 66 20 55 4e 49 54 59 5f 45 44 49 lerAngles.=.value;.#if.UNITY_EDI
1d20 54 4f 52 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f 41 6e 69 6d 61 74 TOR.................if.(m_Animat
1d40 69 6f 6e 4f 66 66 73 65 74 50 6c 61 79 61 62 6c 65 2e 49 73 56 61 6c 69 64 28 29 29 0a 20 20 20 ionOffsetPlayable.IsValid())....
1d60 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 66 73 .................m_AnimationOffs
1d80 65 74 50 6c 61 79 61 62 6c 65 2e 53 65 74 52 6f 74 61 74 69 6f 6e 28 72 6f 74 61 74 69 6f 6e 29 etPlayable.SetRotation(rotation)
1da0 3b 0a 23 65 6e 64 69 66 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d ;.#endif.............}.........}
1dc0 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 ..........///.<summary>.........
1de0 2f 2f 2f 20 53 70 65 63 69 66 69 65 73 20 77 68 65 74 68 65 72 20 74 6f 20 75 73 65 20 6f 66 66 ///.Specifies.whether.to.use.off
1e00 73 65 74 20 6d 61 74 63 68 69 6e 67 20 6f 70 74 69 6f 6e 73 20 61 73 20 64 65 66 69 6e 65 64 20 set.matching.options.as.defined.
1e20 62 79 20 74 68 65 20 74 72 61 63 6b 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d by.the.track..........///.</summ
1e40 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 62 6f 6f 6c 20 75 73 65 54 72 61 63 ary>.........public.bool.useTrac
1e60 6b 4d 61 74 63 68 46 69 65 6c 64 73 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 kMatchFields.........{..........
1e80 20 20 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 55 73 65 54 72 61 63 6b 4d 61 74 63 68 46 ...get.{.return.m_UseTrackMatchF
1ea0 69 65 6c 64 73 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 65 74 20 7b 20 6d 5f 55 73 65 ields;.}.............set.{.m_Use
1ec0 54 72 61 63 6b 4d 61 74 63 68 46 69 65 6c 64 73 20 3d 20 76 61 6c 75 65 3b 20 7d 0a 20 20 20 20 TrackMatchFields.=.value;.}.....
1ee0 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 ....}..........///.<summary>....
1f00 20 20 20 20 20 2f 2f 2f 20 53 70 65 63 69 66 69 65 73 20 77 68 69 63 68 20 66 69 65 6c 64 73 20 .....///.Specifies.which.fields.
1f20 73 68 6f 75 6c 64 20 62 65 20 6d 61 74 63 68 65 64 20 77 68 65 6e 20 61 6c 69 67 6e 69 6e 67 20 should.be.matched.when.aligning.
1f40 6f 66 66 73 65 74 73 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a offsets..........///.</summary>.
1f60 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 4d 61 74 63 68 54 61 72 67 65 74 46 69 65 6c 64 73 ........public.MatchTargetFields
1f80 20 6d 61 74 63 68 54 61 72 67 65 74 46 69 65 6c 64 73 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 .matchTargetFields.........{....
1fa0 20 20 20 20 20 20 20 20 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 4d 61 74 63 68 54 61 72 .........get.{.return.m_MatchTar
1fc0 67 65 74 46 69 65 6c 64 73 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 65 74 20 7b 20 6d getFields;.}.............set.{.m
1fe0 5f 4d 61 74 63 68 54 61 72 67 65 74 46 69 65 6c 64 73 20 3d 20 76 61 6c 75 65 3b 20 7d 0a 20 20 _MatchTargetFields.=.value;.}...
2000 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 ......}..........///.<summary>..
2020 20 20 20 20 20 20 20 2f 2f 2f 20 57 68 65 74 68 65 72 20 74 6f 20 6d 61 6b 65 20 74 68 65 20 61 .......///.Whether.to.make.the.a
2040 6e 69 6d 61 74 69 6f 6e 20 63 6c 69 70 20 70 6c 61 79 20 72 65 6c 61 74 69 76 65 20 74 6f 20 69 nimation.clip.play.relative.to.i
2060 74 73 20 66 69 72 73 74 20 6b 65 79 66 72 61 6d 65 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c ts.first.keyframe..........///.<
2080 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 72 65 6d 61 72 6b 73 3e 0a /summary>.........///.<remarks>.
