summaryrefslogtreecommitdiff
path: root/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TrackUpgrade.cs
blob: 67681990a02975e05e39d7b83566d720559e4a42 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
using System;
using UnityEngine.Serialization;

namespace UnityEngine.Timeline
{
    partial class TrackAsset : ISerializationCallbackReceiver
    {
        internal enum Versions
        {
            Initial = 0,
            RotationAsEuler = 1,
            RootMotionUpgrade = 2,
            AnimatedTrackProperties = 3
        }

        const int k_LatestVersion = (int)Versions.AnimatedTrackProperties;

        [SerializeField, HideInInspector] int m_Version;

        [Obsolete("Please use m_InfiniteClip (on AnimationTrack) instead.", false)]
        [SerializeField, HideInInspector, FormerlySerializedAs("m_animClip")]
        internal AnimationClip m_AnimClip;

        protected virtual void OnBeforeTrackSerialize() {}
        protected virtual void OnAfterTrackDeserialize() {}

        internal virtual void OnUpgradeFromVersion(int oldVersion) {}

        void ISerializationCallbackReceiver.OnBeforeSerialize()
        {
            m_Version = k_LatestVersion;

            //make sure children are correctly parented
            if (m_Children != null)
            {
                for (var i = m_Children.Count - 1; i >= 0; i--)
                {
                    var asset = m_Children[i] as TrackAsset;
                    if (asset != null && asset.parent != this)
                        asset.parent = this;
                }
            }

            OnBeforeTrackSerialize();
        }

        void ISerializationCallbackReceiver.OnAfterDeserialize()
        {
            // Clear the clip cache when a deserialize is performed, or
            // we can get out of sync when performing Undo
            m_ClipsCache = null;
            Invalidate();

            if (m_Version < k_LatestVersion)
            {
                UpgradeToLatestVersion(); //upgrade TrackAsset
                OnUpgradeFromVersion(m_Version); //upgrade derived classes
            }

            foreach (var marker in GetMarkers())
            {
                marker.Initialize(this);
            }

            OnAfterTrackDeserialize();
        }

        //fields that are used for upgrading should be put here, ideally as read-only
        void UpgradeToLatestVersion()
        {}

        //upgrade code should go into this class
        static class TrackAssetUpgrade
        {}
    }
}