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using System;
using System.Collections;
using NUnit.Framework.Interfaces;
using UnityEngine;
using UnityEngine.TestTools;
namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
{
internal class PrebuildSetupTask : BuildActionTaskBase<IPrebuildSetup>
{
public PrebuildSetupTask() : base(new PrebuildSetupAttributeFinder())
{
}
protected override void Action(IPrebuildSetup target)
{
target.Setup();
}
}
}
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