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-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scene/Customization Scripts/UpdateTextWithSliderValue.cs62
1 files changed, 0 insertions, 62 deletions
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scene/Customization Scripts/UpdateTextWithSliderValue.cs b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scene/Customization Scripts/UpdateTextWithSliderValue.cs
deleted file mode 100644
index 3f2be53..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scene/Customization Scripts/UpdateTextWithSliderValue.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-/* ---------------------------------------
- * Author: Martin Pane (martintayx@gmail.com) (@tayx94)
- * Collaborators: Lars Aalbertsen (@Rockylars)
- * Project: Graphy - Ultimate Stats Monitor
- * Date: 05-Mar-18
- * Studio: Tayx
- *
- * This project is released under the MIT license.
- * Attribution is not required, but it is always welcomed!
- * -------------------------------------*/
-
-using UnityEngine;
-using UnityEngine.UI;
-
-using System.Collections;
-
-namespace Tayx.Graphy.CustomizationScene
-{
- [RequireComponent(typeof(Text))]
- public class UpdateTextWithSliderValue : MonoBehaviour
- {
- /* ----- TODO: ----------------------------
- * Check if we can seal this class.
- * Add summaries to the variables.
- * Add summaries to the functions.
- * Check if we can remove "using System.Collections;".
- * Check if we should add "private" to the Unity Callbacks.
- * --------------------------------------*/
-
- #region Variables -> Serialized Private
-
- [SerializeField] private Slider m_slider = null;
-
- #endregion
-
- #region Variables -> Private
-
- private Text m_text;
-
- #endregion
-
- #region Methods -> Unity Callbacks
-
- void Start()
- {
- m_text = GetComponent<Text>();
-
- m_slider.onValueChanged.AddListener(UpdateText);
- }
-
- #endregion
-
- #region Methods -> Private
-
- private void UpdateText(float value)
- {
- m_text.text = value.ToString();
- }
-
- #endregion
- }
-} \ No newline at end of file