diff options
Diffstat (limited to 'Unicity.Engine')
| -rw-r--r-- | Unicity.Engine/GameWindow.cs | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/Unicity.Engine/GameWindow.cs b/Unicity.Engine/GameWindow.cs index cb44eb8..7a765ca 100644 --- a/Unicity.Engine/GameWindow.cs +++ b/Unicity.Engine/GameWindow.cs @@ -1,5 +1,6 @@ using System; using Unicity.Renderer; +using Unicity.Renderer.Shapes; namespace Unicity.Engine { @@ -20,20 +21,12 @@ namespace Unicity.Engine window = new RenderWindow(width, height, title); renderer = new GraphicsRenderer(window); - window.Render += Window_Render; - - renderer.TestInit(); - } - - private void Window_Render(object sender, EventArgs e) - { - renderer.TestLoop(); + renderer.SetRenderData(new Shape[] { new Triangle(new float[] { -0.5f, -0.5f, 0.0f, 0.5f, -0.5f, 0.0f, 0.0f, 0.5f, 0.0f }, 1.0f, 1.0f, 0.0f) }); } public void Open(double ups = 60.0, double fps = 60.0) { window.Open(ups, fps); - renderer.TestInit(); } protected virtual void Dispose(bool disposing) |
