CavEX/source
2023-10-13 23:12:20 +02:00
..
block Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
game Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
graphics Read font glyph width from texture 2023-10-09 16:31:38 +02:00
item Inventory: add 3D player model 2023-09-26 18:46:18 +02:00
network Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
platform Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
chunk.c Add 3D clouds 2023-09-23 13:13:26 +02:00
chunk.h Move platform/graphics/ to graphics/ 2023-04-14 19:32:51 +02:00
chunk_mesher.c Move platform/graphics/ to graphics/ 2023-04-14 19:32:51 +02:00
chunk_mesher.h Add license header to all files 2022-12-17 12:30:52 +01:00
config.c WIP: configurable input mapping 2023-07-05 23:01:59 +02:00
config.h WIP: configurable input mapping 2023-07-05 23:01:59 +02:00
daytime.c Allow for different dimensions 2023-02-05 16:17:28 +01:00
daytime.h daytime.h constants 2022-12-21 22:37:33 +01:00
lighting.c Impl. block lighting update on server side 2023-02-11 16:19:09 +01:00
lighting.h Impl. block lighting update on server side 2023-02-11 16:19:09 +01:00
main.c Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
particle.c Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
particle.h Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
stack.c Add license header to all files 2022-12-17 12:30:52 +01:00
stack.h Add license header to all files 2022-12-17 12:30:52 +01:00
util.c Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
util.h Add particles for block breaking/hits 2023-10-13 23:12:20 +02:00
world.c Add 3D clouds 2023-09-23 13:13:26 +02:00
world.h Add block placement logic 2023-05-03 00:01:32 +02:00