UnknownShadow200
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8417a42973
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Fix rain/snow not fading out on Direct3D 9 backend.
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2016-05-13 19:36:52 +10:00 |
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UnknownShadow200
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2d7cf38a52
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Final pass of optimising isometric block drawing.
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2016-05-13 19:06:49 +10:00 |
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UnknownShadow200
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ce4d050c73
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Second pass of optimising isometric block drawing.
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2016-05-13 18:26:49 +10:00 |
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UnknownShadow200
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e9ea36a03c
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First pass of optimising isometric block drawing.
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2016-05-13 18:06:20 +10:00 |
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UnknownShadow200
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21e8a34b36
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Make ParticleManager an IGameComponent, remember to release native textures.
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2016-05-13 16:26:31 +10:00 |
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UnknownShadow200
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03fab9182e
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Fix sprite mirrroring not being used for block models (thanks goodlyay), closes #195.
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2016-05-12 23:53:12 +10:00 |
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UnknownShadow200
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e7410673e9
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Fix client crashing on mono when taking a screenshot, but the client was started from a different directory.
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2016-05-12 21:31:44 +10:00 |
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UnknownShadow200
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d73dd33ba3
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Allow changing rain/snow speed client side.
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2016-05-12 18:17:54 +10:00 |
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UnknownShadow200
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05a8f5f598
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Finish EnvMapAppearance v3 (now EnvMapAspect to avoid breaking backwards compatibility.)
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2016-05-12 17:50:45 +10:00 |
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UnknownShadow200
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5498c5e4fa
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Use icons.png crosshairs if given, partially addresses #187.
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2016-05-12 16:56:13 +10:00 |
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UnknownShadow200
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e05c1a14ed
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More work on EnvMapAppearance v3.
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2016-05-12 16:13:08 +10:00 |
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UnknownShadow200
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b3a7df8776
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Prevent launcher updating if any client instances are open, fixes #200.
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2016-05-12 15:36:34 +10:00 |
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UnknownShadow200
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d0caf51a90
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Indent tab list items and make tab list group use italic instead of underline, also use same back colour as classicube, closes #199.
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2016-05-12 14:55:59 +10:00 |
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UnknownShadow200
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d01f39df87
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Fix tab list issues with group names not being accounted for when limiting to 20 per column.
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2016-05-12 11:26:33 +10:00 |
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UnknownShadow200
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67395247f2
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Initial work on EnvMapAppearance version 3.
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2016-05-12 09:40:02 +10:00 |
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UnknownShadow200
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4401823fab
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Rain speed / Snow speed / Weather falloff are not hardcoded.
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2016-05-12 09:34:00 +10:00 |
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UnknownShadow200
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febad36b60
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Fix issue with empty line in options.txt (Thanks goodlyay)
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2016-05-12 08:06:50 +10:00 |
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UnknownShadow200
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244a1a8e6d
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Fix issue with skins not being downloaded anymore on Mono after first 404 on a skin (Thanks Odd0002) and closes #198, also temp fix for sprite blocks in hand (thanks MrGoober).
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2016-05-11 22:05:25 +10:00 |
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UnknownShadow200
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e8bd5033f3
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Reduce code duplication for particles.
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2016-05-11 19:37:31 +10:00 |
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UnknownShadow200
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2717458067
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Move everything to WorldEnv class.
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2016-05-11 19:29:59 +10:00 |
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UnknownShadow200
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e59b2b4c2b
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Fix Z-fighting and incorrectly not drawing issues for translucent blocks.
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2016-05-11 18:59:37 +10:00 |
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UnknownShadow200
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0ab4014001
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Fix non-water translucent back faces disappearing when not in same chunk as the player even though the player may be able to see its back faces.
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2016-05-11 17:50:32 +10:00 |
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UnknownShadow200
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91cfde2fca
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Fix sound playing at top of now bottom of leg animation cycle. (Thanks goodlyay)
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2016-05-11 17:10:16 +10:00 |
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UnknownShadow200
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e9a717e226
|
Skip rendering entities that we can't see.
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2016-05-10 21:57:55 +10:00 |
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UnknownShadow200
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d02d56d01b
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Textures array should be bytes not ints.
