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| author | Alee <Alee14498@gmail.com> | 2019-06-02 13:05:41 -0400 |
|---|---|---|
| committer | Alee <Alee14498@gmail.com> | 2019-06-02 13:05:41 -0400 |
| commit | 22c5104fc3c3a66e9c55c45ed8305fac6a6796ac (patch) | |
| tree | 6c9c0e0ca0c6ccc684b78272a902ba3922c2c82a | |
| parent | 1815f8f35711d81f643a869f29b40ebfdc6a0d40 (diff) | |
| download | Unicity-22c5104fc3c3a66e9c55c45ed8305fac6a6796ac.tar.gz Unicity-22c5104fc3c3a66e9c55c45ed8305fac6a6796ac.tar.bz2 Unicity-22c5104fc3c3a66e9c55c45ed8305fac6a6796ac.zip | |
Grouped the 3D things together
| -rw-r--r-- | Assets/Scenes/Simulation/SimulationScene.unity | 143 |
1 files changed, 48 insertions, 95 deletions
diff --git a/Assets/Scenes/Simulation/SimulationScene.unity b/Assets/Scenes/Simulation/SimulationScene.unity index c88e8bf..381a4a3 100644 --- a/Assets/Scenes/Simulation/SimulationScene.unity +++ b/Assets/Scenes/Simulation/SimulationScene.unity @@ -133,7 +133,7 @@ GameObject: - component: {fileID: 17926558} - component: {fileID: 17926557} m_Layer: 5 - m_Name: DemoUI + m_Name: UI m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -214,7 +214,7 @@ RectTransform: - {fileID: 1687973897} - {fileID: 629937291} m_Father: {fileID: 0} - m_RootOrder: 6 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -720,92 +720,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 442136355} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.29, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &463548912 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 463548914} - - component: {fileID: 463548913} - m_Layer: 0 - m_Name: New Sprite - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!212 &463548913 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 463548912} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 0 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 0 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 ---- !u!4 &463548914 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 463548912} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -750.44525, y: -294.37302, z: 402.75} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 2 + m_Father: {fileID: 1297664489} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &534669902 GameObject: @@ -1729,6 +1649,39 @@ RectTransform: type: 3} m_PrefabInstance: {fileID: 950227354} m_PrefabAsset: {fileID: 0} +--- !u!1 &1297664488 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1297664489} + m_Layer: 0 + m_Name: 3D + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1297664489 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1297664488} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 750.44525, y: 294.66302, z: -402.75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1353580679} + - {fileID: 442136359} + - {fileID: 1456343334} + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1353580675 GameObject: m_ObjectHideFlags: 0 @@ -1817,12 +1770,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353580675} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.05, y: 1.311, z: -0.59} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -750.49524, y: -293.35202, z: 402.16} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 4 + m_Father: {fileID: 1297664489} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!195 &1353580680 NavMeshAgent: @@ -1943,12 +1896,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456343330} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2.15, y: 0.784, z: -0.06} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -752.5953, y: -293.87903, z: 402.69} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 7 + m_Father: {fileID: 1297664489} + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1485259022 GameObject: @@ -2014,7 +1967,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1541253347 GameObject: |
