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block
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
game
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
graphics
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Read font glyph width from texture
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2023-10-09 16:31:38 +02:00 |
item
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Inventory: add 3D player model
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2023-09-26 18:46:18 +02:00 |
network
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
platform
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
chunk.c
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Add 3D clouds
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2023-09-23 13:13:26 +02:00 |
chunk.h
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Move platform/graphics/ to graphics/
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2023-04-14 19:32:51 +02:00 |
chunk_mesher.c
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Move platform/graphics/ to graphics/
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2023-04-14 19:32:51 +02:00 |
chunk_mesher.h
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Add license header to all files
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2022-12-17 12:30:52 +01:00 |
config.c
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WIP: configurable input mapping
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2023-07-05 23:01:59 +02:00 |
config.h
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WIP: configurable input mapping
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2023-07-05 23:01:59 +02:00 |
daytime.c
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Allow for different dimensions
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2023-02-05 16:17:28 +01:00 |
daytime.h
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daytime.h constants
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2022-12-21 22:37:33 +01:00 |
lighting.c
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Impl. block lighting update on server side
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2023-02-11 16:19:09 +01:00 |
lighting.h
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Impl. block lighting update on server side
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2023-02-11 16:19:09 +01:00 |
main.c
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
particle.c
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
particle.h
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
stack.c
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Add license header to all files
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2022-12-17 12:30:52 +01:00 |
stack.h
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Add license header to all files
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2022-12-17 12:30:52 +01:00 |
util.c
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
util.h
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Add particles for block breaking/hits
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2023-10-13 23:12:20 +02:00 |
world.c
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Add 3D clouds
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2023-09-23 13:13:26 +02:00 |
world.h
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Add block placement logic
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2023-05-03 00:01:32 +02:00 |