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# About Timeline

_Unity's Timeline_
Use Unity's Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.
Each cut-scene, cinematic, or game-play sequence that you create with Unity's Timeline consists of a Timeline Asset and a Timeline instance. The [Timeline window](tl_window.md) creates and modifies Timeline Assets and Timeline instances simultaneously.
The [Timeline Overview section](tl_about.md) includes details on the relationship between the Timeline window, Timeline Assets, and Timeline instances.
The [Using Timeline section](wf_about.md) shows how to create Timeline Assets and Timeline instances, record basic animation, animate humanoids, and use other Timeline features.
# Installing Timeline
Timeline is a Package and is installed through the Packages window in Unity. Consult the [Packages window documentation](https://docs.unity3d.com/Manual/upm-ui.html) for more information.
# Technical details
## Requirements
This version of Timeline is compatible with the following versions of the Unity Editor:
* 2019.1 and later (recommended)
## Package contents
The following table indicates the folder structure of the Timeline package:
|Location|Description|
|---|---|
|`<Runtime>`|Root folder containing the source for the Timeline Runtime. This is the source for what is available in the Player. |
|`<Editor>`|Root folder containing the source for the Timeline Editor used to edit Timeline files inside the Unity Editor.|
## Document revision history
|Date|Reason|
|---|---|
|October 10, 2018|Document created. Matches package version 0.0.0|
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