| ofs | hex dump | ascii |
|---|
| 0000 | 00 00 0f 81 00 00 4e ac 00 00 00 15 00 00 10 00 00 00 00 00 32 30 31 39 2e 33 2e 36 66 31 00 fe | ......N.............2019.3.6f1.. |
| 0020 | ff ff ff 01 02 00 00 00 0b 04 00 00 00 ff ff 66 9a 86 21 eb 14 35 98 39 dd 34 1d 51 0e c1 f3 42 | ...............f..!..5.9.4.Q...B |
| 0040 | 00 00 00 ed 00 00 00 02 00 00 00 00 00 00 00 37 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 | ...............7................ |
| 0060 | 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 | ................................ |
| 0080 | 00 00 00 00 00 00 00 01 00 01 00 0d 00 00 00 45 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 | ...............E................ |
| 00a0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 | ...............#................ |
| 00c0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 | ...............,................ |
| 00e0 | 00 00 00 00 00 00 00 01 00 01 00 35 00 00 00 61 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 | ...........5...a................ |
| 0100 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 | ...............#................ |
| 0120 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 | ...............,................ |
| 0140 | 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 | ...............r................ |
| 0160 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 | ...............#................ |
| 0180 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 | ...............,................ |
| 01a0 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 | ...........H.................... |
| 01c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 | ...........1...1............@... |
| 01e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 | ................................ |
| 0200 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 | ...........Q...j................ |
| 0220 | 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 4a 00 00 00 ff ff ff ff 0f 00 00 00 00 c0 00 00 00 | ...............J................ |
| 0240 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 10 00 00 00 00 80 00 00 00 | ...........1...1................ |
| 0260 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 11 00 00 00 00 00 00 00 00 | ................................ |
| 0280 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 12 00 00 00 00 80 00 00 00 | ...............j................ |
| 02a0 | 00 00 00 00 00 00 00 01 00 04 00 5c 00 00 00 9b 00 00 80 ff ff ff ff 13 00 00 00 00 80 00 00 00 | ...........\.................... |
| 02c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 72 00 00 00 ff ff ff ff 14 00 00 00 00 80 00 00 00 | ...........H...r................ |
| 02e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 15 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0300 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 16 00 00 00 01 00 00 00 00 | ................................ |
| 0320 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 17 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0340 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 77 00 00 00 ff ff ff ff 18 00 00 00 00 80 00 00 00 | ...........H...w................ |
| 0360 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 19 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0380 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1a 00 00 00 01 00 00 00 00 | ................................ |
| 03a0 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1b 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 03c0 | 00 00 00 00 00 00 00 01 00 05 00 48 03 00 80 80 00 00 00 ff ff ff ff 1c 00 00 00 00 80 00 00 00 | ...........H.................... |
| 03e0 | 00 00 00 00 00 00 00 01 00 06 01 31 00 00 80 31 00 00 80 ff ff ff ff 1d 00 00 00 01 40 00 00 00 | ...........1...1............@... |
| 0400 | 00 00 00 00 00 00 00 01 00 07 00 de 00 00 80 1b 03 00 80 04 00 00 00 1e 00 00 00 01 00 00 00 00 | ................................ |
| 0420 | 00 00 00 00 00 00 00 01 00 07 00 51 00 00 80 6a 00 00 80 01 00 00 00 1f 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0440 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 20 00 00 00 00 00 00 00 00 | ...........y.................... |
| 0460 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 21 00 00 00 01 00 80 00 00 | ...............#.......!........ |
| 0480 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 22 00 00 00 01 00 80 00 00 | ...............,......."........ |
| 04a0 | 00 00 00 00 00 00 00 01 00 01 00 11 03 00 80 85 00 00 00 ff ff ff ff 23 00 00 00 01 40 08 00 00 | .......................#....@... |
| 04c0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 24 00 00 00 01 00 08 00 00 | ...........1...1.......$........ |
| 04e0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 25 00 00 00 01 00 08 00 00 | .......................%........ |
| 0500 | 00 00 00 00 00 00 00 01 00 03 00 2e 03 00 80 6a 00 00 80 08 00 00 00 26 00 00 00 01 00 08 00 00 | ...............j.......&........ |
| 0520 | 00 00 00 00 00 00 00 01 00 01 00 d5 03 00 80 93 00 00 00 ff ff ff ff 27 00 00 00 00 80 00 00 00 | .......................'........ |
| 0540 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 28 00 00 00 00 c0 00 00 00 | ...........1...1.......(........ |
| 0560 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 29 00 00 00 00 00 00 00 00 | .......................)........ |
| 0580 | 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a 00 00 80 ff ff ff ff 2a 00 00 00 00 80 00 00 00 | ...............j.......*........ |
| 05a0 | 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b 00 00 80 ff ff ff ff 2b 00 00 00 00 80 00 00 00 | ...........H...........+........ |
| 05c0 | 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 00 00 80 ff ff ff ff 2c 00 00 00 01 40 00 00 00 | ...........1...1.......,....@... |
| 05e0 | 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b 03 00 80 04 00 00 00 2d 00 00 00 01 00 00 00 00 | .......................-........ |
| 0600 | 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a 00 00 80 01 00 00 00 2e 00 00 00 01 00 00 00 00 | ...........Q...j................ |
| 0620 | 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a 03 00 80 0c 00 00 00 2f 00 00 00 00 00 00 00 00 | ...........y.........../........ |
| 0640 | 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 23 00 00 00 04 00 00 00 30 00 00 00 01 00 80 00 00 | ...............#.......0........ |
| 0660 | 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 2c 00 00 00 08 00 00 00 31 00 00 00 01 00 80 00 00 | ...............,.......1........ |
| 0680 | 00 00 00 00 00 00 00 01 00 01 00 20 03 00 80 a7 00 00 00 02 00 00 00 32 00 00 00 00 40 00 00 00 | .......................2....@... |
| 06a0 | 00 00 00 00 00 00 00 01 00 01 00 be 02 00 80 b6 00 00 00 0c 00 00 00 33 00 00 00 00 40 00 00 00 | .......................3....@... |
| 06c0 | 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 23 00 00 00 04 00 00 00 34 00 00 00 01 00 80 00 00 | ...............#.......4........ |
| 06e0 | 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 2c 00 00 00 08 00 00 00 35 00 00 00 01 00 80 00 00 | ...............,.......5........ |
| 0700 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 bb 00 00 00 ff ff ff ff 36 00 00 00 01 80 00 00 00 | ...........H...........6........ |
| 0720 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 37 00 00 00 01 40 00 00 00 | ...........1...1.......7....@... |
| 0740 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 38 00 00 00 01 00 00 00 00 | .......................8........ |
| 0760 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 39 00 00 00 01 00 00 00 00 | ...........Q...j.......9........ |
| 0780 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 c6 00 00 00 ff ff ff ff 3a 00 00 00 01 80 00 00 00 | ...........H...........:........ |
| 07a0 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3b 00 00 00 01 40 00 00 00 | ...........1...1.......;....@... |
| 07c0 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 3c 00 00 00 01 00 00 00 00 | .......................<........ |
| 07e0 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 3d 00 00 00 01 00 00 00 00 | ...........Q...j.......=........ |
| 0800 | 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 d8 00 00 00 ff ff ff ff 3e 00 00 00 01 80 00 00 00 | ...........H...........>........ |
| 0820 | 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 00 00 80 ff ff ff ff 3f 00 00 00 01 40 00 00 00 | ...........1...1.......?....@... |
| 0840 | 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b 03 00 80 04 00 00 00 40 00 00 00 01 00 00 00 00 | .......................@........ |
| 0860 | 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a 00 00 80 01 00 00 00 41 00 00 00 01 00 00 00 00 | ...........Q...j.......A........ |
| 0880 | 00 00 00 00 00 00 00 4d 6f 6e 6f 49 6d 70 6f 72 74 65 72 00 50 50 74 72 3c 45 64 69 74 6f 72 45 | .......MonoImporter.PPtr<EditorE |
| 08a0 | 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 50 74 72 | xtension>.m_FileID.m_PathID.PPtr |
| 08c0 | 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 45 78 74 65 72 6e 61 6c 4f 62 6a 65 63 | <PrefabInstance>.m_ExternalObjec |
| 08e0 | 74 73 00 53 6f 75 72 63 65 41 73 73 65 74 49 64 65 6e 74 69 66 69 65 72 00 74 79 70 65 00 61 73 | ts.SourceAssetIdentifier.type.as |
| 0900 | 73 65 6d 62 6c 79 00 6e 61 6d 65 00 6d 5f 55 73 65 64 46 69 6c 65 49 44 73 00 6d 5f 44 65 66 61 | sembly.name.m_UsedFileIDs.m_Defa |
| 0920 | 75 6c 74 52 65 66 65 72 65 6e 63 65 73 00 65 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 69 63 6f | ultReferences.executionOrder.ico |
| 0940 | 6e 00 6d 5f 55 73 65 72 44 61 74 61 00 6d 5f 41 73 73 65 74 42 75 6e 64 6c 65 4e 61 6d 65 00 6d | n.m_UserData.m_AssetBundleName.m |
| 0960 | 5f 41 73 73 65 74 42 75 6e 64 6c 65 56 61 72 69 61 6e 74 00 00 00 00 00 73 00 00 00 00 ff ff a3 | _AssetBundleVariant.....s....... |
| 0980 | 47 f1 d7 dc 8f 5a 35 36 a0 3a 21 40 69 c1 4a 2a 00 00 00 81 00 00 00 05 00 00 00 15 01 00 80 37 | G....Z56.:!@i.J*...............7 |
| 09a0 | 00 00 80 ff ff ff ff 00 00 00 00 00 80 00 00 00 00 00 00 00 00 00 00 01 00 01 00 a6 03 00 80 b2 | ................................ |
| 09c0 | 01 00 80 04 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 00 00 00 00 45 | ...............................E |
| 09e0 | 04 00 80 0c 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a00 | 00 00 00 04 00 00 00 03 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a20 | 00 00 00 08 00 00 00 04 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 28 00 00 00 61 | ...........................(...a |
