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+/* ---------------------------------------
+ * Author: Martin Pane (martintayx@gmail.com) (@tayx94)
+ * Collaborators: Lars Aalbertsen (@Rockylars)
+ * Project: Graphy - Ultimate Stats Monitor
+ * Date: 04-Jan-18
+ * Studio: Tayx
+ *
+ * This project is released under the MIT license.
+ * Attribution is not required, but it is always welcomed!
+ * -------------------------------------*/
+
+using UnityEngine;
+using System.Collections.Generic;
+using UnityEngine.UI;
+
+namespace Tayx.Graphy.Utils
+{
+ public static class G_ExtensionMethods
+ {
+ /* ----- TODO: ----------------------------
+ * Add summaries to the functions.
+ * --------------------------------------*/
+
+ #region Methods -> Extension Methods
+
+ /// <summary>
+ /// Functions as the SetActive function in the GameObject class, but for a list of them.
+ /// </summary>
+ /// <param name="gameObjects">
+ /// List of GameObjects.
+ /// </param>
+ /// <param name="active">
+ /// Wether to turn them on or off.
+ /// </param>
+ public static List<GameObject> SetAllActive(this List<GameObject> gameObjects, bool active)
+ {
+ foreach (var gameObj in gameObjects)
+ {
+ gameObj.SetActive(active);
+ }
+
+ return gameObjects;
+ }
+
+ public static List<Image> SetOneActive(this List<Image> images, int active)
+ {
+ for (int i = 0; i < images.Count; i++)
+ {
+ images[i].gameObject.SetActive(i == active);
+ }
+
+ return images;
+ }
+
+ public static List<Image> SetAllActive(this List<Image> images, bool active)
+ {
+ foreach (var image in images)
+ {
+ image.gameObject.SetActive(active);
+ }
+
+ return images;
+ }
+
+ #endregion
+ }
+}