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using System;
namespace UnityEngine.TestTools
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
public class PostBuildCleanupAttribute : Attribute
{
public PostBuildCleanupAttribute(Type targetClass)
{
TargetClass = targetClass;
}
public PostBuildCleanupAttribute(string targetClassName)
{
TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPostBuildCleanup));
}
internal Type TargetClass { get; private set; }
}
}
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