UnknownShadow200
|
7055bd1fa3
|
Move Audio_SetFormat into backend, fix backends not working at all
|
2021-08-10 23:31:26 +10:00 |
|
UnknownShadow200
|
d43d931ed8
|
Move 'fast context detection' code into dedicated Audio_FastPlay
This only benefits OpenAL backend
|
2021-08-10 23:13:58 +10:00 |
|
UnknownShadow200
|
29f023f8c1
|
simplify interop_web.js by using __deps
This way can just call functions directly instead of having to use a separate wrapper function declare a function property of Module
|
2021-08-10 18:05:53 +10:00 |
|
UnknownShadow200
|
2cc65bf627
|
Merge pull request #880 from UnknownShadow200/AudioFixup2
Audio fixup part 2
|
2021-08-10 07:09:52 +10:00 |
|
UnknownShadow200
|
39f5e9a229
|
#defome is not a valid token
|
2021-08-09 19:54:59 +10:00 |
|
UnknownShadow200
|
94415a57c6
|
Fix OpenAL backend not compiling
|
2021-08-09 18:01:45 +10:00 |
|
UnknownShadow200
|
bf2d34dc34
|
Simplify sound context code, split up CC_BUILD_NOAUDIO into CC_BUILD_NOSOUND/NOMUSIC
|
2021-08-08 17:12:12 +10:00 |
|
UnknownShadow200
|
faf01b1eea
|
avoid removing then readding audio folder from paths
|
2021-08-08 14:00:01 +10:00 |
|
UnknownShadow200
|
d9662de0a8
|
simplify Sounds code to avoid global StringsBuffer
|
2021-08-08 13:09:02 +10:00 |
|
UnknownShadow200
|
233d8cb53c
|
Move code out of Audio and into Music/Sounds
|
2021-08-08 12:55:10 +10:00 |
|
UnknownShadow200
|
75fb77f702
|
Separate out music files retrieving
|
2021-08-08 11:07:53 +10:00 |
|
UnknownShadow200
|
4b86422359
|
move sound playing code into Audio_PlaySound
|
2021-08-08 08:01:46 +10:00 |
|
UnknownShadow200
|
8c5864621d
|
Eliminate AudioFormat struct
|
2021-08-07 21:03:08 +10:00 |
|
UnknownShadow200
|
4bd2e4f49f
|
Backend -> AudioBackend/HttpBackend
|
2021-08-07 16:30:34 +10:00 |
|
UnknownShadow200
|
c9e1c9159e
|
Add +names/-names to MOTD (thanks Venk)
|
2021-08-07 12:32:16 +10:00 |
|
UnknownShadow200
|
1ca308f23d
|
Fix /cuboid [block] yes not persisting (Thanks Goodly)
|
2021-08-07 12:03:01 +10:00 |
|
UnknownShadow200
|
63316d405a
|
per menu titles, remove yellow from classicube title
|
2021-08-06 22:10:51 +10:00 |
|
UnknownShadow200
|
60c123b37f
|
Fix
|
2021-08-06 20:38:59 +10:00 |
|
UnknownShadow200
|
ee096caa54
|
Merge pull request #879 from UnknownShadow200/Themes
Add very basic themes to launcher
|
2021-08-06 20:27:35 +10:00 |
|
UnknownShadow200
|
cd367d8e97
|
Improve classic theme, add border for checkbox
|
2021-08-06 20:06:10 +10:00 |
|
UnknownShadow200
|
4fbd5005f4
|
Add checkbox widget
|
2021-08-06 19:48:51 +10:00 |
|
UnknownShadow200
|
c2d84dcdb5
|
Add themes list menu
|
2021-08-06 18:39:59 +10:00 |
|
UnknownShadow200
|
0573eaedd4
|
WIP classic theme
|
2021-08-06 18:18:12 +10:00 |
|
UnknownShadow200
|
4ef86dfa13
|
Move skin related variables into LauncherTheme struct
|
2021-08-06 17:32:21 +10:00 |
|
UnknownShadow200
|
579027fda2
|
Fix crash playing music on Windows (thanks ThatGuyJerry)
|
2021-08-06 10:03:57 +10:00 |
|
UnknownShadow200
|
919045f7ce
|
Fix issues when running game through libTAS
