aboutsummaryrefslogtreecommitdiff
path: root/Unicity.Engine/GameObject.cs
diff options
context:
space:
mode:
authorAdrian Ulbrich <adrian.ulbrich.2003@gmail.com>2019-11-08 23:56:17 +0100
committerAdrian Ulbrich <adrian.ulbrich.2003@gmail.com>2019-11-08 23:56:17 +0100
commit3b214e75effaca1ba67daaf29d0a94e5b0129386 (patch)
treeee0ccd43f193f2bdaedd36dcdc944f01a75e37e3 /Unicity.Engine/GameObject.cs
parente63155370c817a1d9c16ef798b0a55e6fe328941 (diff)
downloadUnicity-3b214e75effaca1ba67daaf29d0a94e5b0129386.tar.gz
Unicity-3b214e75effaca1ba67daaf29d0a94e5b0129386.tar.bz2
Unicity-3b214e75effaca1ba67daaf29d0a94e5b0129386.zip
Started work on actual engine
Diffstat (limited to 'Unicity.Engine/GameObject.cs')
-rw-r--r--Unicity.Engine/GameObject.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/Unicity.Engine/GameObject.cs b/Unicity.Engine/GameObject.cs
new file mode 100644
index 0000000..b59dd8b
--- /dev/null
+++ b/Unicity.Engine/GameObject.cs
@@ -0,0 +1,27 @@
+namespace Unicity.Engine
+{
+ public class GameObject
+ {
+ public float X = 0;
+ public float Y = 0;
+ public float Z = 0;
+
+ public float ScaleX = 0;
+ public float ScaleY = 0;
+ public float ScaleZ = 0;
+
+ public Model Model = null;
+
+ public GameObject()
+ {
+
+ }
+
+ public GameObject(float x, float y, float z)
+ {
+ X = x;
+ Y = y;
+ Z = z;
+ }
+ }
+}