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path: root/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/UnityTestProtocol/TestState.cs
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namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
    // This matches the state definitions expected by the Perl code, which in turn matches the NUnit 2 values...
    internal enum TestState
    {
        Inconclusive = 0,
        Skipped = 2,
        Ignored = 3,
        Success = 4,
        Failure = 5,
        Error = 6
    }
}