20a0 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 20 6f 70 74 69 6f 6e 20 6f 6e 6c 79 20 61 70 70 ........///.This.option.only.app
20c0 6c 69 65 73 20 74 6f 20 61 6e 69 6d 61 74 69 6f 6e 20 63 6c 69 70 73 20 74 68 61 74 20 61 6e 69 lies.to.animation.clips.that.ani
20e0 6d 61 74 65 20 54 72 61 6e 73 66 6f 72 6d 20 63 6f 6d 70 6f 6e 65 6e 74 73 2e 0a 20 20 20 20 20 mate.Transform.components.......
2100 20 20 20 2f 2f 2f 20 3c 2f 72 65 6d 61 72 6b 73 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 ...///.</remarks>.........public
2120 20 62 6f 6f 6c 20 72 65 6d 6f 76 65 53 74 61 72 74 4f 66 66 73 65 74 0a 20 20 20 20 20 20 20 20 .bool.removeStartOffset.........
2140 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 52 65 6d {.............get.{.return.m_Rem
2160 6f 76 65 53 74 61 72 74 4f 66 66 73 65 74 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 65 oveStartOffset;.}.............se
2180 74 20 7b 20 6d 5f 52 65 6d 6f 76 65 53 74 61 72 74 4f 66 66 73 65 74 20 3d 20 76 61 6c 75 65 3b t.{.m_RemoveStartOffset.=.value;
21a0 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d .}.........}...........///.<summ
21c0 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 45 6e 61 62 6c 65 20 74 6f 20 61 70 70 6c 79 ary>.........///.Enable.to.apply
21e0 20 66 6f 6f 74 20 49 4b 20 74 6f 20 74 68 65 20 41 6e 69 6d 61 74 69 6f 6e 43 6c 69 70 20 77 68 .foot.IK.to.the.AnimationClip.wh
2200 65 6e 20 74 68 65 20 74 61 72 67 65 74 20 69 73 20 68 75 6d 61 6e 6f 69 64 2e 0a 20 20 20 20 20 en.the.target.is.humanoid.......
2220 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 ...///.</summary>.........public
2240 20 62 6f 6f 6c 20 61 70 70 6c 79 46 6f 6f 74 49 4b 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 .bool.applyFootIK.........{.....
2260 20 20 20 20 20 20 20 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 41 70 70 6c 79 46 6f 6f 74 ........get.{.return.m_ApplyFoot
2280 49 4b 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 65 74 20 7b 20 6d 5f 41 70 70 6c 79 46 IK;.}.............set.{.m_ApplyF
22a0 6f 6f 74 49 4b 20 3d 20 76 61 6c 75 65 3b 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 ootIK.=.value;.}.........}......
22c0 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 57 68 ....///.<summary>.........///.Wh
22e0 65 74 68 65 72 20 74 68 65 20 73 6f 75 72 63 65 20 41 6e 69 6d 61 74 69 6f 6e 43 6c 69 70 20 6c ether.the.source.AnimationClip.l
2300 6f 6f 70 73 20 64 75 72 69 6e 67 20 70 6c 61 79 62 61 63 6b 0a 20 20 20 20 20 20 20 20 2f 2f 2f oops.during.playback.........///
2320 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 4c 6f 6f 70 4d .</summary>.........public.LoopM
2340 6f 64 65 20 6c 6f 6f 70 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 67 ode.loop.........{.............g
2360 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 4c 6f 6f 70 3b 20 7d 0a 20 20 20 20 20 20 20 20 20 20 et.{.return.m_Loop;.}...........
2380 20 20 73 65 74 20 7b 20 6d 5f 4c 6f 6f 70 20 3d 20 76 61 6c 75 65 3b 20 7d 0a 20 20 20 20 20 20 ..set.{.m_Loop.=.value;.}.......
