2019-03-28 19:15:21 -04:00
ClassiCube is a custom Minecraft Classic and ClassiCube client written in C that works on Windows, OSX, Linux, BSD, and Solaris.
2015-06-30 21:15:53 -04:00
**It is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.**
2017-05-25 05:13:33 -04:00
![screenshot_n ](http://i.imgur.com/FCiwl27.png )
2015-10-28 15:28:23 -04:00
2015-10-23 03:23:03 -04:00
2019-02-01 21:26:33 -05:00
You can grab the latest stable binaries [here ](https://cs.classicube.net/c_client/release ).
2015-10-07 05:24:25 -04:00
2019-03-11 17:53:28 -04:00
You can grab the very latest builds [here ](http://cs.classicube.net/c_client/latest )
2015-06-30 21:15:53 -04:00
2019-02-01 21:26:33 -05:00
#### What ClassiCube is
2016-01-12 05:53:17 -05:00
* Works with both ~~minecraft.net~~ (classic has been removed by Mojang) and classicube.net accounts.
2015-06-30 21:15:53 -04:00
* Lightweight, minimal memory usage compared to the standard client.
2015-09-18 23:25:11 -04:00
* Works with effectively all graphics cards that support OpenGL or Direct3D 9.
2016-01-12 05:53:17 -05:00
* Provides single-player support, and both a flatgrass and vanilla-type map generator.
2015-06-30 21:15:53 -04:00
2015-09-29 18:33:35 -04:00
It **does not** work with 'modern/premium' Minecraft servers.
2015-06-30 21:15:53 -04:00
#### Requirements
2019-02-01 21:26:33 -05:00
* Windows: XP or later.
* OSX: Only tested on OSX 10.5, may or may not work on later versions.
* Linux: libcurl and libopenal.
2015-06-30 21:15:53 -04:00
#### Instructions
2019-02-01 21:26:33 -05:00
Initially, you will need to run ClassiCube.exe to download the required assets from minecraft.net.
2016-01-12 05:53:17 -05:00
Just click 'OK' to the dialog menu that appears when you start the launcher.
2015-06-30 21:15:53 -04:00
2015-09-29 19:10:55 -04:00
**Singleplayer**
2019-02-01 21:26:33 -05:00
Run ClassiCube.exe, then click Singleplayer at the main menu.
2015-06-30 21:15:53 -04:00
2015-09-29 19:10:55 -04:00
**Multiplayer**
2019-02-01 21:26:33 -05:00
Run ClassiCube.exe. You can connect to LAN/locally hosted servers, ~~minecraft.net servers,~~ and classicube.net servers through the launcher.
2015-06-30 21:15:53 -04:00
2017-10-22 20:07:33 -04:00
###### *Windows specific*
*If you are stuck using the built-in OpenGL 1.1 software renderer, you can use the MESA software renderer from either [here ](http://download.qt.io/development_releases/prebuilt/llvmpipe/windows/ ) or [here ](https://wiki.qt.io/Cross_compiling_Mesa_for_Windows ) for slightly better performance. Typically though, this occurs because you have not installed GPU drivers.*
2019-02-01 21:26:33 -05:00
###### *Linux specific*
*You will likely need to do `chmod +x ClassiCube` before running the game.
2015-10-23 03:33:51 -04:00
#### Tips
2018-02-27 21:12:29 -05:00
* Press escape (after joining a world) or pause to switch to the pause menu.
2018-10-07 21:30:09 -04:00
* Pause menu -> Options -> Controls lists all of the key combinations used by the client.
2016-01-12 05:53:17 -05:00
* Note that toggling 'vsync' to on will minimise CPU usage, while off will maximimise chunk loading speed.
2015-10-23 03:23:03 -04:00
* Press F to cycle view distance. A smaller number of visible chunks can improve performance.
* If the server has disabled hacks, key combinations such as fly and speed will not do anything.
2018-10-07 21:30:09 -04:00
* To see the list of built in commands, type `/client` .
2019-02-01 21:26:33 -05:00
* To see help for a given built in command, type `/client help <command name>` .
