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authorAndrew Lee <alee14498@protonmail.com>2021-11-24 17:19:15 -0500
committerAndrew Lee <alee14498@protonmail.com>2021-11-24 17:19:15 -0500
commit61ed8a3ffb60d2a037dc0bd2b5b0a47e53670b69 (patch)
tree3fd5329ee3a54765cf14ae99a72194e8b8aa0261 /project.godot
parent6e207e667ddc77f0901e402fd6d6e04ddf7cd89f (diff)
downloaderable-godot-61ed8a3ffb60d2a037dc0bd2b5b0a47e53670b69.tar.gz
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Removed .NET files; Now using Godot as the base of the audio player
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+[application]
+
+config/name="Erable"
+config/description="Audio Player"
+
+[rendering]
+
+quality/driver/driver_name="GLES2"