| 0a40 | 04 00 80 0c 00 00 00 05 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0a60 | 00 00 00 04 00 00 00 06 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0a80 | 00 00 00 08 00 00 00 07 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 86 02 00 80 72 | ...............................r |
| 0aa0 | 04 00 80 0c 00 00 00 08 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0ac0 | 00 00 00 04 00 00 00 09 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0ae0 | 00 00 00 08 00 00 00 0a 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ab | ...........................H.... |
| 0b00 | 01 00 80 ff ff ff ff 0b 00 00 00 01 80 08 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0b20 | 00 00 80 ff ff ff ff 0c 00 00 00 01 40 08 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0b40 | 03 00 80 04 00 00 00 0d 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0b60 | 00 00 80 01 00 00 00 0e 00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 ea | ...........................H.... |
| 0b80 | 01 00 80 ff ff ff ff 0f 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0ba0 | 00 00 80 ff ff ff ff 10 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ............@................... |
| 0bc0 | 03 00 80 04 00 00 00 11 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | ...........................Q...j |
| 0be0 | 00 00 80 01 00 00 00 12 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 f1 00 00 80 3d | ...............................= |
| 0c00 | 00 00 00 ff ff ff ff 13 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ...........................1...1 |
| 0c20 | 00 00 80 ff ff ff ff 14 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | ................................ |
| 0c40 | 03 00 80 04 00 00 00 15 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 1f 02 00 80 6a | ...............................j |
| 0c60 | 00 00 80 ff ff ff ff 16 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 04 00 48 03 00 80 9b | ...........................H.... |
| 0c80 | 00 00 80 ff ff ff ff 17 00 00 00 01 80 00 00 00 00 00 00 00 00 00 00 01 00 05 01 31 00 00 80 31 | ...........................1...1 |
| 0ca0 | 00 00 80 ff ff ff ff 18 00 00 00 01 40 00 00 00 00 00 00 00 00 00 00 01 00 06 00 de 00 00 80 1b | ............@................... |
| 0cc0 | 03 00 80 04 00 00 00 19 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 06 00 51 00 00 80 6a | ...........................Q...j |
| 0ce0 | 00 00 80 01 00 00 00 1a 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 04 00 79 02 00 80 0a | ...........................y.... |
| 0d00 | 03 00 80 0c 00 00 00 1b 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 05 00 de 00 00 80 16 | ................................ |
| 0d20 | 00 00 00 04 00 00 00 1c 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 05 00 2e 03 00 80 1f | ................................ |
| 0d40 | 00 00 00 08 00 00 00 1d 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 79 02 00 80 51 | ...........................y...Q |
| 0d60 | 00 00 00 0c 00 00 00 1e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 02 00 de 00 00 80 16 | ................................ |
| 0d80 | 00 00 00 04 00 00 00 1f 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 02 00 2e 03 00 80 1f | ................................ |
| 0da0 | 00 00 00 08 00 00 00 20 00 00 00 01 00 80 00 00 00 00 00 00 00 00 00 01 00 01 00 de 00 00 80 58 | ...............................X |
| 0dc0 | 00 00 00 04 00 00 00 21 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 69 | .......!...................H...i |
| 0de0 | 00 00 00 ff ff ff ff 22 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | ......."...................1...1 |
| 0e00 | 00 00 80 ff ff ff ff 23 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......#....@................... |
| 0e20 | 03 00 80 04 00 00 00 24 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......$...................Q...j |
| 0e40 | 00 00 80 01 00 00 00 25 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 01 00 48 03 00 80 75 | .......%...................H...u |
| 0e60 | 00 00 00 ff ff ff ff 26 00 00 00 10 80 00 00 00 00 00 00 00 00 00 00 01 00 02 01 31 00 00 80 31 | .......&...................1...1 |
| 0e80 | 00 00 80 ff ff ff ff 27 00 00 00 11 40 00 00 00 00 00 00 00 00 00 00 01 00 03 00 de 00 00 80 1b | .......'....@................... |
| 0ea0 | 03 00 80 04 00 00 00 28 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 01 00 03 00 51 00 00 80 6a | .......(...................Q...j |
| 0ec0 | 00 00 80 01 00 00 00 29 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 50 50 74 72 3c 45 64 69 74 | .......)...............PPtr<Edit |
| 0ee0 | 6f 72 45 78 74 65 6e 73 69 6f 6e 3e 00 6d 5f 46 69 6c 65 49 44 00 6d 5f 50 61 74 68 49 44 00 50 | orExtension>.m_FileID.m_PathID.P |
| 0f00 | 50 74 72 3c 50 72 65 66 61 62 49 6e 73 74 61 6e 63 65 3e 00 6d 5f 44 65 66 61 75 6c 74 52 65 66 | Ptr<PrefabInstance>.m_DefaultRef |
| 0f20 | 65 72 65 6e 63 65 73 00 6d 5f 49 63 6f 6e 00 6d 5f 45 78 65 63 75 74 69 6f 6e 4f 72 64 65 72 00 | erences.m_Icon.m_ExecutionOrder. |
| 0f40 | 6d 5f 43 6c 61 73 73 4e 61 6d 65 00 6d 5f 4e 61 6d 65 73 70 61 63 65 00 00 00 00 00 02 00 00 00 | m_ClassName.m_Namespace......... |
| 0f60 | 03 00 00 00 00 00 00 00 00 00 00 00 5c 00 00 00 00 00 00 00 e0 79 af 00 00 00 00 00 60 00 00 00 | ............\........y......`... |
| 0f80 | 4c 3e 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | L>.............................. |
| 0fa0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fc0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 0fe0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1000 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1020 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 e0 79 af 00 00 00 00 00 00 00 00 00 | .....................y.......... |
| 1040 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1060 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
| 1080 | 00 00 00 00 00 00 00 00 14 00 00 00 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 41 73 73 65 74 | ............ControlPlayableAsset |
| 10a0 | c1 3d 00 00 75 73 69 6e 67 20 53 79 73 74 65 6d 3b 0a 75 73 69 6e 67 20 53 79 73 74 65 6d 2e 43 | .=..using.System;.using.System.C |
| 10c0 | 6f 6c 6c 65 63 74 69 6f 6e 73 2e 47 65 6e 65 72 69 63 3b 0a 75 73 69 6e 67 20 55 6e 69 74 79 45 | ollections.Generic;.using.UnityE |
| 10e0 | 6e 67 69 6e 65 2e 50 6c 61 79 61 62 6c 65 73 3b 0a 0a 6e 61 6d 65 73 70 61 63 65 20 55 6e 69 74 | ngine.Playables;..namespace.Unit |
| 1100 | 79 45 6e 67 69 6e 65 2e 54 69 6d 65 6c 69 6e 65 0a 7b 0a 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d | yEngine.Timeline.{.....///.<summ |
| 1120 | 61 72 79 3e 0a 20 20 20 20 2f 2f 2f 20 50 6c 61 79 61 62 6c 65 20 41 73 73 65 74 20 74 68 61 74 | ary>.....///.Playable.Asset.that |
| 1140 | 20 67 65 6e 65 72 61 74 65 73 20 70 6c 61 79 61 62 6c 65 73 20 66 6f 72 20 63 6f 6e 74 72 6f 6c | .generates.playables.for.control |
| 1160 | 6c 69 6e 67 20 74 69 6d 65 2d 72 65 6c 61 74 65 64 20 65 6c 65 6d 65 6e 74 73 20 6f 6e 20 61 20 | ling.time-related.elements.on.a. |
| 1180 | 47 61 6d 65 4f 62 6a 65 63 74 2e 0a 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 | GameObject......///.</summary>.. |
| 11a0 | 20 20 20 5b 53 65 72 69 61 6c 69 7a 61 62 6c 65 5d 0a 20 20 20 20 5b 4e 6f 74 4b 65 79 61 62 6c | ...[Serializable].....[NotKeyabl |
| 11c0 | 65 5d 0a 20 20 20 20 70 75 62 6c 69 63 20 63 6c 61 73 73 20 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 | e].....public.class.ControlPlaya |
| 11e0 | 62 6c 65 41 73 73 65 74 20 3a 20 50 6c 61 79 61 62 6c 65 41 73 73 65 74 2c 20 49 50 72 6f 70 65 | bleAsset.:.PlayableAsset,.IPrope |
| 1200 | 72 74 79 50 72 65 76 69 65 77 2c 20 49 54 69 6d 65 6c 69 6e 65 43 6c 69 70 41 73 73 65 74 0a 20 | rtyPreview,.ITimelineClipAsset.. |
| 1220 | 20 20 20 7b 0a 20 20 20 20 20 20 20 20 63 6f 6e 73 74 20 69 6e 74 20 6b 5f 4d 61 78 52 61 6e 64 | ...{.........const.int.k_MaxRand |
| 1240 | 49 6e 74 20 3d 20 31 30 30 30 30 3b 0a 20 20 20 20 20 20 20 20 73 74 61 74 69 63 20 72 65 61 64 | Int.=.10000;.........static.read |
| 1260 | 6f 6e 6c 79 20 4c 69 73 74 3c 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 3e 20 6b 5f 45 6d | only.List<PlayableDirector>.k_Em |
| 1280 | 70 74 79 44 69 72 65 63 74 6f 72 73 4c 69 73 74 20 3d 20 6e 65 77 20 4c 69 73 74 3c 50 6c 61 79 | ptyDirectorsList.=.new.List<Play |
| 12a0 | 61 62 6c 65 44 69 72 65 63 74 6f 72 3e 28 30 29 3b 0a 20 20 20 20 20 20 20 20 73 74 61 74 69 63 | ableDirector>(0);.........static |
| 12c0 | 20 72 65 61 64 6f 6e 6c 79 20 4c 69 73 74 3c 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 20 6b | .readonly.List<ParticleSystem>.k |
| 12e0 | 5f 45 6d 70 74 79 50 61 72 74 69 63 6c 65 73 4c 69 73 74 20 3d 20 6e 65 77 20 4c 69 73 74 3c 50 | _EmptyParticlesList.=.new.List<P |
| 1300 | 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 28 30 29 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 | articleSystem>(0);..........///. |
| 1320 | 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 47 61 6d 65 4f 62 6a 65 63 74 | <summary>.........///.GameObject |
| 1340 | 20 69 6e 20 74 68 65 20 73 63 65 6e 65 20 74 6f 20 63 6f 6e 74 72 6f 6c 2c 20 6f 72 20 74 68 65 | .in.the.scene.to.control,.or.the |
| 1360 | 20 70 61 72 65 6e 74 20 6f 66 20 74 68 65 20 69 6e 73 74 61 6e 74 69 61 74 65 64 20 70 72 65 66 | .parent.of.the.instantiated.pref |
| 1380 | 61 62 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 | ab..........///.</summary>...... |
| 13a0 | 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 45 78 70 6f 73 | ...[SerializeField].public.Expos |
| 13c0 | 65 64 52 65 66 65 72 65 6e 63 65 3c 47 61 6d 65 4f 62 6a 65 63 74 3e 20 73 6f 75 72 63 65 47 61 | edReference<GameObject>.sourceGa |
| 13e0 | 6d 65 4f 62 6a 65 63 74 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e | meObject;..........///.<summary> |
| 1400 | 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 50 72 65 66 61 62 20 6f 62 6a 65 63 74 20 74 68 61 74 20 | .........///.Prefab.object.that. |
| 1420 | 77 69 6c 6c 20 62 65 20 69 6e 73 74 61 6e 74 69 61 74 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f | will.be.instantiated..........// |
| 1440 | 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 | /.</summary>.........[SerializeF |
| 1460 | 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 47 61 6d 65 4f 62 6a 65 63 74 20 70 72 65 66 61 62 47 61 | ield].public.GameObject.prefabGa |
