.. |
block
|
Prevent building inside player bounding box
|
2023-12-09 20:20:30 +01:00 |
entity
|
Prevent building inside player bounding box
|
2023-12-09 20:20:30 +01:00 |
game
|
Release v0.3.0
|
2023-12-09 23:48:47 +01:00 |
graphics
|
Fix a few compiler warnings
|
2023-12-09 19:46:53 +01:00 |
item
|
Add simple furnace mechanic (similar to crafting)
|
2023-12-08 21:02:46 +01:00 |
network
|
Fix a few compiler warnings
|
2023-12-09 19:46:53 +01:00 |
platform
|
Add simple furnace mechanic (similar to crafting)
|
2023-12-08 21:02:46 +01:00 |
chunk.c
|
Add 3D clouds
|
2023-09-23 13:13:26 +02:00 |
chunk.h
|
Move platform/graphics/ to graphics/
|
2023-04-14 19:32:51 +02:00 |
chunk_mesher.c
|
Move platform/graphics/ to graphics/
|
2023-04-14 19:32:51 +02:00 |
chunk_mesher.h
|
Add license header to all files
|
2022-12-17 12:30:52 +01:00 |
config.c
|
WIP: configurable input mapping
|
2023-07-05 23:01:59 +02:00 |
config.h
|
WIP: configurable input mapping
|
2023-07-05 23:01:59 +02:00 |
daytime.c
|
Allow for different dimensions
|
2023-02-05 16:17:28 +01:00 |
daytime.h
|
daytime.h constants
|
2022-12-21 22:37:33 +01:00 |
lighting.c
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |
lighting.h
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |
main.c
|
Local server inventory logic (4x4 crafting)
|
2023-12-01 17:58:15 +01:00 |
particle.c
|
Limit particle render distance
|
2023-11-22 10:57:50 +01:00 |
particle.h
|
Add particles for block breaking/hits
|
2023-10-13 23:12:20 +02:00 |
stack.c
|
Add license header to all files
|
2022-12-17 12:30:52 +01:00 |
stack.h
|
Add license header to all files
|
2022-12-17 12:30:52 +01:00 |
util.c
|
Drop correct item(s) for blocks
|
2023-11-13 23:19:11 +01:00 |
util.h
|
Drop correct item(s) for blocks
|
2023-11-13 23:19:11 +01:00 |
world.c
|
Allow more than one block AABB (for stairs)
|
2023-11-08 10:20:57 +01:00 |
world.h
|
Add player physics and item entities
|
2023-10-27 23:08:52 +02:00 |