2019-02-17 22:30:23 -05:00
2019-03-03 17:27:53 -05:00
### Compiling
2019-03-10 12:24:28 -04:00
#### Windows
##### Compiling with Visual Studio:
Open ClassiCube.sln and compile it.
##### Compiling with MinGW-w64
I am assuming you used the installer from https://sourceforge.net/projects/mingw-w64/
1. Install MinGW-W64
2. Use either *Run Terminal* from Start Menu or run *mingw-w64.bat* in the installation folder
2019-03-11 17:53:28 -04:00
3. Compile with the same flags as under **Cross Compiling for windows** , but use *gcc* instead of *i586-mingw32msvc-gcc*
2019-03-10 12:24:28 -04:00
2019-03-23 06:09:51 -04:00
##### Compiling with MinGW
I am assuming you used the installer from http://www.mingw.org/
1. Install MinGW. You need mingw32-base-bin and msys-base-bin packages.
2. Run *msys.bat* in the *C:\MinGW\msys\1.0* folder.
3. Compile with the same flags as **MinGW-w64** , but also add ```-DUNICODE```
2019-03-03 17:27:53 -05:00
#### Linux
2019-02-17 22:30:23 -05:00
2019-03-28 19:15:21 -04:00
Install appropriate libs as required. For ubuntu these are: libx11-dev, libgl1-mesa-dev, libopenal-dev, libcurl4-gnutls-dev or libcurl4-openssl-dev
2019-02-17 22:30:23 -05:00
2019-03-28 19:15:21 -04:00
```gcc *.c -o ClassiCube -lm -lpthread -lX11 -lGL -lcurl -lopenal -ldl```
2019-02-17 22:30:23 -05:00
2019-03-28 19:15:21 -04:00
##### Cross compiling for windows:
2019-02-17 22:30:23 -05:00
```i586-mingw32msvc-gcc *.c -o ClassiCube.exe -mwindows -lws2_32 -lwininet -lwinmm -limagehlp -lcrypt32 -ld3d9```
2019-04-03 02:32:55 -04:00
#### Mac OSX
```gcc *.c -o ClassiCube -framework Carbon -framework AGL -framework OpenAL -framework OpenGL -lcurl```
2019-02-17 22:30:23 -05:00
2019-03-28 19:15:21 -04:00
#### FreeBSD
2019-02-17 22:30:23 -05:00
2019-04-06 21:43:59 -04:00
```gcc *.c -o ClassiCube -I /usr/local/include -L /usr/local/lib -lm -lpthread -lX11 -lGL -lcurl -lopenal -lexecinfo```
2019-02-17 22:30:23 -05:00
2019-03-03 17:27:53 -05:00
#### OpenBSD
Install libexecinfo package if needed.
2019-04-06 21:43:59 -04:00
```gcc *.c -o ClassiCube -I /usr/X11R6/include -I /usr/local/include -L /usr/X11R6/lib -L /usr/local/lib -lX11 -lGL -lcurl -lopenal -lexecinfo```
2019-03-03 17:27:53 -05:00
2019-03-08 21:33:08 -05:00
#### NetBSD
2019-03-28 19:15:21 -04:00
```gcc *.c -o ClassiCube -I /usr/X11R7/include -I /usr/pkg/include -L /usr/X11R7/lib -L /usr/pkg/lib -lpthread -lX11 -lGL -lcurl -lopenal -lexecinfo```
#### Solaris
```gcc *.c -o ClassiCube -lm -lsocket -lX11 -lGL -lcurl -lopenal```
NOTE: You have to change entry->d_type == DT_DIR to Directory_Exists(& path) (TODO do this automatically)
#### Other
You'll have to write the necessary code. You should read portability.md in misc folder.
2019-03-08 21:33:08 -05:00
2019-02-17 22:30:23 -05:00
### Documentation
Functions and variables in .h files are mostly documented.
2019-03-28 19:15:21 -04:00
Further information (e.g. portablity, style) for the game's source code can be found in the misc folder.