| 1480 | 6d 65 4f 62 6a 65 63 74 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e | meObject;..........///.<summary> |
| 14a0 | 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 49 6e 64 69 63 61 74 65 73 20 77 68 65 74 68 65 72 20 50 | .........///.Indicates.whether.P |
| 14c0 | 61 72 74 69 63 6c 65 20 53 79 73 74 65 6d 73 20 77 69 6c 6c 20 62 65 20 63 6f 6e 74 72 6f 6c 6c | article.Systems.will.be.controll |
| 14e0 | 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 | ed..........///.</summary>...... |
| 1500 | 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 62 6f 6f 6c 20 | ...[SerializeField].public.bool. |
| 1520 | 75 70 64 61 74 65 50 61 72 74 69 63 6c 65 20 3d 20 74 72 75 65 3b 0a 0a 20 20 20 20 20 20 20 20 | updateParticle.=.true;.......... |
| 1540 | 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 52 61 6e 64 6f 6d | ///.<summary>.........///.Random |
| 1560 | 20 73 65 65 64 20 74 6f 20 73 75 70 70 6c 79 20 70 61 72 74 69 63 6c 65 20 73 79 73 74 65 6d 73 | .seed.to.supply.particle.systems |
| 1580 | 20 74 68 61 74 20 61 72 65 20 73 65 74 20 74 6f 20 75 73 65 20 61 75 74 6f 52 61 6e 64 6f 6d 53 | .that.are.set.to.use.autoRandomS |
| 15a0 | 65 65 64 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 | eed.........///.</summary>...... |
| 15c0 | 20 20 20 2f 2f 2f 20 3c 72 65 6d 61 72 6b 73 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 | ...///.<remarks>.........///.Thi |
| 15e0 | 73 20 69 73 20 75 73 65 64 20 74 6f 20 6d 61 69 6e 74 61 69 6e 20 64 65 74 65 72 6d 69 6e 69 73 | s.is.used.to.maintain.determinis |
| 1600 | 6d 20 77 68 65 6e 20 70 6c 61 79 69 6e 67 20 62 61 63 6b 20 69 6e 20 74 69 6d 65 6c 69 6e 65 2e | m.when.playing.back.in.timeline. |
| 1620 | 20 53 75 62 20 65 6d 69 74 74 65 72 73 20 77 69 6c 6c 20 62 65 20 61 73 73 69 67 6e 65 64 20 69 | .Sub.emitters.will.be.assigned.i |
| 1640 | 6e 63 72 65 6d 65 6e 74 69 6e 67 20 72 61 6e 64 6f 6d 20 73 65 65 64 73 20 74 6f 20 6d 61 69 6e | ncrementing.random.seeds.to.main |
| 1660 | 74 61 69 6e 20 64 65 74 65 72 6d 69 6e 69 73 6d 20 61 6e 64 20 64 69 73 74 69 6e 63 74 69 6f 6e | tain.determinism.and.distinction |
| 1680 | 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 72 65 6d 61 72 6b 73 3e 0a 20 20 20 20 20 20 20 | ..........///.</remarks>........ |
| 16a0 | 20 5b 53 65 72 69 61 6c 69 7a 65 46 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 75 69 6e 74 20 70 61 | .[SerializeField].public.uint.pa |
| 16c0 | 72 74 69 63 6c 65 52 61 6e 64 6f 6d 53 65 65 64 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c | rticleRandomSeed;..........///.< |
| 16e0 | 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 49 6e 64 69 63 61 74 65 73 20 77 | summary>.........///.Indicates.w |
| 1700 | 68 65 74 68 65 72 20 70 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 73 20 61 72 65 20 63 6f 6e | hether.playableDirectors.are.con |
| 1720 | 74 72 6f 6c 6c 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a | trolled..........///.</summary>. |
| 1740 | 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 | ........[SerializeField].public. |
| 1760 | 62 6f 6f 6c 20 75 70 64 61 74 65 44 69 72 65 63 74 6f 72 20 3d 20 74 72 75 65 3b 0a 0a 20 20 20 | bool.updateDirector.=.true;..... |
| 1780 | 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 49 | .....///.<summary>.........///.I |
| 17a0 | 6e 64 69 63 61 74 65 73 20 77 68 65 74 68 65 72 20 4d 6f 6e 6f 62 65 68 61 76 69 6f 75 72 73 20 | ndicates.whether.Monobehaviours. |
| 17c0 | 69 6d 70 6c 65 6d 65 6e 74 69 6e 67 20 49 54 69 6d 65 43 6f 6e 74 72 6f 6c 20 77 69 6c 6c 20 62 | implementing.ITimeControl.will.b |
| 17e0 | 65 20 63 6f 6e 74 72 6f 6c 6c 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d | e.controlled..........///.</summ |
| 1800 | 61 72 79 3e 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 69 65 6c 64 5d 20 70 75 | ary>.........[SerializeField].pu |
| 1820 | 62 6c 69 63 20 62 6f 6f 6c 20 75 70 64 61 74 65 49 54 69 6d 65 43 6f 6e 74 72 6f 6c 20 3d 20 74 | blic.bool.updateITimeControl.=.t |
| 1840 | 72 75 65 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 | rue;..........///.<summary>..... |
| 1860 | 20 20 20 20 2f 2f 2f 20 49 6e 64 69 63 61 74 65 73 20 77 68 65 74 68 65 72 20 74 6f 20 73 65 61 | ....///.Indicates.whether.to.sea |
| 1880 | 72 63 68 20 74 68 65 20 65 6e 74 69 72 65 20 68 69 65 72 61 72 63 68 79 20 66 6f 72 20 63 6f 6e | rch.the.entire.hierarchy.for.con |
| 18a0 | 74 72 6f 6c 6c 61 62 6c 65 20 63 6f 6d 70 6f 6e 65 6e 74 73 2e 0a 20 20 20 20 20 20 20 20 2f 2f | trollable.components..........// |
| 18c0 | 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 | /.</summary>.........[SerializeF |
| 18e0 | 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 62 6f 6f 6c 20 73 65 61 72 63 68 48 69 65 72 61 72 63 68 | ield].public.bool.searchHierarch |
| 1900 | 79 20 3d 20 66 61 6c 73 65 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 | y.=.false;..........///.<summary |
| 1920 | 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 49 6e 64 69 63 61 74 65 20 77 68 65 74 68 65 72 20 47 | >.........///.Indicate.whether.G |
| 1940 | 61 6d 65 4f 62 6a 65 63 74 20 61 63 74 69 76 61 74 69 6f 6e 20 69 73 20 63 6f 6e 74 72 6f 6c 6c | ameObject.activation.is.controll |
| 1960 | 65 64 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 | ed.........///.</summary>....... |
| 1980 | 20 20 5b 53 65 72 69 61 6c 69 7a 65 46 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 62 6f 6f 6c 20 61 | ..[SerializeField].public.bool.a |
| 19a0 | 63 74 69 76 65 20 3d 20 74 72 75 65 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d | ctive.=.true;..........///.<summ |
| 19c0 | 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 49 6e 64 69 63 61 74 65 73 20 74 68 65 20 61 | ary>.........///.Indicates.the.a |
| 19e0 | 63 74 69 76 65 20 73 74 61 74 65 20 6f 66 20 74 68 65 20 47 61 6d 65 4f 62 6a 65 63 74 20 77 68 | ctive.state.of.the.GameObject.wh |
| 1a00 | 65 6e 20 54 69 6d 65 6c 69 6e 65 20 69 73 20 73 74 6f 70 70 65 64 2e 0a 20 20 20 20 20 20 20 20 | en.Timeline.is.stopped.......... |
| 1a20 | 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 5b 53 65 72 69 61 6c 69 7a | ///.</summary>.........[Serializ |
| 1a40 | 65 46 69 65 6c 64 5d 20 70 75 62 6c 69 63 20 41 63 74 69 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c | eField].public.ActivationControl |
| 1a60 | 50 6c 61 79 61 62 6c 65 2e 50 6f 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 20 70 6f 73 74 50 | Playable.PostPlaybackState.postP |
| 1a80 | 6c 61 79 62 61 63 6b 20 3d 20 41 63 74 69 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 | layback.=.ActivationControlPlaya |
| 1aa0 | 62 6c 65 2e 50 6f 73 74 50 6c 61 79 62 61 63 6b 53 74 61 74 65 2e 52 65 76 65 72 74 3b 0a 0a 20 | ble.PostPlaybackState.Revert;... |
| 1ac0 | 20 20 20 20 20 20 20 50 6c 61 79 61 62 6c 65 41 73 73 65 74 20 6d 5f 43 6f 6e 74 72 6f 6c 44 69 | .......PlayableAsset.m_ControlDi |
| 1ae0 | 72 65 63 74 6f 72 41 73 73 65 74 3b 0a 20 20 20 20 20 20 20 20 64 6f 75 62 6c 65 20 6d 5f 44 75 | rectorAsset;.........double.m_Du |
| 1b00 | 72 61 74 69 6f 6e 20 3d 20 50 6c 61 79 61 62 6c 65 42 69 6e 64 69 6e 67 2e 44 65 66 61 75 6c 74 | ration.=.PlayableBinding.Default |
| 1b20 | 44 75 72 61 74 69 6f 6e 3b 0a 20 20 20 20 20 20 20 20 62 6f 6f 6c 20 6d 5f 53 75 70 70 6f 72 74 | Duration;.........bool.m_Support |
| 1b40 | 4c 6f 6f 70 3b 0a 0a 20 20 20 20 20 20 20 20 70 72 69 76 61 74 65 20 73 74 61 74 69 63 20 48 61 | Loop;..........private.static.Ha |
| 1b60 | 73 68 53 65 74 3c 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 3e 20 73 5f 50 72 6f 63 65 73 | shSet<PlayableDirector>.s_Proces |
| 1b80 | 73 65 64 44 69 72 65 63 74 6f 72 73 20 3d 20 6e 65 77 20 48 61 73 68 53 65 74 3c 50 6c 61 79 61 | sedDirectors.=.new.HashSet<Playa |
| 1ba0 | 62 6c 65 44 69 72 65 63 74 6f 72 3e 28 29 3b 0a 20 20 20 20 20 20 20 20 70 72 69 76 61 74 65 20 | bleDirector>();.........private. |
| 1bc0 | 73 74 61 74 69 63 20 48 61 73 68 53 65 74 3c 47 61 6d 65 4f 62 6a 65 63 74 3e 20 73 5f 43 72 65 | static.HashSet<GameObject>.s_Cre |
| 1be0 | 61 74 65 64 50 72 65 66 61 62 73 20 3d 20 6e 65 77 20 48 61 73 68 53 65 74 3c 47 61 6d 65 4f 62 | atedPrefabs.=.new.HashSet<GameOb |
| 1c00 | 6a 65 63 74 3e 28 29 3b 0a 0a 20 20 20 20 20 20 20 20 2f 2f 20 64 6f 65 73 20 74 68 65 20 6c 61 | ject>();..........//.does.the.la |
| 1c20 | 73 74 20 69 6e 73 74 61 6e 63 65 20 63 72 65 61 74 65 64 20 63 6f 6e 74 72 6f 6c 20 64 69 72 65 | st.instance.created.control.dire |
| 1c40 | 63 74 6f 72 73 20 61 6e 64 2f 6f 72 20 70 61 72 74 69 63 6c 65 73 0a 20 20 20 20 20 20 20 20 69 | ctors.and/or.particles.........i |
| 1c60 | 6e 74 65 72 6e 61 6c 20 62 6f 6f 6c 20 63 6f 6e 74 72 6f 6c 6c 69 6e 67 44 69 72 65 63 74 6f 72 | nternal.bool.controllingDirector |
| 1c80 | 73 20 7b 20 67 65 74 3b 20 70 72 69 76 61 74 65 20 73 65 74 3b 20 7d 0a 20 20 20 20 20 20 20 20 | s.{.get;.private.set;.}......... |
| 1ca0 | 69 6e 74 65 72 6e 61 6c 20 62 6f 6f 6c 20 63 6f 6e 74 72 6f 6c 6c 69 6e 67 50 61 72 74 69 63 6c | internal.bool.controllingParticl |
| 1cc0 | 65 73 20 7b 20 67 65 74 3b 20 70 72 69 76 61 74 65 20 73 65 74 3b 20 7d 0a 0a 20 20 20 20 20 20 | es.{.get;.private.set;.}........ |
| 1ce0 | 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 54 68 69 73 | ..///.<summary>.........///.This |
| 1d00 | 20 66 75 6e 63 74 69 6f 6e 20 69 73 20 63 61 6c 6c 65 64 20 77 68 65 6e 20 74 68 65 20 6f 62 6a | .function.is.called.when.the.obj |
| 1d20 | 65 63 74 20 69 73 20 6c 6f 61 64 65 64 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d | ect.is.loaded..........///.</sum |
| 1d40 | 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 76 6f 69 64 20 4f 6e 45 6e 61 62 | mary>.........public.void.OnEnab |
| 1d60 | 6c 65 28 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 63 61 | le().........{.............//.ca |
| 1d80 | 6e 27 74 20 62 65 20 73 65 74 20 69 6e 20 61 20 63 6f 6e 73 74 72 75 63 74 6f 72 0a 20 20 20 20 | n't.be.set.in.a.constructor..... |
| 1da0 | 20 20 20 20 20 20 20 20 69 66 20 28 70 61 72 74 69 63 6c 65 52 61 6e 64 6f 6d 53 65 65 64 20 3d | ........if.(particleRandomSeed.= |
| 1dc0 | 3d 20 30 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 61 72 74 69 63 6c 65 52 61 6e | =.0).................particleRan |
| 1de0 | 64 6f 6d 53 65 65 64 20 3d 20 28 75 69 6e 74 29 52 61 6e 64 6f 6d 2e 52 61 6e 67 65 28 31 2c 20 | domSeed.=.(uint)Random.Range(1,. |
| 1e00 | 6b 5f 4d 61 78 52 61 6e 64 49 6e 74 29 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 | k_MaxRandInt);.........}........ |
