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authorAndrew Lee <alee14498@protonmail.com>2021-11-24 17:19:15 -0500
committerAndrew Lee <alee14498@protonmail.com>2021-11-24 17:19:15 -0500
commit61ed8a3ffb60d2a037dc0bd2b5b0a47e53670b69 (patch)
tree3fd5329ee3a54765cf14ae99a72194e8b8aa0261 /appveyor.yml
parent6e207e667ddc77f0901e402fd6d6e04ddf7cd89f (diff)
downloaderable-godot-61ed8a3ffb60d2a037dc0bd2b5b0a47e53670b69.tar.gz
erable-godot-61ed8a3ffb60d2a037dc0bd2b5b0a47e53670b69.tar.bz2
erable-godot-61ed8a3ffb60d2a037dc0bd2b5b0a47e53670b69.zip
Removed .NET files; Now using Godot as the base of the audio player
Diffstat (limited to 'appveyor.yml')
-rw-r--r--appveyor.yml9
1 files changed, 0 insertions, 9 deletions
diff --git a/appveyor.yml b/appveyor.yml
deleted file mode 100644
index 13ce3a5..0000000
--- a/appveyor.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-version: 1.0.{build}
-image: Visual Studio 2019
-before_build:
-- ps: dotnet restore
-build:
- verbosity: normal
-before_deploy:
-- ps: 7z a Erable-Windows.zip Erable\bin\Debug\net5.0
-- ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/deploy.ps1'))