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| author | Adrian Ulbrich <adrian.ulbrich.2003@gmail.com> | 2019-11-06 21:07:49 +0100 |
|---|---|---|
| committer | Adrian Ulbrich <adrian.ulbrich.2003@gmail.com> | 2019-11-06 21:07:49 +0100 |
| commit | e63155370c817a1d9c16ef798b0a55e6fe328941 (patch) | |
| tree | ab4a65ab60f2e547008eb6c1fe409633521bbf1f /Unicity.Renderer/Unicity.Renderer.csproj | |
| parent | 5d4b4023bddd12e27c6756793aea2ff36d49e124 (diff) | |
| download | Unicity-e63155370c817a1d9c16ef798b0a55e6fe328941.tar.gz Unicity-e63155370c817a1d9c16ef798b0a55e6fe328941.tar.bz2 Unicity-e63155370c817a1d9c16ef798b0a55e6fe328941.zip | |
3d support
Diffstat (limited to 'Unicity.Renderer/Unicity.Renderer.csproj')
| -rw-r--r-- | Unicity.Renderer/Unicity.Renderer.csproj | 30 |
1 files changed, 21 insertions, 9 deletions
diff --git a/Unicity.Renderer/Unicity.Renderer.csproj b/Unicity.Renderer/Unicity.Renderer.csproj index 4be8ec2..e82117f 100644 --- a/Unicity.Renderer/Unicity.Renderer.csproj +++ b/Unicity.Renderer/Unicity.Renderer.csproj @@ -7,7 +7,7 @@ <ProjectGuid>{F6EBB1F8-FCA9-4A8D-A807-E877CD047908}</ProjectGuid> <OutputType>Library</OutputType> <RootNamespace>Unicity.Renderer</RootNamespace> - <AssemblyName>Unicity.Renderer</AssemblyName> + <AssemblyName>Renderer</AssemblyName> <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> @@ -36,11 +36,8 @@ <StartupObject /> </PropertyGroup> <ItemGroup> - <Reference Include="GLFW.NET, Version=1.0.1.0, Culture=neutral, processorArchitecture=MSIL"> - <HintPath>..\packages\glfw-net.3.3.1\lib\netstandard2.0\GLFW.NET.dll</HintPath> - </Reference> - <Reference Include="SharpGL, Version=2.4.1.2, Culture=neutral, PublicKeyToken=27fc851303210b27, processorArchitecture=MSIL"> - <HintPath>..\packages\SharpGL.2.4.1.2\lib\net40-client\SharpGL.dll</HintPath> + <Reference Include="OpenTK, Version=3.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL"> + <HintPath>..\packages\OpenTK.3.1.0\lib\net20\OpenTK.dll</HintPath> </Reference> <Reference Include="System" /> <Reference Include="System.Core" /> @@ -53,20 +50,35 @@ <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> + <Compile Include="Camera.cs" /> <Compile Include="GraphicsRenderer.cs" /> + <Compile Include="Properties\Resources.Designer.cs"> + <AutoGen>True</AutoGen> + <DesignTime>True</DesignTime> + <DependentUpon>Resources.resx</DependentUpon> + </Compile> <Compile Include="RenderWindow.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> + <Compile Include="Shader.cs" /> + <Compile Include="ShaderCompilationFailedException.cs" /> + <Compile Include="Shapes\Rectangle.cs" /> <Compile Include="Shapes\Shape.cs" /> <Compile Include="Shapes\Triangle.cs" /> <Compile Include="WindowCreationFailedException.cs" /> </ItemGroup> <ItemGroup> + <None Include="OpenTK.dll.config" /> <None Include="packages.config" /> + <None Include="Resources\fragmentShader.frag" /> + <None Include="Resources\vertexShader.vert" /> </ItemGroup> <ItemGroup> - <Content Include="glfw.dll"> - <CopyToOutputDirectory>Always</CopyToOutputDirectory> - </Content> + <EmbeddedResource Include="Properties\Resources.resx"> + <Generator>ResXFileCodeGenerator</Generator> + <SubType>Designer</SubType> + <LastGenOutput>Resources.Designer.cs</LastGenOutput> + </EmbeddedResource> </ItemGroup> + <ItemGroup /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> </Project>
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