| 1e20 | 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 52 65 74 75 | ..///.<summary>.........///.Retu |
| 1e40 | 72 6e 73 20 74 68 65 20 64 75 72 61 74 69 6f 6e 20 69 6e 20 73 65 63 6f 6e 64 73 20 6e 65 65 64 | rns.the.duration.in.seconds.need |
| 1e60 | 65 64 20 74 6f 20 70 6c 61 79 20 74 68 65 20 75 6e 64 65 72 6c 79 69 6e 67 20 64 69 72 65 63 74 | ed.to.play.the.underlying.direct |
| 1e80 | 6f 72 20 6f 72 20 70 61 72 74 69 63 6c 65 20 73 79 73 74 65 6d 20 65 78 61 63 74 6c 79 20 6f 6e | or.or.particle.system.exactly.on |
| 1ea0 | 63 65 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 | ce..........///.</summary>...... |
| 1ec0 | 20 20 20 70 75 62 6c 69 63 20 6f 76 65 72 72 69 64 65 20 64 6f 75 62 6c 65 20 64 75 72 61 74 69 | ...public.override.double.durati |
| 1ee0 | 6f 6e 20 7b 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 6d 5f 44 75 72 61 74 69 6f 6e 3b 20 7d 20 | on.{.get.{.return.m_Duration;.}. |
| 1f00 | 7d 0a 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 | }..........///.<summary>........ |
| 1f20 | 20 2f 2f 2f 20 52 65 74 75 72 6e 73 20 74 68 65 20 63 61 70 61 62 69 6c 69 74 69 65 73 20 6f 66 | .///.Returns.the.capabilities.of |
| 1f40 | 20 54 69 6d 65 6c 69 6e 65 43 6c 69 70 73 20 74 68 61 74 20 63 6f 6e 74 61 69 6e 20 61 20 43 6f | .TimelineClips.that.contain.a.Co |
| 1f60 | 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 41 73 73 65 74 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c | ntrolPlayableAsset.........///.< |
| 1f80 | 2f 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 43 6c 69 70 43 61 70 | /summary>.........public.ClipCap |
| 1fa0 | 73 20 63 6c 69 70 43 61 70 73 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 | s.clipCaps.........{............ |
| 1fc0 | 20 67 65 74 20 7b 20 72 65 74 75 72 6e 20 43 6c 69 70 43 61 70 73 2e 43 6c 69 70 49 6e 20 7c 20 | .get.{.return.ClipCaps.ClipIn.|. |
| 1fe0 | 43 6c 69 70 43 61 70 73 2e 53 70 65 65 64 4d 75 6c 74 69 70 6c 69 65 72 20 7c 20 28 6d 5f 53 75 | ClipCaps.SpeedMultiplier.|.(m_Su |
| 2000 | 70 70 6f 72 74 4c 6f 6f 70 20 3f 20 43 6c 69 70 43 61 70 73 2e 4c 6f 6f 70 69 6e 67 20 3a 20 43 | pportLoop.?.ClipCaps.Looping.:.C |
| 2020 | 6c 69 70 43 61 70 73 2e 4e 6f 6e 65 29 3b 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 | lipCaps.None);.}.........}...... |
| 2040 | 20 20 20 20 2f 2f 2f 20 3c 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 43 72 | ....///.<summary>.........///.Cr |
| 2060 | 65 61 74 65 73 20 74 68 65 20 72 6f 6f 74 20 6f 66 20 61 20 50 6c 61 79 61 62 6c 65 20 73 75 62 | eates.the.root.of.a.Playable.sub |
| 2080 | 67 72 61 70 68 20 74 6f 20 63 6f 6e 74 72 6f 6c 20 74 68 65 20 63 6f 6e 74 65 6e 74 73 20 6f 66 | graph.to.control.the.contents.of |
| 20a0 | 20 74 68 65 20 67 61 6d 65 20 6f 62 6a 65 63 74 2e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 2f | .the.game.object..........///.</ |
| 20c0 | 73 75 6d 6d 61 72 79 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 | summary>.........///.<param.name |
| 20e0 | 3d 22 67 72 61 70 68 22 3e 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 74 68 61 74 20 77 69 6c 6c | ="graph">PlayableGraph.that.will |
| 2100 | 20 6f 77 6e 20 74 68 65 20 70 6c 61 79 61 62 6c 65 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 | .own.the.playable</param>....... |
| 2120 | 20 20 2f 2f 2f 20 3c 70 61 72 61 6d 20 6e 61 6d 65 3d 22 67 6f 22 3e 54 68 65 20 47 61 6d 65 4f | ..///.<param.name="go">The.GameO |
| 2140 | 62 6a 65 63 74 20 74 68 61 74 20 74 72 69 67 67 65 72 65 64 20 74 68 65 20 67 72 61 70 68 20 62 | bject.that.triggered.the.graph.b |
| 2160 | 75 69 6c 64 3c 2f 70 61 72 61 6d 3e 0a 20 20 20 20 20 20 20 20 2f 2f 2f 20 3c 72 65 74 75 72 6e | uild</param>.........///.<return |
| 2180 | 73 3e 54 68 65 20 72 6f 6f 74 20 70 6c 61 79 61 62 6c 65 20 6f 66 20 74 68 65 20 73 75 62 67 72 | s>The.root.playable.of.the.subgr |
| 21a0 | 61 70 68 3c 2f 72 65 74 75 72 6e 73 3e 0a 20 20 20 20 20 20 20 20 70 75 62 6c 69 63 20 6f 76 65 | aph</returns>.........public.ove |
| 21c0 | 72 72 69 64 65 20 50 6c 61 79 61 62 6c 65 20 43 72 65 61 74 65 50 6c 61 79 61 62 6c 65 28 50 6c | rride.Playable.CreatePlayable(Pl |
| 21e0 | 61 79 61 62 6c 65 47 72 61 70 68 20 67 72 61 70 68 2c 20 47 61 6d 65 4f 62 6a 65 63 74 20 67 6f | ayableGraph.graph,.GameObject.go |
| 2200 | 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 63 61 73 65 20 | ).........{.............//.case. |
| 2220 | 39 38 39 38 35 36 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 70 72 65 66 61 62 47 61 6d | 989856.............if.(prefabGam |
| 2240 | 65 4f 62 6a 65 63 74 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 | eObject.!=.null).............{.. |
| 2260 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 73 5f 43 72 65 61 74 65 64 50 72 65 66 | ...............if.(s_CreatedPref |
| 2280 | 61 62 73 2e 43 6f 6e 74 61 69 6e 73 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 29 29 0a | abs.Contains(prefabGameObject)). |
| 22a0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ................{............... |
| 22c0 | 20 20 20 20 20 20 44 65 62 75 67 2e 4c 6f 67 57 61 72 6e 69 6e 67 46 6f 72 6d 61 74 28 22 43 6f | ......Debug.LogWarningFormat("Co |
| 22e0 | 6e 74 72 6f 6c 20 54 72 61 63 6b 20 43 6c 69 70 20 28 7b 30 7d 29 20 69 73 20 63 61 75 73 69 6e | ntrol.Track.Clip.({0}).is.causin |
| 2300 | 67 20 61 20 70 72 65 66 61 62 20 74 6f 20 69 6e 73 74 61 6e 74 69 61 74 65 20 69 74 73 65 6c 66 | g.a.prefab.to.instantiate.itself |
| 2320 | 20 72 65 63 75 72 73 69 76 65 6c 79 2e 20 41 62 6f 72 74 69 6e 67 20 66 75 72 74 68 65 72 20 69 | .recursively..Aborting.further.i |
| 2340 | 6e 73 74 61 6e 63 65 73 2e 22 2c 20 6e 61 6d 65 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | nstances.",.name);.............. |
| 2360 | 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 50 6c 61 79 61 62 6c 65 2e 43 72 65 61 74 65 28 67 72 | .......return.Playable.Create(gr |
| 2380 | 61 70 68 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 | aph);.................}......... |
| 23a0 | 20 20 20 20 20 20 20 20 73 5f 43 72 65 61 74 65 64 50 72 65 66 61 62 73 2e 41 64 64 28 70 72 65 | ........s_CreatedPrefabs.Add(pre |
| 23c0 | 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 | fabGameObject);.............}... |
| 23e0 | 20 20 20 20 20 20 20 20 20 20 20 50 6c 61 79 61 62 6c 65 20 72 6f 6f 74 20 3d 20 50 6c 61 79 61 | ...........Playable.root.=.Playa |
| 2400 | 62 6c 65 2e 4e 75 6c 6c 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 70 6c 61 79 61 62 | ble.Null;.............var.playab |
| 2420 | 6c 65 73 20 3d 20 6e 65 77 20 4c 69 73 74 3c 50 6c 61 79 61 62 6c 65 3e 28 29 3b 0a 0a 20 20 20 | les.=.new.List<Playable>();..... |
| 2440 | 20 20 20 20 20 20 20 20 20 47 61 6d 65 4f 62 6a 65 63 74 20 73 6f 75 72 63 65 4f 62 6a 65 63 74 | .........GameObject.sourceObject |
| 2460 | 20 3d 20 73 6f 75 72 63 65 47 61 6d 65 4f 62 6a 65 63 74 2e 52 65 73 6f 6c 76 65 28 67 72 61 70 | .=.sourceGameObject.Resolve(grap |
| 2480 | 68 2e 47 65 74 52 65 73 6f 6c 76 65 72 28 29 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 | h.GetResolver());.............if |
| 24a0 | 20 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 | .(prefabGameObject.!=.null)..... |
| 24c0 | 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 54 72 61 6e 73 66 | ........{.................Transf |
| 24e0 | 6f 72 6d 20 70 61 72 65 6e 54 72 61 6e 73 66 6f 72 6d 20 3d 20 73 6f 75 72 63 65 4f 62 6a 65 63 | orm.parenTransform.=.sourceObjec |
| 2500 | 74 20 21 3d 20 6e 75 6c 6c 20 3f 20 73 6f 75 72 63 65 4f 62 6a 65 63 74 2e 74 72 61 6e 73 66 6f | t.!=.null.?.sourceObject.transfo |
| 2520 | 72 6d 20 3a 20 6e 75 6c 6c 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 63 | rm.:.null;.................var.c |
| 2540 | 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 20 3d 20 50 72 65 66 61 62 43 6f 6e 74 72 6f 6c 50 6c | ontrolPlayable.=.PrefabControlPl |
| 2560 | 61 79 61 62 6c 65 2e 43 72 65 61 74 65 28 67 72 61 70 68 2c 20 70 72 65 66 61 62 47 61 6d 65 4f | ayable.Create(graph,.prefabGameO |
| 2580 | 62 6a 65 63 74 2c 20 70 61 72 65 6e 54 72 61 6e 73 66 6f 72 6d 29 3b 0a 0a 20 20 20 20 20 20 20 | bject,.parenTransform);......... |
| 25a0 | 20 20 20 20 20 20 20 20 20 73 6f 75 72 63 65 4f 62 6a 65 63 74 20 3d 20 63 6f 6e 74 72 6f 6c 50 | .........sourceObject.=.controlP |
| 25c0 | 6c 61 79 61 62 6c 65 2e 47 65 74 42 65 68 61 76 69 6f 75 72 28 29 2e 70 72 65 66 61 62 49 6e 73 | layable.GetBehaviour().prefabIns |
| 25e0 | 74 61 6e 63 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 70 6c 61 79 61 62 6c 65 73 | tance;.................playables |
| 2600 | 2e 41 64 64 28 63 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 29 3b 0a 20 20 20 20 20 20 20 20 20 | .Add(controlPlayable);.......... |
| 2620 | 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 44 75 72 61 74 69 6f 6e 20 3d 20 50 | ...}..............m_Duration.=.P |
| 2640 | 6c 61 79 61 62 6c 65 42 69 6e 64 69 6e 67 2e 44 65 66 61 75 6c 74 44 75 72 61 74 69 6f 6e 3b 0a | layableBinding.DefaultDuration;. |
| 2660 | 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 53 75 70 70 6f 72 74 4c 6f 6f 70 20 3d 20 66 61 6c 73 | ............m_SupportLoop.=.fals |
| 2680 | 65 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 63 6f 6e 74 72 6f 6c 6c 69 6e 67 50 61 72 74 69 | e;..............controllingParti |
| 26a0 | 63 6c 65 73 20 3d 20 66 61 6c 73 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 63 6f 6e 74 72 6f | cles.=.false;.............contro |
| 26c0 | 6c 6c 69 6e 67 44 69 72 65 63 74 6f 72 73 20 3d 20 66 61 6c 73 65 3b 0a 0a 20 20 20 20 20 20 20 | llingDirectors.=.false;......... |
| 26e0 | 20 20 20 20 20 69 66 20 28 73 6f 75 72 63 65 4f 62 6a 65 63 74 20 21 3d 20 6e 75 6c 6c 29 0a 20 | .....if.(sourceObject.!=.null).. |
| 2700 | 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 | ...........{.................var |
| 2720 | 20 64 69 72 65 63 74 6f 72 73 20 3d 20 75 70 64 61 74 65 44 69 72 65 63 74 6f 72 20 3f 20 47 65 | .directors.=.updateDirector.?.Ge |
| 2740 | 74 43 6f 6d 70 6f 6e 65 6e 74 3c 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 3e 28 73 6f 75 | tComponent<PlayableDirector>(sou |
| 2760 | 72 63 65 4f 62 6a 65 63 74 29 20 3a 20 6b 5f 45 6d 70 74 79 44 69 72 65 63 74 6f 72 73 4c 69 73 | rceObject).:.k_EmptyDirectorsLis |
| 2780 | 74 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 70 61 72 74 69 63 6c 65 53 | t;.................var.particleS |
| 27a0 | 79 73 74 65 6d 73 20 3d 20 75 70 64 61 74 65 50 61 72 74 69 63 6c 65 20 3f 20 47 65 74 50 61 72 | ystems.=.updateParticle.?.GetPar |