23a0 20 20 7d 0a 0a 0a 20 20 20 20 20 20 20 20 69 6e 74 65 72 6e 61 6c 20 62 6f 6f 6c 20 68 61 73 52 ..}...........internal.bool.hasR
23c0 6f 6f 74 54 72 61 6e 73 66 6f 72 6d 73 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 ootTransforms.........{.........
23e0 20 20 20 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 43 6c 69 70 20 21 3d 20 6e 75 6c 6c 20 ....get.{.return.m_Clip.!=.null.
2400 26 26 20 48 61 73 52 6f 6f 74 54 72 61 6e 73 66 6f 72 6d 73 28 6d 5f 43 6c 69 70 29 3b 20 7d 0a &&.HasRootTransforms(m_Clip);.}.
2420 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 20 75 73 65 64 20 66 6f 72 20 6c ........}..........//.used.for.l
2440 65 67 61 63 79 20 27 73 63 65 6e 65 27 20 6d 6f 64 65 2e 0a 20 20 20 20 20 20 20 20 69 6e 74 65 egacy.'scene'.mode..........inte
2460 72 6e 61 6c 20 41 70 70 6c 69 65 64 4f 66 66 73 65 74 4d 6f 64 65 20 61 70 70 6c 69 65 64 4f 66 rnal.AppliedOffsetMode.appliedOf
2480 66 73 65 74 4d 6f 64 65 20 7b 20 67 65 74 3b 20 73 65 74 3b 20 7d 0a 0a 0a 20 20 20 20 20 20 20 fsetMode.{.get;.set;.}..........
24a0 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 65 20 73 .///.<summary>.........///.The.s
24c0 6f 75 72 63 65 20 61 6e 69 6d 61 74 69 6f 6e 20 63 6c 69 70 0a 20 20 20 20 20 20 20 20 2f 2f 2f ource.animation.clip.........///
24e0 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 41 6e 69 6d 61 .</summary>.........public.Anima
2500 74 69 6f 6e 43 6c 69 70 20 63 6c 69 70 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 tionClip.clip.........{.........
2520 20 20 20 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 43 6c 69 70 3b 20 7d 0a 20 20 20 20 20 ....get.{.return.m_Clip;.}......
2540 20 20 20 20 20 20 20 73 65 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 .......set.............{........
2560 20 20 20 20 20 20 20 20 20 69 66 20 28 76 61 6c 75 65 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 .........if.(value.!=.null).....
2580 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6e 61 6d 65 20 3d 20 22 41 6e 69 6d 61 74 69 6f ................name.=."Animatio
25a0 6e 50 6c 61 79 61 62 6c 65 41 73 73 65 74 20 6f 66 20 22 20 2b 20 76 61 6c 75 65 2e 6e 61 6d 65 nPlayableAsset.of.".+.value.name
25c0 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 43 6c 69 70 20 3d 20 76 61 6c 75 65 ;.................m_Clip.=.value
25e0 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 ;.............}.........}.......
2600 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 52 65 74 ...///.<summary>.........///.Ret
2620 75 72 6e 73 20 74 68 65 20 64 75 72 61 74 69 6f 6e 20 72 65 71 75 69 72 65 64 20 74 6f 20 70 6c urns.the.duration.required.to.pl
2640 61 79 20 74 68 65 20 61 6e 69 6d 61 74 69 6f 6e 20 63 6c 69 70 20 65 78 61 63 74 6c 79 20 6f 6e ay.the.animation.clip.exactly.on
2660 63 65 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 ce.........///.</summary>.......
2680 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 64 6f 75 62 6c 65 20 64 75 72 61 74 69 6f ..public.override.double.duratio
26a0 6e 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 67 65 74 0a 20 20 20 20 n.........{.............get.....
26c0 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 64 6f 75 62 6c 65 ........{.................double
26e0 20 6c 65 6e 67 74 68 20 3d 20 54 69 6d 65 55 74 69 6c 69 74 79 2e 47 65 74 41 6e 69 6d 61 74 69 .length.=.TimeUtility.GetAnimati
2700 6f 6e 43 6c 69 70 4c 65 6e 67 74 68 28 63 6c 69 70 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 onClipLength(clip);.............
