diff options
Diffstat (limited to 'Unicity.Renderer/Resources')
| -rw-r--r-- | Unicity.Renderer/Resources/fragmentShader.frag | 10 | ||||
| -rw-r--r-- | Unicity.Renderer/Resources/vertexShader.vert | 19 |
2 files changed, 29 insertions, 0 deletions
diff --git a/Unicity.Renderer/Resources/fragmentShader.frag b/Unicity.Renderer/Resources/fragmentShader.frag new file mode 100644 index 0000000..a5941bd --- /dev/null +++ b/Unicity.Renderer/Resources/fragmentShader.frag @@ -0,0 +1,10 @@ +#version 330 core + +out vec4 color; + +in vec4 inColor; + +void main() +{ + color = inColor; +}
\ No newline at end of file diff --git a/Unicity.Renderer/Resources/vertexShader.vert b/Unicity.Renderer/Resources/vertexShader.vert new file mode 100644 index 0000000..330b3e0 --- /dev/null +++ b/Unicity.Renderer/Resources/vertexShader.vert @@ -0,0 +1,19 @@ +#version 330 core + +layout(location = 0) in vec3 vertexPosition_modelspace; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 projection; + +uniform vec3 color; +uniform float alpha; + +out vec4 inColor; + +void main() +{ + gl_Position = projection * view * model * vec4(vertexPosition_modelspace, 1.0); + + inColor = vec4(color, 1.0); +}
\ No newline at end of file |
