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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CineCamera : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
//Spawns camera
if (Input.GetKeyDown(KeyCode.Mouse0))
{
}
//Switches to camera view
if (Input.GetKeyDown(KeyCode.Delete))
{
}
}
}
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