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2016-05-10 15:08:12 +10:00 |
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UnknownShadow200
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e95f85e961
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Draw scrollbar properly when count is 0, should fix #194.
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2016-05-10 08:38:30 +10:00 |
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UnknownShadow200
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37273895dc
|
Properly reset CPE state on server reconnection.
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2016-05-09 23:35:44 +10:00 |
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UnknownShadow200
|
545f5a67b6
|
Some code cleanup in the launcher.
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2016-05-09 20:41:22 +10:00 |
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UnknownShadow200
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266f691d06
|
Some code cleanup in the launcher.
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2016-05-09 20:25:36 +10:00 |
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UnknownShadow200
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f5900a82cd
|
Separate MainScreen into MainScreen and MainView.
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2016-05-09 20:12:47 +10:00 |
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UnknownShadow200
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61559c63f3
|
Partially separate ResourcesScreen into ResourcesView and ResourcesScreen.
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2016-05-09 18:45:33 +10:00 |
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UnknownShadow200
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acf52aab8f
|
Separate ClassicubeServersScreen into ServersScreen and ServersView.
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2016-05-09 17:52:51 +10:00 |
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UnknownShadow200
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319d40fe37
|
Fix updates not showing 'check failed' when no internect connection.
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2016-05-09 16:33:54 +10:00 |
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UnknownShadow200
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cc57a1960a
|
Separate DirectConnectScreen into DirectConnectScreen and DirectConnectView.
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2016-05-09 16:10:46 +10:00 |
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UnknownShadow200
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d22b9a4527
|
Separate UpdatesModeScreen into UpdatesScreen and UpdatesView.
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2016-05-09 14:46:57 +10:00 |
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UnknownShadow200
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d0f88ab5e1
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Separate ChooseModeScreen into ChooseModeScreen and ChooseModeView.
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2016-05-09 14:23:54 +10:00 |
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UnknownShadow200
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acc8823a01
|
Separate ColoursScreen into ColoursScreen and ColoursView.
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2016-05-09 13:56:46 +10:00 |
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UnknownShadow200
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8981ac5f62
|
Modularise LauncherScreen somewhat.
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2016-05-09 13:29:11 +10:00 |
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UnknownShadow200
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1ac2e63f13
|
Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150.
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2016-05-09 12:26:07 +10:00 |
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UnknownShadow200
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7271985f13
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-05-09 10:37:12 +10:00 |
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UnknownShadow200
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bd8d8d3ef9
|
Initial work on being able to use Model|Scale to draw entities at various scales. (Thanks 123DMWM)
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2016-05-09 09:34:01 +10:00 |
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UnknownShadow200
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7427c56e19
|
Fix client status widget returning too big a 'used height'.
|
2016-05-09 08:46:04 +10:00 |
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UnknownShadow200
|
60111bcbf2
|
Add /cuboid command for singleplayer. (Thanks MrGoober)
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2016-05-09 08:38:59 +10:00 |
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UnknownShadow200
|
3fa57fa6ac
|
Add UserEvent events class. Only event currently is when user has manually placed a block.
|
2016-05-09 00:26:36 +10:00 |
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UnknownShadow200
|
5633b61fd9
|
Make select texture pack and load level menus nicer.
|
2016-05-08 23:41:12 +10:00 |
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UnknownShadow200
|
ec050aaefc
|
Move code away from TexturePackExtractor into their logical classes.
|
2016-05-08 23:27:58 +10:00 |
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UnknownShadow200
|
723585661a
|
Make Animations a game component, make TexturePackExtractor less hardcoded.
|
2016-05-08 23:05:56 +10:00 |
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UnknownShadow200
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d837b31f84
|
Also backspace in input should backspace colour code before the character.
|
2016-05-08 22:06:26 +10:00 |
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UnknownShadow200
|
36e727beae
|
Fix texture pack not changing in singleplayer, tidy up save level menu.
|
2016-05-08 21:00:29 +10:00 |
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UnknownShadow200
|
9c432833de
|
Remove .lcl and .fcm exporter, use .schematic exporter which actually works in recent MCEdit. (Thanks goodlyay)
|
2016-05-08 20:37:41 +10:00 |
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