2720 20 20 20 20 69 66 20 28 6c 65 6e 67 74 68 20 3c 20 66 6c 6f 61 74 2e 45 70 73 69 6c 6f 6e 29 0a ....if.(length.<.float.Epsilon).
2740 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 62 61 73 65 2e ....................return.base.
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2c40 6b 28 29 3b 0a 23 65 6e 64 69 66 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 k();.#endif..............return.
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2d80 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 50 6c 61 79 61 62 6c 65 2e 4e ...............return.Playable.N
2da0 75 6c 6c 3b 0a 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 63 6c 69 70 50 6c 61 79 61 ull;...............var.clipPlaya
2dc0 62 6c 65 20 3d 20 41 6e 69 6d 61 74 69 6f 6e 43 6c 69 70 50 6c 61 79 61 62 6c 65 2e 43 72 65 61 ble.=.AnimationClipPlayable.Crea
2de0 74 65 28 67 72 61 70 68 2c 20 63 6c 69 70 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 63 6c 69 te(graph,.clip);.............cli
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2e40 6c 69 70 50 6c 61 79 61 62 6c 65 2e 53 65 74 41 70 70 6c 79 46 6f 6f 74 49 4b 28 61 70 70 6c 79 lipPlayable.SetApplyFootIK(apply
2e60 46 6f 6f 74 49 4b 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 63 6c 69 70 50 6c 61 79 61 62 6c FootIK);.............clipPlayabl
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2f00 50 6c 61 79 61 62 6c 65 20 72 6f 6f 74 20 3d 20 63 6c 69 70 50 6c 61 79 61 62 6c 65 3b 0a 0a 20 Playable.root.=.clipPlayable;...
2f20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 53 68 6f 75 6c 64 41 70 70 6c 79 53 63 61 6c 65 52 ...........if.(ShouldApplyScaleR
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2f80 6d 61 74 69 6f 6e 52 65 6d 6f 76 65 53 63 61 6c 65 50 6c 61 79 61 62 6c 65 2e 43 72 65 61 74 65 mationRemoveScalePlayable.Create
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32c0 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 48 61 73 52 6f 6f 74 54 72 61 6e 73 .............return.HasRootTrans
32e0 66 6f 72 6d 73 28 63 6c 69 70 29 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 forms(clip);.........}..........
3300 70 72 69 76 61 74 65 20 73 74 61 74 69 63 20 62 6f 6f 6c 20 53 68 6f 75 6c 64 41 70 70 6c 79 53 private.static.bool.ShouldApplyS
3320 63 61 6c 65 52 65 6d 6f 76 65 28 41 70 70 6c 69 65 64 4f 66 66 73 65 74 4d 6f 64 65 20 6d 6f 64 caleRemove(AppliedOffsetMode.mod
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3360 6d 6f 64 65 20 3d 3d 20 41 70 70 6c 69 65 64 4f 66 66 73 65 74 4d 6f 64 65 2e 53 63 65 6e 65 4f mode.==.AppliedOffsetMode.SceneO
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3400 23 69 66 20 55 4e 49 54 59 5f 45 44 49 54 4f 52 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 #if.UNITY_EDITOR.........public.
3420 76 6f 69 64 20 4c 69 76 65 4c 69 6e 6b 28 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 void.LiveLink().........{.......
3440 20 20 20 20 20 20 69 66 20 28 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 66 73 65 74 50 6c 61 79 61 ......if.(m_AnimationOffsetPlaya
3460 62 6c 65 2e 49 73 56 61 6c 69 64 28 29 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 ble.IsValid()).............{....
3480 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 66 73 65 74 50 6c .............m_AnimationOffsetPl
34a0 61 79 61 62 6c 65 2e 53 65 74 50 6f 73 69 74 69 6f 6e 28 70 6f 73 69 74 69 6f 6e 29 3b 0a 20 20 ayable.SetPosition(position);...
