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path: root/Assets/Scripts/Quit.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Quit : MonoBehaviour
{
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKey("escape"))
        {
#if UNITY_STANDALONE
            Application.Quit();
#endif
         /*   
#if UNITY_EDITOR
            UnityEditor.EditorApplication.isPlaying = false;
#endif*/
        }   
    }
}