| 27c0 | 74 69 63 6c 65 53 79 73 74 65 6d 52 6f 6f 74 73 28 73 6f 75 72 63 65 4f 62 6a 65 63 74 29 20 3a | ticleSystemRoots(sourceObject).: |
| 27e0 | 20 6b 5f 45 6d 70 74 79 50 61 72 74 69 63 6c 65 73 4c 69 73 74 3b 0a 0a 20 20 20 20 20 20 20 20 | .k_EmptyParticlesList;.......... |
| 2800 | 20 20 20 20 20 20 20 20 2f 2f 20 75 70 64 61 74 65 20 74 68 65 20 64 75 72 61 74 69 6f 6e 20 61 | ........//.update.the.duration.a |
| 2820 | 6e 64 20 6c 6f 6f 70 20 76 61 6c 75 65 73 20 28 75 73 65 64 20 66 6f 72 20 55 49 20 70 75 72 70 | nd.loop.values.(used.for.UI.purp |
| 2840 | 6f 73 65 73 29 20 68 65 72 65 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 73 6f | oses).here.................//.so |
| 2860 | 20 74 68 65 79 20 61 72 65 20 74 69 65 64 20 74 6f 20 74 68 65 20 6c 61 74 65 73 74 20 67 61 6d | .they.are.tied.to.the.latest.gam |
| 2880 | 65 4f 62 6a 65 63 74 20 62 6f 75 6e 64 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 55 70 | eObject.bound.................Up |
| 28a0 | 64 61 74 65 44 75 72 61 74 69 6f 6e 41 6e 64 4c 6f 6f 70 46 6c 61 67 28 64 69 72 65 63 74 6f 72 | dateDurationAndLoopFlag(director |
| 28c0 | 73 2c 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 73 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 | s,.particleSystems);............ |
| 28e0 | 20 20 20 20 20 20 76 61 72 20 64 69 72 65 63 74 6f 72 20 3d 20 67 6f 2e 47 65 74 43 6f 6d 70 6f | ......var.director.=.go.GetCompo |
| 2900 | 6e 65 6e 74 3c 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 3e 28 29 3b 0a 20 20 20 20 20 20 | nent<PlayableDirector>();....... |
| 2920 | 20 20 20 20 20 20 20 20 20 20 69 66 20 28 64 69 72 65 63 74 6f 72 20 21 3d 20 6e 75 6c 6c 29 0a | ..........if.(director.!=.null). |
| 2940 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 43 6f 6e 74 72 6f 6c 44 69 72 | ....................m_ControlDir |
| 2960 | 65 63 74 6f 72 41 73 73 65 74 20 3d 20 64 69 72 65 63 74 6f 72 2e 70 6c 61 79 61 62 6c 65 41 73 | ectorAsset.=.director.playableAs |
| 2980 | 73 65 74 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 67 6f 20 3d 3d 20 | set;..................if.(go.==. |
| 29a0 | 73 6f 75 72 63 65 4f 62 6a 65 63 74 20 26 26 20 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 | sourceObject.&&.prefabGameObject |
| 29c0 | 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 | .==.null).................{..... |
| 29e0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 44 65 62 75 67 2e 4c 6f 67 57 61 72 6e 69 6e 67 | ................Debug.LogWarning |
| 2a00 | 46 6f 72 6d 61 74 28 22 43 6f 6e 74 72 6f 6c 20 50 6c 61 79 61 62 6c 65 20 28 7b 30 7d 29 20 69 | Format("Control.Playable.({0}).i |
| 2a20 | 73 20 72 65 66 65 72 65 6e 63 69 6e 67 20 74 68 65 20 73 61 6d 65 20 50 6c 61 79 61 62 6c 65 44 | s.referencing.the.same.PlayableD |
| 2a40 | 69 72 65 63 74 6f 72 20 63 6f 6d 70 6f 6e 65 6e 74 20 74 68 61 6e 20 74 68 65 20 6f 6e 65 20 69 | irector.component.than.the.one.i |
| 2a60 | 6e 20 77 68 69 63 68 20 69 74 20 69 73 20 70 6c 61 79 69 6e 67 2e 22 2c 20 6e 61 6d 65 29 3b 0a | n.which.it.is.playing.",.name);. |
| 2a80 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 61 63 74 69 76 65 20 3d 20 66 61 6c | ....................active.=.fal |
| 2aa0 | 73 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 21 73 65 61 | se;.....................if.(!sea |
| 2ac0 | 72 63 68 48 69 65 72 61 72 63 68 79 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | rchHierarchy)................... |
| 2ae0 | 20 20 20 20 20 20 75 70 64 61 74 65 44 69 72 65 63 74 6f 72 20 3d 20 66 61 6c 73 65 3b 0a 20 20 | ......updateDirector.=.false;... |
| 2b00 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ..............}................. |
| 2b20 | 20 69 66 20 28 61 63 74 69 76 65 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | .if.(active).................... |
| 2b40 | 20 43 72 65 61 74 65 41 63 74 69 76 61 74 69 6f 6e 50 6c 61 79 61 62 6c 65 28 73 6f 75 72 63 65 | .CreateActivationPlayable(source |
| 2b60 | 4f 62 6a 65 63 74 2c 20 67 72 61 70 68 2c 20 70 6c 61 79 61 62 6c 65 73 29 3b 0a 0a 20 20 20 20 | Object,.graph,.playables);...... |
| 2b80 | 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 75 70 64 61 74 65 44 69 72 65 63 74 6f 72 29 0a | ............if.(updateDirector). |
| 2ba0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 53 65 61 72 63 68 48 69 65 72 61 72 | ....................SearchHierar |
| 2bc0 | 63 68 79 41 6e 64 43 6f 6e 6e 65 63 74 44 69 72 65 63 74 6f 72 28 64 69 72 65 63 74 6f 72 73 2c | chyAndConnectDirector(directors, |
| 2be0 | 20 67 72 61 70 68 2c 20 70 6c 61 79 61 62 6c 65 73 2c 20 70 72 65 66 61 62 47 61 6d 65 4f 62 6a | .graph,.playables,.prefabGameObj |
| 2c00 | 65 63 74 20 21 3d 20 6e 75 6c 6c 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 | ect.!=.null);..................i |
| 2c20 | 66 20 28 75 70 64 61 74 65 50 61 72 74 69 63 6c 65 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | f.(updateParticle).............. |
| 2c40 | 20 20 20 20 20 20 20 53 65 61 72 63 68 48 69 65 61 72 63 68 79 41 6e 64 43 6f 6e 6e 65 63 74 50 | .......SearchHiearchyAndConnectP |
| 2c60 | 61 72 74 69 63 6c 65 53 79 73 74 65 6d 28 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 73 2c 20 67 | articleSystem(particleSystems,.g |
| 2c80 | 72 61 70 68 2c 20 70 6c 61 79 61 62 6c 65 73 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | raph,.playables);............... |
| 2ca0 | 20 20 20 69 66 20 28 75 70 64 61 74 65 49 54 69 6d 65 43 6f 6e 74 72 6f 6c 29 0a 20 20 20 20 20 | ...if.(updateITimeControl)...... |
| 2cc0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 53 65 61 72 63 68 48 69 65 72 61 72 63 68 79 41 6e | ...............SearchHierarchyAn |
| 2ce0 | 64 43 6f 6e 6e 65 63 74 43 6f 6e 74 72 6f 6c 61 62 6c 65 53 63 72 69 70 74 73 28 47 65 74 43 6f | dConnectControlableScripts(GetCo |
| 2d00 | 6e 74 72 6f 6c 61 62 6c 65 53 63 72 69 70 74 73 28 73 6f 75 72 63 65 4f 62 6a 65 63 74 29 2c 20 | ntrolableScripts(sourceObject),. |
| 2d20 | 67 72 61 70 68 2c 20 70 6c 61 79 61 62 6c 65 73 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 | graph,.playables);.............. |
| 2d40 | 20 20 20 20 2f 2f 20 43 6f 6e 6e 65 63 74 20 50 6c 61 79 61 62 6c 65 73 20 74 6f 20 47 65 6e 65 | ....//.Connect.Playables.to.Gene |
| 2d60 | 72 69 63 20 74 6f 20 4d 69 78 65 72 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 6f 6f | ric.to.Mixer.................roo |
| 2d80 | 74 20 3d 20 43 6f 6e 6e 65 63 74 50 6c 61 79 61 62 6c 65 73 54 6f 4d 69 78 65 72 28 67 72 61 70 | t.=.ConnectPlayablesToMixer(grap |
| 2da0 | 68 2c 20 70 6c 61 79 61 62 6c 65 73 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 | h,.playables);.............}.... |
| 2dc0 | 20 20 20 20 20 20 20 20 20 20 69 66 20 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 20 21 | ..........if.(prefabGameObject.! |
| 2de0 | 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 73 5f 43 72 65 61 74 65 | =.null).................s_Create |
| 2e00 | 64 50 72 65 66 61 62 73 2e 52 65 6d 6f 76 65 28 70 72 65 66 61 62 47 61 6d 65 4f 62 6a 65 63 74 | dPrefabs.Remove(prefabGameObject |
| 2e20 | 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 21 72 6f 6f 74 2e 49 73 56 61 6c 69 | );..............if.(!root.IsVali |
| 2e40 | 64 28 29 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 6f 6f 74 20 3d 20 50 6c 61 79 | d()).................root.=.Play |
| 2e60 | 61 62 6c 65 2e 43 72 65 61 74 65 28 67 72 61 70 68 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 | able.Create(graph);............. |
| 2e80 | 20 72 65 74 75 72 6e 20 72 6f 6f 74 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 | .return.root;.........}......... |
| 2ea0 | 20 73 74 61 74 69 63 20 50 6c 61 79 61 62 6c 65 20 43 6f 6e 6e 65 63 74 50 6c 61 79 61 62 6c 65 | .static.Playable.ConnectPlayable |
| 2ec0 | 73 54 6f 4d 69 78 65 72 28 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 67 72 61 70 68 2c 20 4c 69 | sToMixer(PlayableGraph.graph,.Li |
| 2ee0 | 73 74 3c 50 6c 61 79 61 62 6c 65 3e 20 70 6c 61 79 61 62 6c 65 73 29 0a 20 20 20 20 20 20 20 20 | st<Playable>.playables)......... |
| 2f00 | 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 6d 69 78 65 72 20 3d 20 50 6c 61 79 61 62 | {.............var.mixer.=.Playab |
| 2f20 | 6c 65 2e 43 72 65 61 74 65 28 67 72 61 70 68 2c 20 70 6c 61 79 61 62 6c 65 73 2e 43 6f 75 6e 74 | le.Create(graph,.playables.Count |
| 2f40 | 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 20 28 69 6e 74 20 69 20 3d 20 30 3b 20 | );..............for.(int.i.=.0;. |
| 2f60 | 69 20 21 3d 20 70 6c 61 79 61 62 6c 65 73 2e 43 6f 75 6e 74 3b 20 2b 2b 69 29 0a 20 20 20 20 20 | i.!=.playables.Count;.++i)...... |
| 2f80 | 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 43 6f 6e 6e 65 63 74 | .......{.................Connect |
| 2fa0 | 4d 69 78 65 72 41 6e 64 50 6c 61 79 61 62 6c 65 28 67 72 61 70 68 2c 20 6d 69 78 65 72 2c 20 70 | MixerAndPlayable(graph,.mixer,.p |
| 2fc0 | 6c 61 79 61 62 6c 65 73 5b 69 5d 2c 20 69 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 0a | layables[i],.i);.............}.. |
| 2fe0 | 20 20 20 20 20 20 20 20 20 20 20 20 6d 69 78 65 72 2e 53 65 74 50 72 6f 70 61 67 61 74 65 53 65 | ............mixer.SetPropagateSe |
| 3000 | 74 54 69 6d 65 28 74 72 75 65 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e | tTime(true);..............return |
| 3020 | 20 6d 69 78 65 72 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 76 6f 69 64 20 | .mixer;.........}..........void. |
| 3040 | 43 72 65 61 74 65 41 63 74 69 76 61 74 69 6f 6e 50 6c 61 79 61 62 6c 65 28 47 61 6d 65 4f 62 6a | CreateActivationPlayable(GameObj |
| 3060 | 65 63 74 20 72 6f 6f 74 2c 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 67 72 61 70 68 2c 0a 20 | ect.root,.PlayableGraph.graph,.. |
| 3080 | 20 20 20 20 20 20 20 20 20 20 20 4c 69 73 74 3c 50 6c 61 79 61 62 6c 65 3e 20 6f 75 74 70 6c 61 | ...........List<Playable>.outpla |
| 30a0 | 79 61 62 6c 65 73 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 | yables).........{.............va |
| 30c0 | 72 20 61 63 74 69 76 61 74 69 6f 6e 20 3d 20 41 63 74 69 76 61 74 69 6f 6e 43 6f 6e 74 72 6f 6c | r.activation.=.ActivationControl |
| 30e0 | 50 6c 61 79 61 62 6c 65 2e 43 72 65 61 74 65 28 67 72 61 70 68 2c 20 72 6f 6f 74 2c 20 70 6f 73 | Playable.Create(graph,.root,.pos |
| 3100 | 74 50 6c 61 79 62 61 63 6b 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 61 63 74 69 | tPlayback);.............if.(acti |
| 3120 | 76 61 74 69 6f 6e 2e 49 73 56 61 6c 69 64 28 29 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | vation.IsValid())............... |