34c0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 41 6e 69 6d 61 74 69 6f 6e 4f 66 66 73 65 74 50 ..............m_AnimationOffsetP
34e0 6c 61 79 61 62 6c 65 2e 53 65 74 52 6f 74 61 74 69 6f 6e 28 72 6f 74 61 74 69 6f 6e 29 3b 0a 20 layable.SetRotation(rotation);..
3500 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 23 65 6e 64 69 66 0a 0a ...........}.........}..#endif..
3520 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f ........///.<summary>.........//
3540 2f 20 52 65 74 75 72 6e 73 20 74 68 65 20 63 61 70 61 62 69 6c 69 74 69 65 73 20 6f 66 20 54 69 /.Returns.the.capabilities.of.Ti
3560 6d 65 6c 69 6e 65 43 6c 69 70 73 20 74 68 61 74 20 63 6f 6e 74 61 69 6e 20 61 20 41 6e 69 6d 61 melineClips.that.contain.a.Anima
3580 74 69 6f 6e 50 6c 61 79 61 62 6c 65 41 73 73 65 74 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f tionPlayableAsset.........///.</
35a0 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 43 6c 69 70 43 61 70 73 summary>.........public.ClipCaps
35c0 20 63 6c 69 70 43 61 70 73 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 .clipCaps.........{.............
35e0 67 65 74 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 get.............{...............
3600 20 20 76 61 72 20 63 61 70 73 20 3d 20 43 6c 69 70 43 61 70 73 2e 41 6c 6c 3b 0a 20 20 20 20 20 ..var.caps.=.ClipCaps.All;......
3620 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 6d 5f 43 6c 69 70 20 3d 3d 20 6e 75 6c 6c 20 7c 7c ...........if.(m_Clip.==.null.||
3640 20 28 6d 5f 4c 6f 6f 70 20 3d 3d 20 4c 6f 6f 70 4d 6f 64 65 2e 4f 66 66 29 20 7c 7c 20 28 6d 5f .(m_Loop.==.LoopMode.Off).||.(m_
3660 4c 6f 6f 70 20 3d 3d 20 4c 6f 6f 70 4d 6f 64 65 2e 55 73 65 53 6f 75 72 63 65 41 73 73 65 74 20 Loop.==.LoopMode.UseSourceAsset.
3680 26 26 20 21 6d 5f 43 6c 69 70 2e 69 73 4c 6f 6f 70 69 6e 67 29 29 0a 20 20 20 20 20 20 20 20 20 &&.!m_Clip.isLooping))..........
36a0 20 20 20 20 20 20 20 20 20 20 20 63 61 70 73 20 26 3d 20 7e 43 6c 69 70 43 61 70 73 2e 4c 6f 6f ...........caps.&=.~ClipCaps.Loo
36c0 70 69 6e 67 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 65 6d 70 74 79 20 ping;..................//.empty.
36e0 63 6c 69 70 73 20 64 6f 6e 27 74 20 73 75 70 70 6f 72 74 20 63 6c 69 70 20 69 6e 2e 20 54 68 69 clips.don't.support.clip.in..Thi
3700 73 20 61 6c 6c 6f 77 73 20 74 72 69 6d 20 6f 70 65 72 61 74 69 6f 6e 73 20 74 6f 20 73 69 6d 70 s.allows.trim.operations.to.simp
3720 6c 79 20 62 65 63 6f 6d 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 20 6d 6f ly.become.................//..mo
3740 76 65 20 6f 70 65 72 61 74 69 6f 6e 73 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 ve.operations.................if
3760 20 28 6d 5f 43 6c 69 70 20 3d 3d 20 6e 75 6c 6c 20 7c 7c 20 6d 5f 43 6c 69 70 2e 65 6d 70 74 79 .(m_Clip.==.null.||.m_Clip.empty
3780 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 63 61 70 73 20 26 3d 20 7e 43 ).....................caps.&=.~C
37a0 6c 69 70 43 61 70 73 2e 43 6c 69 70 49 6e 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 lipCaps.ClipIn;.................
37c0 20 72 65 74 75 72 6e 20 63 61 70 73 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 .return.caps;.............}.....
37e0 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 ....}..........///.<summary>....
