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extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var audioURL
var audioFile = File.new()
# Called when the node enters the scene tree for the first time.
func _ready():
print("Erable is ready")
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_PlayButton_pressed():
if !audioURL == null:
$AudioStreamPlayer.play()
print("Now playing " + audioURL)
else:
print("No music detected")
func _on_StopButton_pressed():
pass # Replace with function body.
func _on_BrowseButton_pressed():
print("Opening file dialog")
# $FileDialog.filters
$FileDialog.popup_centered()
func _on_FileDialog_file_selected(path):
audioFile.open(path, File.READ).get_as_text().close()
$AudioStreamPlayer.stream = load(audioFile)
func _on_AudioStreamPlayer_finished():
print("Music has finished playing")
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