Disable culling of translucent blocks. (otherwise issues)

This commit is contained in:
UnknownShadow200 2015-01-14 18:22:26 +11:00
parent c606d96150
commit 1ae63a0fee

View file

@ -237,7 +237,6 @@ namespace ClassicalSharp {
Graphics.AlphaTest = false;
Graphics.Texturing = false;
Graphics.AlphaBlending = false;
Graphics.FaceCulling = true;
// First fill depth buffer
Graphics.DepthTestFunc( DepthFunc.LessEqual );
@ -258,7 +257,6 @@ namespace ClassicalSharp {
Graphics.AlphaTest = false;
Graphics.AlphaBlending = false;
Graphics.Texturing = false;
Graphics.FaceCulling = false;
builder.EndRender();
}