Commit graph

42 commits

Author SHA1 Message Date
UnknownShadow200
21e8a34b36 Make ParticleManager an IGameComponent, remember to release native textures. 2016-05-13 16:26:31 +10:00
UnknownShadow200
442d72bd6b More usage of IGameComponent 2016-05-08 18:53:52 +10:00
UnknownShadow200
27f329ac15 Fix 'speed on' being in HUD even when on -hax maps. (Thanks 123DMWM) 2016-05-08 14:10:24 +10:00
UnknownShadow200
3b5f676a7a Fix scaling of all other default.png text. 2016-04-20 11:19:37 +10:00
UnknownShadow200
7115728547 Reduce padding for FPS widget. 2016-04-18 21:44:10 +10:00
UnknownShadow200
790e1f783a Make GDI backend draw text consistently with default.png backend. 2016-04-18 16:49:53 +10:00
UnknownShadow200
93c35029a3 Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe) 2016-04-14 07:38:25 +10:00
UnknownShadow200
b7342d79af Fix client clock showing 'minss' instead of 'mins' when playing for one hour and X minutes. (Thanks supasoph654) 2016-04-11 18:54:11 +10:00
UnknownShadow200
634b3213c3 Modularise LocalPlayer.Physics into separate PhysicsComponent. 2016-03-31 21:25:25 +11:00
UnknownShadow200
32697c43ca Implement proper scrollbar for the block inventory, partially addresses #141. 2016-03-30 22:43:08 +11:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
b857bf23ec Implement 'classic + hax' mode, also show 'choose mode' instead of 'pure classic mode' in the launcher. 2016-03-26 17:45:52 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
36ff4f7b6e Add 'time been playing for' that can be shown by pressing F9 (Thanks BDlikes), finally finish entity shadows. 2016-02-05 18:51:06 +11:00
UnknownShadow200
70243e6838 Allow using non-arial font names. 2016-02-01 18:11:06 +11:00
UnknownShadow200
bb5977b75e Don't show water/lava blocks in pure classic mode (Thanks FrostFox), only show scrollbar when necessary in inventory. 2016-01-31 00:27:29 +11:00
UnknownShadow200
59a968662b Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen). 2016-01-08 17:52:58 +11:00
UnknownShadow200
5e5ee2a1cd Allow changing jump height and fov again. 2016-01-02 22:51:38 +11:00
UnknownShadow200
d7128d5bc7 Use scrollable zoom. 2015-12-31 13:52:58 +11:00
UnknownShadow200
d51f3572b6 Add zoom option to client. 2015-12-31 12:33:55 +11:00
UnknownShadow200
1887b2f389 Add a first person zoom camera (Thanks imjonnyboy), also first step sound chosen should be solid block directly at feet (Thanks goodlyay). 2015-12-30 21:03:32 +11:00
UnknownShadow200
a13d3147bc Use gui.png. 2015-11-30 14:16:48 +11:00
UnknownShadow200
1c5ef409ed Fix some of current text in top left not having font changed, hopefully improve view bobbing somewhat. 2015-11-24 11:04:29 +11:00
UnknownShadow200
d05fdd1aa0 Update entity names when default.png changes. 2015-11-11 15:02:58 +11:00
UnknownShadow200
f1a7a0e513 Remove 'Add new' from hotkeys, just clicking on empty hotkey line does the same thing. Make HUD show behind pause and block menu screen. 2015-11-08 17:03:44 +11:00
UnknownShadow200
c8061b64fd Cleanup SelectionManager, don't show all 64 spaces in ChatInputWidget. 2015-11-08 16:32:08 +11:00
UnknownShadow200
57d4a937c8 Press F8 (temp debug) to switch between default.png and arial for chat. 2015-10-28 16:40:36 +11:00
UnknownShadow200
2493feb86f Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now) 2015-10-28 07:20:15 +11:00
UnknownShadow200
72db7f7245 add support for italics and whatnot, add support for loading default.png from different texture packs (but I need to force redraw of all gui) 2015-10-27 19:46:22 +11:00
UnknownShadow200
7cf129963d More comments, new launcher works on linux. 2015-10-21 18:30:18 +11:00
UnknownShadow200
e726a4aef8 Remove invalidate as it didn't fix issues on linux, other minor cleanup. 2015-10-21 06:15:49 +11:00
UnknownShadow200
f639de8f7b More work on simplifying gui functions, more work on new launcher. 2015-10-19 18:19:05 +11:00
UnknownShadow200
59990d2899 More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden. 2015-10-11 20:22:20 +11:00
UnknownShadow200
e9c190c28c Refactor and comment gui, make tab list higher up and more solid. 2015-10-09 16:47:39 +11:00
UnknownShadow200
1f54263749 Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now. 2015-10-08 19:39:27 +11:00
UnknownShadow200
4778ef8c32 Make StringBuffer 100% less unsafe. 2015-10-03 09:36:29 +10:00
UnknownShadow200
a119b2bddf Add support for EnvMapApperance v2 packets, other various cleanup. 2015-09-23 19:53:12 +10:00
UnknownShadow200
c714c5136a Can now press F1 to hide gui. 2015-09-11 19:39:48 +10:00
UnknownShadow200
0c7dec86e4 Sadly, it turns out that our memory string optimisation procedures corrupted the headp after the GC was run. Turns out because (I might be wrong though) that the GC appears to try to use leftover string space for heap allocations, which sometimes caused random corruptions but mostly crashes as were directly modifying the underlying string length. Fixes #51. 2015-09-05 07:36:51 +10:00
UnknownShadow200
c163ebcb59 Proper fix of UnsafeString on windows platforms - should fix input text and block info string. 2015-09-02 19:44:24 +10:00
UnknownShadow200
7826f84b55 Consistency of Game/Window - now just use game. Start work on adding crosshairs. 2015-09-01 18:03:36 +10:00
UnknownShadow200
4cc1e27157 Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00
Renamed from 2D/Screens/FpsScreen.cs (Browse further)