| 3140 | 20 20 6f 75 74 70 6c 61 79 61 62 6c 65 73 2e 41 64 64 28 61 63 74 69 76 61 74 69 6f 6e 29 3b 0a | ..outplayables.Add(activation);. |
| 3160 | 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 76 6f 69 64 20 53 65 61 72 63 68 48 69 | ........}..........void.SearchHi |
| 3180 | 65 61 72 63 68 79 41 6e 64 43 6f 6e 6e 65 63 74 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 28 49 | earchyAndConnectParticleSystem(I |
| 31a0 | 45 6e 75 6d 65 72 61 62 6c 65 3c 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 20 70 61 72 74 69 | Enumerable<ParticleSystem>.parti |
| 31c0 | 63 6c 65 53 79 73 74 65 6d 73 2c 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 67 72 61 70 68 2c | cleSystems,.PlayableGraph.graph, |
| 31e0 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 4c 69 73 74 3c 50 6c 61 79 61 62 6c 65 3e 20 6f 75 74 70 | .............List<Playable>.outp |
| 3200 | 6c 61 79 61 62 6c 65 73 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | layables).........{............. |
| 3220 | 66 6f 72 65 61 63 68 20 28 76 61 72 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 20 69 6e 20 70 | foreach.(var.particleSystem.in.p |
| 3240 | 61 72 74 69 63 6c 65 53 79 73 74 65 6d 73 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 | articleSystems).............{... |
| 3260 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d | ..............if.(particleSystem |
| 3280 | 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 | .!=.null).................{..... |
| 32a0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 63 6f 6e 74 72 6f 6c 6c 69 6e 67 50 61 72 74 69 | ................controllingParti |
| 32c0 | 63 6c 65 73 20 3d 20 74 72 75 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | cles.=.true;.................... |
| 32e0 | 20 6f 75 74 70 6c 61 79 61 62 6c 65 73 2e 41 64 64 28 50 61 72 74 69 63 6c 65 43 6f 6e 74 72 6f | .outplayables.Add(ParticleContro |
| 3300 | 6c 50 6c 61 79 61 62 6c 65 2e 43 72 65 61 74 65 28 67 72 61 70 68 2c 20 70 61 72 74 69 63 6c 65 | lPlayable.Create(graph,.particle |
| 3320 | 53 79 73 74 65 6d 2c 20 70 61 72 74 69 63 6c 65 52 61 6e 64 6f 6d 53 65 65 64 29 29 3b 0a 20 20 | System,.particleRandomSeed));... |
| 3340 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 | ..............}.............}... |
| 3360 | 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 76 6f 69 64 20 53 65 61 72 63 68 48 69 65 72 | ......}..........void.SearchHier |
| 3380 | 61 72 63 68 79 41 6e 64 43 6f 6e 6e 65 63 74 44 69 72 65 63 74 6f 72 28 49 45 6e 75 6d 65 72 61 | archyAndConnectDirector(IEnumera |
| 33a0 | 62 6c 65 3c 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 3e 20 64 69 72 65 63 74 6f 72 73 2c | ble<PlayableDirector>.directors, |
| 33c0 | 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 20 67 72 61 70 68 2c 0a 20 20 20 20 20 20 20 20 20 20 | .PlayableGraph.graph,........... |
| 33e0 | 20 20 4c 69 73 74 3c 50 6c 61 79 61 62 6c 65 3e 20 6f 75 74 70 6c 61 79 61 62 6c 65 73 2c 20 62 | ..List<Playable>.outplayables,.b |
| 3400 | 6f 6f 6c 20 64 69 73 61 62 6c 65 53 65 6c 66 52 65 66 65 72 65 6e 63 65 73 29 0a 20 20 20 20 20 | ool.disableSelfReferences)...... |
| 3420 | 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 65 61 63 68 20 28 76 61 72 20 64 69 | ...{.............foreach.(var.di |
| 3440 | 72 65 63 74 6f 72 20 69 6e 20 64 69 72 65 63 74 6f 72 73 29 0a 20 20 20 20 20 20 20 20 20 20 20 | rector.in.directors)............ |
| 3460 | 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 64 69 72 65 63 74 6f 72 20 | .{.................if.(director. |
| 3480 | 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 | !=.null).................{...... |
| 34a0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 64 69 72 65 63 74 6f 72 2e 70 6c 61 79 | ...............if.(director.play |
| 34c0 | 61 62 6c 65 41 73 73 65 74 20 21 3d 20 6d 5f 43 6f 6e 74 72 6f 6c 44 69 72 65 63 74 6f 72 41 73 | ableAsset.!=.m_ControlDirectorAs |
| 34e0 | 73 65 74 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 | set).....................{...... |
| 3500 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6f 75 74 70 6c 61 79 61 62 6c 65 73 2e | ...................outplayables. |
| 3520 | 41 64 64 28 44 69 72 65 63 74 6f 72 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 2e 43 72 65 61 | Add(DirectorControlPlayable.Crea |
| 3540 | 74 65 28 67 72 61 70 68 2c 20 64 69 72 65 63 74 6f 72 29 29 3b 0a 20 20 20 20 20 20 20 20 20 20 | te(graph,.director));........... |
| 3560 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 63 6f 6e 74 72 6f 6c 6c 69 6e 67 44 69 72 65 63 74 6f | ..............controllingDirecto |
| 3580 | 72 73 20 3d 20 74 72 75 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d | rs.=.true;.....................} |
| 35a0 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 69 66 20 74 68 69 73 20 | .....................//.if.this. |
| 35c0 | 73 65 6c 66 20 72 65 66 65 72 65 6e 63 65 73 2c 20 64 69 73 61 62 6c 65 20 74 68 65 20 64 69 72 | self.references,.disable.the.dir |
| 35e0 | 65 63 74 6f 72 2e 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 6c 73 65 20 | ector......................else. |
| 3600 | 69 66 20 28 64 69 73 61 62 6c 65 53 65 6c 66 52 65 66 65 72 65 6e 63 65 73 29 0a 20 20 20 20 20 | if.(disableSelfReferences)...... |
| 3620 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ...............{................ |
| 3640 | 20 20 20 20 20 20 20 20 20 64 69 72 65 63 74 6f 72 2e 65 6e 61 62 6c 65 64 20 3d 20 66 61 6c 73 | .........director.enabled.=.fals |
| 3660 | 65 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 | e;.....................}........ |
| 3680 | 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 | .........}.............}........ |
| 36a0 | 20 7d 0a 0a 20 20 20 20 20 20 20 20 73 74 61 74 69 63 20 76 6f 69 64 20 53 65 61 72 63 68 48 69 | .}..........static.void.SearchHi |
| 36c0 | 65 72 61 72 63 68 79 41 6e 64 43 6f 6e 6e 65 63 74 43 6f 6e 74 72 6f 6c 61 62 6c 65 53 63 72 69 | erarchyAndConnectControlableScri |
| 36e0 | 70 74 73 28 49 45 6e 75 6d 65 72 61 62 6c 65 3c 4d 6f 6e 6f 42 65 68 61 76 69 6f 75 72 3e 20 63 | pts(IEnumerable<MonoBehaviour>.c |
| 3700 | 6f 6e 74 72 6f 6c 61 62 6c 65 53 63 72 69 70 74 73 2c 20 50 6c 61 79 61 62 6c 65 47 72 61 70 68 | ontrolableScripts,.PlayableGraph |
| 3720 | 20 67 72 61 70 68 2c 20 4c 69 73 74 3c 50 6c 61 79 61 62 6c 65 3e 20 6f 75 74 70 6c 61 79 61 62 | .graph,.List<Playable>.outplayab |
| 3740 | 6c 65 73 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 65 61 | les).........{.............forea |
| 3760 | 63 68 20 28 76 61 72 20 73 63 72 69 70 74 20 69 6e 20 63 6f 6e 74 72 6f 6c 61 62 6c 65 53 63 72 | ch.(var.script.in.controlableScr |
| 3780 | 69 70 74 73 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | ipts).............{............. |
| 37a0 | 20 20 20 20 6f 75 74 70 6c 61 79 61 62 6c 65 73 2e 41 64 64 28 54 69 6d 65 43 6f 6e 74 72 6f 6c | ....outplayables.Add(TimeControl |
| 37c0 | 50 6c 61 79 61 62 6c 65 2e 43 72 65 61 74 65 28 67 72 61 70 68 2c 20 28 49 54 69 6d 65 43 6f 6e | Playable.Create(graph,.(ITimeCon |
| 37e0 | 74 72 6f 6c 29 73 63 72 69 70 74 29 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 | trol)script));.............}.... |
| 3800 | 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 73 74 61 74 69 63 20 76 6f 69 64 20 43 6f 6e 6e | .....}..........static.void.Conn |
| 3820 | 65 63 74 4d 69 78 65 72 41 6e 64 50 6c 61 79 61 62 6c 65 28 50 6c 61 79 61 62 6c 65 47 72 61 70 | ectMixerAndPlayable(PlayableGrap |
| 3840 | 68 20 67 72 61 70 68 2c 20 50 6c 61 79 61 62 6c 65 20 6d 69 78 65 72 2c 20 50 6c 61 79 61 62 6c | h.graph,.Playable.mixer,.Playabl |
| 3860 | 65 20 70 6c 61 79 61 62 6c 65 2c 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 6e 74 20 70 6f 72 74 | e.playable,.............int.port |
| 3880 | 49 6e 64 65 78 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 67 72 61 | Index).........{.............gra |
| 38a0 | 70 68 2e 43 6f 6e 6e 65 63 74 28 70 6c 61 79 61 62 6c 65 2c 20 30 2c 20 6d 69 78 65 72 2c 20 70 | ph.Connect(playable,.0,.mixer,.p |
| 38c0 | 6f 72 74 49 6e 64 65 78 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 6d 69 78 65 72 2e 53 65 74 | ortIndex);.............mixer.Set |
| 38e0 | 49 6e 70 75 74 57 65 69 67 68 74 28 70 6c 61 79 61 62 6c 65 2c 20 31 2e 30 66 29 3b 0a 20 20 20 | InputWeight(playable,.1.0f);.... |
| 3900 | 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 69 6e 74 65 72 6e 61 6c 20 49 4c 69 73 74 3c 54 | .....}..........internal.IList<T |
| 3920 | 3e 20 47 65 74 43 6f 6d 70 6f 6e 65 6e 74 3c 54 3e 28 47 61 6d 65 4f 62 6a 65 63 74 20 67 61 6d | >.GetComponent<T>(GameObject.gam |
| 3940 | 65 4f 62 6a 65 63 74 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 | eObject).........{.............v |
| 3960 | 61 72 20 63 6f 6d 70 6f 6e 65 6e 74 73 20 3d 20 6e 65 77 20 4c 69 73 74 3c 54 3e 28 29 3b 0a 20 | ar.components.=.new.List<T>();.. |
| 3980 | 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 21 3d 20 6e 75 6c | ...........if.(gameObject.!=.nul |
| 39a0 | 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | l).............{................ |
| 39c0 | 20 69 66 20 28 73 65 61 72 63 68 48 69 65 72 61 72 63 68 79 29 0a 20 20 20 20 20 20 20 20 20 20 | .if.(searchHierarchy)........... |
| 39e0 | 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 67 61 6d 65 | ......{.....................game |
| 3a00 | 4f 62 6a 65 63 74 2e 47 65 74 43 6f 6d 70 6f 6e 65 6e 74 73 49 6e 43 68 69 6c 64 72 65 6e 3c 54 | Object.GetComponentsInChildren<T |
| 3a20 | 3e 28 74 72 75 65 2c 20 63 6f 6d 70 6f 6e 65 6e 74 73 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 | >(true,.components);............ |
| 3a40 | 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 6c 73 65 0a 20 20 20 20 | .....}.................else..... |
| 3a60 | 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ............{................... |
| 3a80 | 20 20 67 61 6d 65 4f 62 6a 65 63 74 2e 47 65 74 43 6f 6d 70 6f 6e 65 6e 74 73 3c 54 3e 28 63 6f | ..gameObject.GetComponents<T>(co |
| 3aa0 | 6d 70 6f 6e 65 6e 74 73 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 | mponents);.................}.... |
| 3ac0 | 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 20 63 6f | .........}.............return.co |
| 3ae0 | 6d 70 6f 6e 65 6e 74 73 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 73 74 61 | mponents;.........}..........sta |
| 3b00 | 74 69 63 20 49 45 6e 75 6d 65 72 61 62 6c 65 3c 4d 6f 6e 6f 42 65 68 61 76 69 6f 75 72 3e 20 47 | tic.IEnumerable<MonoBehaviour>.G |
