CavEX/source
2023-08-28 15:09:21 +02:00
..
block Block break animation and delay 2023-05-13 19:41:42 +02:00
game Add player inventory 2023-08-08 11:15:37 +02:00
graphics Add player inventory 2023-08-08 11:15:37 +02:00
item Add player inventory 2023-08-08 11:15:37 +02:00
network Add player inventory 2023-08-08 11:15:37 +02:00
platform Update wii/gfx.c 2023-08-10 13:39:52 +02:00
chunk.c Move platform/graphics/ to graphics/ 2023-04-14 19:32:51 +02:00
chunk.h Move platform/graphics/ to graphics/ 2023-04-14 19:32:51 +02:00
chunk_mesher.c Move platform/graphics/ to graphics/ 2023-04-14 19:32:51 +02:00
chunk_mesher.h Add license header to all files 2022-12-17 12:30:52 +01:00
config.c WIP: configurable input mapping 2023-07-05 23:01:59 +02:00
config.h WIP: configurable input mapping 2023-07-05 23:01:59 +02:00
daytime.c Allow for different dimensions 2023-02-05 16:17:28 +01:00
daytime.h daytime.h constants 2022-12-21 22:37:33 +01:00
lighting.c Impl. block lighting update on server side 2023-02-11 16:19:09 +01:00
lighting.h Impl. block lighting update on server side 2023-02-11 16:19:09 +01:00
main.c Add player inventory 2023-08-08 11:15:37 +02:00
stack.c Add license header to all files 2022-12-17 12:30:52 +01:00
stack.h Add license header to all files 2022-12-17 12:30:52 +01:00
util.c WIP: pc port 2023-03-27 18:58:52 +02:00
util.h WIP: pc port 2023-03-27 18:58:52 +02:00
world.c Fix: chunks no longer disappear if camera above world height 2023-08-28 15:09:21 +02:00
world.h Add block placement logic 2023-05-03 00:01:32 +02:00