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-rw-r--r--Unicity.Renderer/Unicity.Renderer.csproj72
1 files changed, 72 insertions, 0 deletions
diff --git a/Unicity.Renderer/Unicity.Renderer.csproj b/Unicity.Renderer/Unicity.Renderer.csproj
new file mode 100644
index 0000000..4be8ec2
--- /dev/null
+++ b/Unicity.Renderer/Unicity.Renderer.csproj
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{F6EBB1F8-FCA9-4A8D-A807-E877CD047908}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <RootNamespace>Unicity.Renderer</RootNamespace>
+ <AssemblyName>Unicity.Renderer</AssemblyName>
+ <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+ <Deterministic>true</Deterministic>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup>
+ <StartupObject />
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="GLFW.NET, Version=1.0.1.0, Culture=neutral, processorArchitecture=MSIL">
+ <HintPath>..\packages\glfw-net.3.3.1\lib\netstandard2.0\GLFW.NET.dll</HintPath>
+ </Reference>
+ <Reference Include="SharpGL, Version=2.4.1.2, Culture=neutral, PublicKeyToken=27fc851303210b27, processorArchitecture=MSIL">
+ <HintPath>..\packages\SharpGL.2.4.1.2\lib\net40-client\SharpGL.dll</HintPath>
+ </Reference>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Drawing" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Net.Http" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="GraphicsRenderer.cs" />
+ <Compile Include="RenderWindow.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="Shapes\Shape.cs" />
+ <Compile Include="Shapes\Triangle.cs" />
+ <Compile Include="WindowCreationFailedException.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="packages.config" />
+ </ItemGroup>
+ <ItemGroup>
+ <Content Include="glfw.dll">
+ <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+ </Content>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project> \ No newline at end of file