aboutsummaryrefslogtreecommitdiff
path: root/Assets/Scripts/UI/LoadScene.cs
diff options
context:
space:
mode:
authorAlee <Alee14498@gmail.com>2019-06-02 14:15:13 -0400
committerAlee <Alee14498@gmail.com>2019-06-02 14:15:13 -0400
commit7887e44bea38ca52d196bba62317e26f8d244c7b (patch)
tree698a5f9414a6003ed0ae8a8f2b15866d87aacb18 /Assets/Scripts/UI/LoadScene.cs
parenta24e6a8485ef6d4404f5fb557d8f37a4485f5415 (diff)
downloadUnicity-7887e44bea38ca52d196bba62317e26f8d244c7b.tar.gz
Unicity-7887e44bea38ca52d196bba62317e26f8d244c7b.tar.bz2
Unicity-7887e44bea38ca52d196bba62317e26f8d244c7b.zip
cylex's stuff again
Diffstat (limited to 'Assets/Scripts/UI/LoadScene.cs')
-rw-r--r--Assets/Scripts/UI/LoadScene.cs38
1 files changed, 32 insertions, 6 deletions
diff --git a/Assets/Scripts/UI/LoadScene.cs b/Assets/Scripts/UI/LoadScene.cs
index abab27d..95b7278 100644
--- a/Assets/Scripts/UI/LoadScene.cs
+++ b/Assets/Scripts/UI/LoadScene.cs
@@ -22,10 +22,36 @@ using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
-public class LoadScene : MonoBehaviour
-{
- public void SceneLoader(int SceneIndex)
- {
- SceneManager.LoadScene(SceneIndex);
- }
+public class LoadScene : MonoBehaviour {
+ bool doMenuRotate;
+ int _SceneIndex;
+ GameObject MainPanel;
+
+ public void MainMenuPlayButton(int SceneIndex) {
+ doMenuRotate = true;
+ _SceneIndex = SceneIndex;
+ }
+
+ public void SceneLoader(int SceneIndex) {
+ SceneManager.LoadScene(SceneIndex);
+ }
+
+ public void Start() {
+ doMenuRotate = false;
+ MainPanel = GameObject.Find("MainPanel");
+ }
+
+ public void Update() {
+ if (doMenuRotate) {
+ if (MainPanel.transform.eulerAngles.z < 90) {
+ MainPanel.transform.Rotate(0, 0, MainPanel.transform.rotation.eulerAngles.z + 0.01f);
+ } else {
+ doMenuRotate = false;
+ }
+ }
+
+ if (MainPanel.transform.eulerAngles.z > 90) {
+ SceneLoader(_SceneIndex);
+ }
+ }
}