Commit graph

12 commits

Author SHA1 Message Date
UnknownShadow200
4b51c5c4c0 Add support for loading .dat files, mark single-player support as done. 2015-09-19 11:03:18 +10:00
UnknownShadow200
81906c75ed Mention in readme that you don't really need to turn off VSync anymore for faster chunk mesh building. 2015-09-05 09:39:46 +10:00
UnknownShadow200
d9166bbf93 Not sure why .sln was modified, update readme. 2015-09-01 06:53:17 +10:00
UnknownShadow200
15ab3d3b3f Now the launcher 100% works properly on Mono, hopefully. 2015-08-22 08:54:19 +10:00
UnknownShadow200
5f7aafc8e1 Remove Color4 and unused VirtualKey definitions. 2015-07-27 17:06:35 +10:00
UnknownShadow200
14e9321c44 Don't store VB in ModelPart class, don't duplicate model part construction for Set64x64 and Set64x64Slim sets in player model. 2015-07-17 16:56:26 +10:00
UnknownShadow200
7c1479526a Release 0.8. This will likely be the last work done on the client for a while. 2015-07-10 07:40:25 +10:00
UnknownShadow200
7f61ab1019 Try 2 at fitting things on one or two lines. 2015-07-01 12:00:38 +10:00
UnknownShadow200
bc138a9080 Minor changes to make more things fit on one or two lines. 2015-07-01 11:57:03 +10:00
UnknownShadow200
d0351d5d78 Fix not building due to missing readme.txt, add field specifying whether server supports PlayerClick extension. 2015-07-01 11:53:10 +10:00
UnknownShadow200
b106fd7e95 Formatting and minor cleanup in readme. 2015-07-01 11:27:54 +10:00
UnknownShadow200
b1ba2c0207 Fix clouds not moving when using Direct3D 9 build, remove somestuff from todo.txt and replace them with actual TODO comments in source code. Redesigned readme to use markdown and look nicer. 2015-07-01 11:15:53 +10:00