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| author | Adrian Ulbrich <adrian.ulbrich.2003@gmail.com> | 2019-11-08 23:56:17 +0100 |
|---|---|---|
| committer | Adrian Ulbrich <adrian.ulbrich.2003@gmail.com> | 2019-11-08 23:56:17 +0100 |
| commit | 3b214e75effaca1ba67daaf29d0a94e5b0129386 (patch) | |
| tree | ee0ccd43f193f2bdaedd36dcdc944f01a75e37e3 /Unicity.Engine/Unicity.Engine.csproj | |
| parent | e63155370c817a1d9c16ef798b0a55e6fe328941 (diff) | |
| download | Unicity-3b214e75effaca1ba67daaf29d0a94e5b0129386.tar.gz Unicity-3b214e75effaca1ba67daaf29d0a94e5b0129386.tar.bz2 Unicity-3b214e75effaca1ba67daaf29d0a94e5b0129386.zip | |
Started work on actual engine
Diffstat (limited to 'Unicity.Engine/Unicity.Engine.csproj')
| -rw-r--r-- | Unicity.Engine/Unicity.Engine.csproj | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/Unicity.Engine/Unicity.Engine.csproj b/Unicity.Engine/Unicity.Engine.csproj new file mode 100644 index 0000000..e077857 --- /dev/null +++ b/Unicity.Engine/Unicity.Engine.csproj @@ -0,0 +1,61 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <ProjectGuid>{CBF47ABD-0454-496A-B3E3-848D27317C59}</ProjectGuid> + <OutputType>Library</OutputType> + <RootNamespace>Unicity.Engine</RootNamespace> + <AssemblyName>Unicity.Engine</AssemblyName> + <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> + <FileAlignment>512</FileAlignment> + <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> + <Deterministic>true</Deterministic> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + <PlatformTarget>AnyCPU</PlatformTarget> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <OutputPath>bin\Debug\</OutputPath> + <DefineConstants>DEBUG;TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + <PlatformTarget>AnyCPU</PlatformTarget> + <DebugType>pdbonly</DebugType> + <Optimize>true</Optimize> + <OutputPath>bin\Release\</OutputPath> + <DefineConstants>TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <PropertyGroup> + <StartupObject /> + </PropertyGroup> + <ItemGroup> + <Reference Include="System" /> + <Reference Include="System.Core" /> + <Reference Include="System.Xml.Linq" /> + <Reference Include="System.Data.DataSetExtensions" /> + <Reference Include="Microsoft.CSharp" /> + <Reference Include="System.Data" /> + <Reference Include="System.Net.Http" /> + <Reference Include="System.Xml" /> + </ItemGroup> + <ItemGroup> + <Compile Include="GameWindow.cs" /> + <Compile Include="Model.cs" /> + <Compile Include="GameObject.cs" /> + <Compile Include="Properties\AssemblyInfo.cs" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\Unicity.Renderer\Unicity.Renderer.csproj"> + <Project>{7c0c6e9f-6bc9-4825-b657-8dace26cf4fd}</Project> + <Name>Unicity.Renderer</Name> + </ProjectReference> + </ItemGroup> + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> +</Project>
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