| 3b20 | 65 74 43 6f 6e 74 72 6f 6c 61 62 6c 65 53 63 72 69 70 74 73 28 47 61 6d 65 4f 62 6a 65 63 74 20 | etControlableScripts(GameObject. |
| 3b40 | 72 6f 6f 74 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 | root).........{.............if.( |
| 3b60 | 72 6f 6f 74 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 79 69 | root.==.null).................yi |
| 3b80 | 65 6c 64 20 62 72 65 61 6b 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 65 61 63 68 20 | eld.break;..............foreach. |
| 3ba0 | 28 76 61 72 20 73 63 72 69 70 74 20 69 6e 20 72 6f 6f 74 2e 47 65 74 43 6f 6d 70 6f 6e 65 6e 74 | (var.script.in.root.GetComponent |
| 3bc0 | 73 49 6e 43 68 69 6c 64 72 65 6e 3c 4d 6f 6e 6f 42 65 68 61 76 69 6f 75 72 3e 28 29 29 0a 20 20 | sInChildren<MonoBehaviour>())... |
| 3be0 | 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 | ..........{.................if.( |
| 3c00 | 73 63 72 69 70 74 20 69 73 20 49 54 69 6d 65 43 6f 6e 74 72 6f 6c 29 0a 20 20 20 20 20 20 20 20 | script.is.ITimeControl)......... |
| 3c20 | 20 20 20 20 20 20 20 20 20 20 20 20 79 69 65 6c 64 20 72 65 74 75 72 6e 20 73 63 72 69 70 74 3b | ............yield.return.script; |
| 3c40 | 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 | .............}.........}........ |
| 3c60 | 20 20 69 6e 74 65 72 6e 61 6c 20 76 6f 69 64 20 55 70 64 61 74 65 44 75 72 61 74 69 6f 6e 41 6e | ..internal.void.UpdateDurationAn |
| 3c80 | 64 4c 6f 6f 70 46 6c 61 67 28 49 4c 69 73 74 3c 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 | dLoopFlag(IList<PlayableDirector |
| 3ca0 | 3e 20 64 69 72 65 63 74 6f 72 73 2c 20 49 4c 69 73 74 3c 50 61 72 74 69 63 6c 65 53 79 73 74 65 | >.directors,.IList<ParticleSyste |
| 3cc0 | 6d 3e 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 73 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 | m>.particleSystems).........{... |
| 3ce0 | 20 20 20 20 20 20 20 20 20 20 69 66 20 28 64 69 72 65 63 74 6f 72 73 2e 43 6f 75 6e 74 20 3d 3d | ..........if.(directors.Count.== |
| 3d00 | 20 30 20 26 26 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 73 2e 43 6f 75 6e 74 20 3d 3d 20 30 | .0.&&.particleSystems.Count.==.0 |
| 3d20 | 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 0a 20 20 20 20 20 | ).................return;....... |
| 3d40 | 20 20 20 20 20 20 20 63 6f 6e 73 74 20 64 6f 75 62 6c 65 20 69 6e 76 61 6c 69 64 44 75 72 61 74 | .......const.double.invalidDurat |
| 3d60 | 69 6f 6e 20 3d 20 64 6f 75 62 6c 65 2e 4e 65 67 61 74 69 76 65 49 6e 66 69 6e 69 74 79 3b 0a 0a | ion.=.double.NegativeInfinity;.. |
| 3d80 | 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 6d 61 78 44 75 72 61 74 69 6f 6e 20 3d 20 69 6e | ............var.maxDuration.=.in |
| 3da0 | 76 61 6c 69 64 44 75 72 61 74 69 6f 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 73 | validDuration;.............var.s |
| 3dc0 | 75 70 70 6f 72 74 73 4c 6f 6f 70 20 3d 20 66 61 6c 73 65 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 | upportsLoop.=.false;............ |
| 3de0 | 20 20 66 6f 72 65 61 63 68 20 28 76 61 72 20 64 69 72 65 63 74 6f 72 20 69 6e 20 64 69 72 65 63 | ..foreach.(var.director.in.direc |
| 3e00 | 74 6f 72 73 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 | tors).............{............. |
| 3e20 | 20 20 20 20 69 66 20 28 64 69 72 65 63 74 6f 72 2e 70 6c 61 79 61 62 6c 65 41 73 73 65 74 20 21 | ....if.(director.playableAsset.! |
| 3e40 | 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 | =.null).................{....... |
| 3e60 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 61 73 73 65 74 44 75 72 61 74 69 6f 6e 20 | ..............var.assetDuration. |
| 3e80 | 3d 20 64 69 72 65 63 74 6f 72 2e 70 6c 61 79 61 62 6c 65 41 73 73 65 74 2e 64 75 72 61 74 69 6f | =.director.playableAsset.duratio |
| 3ea0 | 6e 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 64 69 72 65 | n;......................if.(dire |
| 3ec0 | 63 74 6f 72 2e 70 6c 61 79 61 62 6c 65 41 73 73 65 74 20 69 73 20 54 69 6d 65 6c 69 6e 65 41 73 | ctor.playableAsset.is.TimelineAs |
| 3ee0 | 73 65 74 20 26 26 20 61 73 73 65 74 44 75 72 61 74 69 6f 6e 20 3e 20 30 2e 30 29 0a 20 20 20 20 | set.&&.assetDuration.>.0.0)..... |
| 3f00 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 54 69 6d 65 6c 69 6e 65 20 | ....................//.Timeline. |
| 3f20 | 61 73 73 65 74 73 20 72 65 70 6f 72 74 20 62 65 69 6e 67 20 6f 6e 65 20 74 69 63 6b 20 73 68 6f | assets.report.being.one.tick.sho |
| 3f40 | 72 74 65 72 20 74 68 61 6e 20 74 68 65 79 20 61 63 74 75 61 6c 6c 79 20 61 72 65 2c 20 75 6e 6c | rter.than.they.actually.are,.unl |
| 3f60 | 65 73 73 20 74 68 65 79 20 61 72 65 20 65 6d 70 74 79 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 | ess.they.are.empty.............. |
| 3f80 | 20 20 20 20 20 20 20 20 20 20 20 61 73 73 65 74 44 75 72 61 74 69 6f 6e 20 3d 20 28 64 6f 75 62 | ...........assetDuration.=.(doub |
| 3fa0 | 6c 65 29 28 28 44 69 73 63 72 65 74 65 54 69 6d 65 29 61 73 73 65 74 44 75 72 61 74 69 6f 6e 29 | le)((DiscreteTime)assetDuration) |
| 3fc0 | 2e 4f 6e 65 54 69 63 6b 41 66 74 65 72 28 29 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | .OneTickAfter();................ |
| 3fe0 | 20 20 20 20 20 20 6d 61 78 44 75 72 61 74 69 6f 6e 20 3d 20 4d 61 74 68 2e 4d 61 78 28 6d 61 78 | ......maxDuration.=.Math.Max(max |
| 4000 | 44 75 72 61 74 69 6f 6e 2c 20 61 73 73 65 74 44 75 72 61 74 69 6f 6e 29 3b 0a 20 20 20 20 20 20 | Duration,.assetDuration);....... |
| 4020 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 73 75 70 70 6f 72 74 73 4c 6f 6f 70 20 3d 20 73 75 70 | ..............supportsLoop.=.sup |
| 4040 | 70 6f 72 74 73 4c 6f 6f 70 20 7c 7c 20 64 69 72 65 63 74 6f 72 2e 65 78 74 72 61 70 6f 6c 61 74 | portsLoop.||.director.extrapolat |
| 4060 | 69 6f 6e 4d 6f 64 65 20 3d 3d 20 44 69 72 65 63 74 6f 72 57 72 61 70 4d 6f 64 65 2e 4c 6f 6f 70 | ionMode.==.DirectorWrapMode.Loop |
| 4080 | 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 | ;.................}............. |
| 40a0 | 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 65 61 63 68 20 28 76 61 72 20 70 61 72 74 | }..............foreach.(var.part |
| 40c0 | 69 63 6c 65 53 79 73 74 65 6d 20 69 6e 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 73 29 0a 20 | icleSystem.in.particleSystems).. |
| 40e0 | 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6d 61 78 | ...........{.................max |
| 4100 | 44 75 72 61 74 69 6f 6e 20 3d 20 4d 61 74 68 2e 4d 61 78 28 6d 61 78 44 75 72 61 74 69 6f 6e 2c | Duration.=.Math.Max(maxDuration, |
| 4120 | 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 2e 6d 61 69 6e 2e 64 75 72 61 74 69 6f 6e 29 3b 0a | .particleSystem.main.duration);. |
| 4140 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 73 75 70 70 6f 72 74 73 4c 6f 6f 70 20 3d 20 73 | ................supportsLoop.=.s |
| 4160 | 75 70 70 6f 72 74 73 4c 6f 6f 70 20 7c 7c 20 70 61 72 74 69 63 6c 65 53 79 73 74 65 6d 2e 6d 61 | upportsLoop.||.particleSystem.ma |
| 4180 | 69 6e 2e 6c 6f 6f 70 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 | in.loop;.............}.......... |
| 41a0 | 20 20 20 20 6d 5f 44 75 72 61 74 69 6f 6e 20 3d 20 64 6f 75 62 6c 65 2e 49 73 4e 65 67 61 74 69 | ....m_Duration.=.double.IsNegati |
| 41c0 | 76 65 49 6e 66 69 6e 69 74 79 28 6d 61 78 44 75 72 61 74 69 6f 6e 29 20 3f 20 50 6c 61 79 61 62 | veInfinity(maxDuration).?.Playab |
| 41e0 | 6c 65 42 69 6e 64 69 6e 67 2e 44 65 66 61 75 6c 74 44 75 72 61 74 69 6f 6e 20 3a 20 6d 61 78 44 | leBinding.DefaultDuration.:.maxD |
| 4200 | 75 72 61 74 69 6f 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 6d 5f 53 75 70 70 6f 72 74 4c 6f | uration;.............m_SupportLo |
| 4220 | 6f 70 20 3d 20 73 75 70 70 6f 72 74 73 4c 6f 6f 70 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 | op.=.supportsLoop;.........}.... |
| 4240 | 20 20 20 20 20 20 49 4c 69 73 74 3c 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 20 47 65 74 50 | ......IList<ParticleSystem>.GetP |
| 4260 | 61 72 74 69 63 6c 65 53 79 73 74 65 6d 52 6f 6f 74 73 28 47 61 6d 65 4f 62 6a 65 63 74 20 67 6f | articleSystemRoots(GameObject.go |
| 4280 | 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 73 65 61 72 | ).........{.............if.(sear |
| 42a0 | 63 68 48 69 65 72 61 72 63 68 79 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 | chHierarchy).............{...... |
| 42c0 | 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 57 65 20 6f 6e 6c 79 20 77 61 6e 74 20 74 68 65 20 70 | ...........//.We.only.want.the.p |
| 42e0 | 61 72 65 6e 74 20 73 79 73 74 65 6d 73 20 61 73 20 74 68 65 79 20 77 69 6c 6c 20 68 61 6e 64 6c | arent.systems.as.they.will.handl |
| 4300 | 65 20 61 6c 6c 20 74 68 65 20 63 68 69 6c 64 20 73 79 73 74 65 6d 73 2e 0a 20 20 20 20 20 20 20 | e.all.the.child.systems......... |
| 4320 | 20 20 20 20 20 20 20 20 20 76 61 72 20 72 6f 6f 74 73 20 3d 20 6e 65 77 20 4c 69 73 74 3c 50 61 | .........var.roots.=.new.List<Pa |
| 4340 | 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 28 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | rticleSystem>();................ |
| 4360 | 20 47 65 74 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 52 6f 6f 74 73 28 67 6f 2e 74 72 61 6e 73 | .GetParticleSystemRoots(go.trans |
| 4380 | 66 6f 72 6d 2c 20 72 6f 6f 74 73 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 | form,.roots);.................re |
| 43a0 | 74 75 72 6e 20 72 6f 6f 74 73 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 | turn.roots;.............}....... |
| 43c0 | 20 20 20 20 20 20 72 65 74 75 72 6e 20 47 65 74 43 6f 6d 70 6f 6e 65 6e 74 3c 50 61 72 74 69 63 | ......return.GetComponent<Partic |
| 43e0 | 6c 65 53 79 73 74 65 6d 3e 28 67 6f 29 3b 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 | leSystem>(go);.........}........ |
| 4400 | 20 20 73 74 61 74 69 63 20 76 6f 69 64 20 47 65 74 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 52 | ..static.void.GetParticleSystemR |
| 4420 | 6f 6f 74 73 28 54 72 61 6e 73 66 6f 72 6d 20 74 2c 20 49 43 6f 6c 6c 65 63 74 69 6f 6e 3c 50 61 | oots(Transform.t,.ICollection<Pa |
| 4440 | 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 20 72 6f 6f 74 73 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 | rticleSystem>.roots).........{.. |
| 4460 | 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 70 73 20 3d 20 74 2e 47 65 74 43 6f 6d 70 6f 6e 65 | ...........var.ps.=.t.GetCompone |
| 4480 | 6e 74 3c 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 28 29 3b 0a 20 20 20 20 20 20 20 20 20 20 | nt<ParticleSystem>();........... |
| 44a0 | 20 20 69 66 20 28 70 73 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a | ..if.(ps.!=.null).............{. |
