diff options
Diffstat (limited to 'Assets/RTS_Camera/Scripts/Editor/RTS_CameraEditor.cs')
| -rw-r--r-- | Assets/RTS_Camera/Scripts/Editor/RTS_CameraEditor.cs | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/Assets/RTS_Camera/Scripts/Editor/RTS_CameraEditor.cs b/Assets/RTS_Camera/Scripts/Editor/RTS_CameraEditor.cs deleted file mode 100644 index d4a828f..0000000 --- a/Assets/RTS_Camera/Scripts/Editor/RTS_CameraEditor.cs +++ /dev/null @@ -1,158 +0,0 @@ -using UnityEngine; -using System.Collections.Generic; -using UnityEditor; - -namespace RTS_Cam -{ - [CustomEditor(typeof(RTS_Camera))] - public class RTS_CameraEditor : Editor - { - private RTS_Camera camera { get { return target as RTS_Camera; } } - - private TabsBlock tabs; - - private void OnEnable() - { - tabs = new TabsBlock(new Dictionary<string, System.Action>() - { - {"Movement", MovementTab}, - {"Rotation", RotationTab}, - {"Height", HeightTab} - }); - tabs.SetCurrentMethod(camera.lastTab); - } - - public override void OnInspectorGUI() - { - //base.OnInspectorGUI(); - Undo.RecordObject(camera, "RTS_CAmera"); - tabs.Draw(); - if (GUI.changed) - camera.lastTab = tabs.curMethodIndex; - EditorUtility.SetDirty(camera); - } - - private void MovementTab() - { - using (new HorizontalBlock()) - { - GUILayout.Label("Use keyboard input: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.useKeyboardInput = EditorGUILayout.Toggle( camera.useKeyboardInput); - } - if(camera.useKeyboardInput) - { - camera.horizontalAxis = EditorGUILayout.TextField("Horizontal axis name: ", camera.horizontalAxis); - camera.verticalAxis = EditorGUILayout.TextField("Vertical axis name: ", camera.verticalAxis); - camera.keyboardMovementSpeed = EditorGUILayout.FloatField("Movement speed: ", camera.keyboardMovementSpeed); - } - - using (new HorizontalBlock()) - { - GUILayout.Label("Screen edge input: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.useScreenEdgeInput = EditorGUILayout.Toggle( camera.useScreenEdgeInput); - } - - if(camera.useScreenEdgeInput) - { - EditorGUILayout.FloatField("Screen edge border size: ", camera.screenEdgeBorder); - camera.screenEdgeMovementSpeed = EditorGUILayout.FloatField("Screen edge movement speed: ", camera.screenEdgeMovementSpeed); - } - - using (new HorizontalBlock()) - { - GUILayout.Label("Panning with mouse: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.usePanning = EditorGUILayout.Toggle(camera.usePanning); - } - if(camera.usePanning) - { - camera.panningKey = (KeyCode)EditorGUILayout.EnumPopup("Panning when holding: ", camera.panningKey); - camera.panningSpeed = EditorGUILayout.FloatField("Panning speed: ", camera.panningSpeed); - } - - using (new HorizontalBlock()) - { - GUILayout.Label("Limit movement: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.limitMap = EditorGUILayout.Toggle(camera.limitMap); - } - if (camera.limitMap) - { - camera.limitX = EditorGUILayout.FloatField("Limit X: ", camera.limitX); - camera.limitY = EditorGUILayout.FloatField("Limit Y: ", camera.limitY); - } - - GUILayout.Label("Follow target", EditorStyles.boldLabel); - camera.targetFollow = EditorGUILayout.ObjectField("Target to follow: ", camera.targetFollow, typeof(Transform)) as Transform; - camera.targetOffset = EditorGUILayout.Vector3Field("Target offset: ", camera.targetOffset); - camera.followingSpeed = EditorGUILayout.FloatField("Following speed: ", camera.followingSpeed); - } - - private void RotationTab() - { - using (new HorizontalBlock()) - { - GUILayout.Label("Keyboard input: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.useKeyboardRotation = EditorGUILayout.Toggle(camera.useKeyboardRotation); - } - if(camera.useKeyboardRotation) - { - camera.rotateLeftKey = (KeyCode)EditorGUILayout.EnumPopup("Rotate left: ", camera.rotateLeftKey); - camera.rotateRightKey = (KeyCode)EditorGUILayout.EnumPopup("Rotate right: ", camera.rotateRightKey); - camera.rotationSped = EditorGUILayout.FloatField("Keyboard rotation speed", camera.rotationSped); - } - - using (new HorizontalBlock()) - { - GUILayout.Label("Mouse input: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.useMouseRotation = EditorGUILayout.Toggle(camera.useMouseRotation); - } - if(camera.useMouseRotation) - { - camera.mouseRotationKey = (KeyCode)EditorGUILayout.EnumPopup("Mouse rotation key: ", camera.mouseRotationKey); - camera.mouseRotationSpeed = EditorGUILayout.FloatField("Mouse rotation speed: ", camera.mouseRotationSpeed); - } - } - - private void HeightTab() - { - using (new HorizontalBlock()) - { - GUILayout.Label("Auto height: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.autoHeight = EditorGUILayout.Toggle(camera.autoHeight); - } - if (camera.autoHeight) - { - camera.heightDampening = EditorGUILayout.FloatField("Height dampening: ", camera.heightDampening); - EditorGUILayout.PropertyField(serializedObject.FindProperty("groundMask")); - } - - using (new HorizontalBlock()) - { - GUILayout.Label("Keyboard zooming: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.useKeyboardZooming = EditorGUILayout.Toggle(camera.useKeyboardZooming); - } - if(camera.useKeyboardZooming) - { - camera.zoomInKey = (KeyCode)EditorGUILayout.EnumPopup("Zoom In: ", camera.zoomInKey); - camera.zoomOutKey = (KeyCode)EditorGUILayout.EnumPopup("Zoom Out: ", camera.zoomOutKey); - camera.keyboardZoomingSensitivity = EditorGUILayout.FloatField("Keyboard sensitivity: ", camera.keyboardZoomingSensitivity); - } - - using (new HorizontalBlock()) - { - GUILayout.Label("Scrollwheel zooming: ", EditorStyles.boldLabel, GUILayout.Width(170f)); - camera.useScrollwheelZooming = EditorGUILayout.Toggle(camera.useScrollwheelZooming); - } - if (camera.useScrollwheelZooming) - camera.scrollWheelZoomingSensitivity = EditorGUILayout.FloatField("Scrollwheel sensitivity: ", camera.scrollWheelZoomingSensitivity); - - if (camera.useScrollwheelZooming || camera.useKeyboardZooming) - { - using (new HorizontalBlock()) - { - camera.maxHeight = EditorGUILayout.FloatField("Max height: ", camera.maxHeight); - camera.minHeight = EditorGUILayout.FloatField("Min height: ", camera.minHeight); - } - } - } - } -}
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