.. |
block
|
GUI: world selection and loading screen
|
2023-02-04 23:47:37 +01:00 |
game
|
Fix lighting of neighbour chunks not saved to disk
|
2023-02-13 20:57:33 +01:00 |
item
|
Finalize release v0.2.0
|
2023-02-11 18:03:15 +01:00 |
network
|
Fix lighting of neighbour chunks not saved to disk
|
2023-02-13 20:57:33 +01:00 |
platform
|
Displaylist: decrease memory waste
|
2023-02-08 00:23:19 +01:00 |
chunk.c
|
Add light propagation on block change
|
2023-01-15 19:24:42 +01:00 |
chunk.h
|
Add light propagation on block change
|
2023-01-15 19:24:42 +01:00 |
chunk_mesher.c
|
Finalize release v0.2.0
|
2023-02-11 18:03:15 +01:00 |
chunk_mesher.h
|
Add license header to all files
|
2022-12-17 12:30:52 +01:00 |
daytime.c
|
Allow for different dimensions
|
2023-02-05 16:17:28 +01:00 |
daytime.h
|
daytime.h constants
|
2022-12-21 22:37:33 +01:00 |
lighting.c
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |
lighting.h
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |
main.c
|
Allow for different dimensions
|
2023-02-05 16:17:28 +01:00 |
stack.c
|
Add license header to all files
|
2022-12-17 12:30:52 +01:00 |
stack.h
|
Add license header to all files
|
2022-12-17 12:30:52 +01:00 |
util.c
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |
util.h
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |
world.c
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |
world.h
|
Impl. block lighting update on server side
|
2023-02-11 16:19:09 +01:00 |