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| author | Adrian Ulbrich <adrian.ulbrich.2003@gmail.com> | 2019-10-06 00:49:21 +0200 |
|---|---|---|
| committer | Adrian Ulbrich <adrian.ulbrich.2003@gmail.com> | 2019-10-06 00:50:52 +0200 |
| commit | 65b90c5cd18702d0d6ca167fd264c3b495b2ee33 (patch) | |
| tree | d5b4fd7675bb0d52ab6b695b9eac807e74c31a01 /Assets/Scripts | |
| parent | c81a1fcdee88d3b56b3159a7d9161562dd20f145 (diff) | |
| download | Unicity-65b90c5cd18702d0d6ca167fd264c3b495b2ee33.tar.gz Unicity-65b90c5cd18702d0d6ca167fd264c3b495b2ee33.tar.bz2 Unicity-65b90c5cd18702d0d6ca167fd264c3b495b2ee33.zip | |
Fixed hunger and bladder bars and added starving
Diffstat (limited to 'Assets/Scripts')
| -rw-r--r-- | Assets/Scripts/Player/PlayerStats.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/Assets/Scripts/Player/PlayerStats.cs b/Assets/Scripts/Player/PlayerStats.cs index ed26d4b..a6020b8 100644 --- a/Assets/Scripts/Player/PlayerStats.cs +++ b/Assets/Scripts/Player/PlayerStats.cs @@ -34,6 +34,8 @@ public class PlayerStats : MonoBehaviour public Slider HungerBar; public Slider BladderBar; + public Material SimDeadMaterial; + private void Start() { HungerBar.maxValue = Hunger; @@ -66,11 +68,12 @@ public class PlayerStats : MonoBehaviour if (Hunger <= 0) { + gameObject.GetComponent<MeshRenderer>().material = SimDeadMaterial; + Debug.Log("You have starved to death!"); Hunger += 100; } - UpdateUI(); } |
