UnknownShadow200
1151eb473d
Fix can't manually run workflows on non-master branches
2024-05-13 22:24:47 +10:00
UnknownShadow200
0bcc2c09c0
Allow triggering workflows manually
2024-05-10 12:49:51 +10:00
UnknownShadow200
c4e20e94f4
Avoid pointer sign conversion warning when parsing content length, should also fix DS build
2024-05-09 21:43:50 +10:00
UnknownShadow200
0035ffc9cd
Upload .bin/.cue for Saturn build
2024-05-09 21:30:46 +10:00
UnknownShadow200
fe7fd614da
Dreamcast: Slightly optimise clipping
2024-05-07 19:15:08 +10:00
UnknownShadow200
d3f9c5ab84
Windows ARM builds for github actions
2024-05-05 21:37:55 +10:00
UnknownShadow200
b659b609b9
Use faster atan2 implementation since accuracy is not that important
2024-05-03 19:53:12 +10:00
UnknownShadow200
1ee4c58fdd
Webclient action
2024-05-02 22:23:34 +10:00
UnknownShadow200
da3a0f6154
Fix xbox 360 workflow
2024-04-28 12:37:10 +10:00
UnknownShadow200
f6b4967366
Release workflow
2024-04-28 11:21:09 +10:00
UnknownShadow200
020bf31dbd
Switch to v4 for upload-artifact
2024-04-28 10:22:31 +10:00
UnknownShadow200
c219b15e84
Make workflows more consistent
2024-04-28 09:40:27 +10:00
UnknownShadow200
e013bb9f15
Combine some workflows, add notify success action
2024-04-28 09:11:15 +10:00
UnknownShadow200
2bf387cd28
Download links for Switch and NDS
2024-04-27 14:41:55 +10:00
UnknownShadow200
cbf8b01447
N64: Disable sounds and music
2024-04-24 21:58:31 +10:00
UnknownShadow200
6d555a3059
iOS: Try to fix corrupted pixels on button borders, add workflow
2024-04-24 21:35:36 +10:00
UnknownShadow200
ade1769719
Saturn build for github actions
2024-04-24 08:00:56 +10:00
UnknownShadow200
92db4e2a9d
Change workflows to use v4 upload
2024-04-23 21:26:29 +10:00
UnknownShadow200
c48188f215
Xbox 360: Workflow and maybe launcher works
2024-04-15 18:40:40 +10:00
UnknownShadow200
ff9ef2285e
Make virtual onscreen keyboard more usable
2024-04-11 23:30:57 +10:00
UnknownShadow200
d8ee8a5fab
Wii U: Touchscreen input sorta works
2024-04-10 07:56:50 +10:00
UnknownShadow200
c147500fc6
WiiU: Rendering mostly works
2024-04-09 22:59:00 +10:00
UnknownShadow200
781103feda
DS: Fix crashing in DS mode with last commit
2024-04-07 18:09:11 +10:00
UnknownShadow200
e76f9f3dd5
3DS: Non working fog
2024-04-07 10:47:04 +10:00
UnknownShadow200
84fb814a35
3DS: Try to generate CIA file, swap cstick behaviour, double command buffer size
2024-04-05 18:30:32 +11:00
UnknownShadow200
521cc79dd0
PS3: Add working github actions workflow
2024-03-30 22:55:28 +11:00
UnknownShadow200
8c62223f90
3DS/GameCube/Wii: Increase max texture width/height for little bit faster world rendering
2024-03-30 09:51:57 +11:00
UnknownShadow200
ccc6802028
DS: Add github action workflow
2024-03-23 19:51:46 +11:00
headshot2017
9fd89c3073
add Switch port
2024-03-14 19:32:24 -04:00
UnknownShadow200
c74151e289
NetBSD github actions too
2024-02-19 20:56:06 +11:00
UnknownShadow200
c9e4ce31b2
FreeBSD workflow and update checkout action version
2024-02-18 21:11:40 +11:00
UnknownShadow200
ffc1626261
RPI build workflows
2024-02-18 09:03:04 +11:00
UnknownShadow200
e5eafc25a0
Nintendo 64 github actions build
2024-02-01 23:38:41 +11:00
UnknownShadow200
003542eef7
PS2 build on github actions
2024-02-01 20:22:16 +11:00
UnknownShadow200
936abbf453
Webclient: Set default stack size to 1 MB
...
Newer emscripten versions now only give a 64 KB stack by default (https://github.com/emscripten-core/emscripten/pull/18191 )
Older emscripten versions gave a 5 MB stack by default, so we can allocate 4 MB more for use by the game itself
2024-01-10 19:49:39 +11:00
UnknownShadow200
d9b01a0a11
Generate Wii homebrew zip
2024-01-07 12:34:58 +11:00
UnknownShadow200
78080bc9fc
Windows: Use custom http client instead of WinINet for http backend, hopefully this doesn't break anything
2023-12-26 12:26:17 +11:00
UnknownShadow200
42e6719241
Make debugging possible for console builds
2023-12-05 21:30:47 +11:00
UnknownShadow200
2a80bf833e
macOS: Fix launcher and icon colours being swapped when compiled with recent SDK versions
2023-12-02 13:20:17 +11:00
UnknownShadow200
a614100b0c
Add dedicated github actions workflows for Windows, Linux, and macOS
2023-12-02 12:13:37 +11:00
UnknownShadow200
67c7a486cd
PS3: Fix rendering and add actions workflow
2023-10-07 08:57:25 +11:00
UnknownShadow200
031da68c8e
Dreamcast: Fix build not working, also add classicube textures for default textures since Dreamcast build currently can't write any files
2023-09-30 15:22:23 +10:00
UnknownShadow200
2b34308d8d
Dreamcast: Hopefully get github actions build to work
2023-09-30 13:44:27 +10:00
UnknownShadow200
dd6fe33121
Try to return actual error code when socket I/O error occurs with a BearSSL read or write
2023-09-24 21:57:09 +10:00
UnknownShadow200
2c2f5d14fb
WIP dreamcast build using github actions
2023-09-23 19:19:57 +10:00
UnknownShadow200
33e2a270e3
iOS: Mostly annotate minimum required iOS version for various APIs
2023-09-18 19:25:44 +10:00
UnknownShadow200
4ed73bb708
Fix held block not rendering properly on some consoles when not in classic mode (3DS,PSP,Vita, probably more)
...
Also most common errors with BearSSL (certificate date failed to validate, certificate authority wasn't trusted) now show a description message to the user instead of just the error number
Also fix Xbox build not compiling (nor notifying on actions build failure)
2023-09-17 12:32:53 +10:00
UnknownShadow200
fbdac77bb2
Add Vita and PS3 instructions to readme, add actions workflows for Xbox and Vita
2023-09-16 22:50:22 +10:00
UnknownShadow200
f9c65faa0f
WIP on menu for switching between whether configuring controller or keyboard/mouse bindings
2023-09-01 20:10:30 +10:00
UnknownShadow200
ee12cd8ede
PSP: Generate EBOOT.PBP directly
2023-08-20 09:28:49 +10:00