3800 20 20 20 20 20 2f 2f 2f 20 52 65 73 65 74 73 20 74 68 65 20 6f 66 66 73 65 74 73 20 74 6f 20 64 .....///.Resets.the.offsets.to.d
3820 65 66 61 75 6c 74 20 76 61 6c 75 65 73 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d efault.values.........///.</summ
3840 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 76 6f 69 64 20 52 65 73 65 74 4f 66 ary>.........public.void.ResetOf
3860 66 73 65 74 73 28 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 70 6f fsets().........{.............po
3880 73 69 74 69 6f 6e 20 3d 20 56 65 63 74 6f 72 33 2e 7a 65 72 6f 3b 0a 20 20 20 20 20 20 20 20 20 sition.=.Vector3.zero;..........
38a0 20 20 20 65 75 6c 65 72 41 6e 67 6c 65 73 20 3d 20 56 65 63 74 6f 72 33 2e 7a 65 72 6f 3b 0a 20 ...eulerAngles.=.Vector3.zero;..
38c0 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 69 6e 68 65 72 69 74 64 6f .......}..........///.<inheritdo
38e0 63 2f 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 76 6f 69 64 20 47 61 74 68 65 72 50 72 c/>.........public.void.GatherPr
3900 6f 70 65 72 74 69 65 73 28 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 20 64 69 72 65 63 74 operties(PlayableDirector.direct
3920 6f 72 2c 20 49 50 72 6f 70 65 72 74 79 43 6f 6c 6c 65 63 74 6f 72 20 64 72 69 76 65 72 29 0a 20 or,.IPropertyCollector.driver)..
3940 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 64 72 69 76 65 72 2e 41 64 64 46 .......{.............driver.AddF
3960 72 6f 6d 43 6c 69 70 28 6d 5f 43 6c 69 70 29 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 romClip(m_Clip);.........}......
3980 20 20 20 20 69 6e 74 65 72 6e 61 6c 20 73 74 61 74 69 63 20 62 6f 6f 6c 20 48 61 73 52 6f 6f 74 ....internal.static.bool.HasRoot
39a0 54 72 61 6e 73 66 6f 72 6d 73 28 41 6e 69 6d 61 74 69 6f 6e 43 6c 69 70 20 63 6c 69 70 29 0a 20 Transforms(AnimationClip.clip)..
39c0 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 63 6c 69 70 20 3d 3d .......{.............if.(clip.==
39e0 20 6e 75 6c 6c 20 7c 7c 20 63 6c 69 70 2e 65 6d 70 74 79 29 0a 20 20 20 20 20 20 20 20 20 20 20 .null.||.clip.empty)............
3a00 20 20 20 20 20 72 65 74 75 72 6e 20 66 61 6c 73 65 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 .....return.false;..............
3a20 72 65 74 75 72 6e 20 63 6c 69 70 2e 68 61 73 52 6f 6f 74 4d 6f 74 69 6f 6e 20 7c 7c 20 63 6c 69 return.clip.hasRootMotion.||.cli
3a40 70 2e 68 61 73 47 65 6e 65 72 69 63 52 6f 6f 74 54 72 61 6e 73 66 6f 72 6d 20 7c 7c 20 63 6c 69 p.hasGenericRootTransform.||.cli
3a60 70 2e 68 61 73 4d 6f 74 69 6f 6e 43 75 72 76 65 73 20 7c 7c 20 63 6c 69 70 2e 68 61 73 52 6f 6f p.hasMotionCurves.||.clip.hasRoo
3a80 74 43 75 72 76 65 73 3b 0a 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 7d 0a 7d 0a 00 00 00 00 00 tCurves;.........}.....}.}......
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 16 00 00 00 41 6e 69 6d 61 74 69 6f 6e 50 6c 61 ....................AnimationPla
3ac0 79 61 62 6c 65 41 73 73 65 74 00 00 14 00 00 00 55 6e 69 74 79 45 6e 67 69 6e 65 2e 54 69 6d 65 yableAsset......UnityEngine.Time
3ae0 6c 69 6e 65 line