Commit graph

60 commits

Author SHA1 Message Date
UnknownShadow200
1151eb473d Fix can't manually run workflows on non-master branches 2024-05-13 22:24:47 +10:00
UnknownShadow200
0bcc2c09c0 Allow triggering workflows manually 2024-05-10 12:49:51 +10:00
UnknownShadow200
c4e20e94f4 Avoid pointer sign conversion warning when parsing content length, should also fix DS build 2024-05-09 21:43:50 +10:00
UnknownShadow200
0035ffc9cd Upload .bin/.cue for Saturn build 2024-05-09 21:30:46 +10:00
UnknownShadow200
fe7fd614da Dreamcast: Slightly optimise clipping 2024-05-07 19:15:08 +10:00
UnknownShadow200
d3f9c5ab84 Windows ARM builds for github actions 2024-05-05 21:37:55 +10:00
UnknownShadow200
b659b609b9 Use faster atan2 implementation since accuracy is not that important 2024-05-03 19:53:12 +10:00
UnknownShadow200
1ee4c58fdd Webclient action 2024-05-02 22:23:34 +10:00
UnknownShadow200
da3a0f6154 Fix xbox 360 workflow 2024-04-28 12:37:10 +10:00
UnknownShadow200
f6b4967366 Release workflow 2024-04-28 11:21:09 +10:00
UnknownShadow200
020bf31dbd Switch to v4 for upload-artifact 2024-04-28 10:22:31 +10:00
UnknownShadow200
c219b15e84 Make workflows more consistent 2024-04-28 09:40:27 +10:00
UnknownShadow200
e013bb9f15 Combine some workflows, add notify success action 2024-04-28 09:11:15 +10:00
UnknownShadow200
2bf387cd28 Download links for Switch and NDS 2024-04-27 14:41:55 +10:00
UnknownShadow200
cbf8b01447 N64: Disable sounds and music 2024-04-24 21:58:31 +10:00
UnknownShadow200
6d555a3059 iOS: Try to fix corrupted pixels on button borders, add workflow 2024-04-24 21:35:36 +10:00
UnknownShadow200
ade1769719 Saturn build for github actions 2024-04-24 08:00:56 +10:00
UnknownShadow200
92db4e2a9d Change workflows to use v4 upload 2024-04-23 21:26:29 +10:00
UnknownShadow200
c48188f215 Xbox 360: Workflow and maybe launcher works 2024-04-15 18:40:40 +10:00
UnknownShadow200
ff9ef2285e Make virtual onscreen keyboard more usable 2024-04-11 23:30:57 +10:00
UnknownShadow200
d8ee8a5fab Wii U: Touchscreen input sorta works 2024-04-10 07:56:50 +10:00
UnknownShadow200
c147500fc6 WiiU: Rendering mostly works 2024-04-09 22:59:00 +10:00
UnknownShadow200
781103feda DS: Fix crashing in DS mode with last commit 2024-04-07 18:09:11 +10:00
UnknownShadow200
e76f9f3dd5 3DS: Non working fog 2024-04-07 10:47:04 +10:00
UnknownShadow200
84fb814a35 3DS: Try to generate CIA file, swap cstick behaviour, double command buffer size 2024-04-05 18:30:32 +11:00
UnknownShadow200
521cc79dd0 PS3: Add working github actions workflow 2024-03-30 22:55:28 +11:00
UnknownShadow200
8c62223f90 3DS/GameCube/Wii: Increase max texture width/height for little bit faster world rendering 2024-03-30 09:51:57 +11:00
UnknownShadow200
ccc6802028 DS: Add github action workflow 2024-03-23 19:51:46 +11:00
headshot2017
9fd89c3073 add Switch port 2024-03-14 19:32:24 -04:00
UnknownShadow200
c74151e289 NetBSD github actions too 2024-02-19 20:56:06 +11:00
UnknownShadow200
c9e4ce31b2 FreeBSD workflow and update checkout action version 2024-02-18 21:11:40 +11:00
UnknownShadow200
ffc1626261 RPI build workflows 2024-02-18 09:03:04 +11:00
UnknownShadow200
e5eafc25a0 Nintendo 64 github actions build 2024-02-01 23:38:41 +11:00
UnknownShadow200
003542eef7 PS2 build on github actions 2024-02-01 20:22:16 +11:00
UnknownShadow200
936abbf453 Webclient: Set default stack size to 1 MB
Newer emscripten versions now only give a 64 KB stack by default (https://github.com/emscripten-core/emscripten/pull/18191)
Older emscripten versions gave a 5 MB stack by default, so we can allocate 4 MB more for use by the game itself
2024-01-10 19:49:39 +11:00
UnknownShadow200
d9b01a0a11 Generate Wii homebrew zip 2024-01-07 12:34:58 +11:00
UnknownShadow200
78080bc9fc Windows: Use custom http client instead of WinINet for http backend, hopefully this doesn't break anything 2023-12-26 12:26:17 +11:00
UnknownShadow200
42e6719241 Make debugging possible for console builds 2023-12-05 21:30:47 +11:00
UnknownShadow200
2a80bf833e macOS: Fix launcher and icon colours being swapped when compiled with recent SDK versions 2023-12-02 13:20:17 +11:00
UnknownShadow200
a614100b0c Add dedicated github actions workflows for Windows, Linux, and macOS 2023-12-02 12:13:37 +11:00
UnknownShadow200
67c7a486cd PS3: Fix rendering and add actions workflow 2023-10-07 08:57:25 +11:00
UnknownShadow200
031da68c8e Dreamcast: Fix build not working, also add classicube textures for default textures since Dreamcast build currently can't write any files 2023-09-30 15:22:23 +10:00
UnknownShadow200
2b34308d8d Dreamcast: Hopefully get github actions build to work 2023-09-30 13:44:27 +10:00
UnknownShadow200
dd6fe33121 Try to return actual error code when socket I/O error occurs with a BearSSL read or write 2023-09-24 21:57:09 +10:00
UnknownShadow200
2c2f5d14fb WIP dreamcast build using github actions 2023-09-23 19:19:57 +10:00
UnknownShadow200
33e2a270e3 iOS: Mostly annotate minimum required iOS version for various APIs 2023-09-18 19:25:44 +10:00
UnknownShadow200
4ed73bb708 Fix held block not rendering properly on some consoles when not in classic mode (3DS,PSP,Vita, probably more)
Also most common errors with BearSSL (certificate date failed to validate, certificate authority wasn't trusted) now show a description message to the user instead of just the error number
Also fix Xbox build not compiling (nor notifying on actions build failure)
2023-09-17 12:32:53 +10:00
UnknownShadow200
fbdac77bb2 Add Vita and PS3 instructions to readme, add actions workflows for Xbox and Vita 2023-09-16 22:50:22 +10:00
UnknownShadow200
f9c65faa0f WIP on menu for switching between whether configuring controller or keyboard/mouse bindings 2023-09-01 20:10:30 +10:00
UnknownShadow200
ee12cd8ede PSP: Generate EBOOT.PBP directly 2023-08-20 09:28:49 +10:00