aboutsummaryrefslogtreecommitdiff
path: root/Assets/UniversalRenderPipelineAsset.asset
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/UniversalRenderPipelineAsset.asset')
-rw-r--r--Assets/UniversalRenderPipelineAsset.asset57
1 files changed, 0 insertions, 57 deletions
diff --git a/Assets/UniversalRenderPipelineAsset.asset b/Assets/UniversalRenderPipelineAsset.asset
deleted file mode 100644
index 04bfa64..0000000
--- a/Assets/UniversalRenderPipelineAsset.asset
+++ /dev/null
@@ -1,57 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!114 &11400000
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 0}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
- m_Name: UniversalRenderPipelineAsset
- m_EditorClassIdentifier:
- k_AssetVersion: 6
- k_AssetPreviousVersion: 5
- m_RendererType: 1
- m_RendererData: {fileID: 0}
- m_RendererDataList:
- - {fileID: 11400000, guid: c2ccb63a2cad469199e7f279dc1c53bd, type: 2}
- m_DefaultRendererIndex: 0
- m_RequireDepthTexture: 0
- m_RequireOpaqueTexture: 0
- m_OpaqueDownsampling: 1
- m_SupportsTerrainHoles: 1
- m_SupportsHDR: 1
- m_MSAA: 2
- m_RenderScale: 1
- m_MainLightRenderingMode: 1
- m_MainLightShadowsSupported: 1
- m_MainLightShadowmapResolution: 2048
- m_AdditionalLightsRenderingMode: 1
- m_AdditionalLightsPerObjectLimit: 4
- m_AdditionalLightShadowsSupported: 0
- m_AdditionalLightsShadowmapResolution: 512
- m_ShadowDistance: 50
- m_ShadowCascadeCount: 1
- m_Cascade2Split: 0.25
- m_Cascade3Split: {x: 0.1, y: 0.3}
- m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
- m_ShadowDepthBias: 1
- m_ShadowNormalBias: 1
- m_SoftShadowsSupported: 0
- m_UseSRPBatcher: 1
- m_SupportsDynamicBatching: 0
- m_MixedLightingSupported: 1
- m_DebugLevel: 0
- m_UseAdaptivePerformance: 1
- m_ColorGradingMode: 0
- m_ColorGradingLutSize: 32
- m_ShadowType: 1
- m_LocalShadowsSupported: 0
- m_LocalShadowsAtlasResolution: 256
- m_MaxPixelLights: 0
- m_ShadowAtlasResolution: 256
- m_ShaderVariantLogLevel: 0
- m_ShadowCascades: 0