Derek
06cab0a5a1
Use an enum for notify action types
2025-01-13 11:41:59 +10:00
Derek
9053303825
Add ThirdPersonChanged NotifyAction type
2025-01-03 18:35:33 +10:00
Derek
6a51ab9215
Add NotifyPositionAction CPE packet
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After some reflection, I think having a separate packet for position actions would be more useful than packing the data into one cc_uint16 value.
2025-01-03 18:21:51 +10:00
Derek
ce409304c4
Add more NotifyAction types
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BlockListSelected, BlockListToggled, LevelSaved, Respawned, SpawnUpdated, TexturePackChanged, TexturePromptResponded
2025-01-02 09:44:30 +10:00
Derek
9889eca356
Use cc_uint32 for NotifyAction value
2024-12-31 07:58:19 +10:00
Derek
cf5300149f
Add NotifyAction CPE
2024-10-05 18:56:06 +10:00
UnknownShadow200
1bfc86b9c3
Dreamcast: Fix not compiling
2024-10-04 19:16:50 +10:00
UnknownShadow200
1c61512e64
Dreamcast: Further simplifications
2024-10-04 18:09:34 +10:00
UnknownShadow200
b1deff231e
Dreamcast: Use direct rendering API to be compatible with KOS past 2.1.0 release
2024-10-04 17:29:13 +10:00
UnknownShadow200
447d4060d5
Simplify table updating when a flag is downloaded
2024-10-03 21:25:08 +10:00
UnknownShadow200
10f849cad1
Merge pull request #1275 from CornerPin/launcher-flags-fix
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Redraw server list when new flags are fetched
2024-10-03 19:14:09 +10:00
CornerPin
41e3f6cc67
Redraw server list when new flags are fetched
2024-10-02 22:33:09 +03:00
UnknownShadow200
66fe5a9d00
DOS: Keyboard input sort of works
2024-10-01 21:04:20 +10:00
UnknownShadow200
dd1812a4ed
DOS: Mouse input partially works
2024-10-01 18:13:38 +10:00
UnknownShadow200
1f50e8e0ec
Fix compiling
2024-10-01 07:51:28 +10:00
UnknownShadow200
da9c4508b3
MS DOS workflow test
2024-10-01 07:25:02 +10:00
UnknownShadow200
c9abbde679
Dreamcast: Simplify texture management
2024-09-30 20:40:20 +10:00
UnknownShadow200
fb5d022a76
Merge pull request #1268 from sungsphinx/flatpak-time
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Flatpak time (again)
2024-09-30 07:29:17 +10:00
UnknownShadow200
a004920785
Fix pointer inputs not being properly intercepted by onscreen keyboard
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Xbox: Fix being too sensitive to joystick input
2024-09-29 07:21:18 +10:00
UnknownShadow200
a43ffbb54e
DOS: Some fixups
2024-09-28 20:46:44 +10:00
UnknownShadow200
7c976cb3c5
Unfinished DOS port
2024-09-28 08:31:02 +10:00
UnknownShadow200
28d9cb117c
360: Draw using quad lists instead
2024-09-27 22:13:05 +10:00
UnknownShadow200
021a8ed409
360: Add more logging calls
2024-09-27 11:43:46 +10:00
UnknownShadow200
7d9542592a
PS1: Minorly optimise vertex rendering
2024-09-26 21:59:55 +10:00
UnknownShadow200
b088b1a635
Update android manifest version
2024-09-26 18:18:15 +10:00
UnknownShadow200
2cc17f04c1
360: Try to fix crash from I/O
2024-09-26 17:05:59 +10:00
Dexter Reed
efc52ab1ea
Use Zenity GTK4 on GNOME in Flatpak
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This switches the runtime to org.gnome.Platform/Sdk 47, there is a wrapper script which will show a GTK4 dialog on GNOME only (unless the env CC_DIALOG_FORCE_ZENITY_GTK4 is set), and GTK3 on other DEs.
2024-09-25 20:14:38 +01:00
Dexter Reed
1f8d946de4
Install ClassiCube texpack and audio in Flatpak by default
2024-09-25 20:14:38 +01:00
Dexter Reed
1829014bc8
Upgrade Flatpak runtime to 24.08
2024-09-25 20:14:38 +01:00
Dexter Reed
319516126b
Move misc/linux/flatpak to misc/flatpak
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Otherwise GNOME Builder doesn't detect the Flatpak manifests
2024-09-25 20:14:33 +01:00
UnknownShadow200
39ff1db4ff
Readd iOS gitignored files
2024-09-25 21:22:44 +10:00
UnknownShadow200
ba00d2767a
move iOS into misc folder
2024-09-25 20:43:20 +10:00
UnknownShadow200
9d5783c203
See if this fixes NT 3.5
2024-09-25 20:06:23 +10:00
UnknownShadow200
cba495bd88
Workflow notify for mac classic builds
2024-09-25 19:53:43 +10:00
UnknownShadow200
1064271e15
Try to fix colour codes in URLs
2024-09-23 19:42:29 +10:00
UnknownShadow200
a3a78d11c2
Merge pull request #1257 from BeyondThe5D/remove-save-level-on-classic-hax
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Disable save level button on Classic mode when in multiplayer
2024-09-23 17:39:02 +10:00
UnknownShadow200
f8f518e90a
Fix android build not triggering success notify
2024-09-21 18:55:31 +10:00
UnknownShadow200
c612d83a2b
Fix android workflow
2024-09-21 11:35:33 +10:00
UnknownShadow200
e724a8e86e
Fix BSD/Haiku release generation
2024-09-21 11:02:31 +10:00
UnknownShadow200
2200456957
Release 1.3.7
2024-09-21 09:44:10 +10:00
UnknownShadow200
9e4f9f8ac4
PS2: Generate elf file without debug info
2024-09-21 08:37:01 +10:00
UnknownShadow200
21afe3027c
N64: Fix FPU underflow/overflow exceptions still being triggered
2024-09-21 08:12:34 +10:00
UnknownShadow200
15a454c83c
Wii: Fix mouse button order
2024-09-21 07:58:58 +10:00
UnknownShadow200
de1a06d59f
N64: Onscreen keyboard
2024-09-18 22:28:49 +10:00
UnknownShadow200
82962a98b3
PS2: Use lower level DNS lookup API
2024-09-18 22:19:14 +10:00
UnknownShadow200
56053e919d
Fix some system fonts missing characters
2024-09-17 21:51:43 +10:00
UnknownShadow200
eec503e517
Some improvements to readme wording
2024-09-17 19:00:51 +10:00
UnknownShadow200
07c3018b42
Merge pull request #1266 from StevenSYS/master
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Change ".state" to ".down" and "SDL_PRESSED" to "SDL_TRUE" for SDL3
2024-09-17 18:15:32 +10:00
StevenSYS
0cd61b682f
Change ".state" to ".down" and "SDL_PRESSED" to "SDL_TRUE".
2024-09-17 07:02:21 +00:00
UnknownShadow200
a771fef5f0
N64: Splitscreen support
2024-09-16 19:33:47 +10:00