1. Window always thought it didn't have input focus, so was stuck in menu
2. Crashed whenever a key was pressed
|
2021-08-04 23:04:24 +10:00 |
|
UnknownShadow200
|
b62a315a8b
|
Fix input overlay not being closed when source button is disabled (Thanks Me_)
|
2021-08-03 19:03:02 +10:00 |
|
UnknownShadow200
|
76e5c2b899
|
Merge pull request #877 from UnknownShadow200/AudioFixup1
Audio rewrite
|
2021-07-31 17:59:08 +10:00 |
|
UnknownShadow200
|
1ca0b4e636
|
Android: Pause music when in background, instead of muting
|
2021-07-31 11:52:55 +10:00 |
|
UnknownShadow200
|
0b08bf77bd
|
Fix OpenAL backend
|
2021-07-30 07:11:28 +10:00 |
|
UnknownShadow200
|
50f2ec067c
|
Change API to single Audio_Poll instead which returns number of buffers in use
OpenAL backend still needs to be rewritten, OpenSLES backend isn't even tested
|
2021-07-29 23:11:56 +10:00 |
|
UnknownShadow200
|
16cf787236
|
Don't recreate OpenAL source if possible
|
2021-07-29 19:05:57 +10:00 |
|
UnknownShadow200
|
b30995e14a
|
Remove Audio_Stop from API
|
2021-07-29 18:50:54 +10:00 |
|
UnknownShadow200
|
907ddd90cd
|
Tidy up readme, add TCC WIP compile instructions
|
2021-07-24 13:51:30 +10:00 |
|
UnknownShadow200
|
5aaefd4510
|
fix not compiling with TCC, avoid shellapi.h
|
2021-07-24 12:21:04 +10:00 |
|
UnknownShadow200
|
bb9d8fb29f
|
Avoid including Windows headers for WinINet backend
|
2021-07-24 10:09:30 +10:00 |
|
UnknownShadow200
|
04f9fd932a
|
Avoid including windows headers for WinMM backend
|
2021-07-23 21:17:56 +10:00 |
|
UnknownShadow200
|
16ce6c7506
|
Audio_Close/Audio_Stop don't need to return anything
|
2021-07-23 11:00:27 +10:00 |
|
UnknownShadow200
|
7c16d1e584
|
Release 1.2.7
|
2021-07-22 11:41:14 +10:00 |
|
UnknownShadow200
|
672e0ce0e7
|
Make Vec3_Normalise handle 0 vectors
|
2021-07-22 08:50:10 +10:00 |
|
UnknownShadow200
|
c2fc17f0de
|
tidy up OpenGL backend compatibility code, make the OpenGL 1.1 slightly more unified behaviour
|
2021-07-21 11:50:21 +10:00 |
|
UnknownShadow200
|
2dab8f427e
|
Make OpenGL 1.5/1.2+VBO backend almost work with 1.1 too, just slower
|
2021-07-20 08:59:26 +10:00 |
|
UnknownShadow200
|
b9168ee255
|
Merge pull request #869 from UnknownShadow200/WindowSplit
Split up Window.c into its individual backends
|
2021-07-17 07:03:26 +10:00 |
|
UnknownShadow200
|
78cc5b708c
|
don't forget to update VS project
|
2021-07-16 23:08:52 +10:00 |
|
UnknownShadow200
|
f7ffad8ee3
|
Compilation fixes
|
2021-07-16 11:43:19 +10:00 |
|
UnknownShadow200
|
d8bee2e32c
|
Split up mac window implementations too
|
2021-07-16 08:29:30 +10:00 |
|
UnknownShadow200
|
df6cc32cdf
|
Split up Window.c into separate backends, except for mac
|
2021-07-16 07:57:17 +10:00 |
|
UnknownShadow200
|
bf64700292
|
Move common part of Window.c into _WindowBase.h
|
2021-07-16 07:25:25 +10:00 |
|
UnknownShadow200
|
3a33e94a94
|
Use NSPasteboard for clipboard in Cocoa
|
2021-07-15 22:49:44 +10:00 |
|
UnknownShadow200
|
5a4e5d6fa0
|
more col->colors, less warnings compiling Cocoa backend
|
2021-07-15 19:36:36 +10:00 |
|