| 44c0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f 2f 20 69 74 73 20 61 20 72 6f 6f 74 0a 20 20 | ................//.its.a.root... |
| 44e0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 72 6f 6f 74 73 2e 41 64 64 28 70 73 29 3b 0a 20 20 20 | ..............roots.Add(ps);.... |
| 4500 | 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 20 | .............return;............ |
| 4520 | 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 20 28 69 6e 74 20 69 20 3d 20 30 3b 20 | .}..............for.(int.i.=.0;. |
| 4540 | 69 20 3c 20 74 2e 63 68 69 6c 64 43 6f 75 6e 74 3b 20 2b 2b 69 29 0a 20 20 20 20 20 20 20 20 20 | i.<.t.childCount;.++i).......... |
| 4560 | 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 47 65 74 50 61 72 74 69 63 6c 65 | ...{.................GetParticle |
| 4580 | 53 79 73 74 65 6d 52 6f 6f 74 73 28 74 2e 47 65 74 43 68 69 6c 64 28 69 29 2c 20 72 6f 6f 74 73 | SystemRoots(t.GetChild(i),.roots |
| 45a0 | 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 | );.............}.........}...... |
| 45c0 | 20 20 20 20 2f 2f 2f 20 3c 69 6e 68 65 72 69 74 64 6f 63 2f 3e 0a 20 20 20 20 20 20 20 20 70 75 | ....///.<inheritdoc/>.........pu |
| 45e0 | 62 6c 69 63 20 76 6f 69 64 20 47 61 74 68 65 72 50 72 6f 70 65 72 74 69 65 73 28 50 6c 61 79 61 | blic.void.GatherProperties(Playa |
| 4600 | 62 6c 65 44 69 72 65 63 74 6f 72 20 64 69 72 65 63 74 6f 72 2c 20 49 50 72 6f 70 65 72 74 79 43 | bleDirector.director,.IPropertyC |
| 4620 | 6f 6c 6c 65 63 74 6f 72 20 64 72 69 76 65 72 29 0a 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 | ollector.driver).........{...... |
| 4640 | 20 20 20 20 20 20 20 69 66 20 28 64 69 72 65 63 74 6f 72 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 | .......if.(director.==.null).... |
| 4660 | 20 20 20 20 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 | .............return;............ |
| 4680 | 20 20 2f 2f 20 70 72 65 76 65 6e 74 20 69 6e 66 69 6e 69 74 65 20 72 65 63 75 72 73 69 6f 6e 0a | ..//.prevent.infinite.recursion. |
| 46a0 | 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 73 5f 50 72 6f 63 65 73 73 65 64 44 69 72 65 63 | ............if.(s_ProcessedDirec |
| 46c0 | 74 6f 72 73 2e 43 6f 6e 74 61 69 6e 73 28 64 69 72 65 63 74 6f 72 29 29 0a 20 20 20 20 20 20 20 | tors.Contains(director))........ |
| 46e0 | 20 20 20 20 20 20 20 20 20 72 65 74 75 72 6e 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 73 5f 50 | .........return;.............s_P |
| 4700 | 72 6f 63 65 73 73 65 64 44 69 72 65 63 74 6f 72 73 2e 41 64 64 28 64 69 72 65 63 74 6f 72 29 3b | rocessedDirectors.Add(director); |
| 4720 | 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 67 61 6d 65 4f 62 6a 65 63 74 20 3d 20 73 | ..............var.gameObject.=.s |
| 4740 | 6f 75 72 63 65 47 61 6d 65 4f 62 6a 65 63 74 2e 52 65 73 6f 6c 76 65 28 64 69 72 65 63 74 6f 72 | ourceGameObject.Resolve(director |
| 4760 | 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 67 61 6d 65 4f 62 6a 65 63 74 20 21 3d | );.............if.(gameObject.!= |
| 4780 | 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 | .null).............{............ |
| 47a0 | 20 20 20 20 20 69 66 20 28 75 70 64 61 74 65 50 61 72 74 69 63 6c 65 29 0a 20 20 20 20 20 20 20 | .....if.(updateParticle)........ |
| 47c0 | 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2f | .........{...................../ |
| 47e0 | 2f 20 63 61 73 65 20 31 30 37 36 38 35 30 20 2d 2d 20 64 72 69 76 65 20 61 6c 6c 20 65 6d 69 74 | /.case.1076850.--.drive.all.emit |
| 4800 | 74 65 72 73 2c 20 6e 6f 74 20 6a 75 73 74 20 72 6f 6f 74 73 2e 0a 20 20 20 20 20 20 20 20 20 20 | ters,.not.just.roots............ |
| 4820 | 20 20 20 20 20 20 20 20 20 20 66 6f 72 65 61 63 68 20 28 76 61 72 20 70 73 20 69 6e 20 67 61 6d | ..........foreach.(var.ps.in.gam |
| 4840 | 65 4f 62 6a 65 63 74 2e 47 65 74 43 6f 6d 70 6f 6e 65 6e 74 73 49 6e 43 68 69 6c 64 72 65 6e 3c | eObject.GetComponentsInChildren< |
| 4860 | 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e 28 74 72 75 65 29 29 0a 20 20 20 20 20 20 20 20 20 | ParticleSystem>(true)).......... |
| 4880 | 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ...........{.................... |
| 48a0 | 20 20 20 20 20 64 72 69 76 65 72 2e 41 64 64 46 72 6f 6d 4e 61 6d 65 3c 50 61 72 74 69 63 6c 65 | .....driver.AddFromName<Particle |
| 48c0 | 53 79 73 74 65 6d 3e 28 70 73 2e 67 61 6d 65 4f 62 6a 65 63 74 2c 20 22 72 61 6e 64 6f 6d 53 65 | System>(ps.gameObject,."randomSe |
| 48e0 | 65 64 22 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 64 72 | ed");.........................dr |
| 4900 | 69 76 65 72 2e 41 64 64 46 72 6f 6d 4e 61 6d 65 3c 50 61 72 74 69 63 6c 65 53 79 73 74 65 6d 3e | iver.AddFromName<ParticleSystem> |
| 4920 | 28 70 73 2e 67 61 6d 65 4f 62 6a 65 63 74 2c 20 22 61 75 74 6f 52 61 6e 64 6f 6d 53 65 65 64 22 | (ps.gameObject,."autoRandomSeed" |
| 4940 | 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 | );.....................}........ |
| 4960 | 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 | .........}..................if.( |
| 4980 | 61 63 74 69 76 65 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 | active).................{....... |
| 49a0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 64 72 69 76 65 72 2e 41 64 64 46 72 6f 6d 4e 61 6d 65 | ..............driver.AddFromName |
| 49c0 | 28 67 61 6d 65 4f 62 6a 65 63 74 2c 20 22 6d 5f 49 73 41 63 74 69 76 65 22 29 3b 0a 20 20 20 20 | (gameObject,."m_IsActive");..... |
| 49e0 | 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 | ............}..................i |
| 4a00 | 66 20 28 75 70 64 61 74 65 49 54 69 6d 65 43 6f 6e 74 72 6f 6c 29 0a 20 20 20 20 20 20 20 20 20 | f.(updateITimeControl).......... |
| 4a20 | 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 | .......{.....................for |
| 4a40 | 65 61 63 68 20 28 76 61 72 20 73 63 72 69 70 74 20 69 6e 20 47 65 74 43 6f 6e 74 72 6f 6c 61 62 | each.(var.script.in.GetControlab |
| 4a60 | 6c 65 53 63 72 69 70 74 73 28 67 61 6d 65 4f 62 6a 65 63 74 29 29 0a 20 20 20 20 20 20 20 20 20 | leScripts(gameObject)).......... |
| 4a80 | 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ...........{.................... |
| 4aa0 | 20 20 20 20 20 76 61 72 20 70 72 6f 70 65 72 74 79 50 72 65 76 69 65 77 20 3d 20 73 63 72 69 70 | .....var.propertyPreview.=.scrip |
| 4ac0 | 74 20 61 73 20 49 50 72 6f 70 65 72 74 79 50 72 65 76 69 65 77 3b 0a 20 20 20 20 20 20 20 20 20 | t.as.IPropertyPreview;.......... |
| 4ae0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 70 72 6f 70 65 72 74 79 50 72 65 76 69 | ...............if.(propertyPrevi |
| 4b00 | 65 77 20 21 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ew.!=.null)..................... |
| 4b20 | 20 20 20 20 20 20 20 20 70 72 6f 70 65 72 74 79 50 72 65 76 69 65 77 2e 47 61 74 68 65 72 50 72 | ........propertyPreview.GatherPr |
| 4b40 | 6f 70 65 72 74 69 65 73 28 64 69 72 65 63 74 6f 72 2c 20 64 72 69 76 65 72 29 3b 0a 20 20 20 20 | operties(director,.driver);..... |
| 4b60 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 65 6c 73 65 0a 20 20 20 20 20 20 20 | ....................else........ |
| 4b80 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 64 72 69 76 65 72 2e 41 64 64 46 | .....................driver.AddF |
| 4ba0 | 72 6f 6d 43 6f 6d 70 6f 6e 65 6e 74 28 73 63 72 69 70 74 2e 67 61 6d 65 4f 62 6a 65 63 74 2c 20 | romComponent(script.gameObject,. |
| 4bc0 | 73 63 72 69 70 74 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 | script);.....................}.. |
| 4be0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ...............}................ |
| 4c00 | 20 20 69 66 20 28 75 70 64 61 74 65 44 69 72 65 63 74 6f 72 29 0a 20 20 20 20 20 20 20 20 20 20 | ..if.(updateDirector)........... |
| 4c20 | 20 20 20 20 20 20 7b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 66 6f 72 65 | ......{.....................fore |
| 4c40 | 61 63 68 20 28 76 61 72 20 63 68 69 6c 64 44 69 72 65 63 74 6f 72 20 69 6e 20 47 65 74 43 6f 6d | ach.(var.childDirector.in.GetCom |
| 4c60 | 70 6f 6e 65 6e 74 3c 50 6c 61 79 61 62 6c 65 44 69 72 65 63 74 6f 72 3e 28 67 61 6d 65 4f 62 6a | ponent<PlayableDirector>(gameObj |
| 4c80 | 65 63 74 29 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7b 0a 20 20 20 20 | ect)).....................{..... |
| 4ca0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 69 66 20 28 63 68 69 6c 64 44 69 72 | ....................if.(childDir |
| 4cc0 | 65 63 74 6f 72 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | ector.==.null).................. |
| 4ce0 | 20 20 20 20 20 20 20 20 20 20 20 63 6f 6e 74 69 6e 75 65 3b 0a 0a 20 20 20 20 20 20 20 20 20 20 | ...........continue;............ |
| 4d00 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 76 61 72 20 74 69 6d 65 6c 69 6e 65 20 3d 20 63 68 69 | ..............var.timeline.=.chi |
| 4d20 | 6c 64 44 69 72 65 63 74 6f 72 2e 70 6c 61 79 61 62 6c 65 41 73 73 65 74 20 61 73 20 54 69 6d 65 | ldDirector.playableAsset.as.Time |
| 4d40 | 6c 69 6e 65 41 73 73 65 74 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | lineAsset;...................... |
| 4d60 | 20 20 20 69 66 20 28 74 69 6d 65 6c 69 6e 65 20 3d 3d 20 6e 75 6c 6c 29 0a 20 20 20 20 20 20 20 | ...if.(timeline.==.null)........ |
| 4d80 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 63 6f 6e 74 69 6e 75 65 3b 0a 0a | .....................continue;.. |
| 4da0 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 74 69 6d 65 6c 69 6e 65 | ........................timeline |
| 4dc0 | 2e 47 61 74 68 65 72 50 72 6f 70 65 72 74 69 65 73 28 63 68 69 6c 64 44 69 72 65 63 74 6f 72 2c | .GatherProperties(childDirector, |
| 4de0 | 20 64 72 69 76 65 72 29 3b 0a 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a | .driver);.....................}. |
| 4e00 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a 20 20 20 20 20 20 20 20 20 20 20 20 7d 0a | ................}.............}. |
| 4e20 | 20 20 20 20 20 20 20 20 20 20 20 20 73 5f 50 72 6f 63 65 73 73 65 64 44 69 72 65 63 74 6f 72 73 | ............s_ProcessedDirectors |
| 4e40 | 2e 52 65 6d 6f 76 65 28 64 69 72 65 63 74 6f 72 29 3b 0a 20 20 20 20 20 20 20 20 7d 0a 20 20 20 | .Remove(director);.........}.... |
| 4e60 | 20 7d 0a 7d 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 | .}.}............................ |
| 4e80 | 43 6f 6e 74 72 6f 6c 50 6c 61 79 61 62 6c 65 41 73 73 65 74 14 00 00 00 55 6e 69 74 79 45 6e 67 | ControlPlayableAsset....UnityEng |
| 4ea0 | 69 6e 65 2e 54 69 6d 65 6c 69 6e 65 | ine.Timeline |